Archive for lorimar

The Master of the Hunt — Reborn! (pt. 1)

Posted in 40k, Chaos, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , on August 25, 2019 by krautscientist

Another chaotic WIP post of sorts this week, although this is actually my way of sharing something that I have already teased in my previous post — so what is this about?

As some long-time readers of this blog may or may not remember, a  couple of years ago, I made this guy:

Lord Captain Lorimar, the Master of the Hunt, commander of “Khorne’s Eternal Hunt”, the remnants of the World Eaters’ 4th assault company. Easily one of my my most involved conversion projects, if only it took me so long to get the model right:

I have talked – at length – about what went into creating this guy and about what a huge project it was for me to nail down the exact look I wanted for a character of whom I had a pretty good idea in the back of my head. And while I don’t want to reiterate the entire journey of creating the model (just follow the link above and read up on the whole story, in case you’re interested), building Lorimar was a very iterative process with many starts and stops. The process also resulted in what I thought back then would be a definitive version of the Master of the Hunt.

But then this guy happened:

And I just couldn’t stop wondering — what if…?

It was always clear that the update Abaddon would be a monster of a model — and he is! But I am a converter and kitbasher by nature, so I wanted to have a go at doing something with the building blocks provided by the new model –the sheer challenge appealed to me: Would it be possible to create a model that didn’t immediately read as Abaddon? There was also the fact that I still had some spares of the most important bitz I had used to create the original Lorimar model, namely the head (from the priest riding atop the WFB/AoS warshrine of chaos), sword (from the WFB/AoS Chaos Lord on Manticore) and axe (from one of the Dark Vengeance CSM Chosen). These bitz were originally intended for building a version of Lorimar riding a juggernaut of Khorne. But I just couldn’t stop thinking about a conversion involving them and the new Abaddon model…

For a while, I was able to dissuade myself from taking on this project because I figured the new Abaddon model was simply too big — that it wouldn’t really be compatible with the particular bitz I would need to actually sell it as Lorimar. However, a trip to the local Warhammer store disabused me of that notion, as I was able to see firsthand that the new Abaddon, while indeed much taller than your average CSM model, is actually perfectly compatible with just about any existing chaotic weapon, head or what have you. So what was I to do? I left the store with a brand new Abaddon model and got to work…

Now, to make my task even more complicated, whatever model I would come up with would have to match both my 40k version as well as my (yet unpainted) mid-to-late Horus Heresy version of Lorimar:

So I started with a few early mockup steps, and it was surprisingly easy to come up with something already resembling the “Lorimar pose”:

The main objective here was to make the model read as Lorimar, obviously. But, like I said, with a model as iconic as Abaddon, the obvious pitfall would be for the conversion to end up reading as “Sure, that’s Abaddon with a slightly different head”. My approach was therefore to keep as many of the cool parts as I could while also changing around some major stuff, in order to sell the model as its own thing.

The biggest stylistic choice I made towards this end was to “turn the model around”, as it were, that is to have it face into a different direction, thereby matching the pose on my earlier Lorimar models — ironically enough, I have had to do the exact same thing with the 30k version of Lorimar 😉

After that, it was mostly a matter of getting some of the visual cues from the earlier versions in place — here’s a couple of pictures from when my mockup was quite a bit further along:



Some of the elements from my earlier Lorimar models were easy to recreate, such as the face, weapons, general pose — and those Bloodletter faces on the shin armour 😉

At the same time, it quickly became obvious that I would need to switch around a few things: The Khornate helmet crest I had used on my older Lorimar version, for instance, wouldn’t work, because there was simply less space to work with, so I had to swap in a different crest (shaved off a Wrathmonger/Skullreaper helmet). The (Skullcrusher) shoulder pads wouldn’t work either this time around: Since I knew I wanted to use the brilliant, tattered cape that came with the Abaddon model, I was pretty much stuck with the “official” left shoulder pad, seeing how the cape was sculpted to perfectly conform to the shape of the pauldron underneath. So I had to go with something different on the right shoulder as well and ended up using a shoulder pad from Forgeworld’s Lord Zhufor model — which had the added advantage of sporting some rather lovely World Eaters iconography!

During the conversion process, I kept comparing the new model to the other versions, to make sure it would seem like a natural progression of those designs and still end up similar to both Lorimar’s 30k and previous 40k incarnations:

The breastplate turned into one of the model’s most involved parts: My previous versions of Lorimar are wearing a bandolier of skulls across their breastplates, and that was an element I very much wanted to keep, both because it ties perfectly into the World Eaters’ background lore — but also because skulls strapped to the breastplate are awesome, period. So I made a quick mockup of what this might look like:



And even though this was a really early mockup, it didn’t quite click — in fact, someone over at The Bolter & Chainsword even called the design the “skull tits” — Tsk, tsk 😉

In the end, I decided on something quite a bit more complicated and spliced together an entire original, incorporating elements from Abaddon’s stock breastplate (which is brilliant) as well as a couple of skulls from the Citadel skulls kit as well as one particular skull with a Khornate rune from an AoS Slaugherpriest. Take a look:

I started by gluing on the centre skull (without the mandible, by the way. That was added later.). Then I carefully cut the lower two cables away from the stock bit that normally goes on top of Abaddon’s breastplate and carefully glued them on in the right way (making sure they were positioned correctly by making sure they lined up with the cables on the back of his torso). Then I added the right skull (and shortened/shaved away the cable underneath as needed), and then the upper right cable (again, I made sure to line it up with the cable bit on the back piece of the torso). Then I repeated the previous step with the skull and upper cable on the left side.

All of this required lots of dry-fitting and waiting for things to dry. Finicky though this part of the conversion may have been, however, I am really happy to have gone with something a little more complicated in the end: The finished design is one of my favourite parts of the model now.

So here’s the model, with most of the “heavy lifting” already done and dusted:




The next step was to try and attach Abaddon’s cape:




Surprisingly enough, everything fit together rather nicely, with just a few required tweaks on the right shoulder (because I had used a different shoulder pad there).

One thing I am almost perversely proud of is that the model is still ridiculously modular at this point, which I hope should make the painting process somewhat easier:


The tweaks and changes to the model kept getting more and more minuscule at this point, which is always a pretty clear sign that the conversion is basically finished at this point. I still used the opportunity to feature some of the visual cues from the older 40k Lorimar, though, such as the small tilting plates on his shoulders:



So here’s a comparison with the new conversion and my previous 40k Lorimar which I think shows how both really read as the same character — even though the new guy is monstrously tall 😉


And here’s the new 40k Lorimar next to his younger, slightly more idealistic Horus Heresy era counterpart: I think there’s quite a resemblance here as well!


Ironically enough, the conversion is also really close to one of my main inspirations back when I originally built Lorimar:

image appears courtesy of Games Workshop

All that is left now, before I can call the conversion finished, is to figure out the final setup of some minor bitz and bobs, such as the collection of bitz used on Lorimar’s tabard:


All in all, however, I couldn’t have been more pleased with the way this conversion has developed so far: I will admit that I was a little afraid that I might have lost my touch, because converting the new CSM didn’t come to me quite as easily as it used to. But working on this conversion has been an absolute joy so far — in all fairness, I actually think the new Abaddon should be the new go-to model for building massive chaos lords. It’ll be interesting to see how much mileage (and variety) we’ll all manage to wring from the sculpt! If anything, I am slightly surprised by how few people seem to have used the model for conversion projects so far. At the very least, I love the fact that fellow hobbyist Gederas has used some of my ideas on his own Abaddon-based Chaos Lord, Khadon Drachstur, but has managed to come up with a very original looking World Eaters lord!

 

So yeah, that’s it for today’s update. It goes without saying that I would love to hear your thoughst on my new Lorimar version, so feel free to leave a comment! And, as always, thanks for looking and stay tuned for more!

Lorimar – the post-Isstvan years

Posted in Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on April 26, 2016 by krautscientist

For todays’s post, let us return to plastic models wearing Cataphractii Terminator armour for a bit. Because, even with the squad of five Cataphractii finished, there was still the matter of the Praetor model that came with the Betrayal at Calth box to take care of:

Betrayal at Calth release (17)
In many ways, it’s a rather strange model: On the one hand, it’s well designed and fairly elegantly engineered. Like most of GW’s newer plastic characters, it’s made up of a number of parts that lock together in a very clever way, creating a character model that definitely has the right amount of bulk, detail and depth. The armour is also a nice step up from the standard Cataphractii design and, along with the flowing cape and the more detailed pteryges leather straps, instantly communicates the fact that this guy is an officer. So far, so good, right?

But then there’s the pose: I cannot even begin to guess what made GW’s designers decide on such a rigidly posed model. Maybe they merely wanted to provide the model with some agency, instead of going for the classic “posing with outstretched weapon arms” look of the yesteryear? Or maybe the Praetor was designed as an opposite to Forgeworld’s own Praetor in Cataphractii armour?

Whatever the reason, the pose is definitely one of the model’s weaker parts for me, and it seemed like the one factor that would make any conversion rather challenging. Even with quite a number of fairly clever conversions appearing over at The Bolter & Chainsword, few versions of the Praetor managed to get rid of the somewhat pidgeon-toed stance of the base model — which really seemed at once central to the conversion and fairly challenging to me.

And maybe it was  that challenge that drew me towards attempting a conversion in the first place. I had originally planned to leave this guy for last, but when I recently started hitting a bit of a roll with my Catapphractii, I felt motivated enough to start working on the Praetor as well. There was just one problem, however:

You may remember that my 30k models are supposed to represent an earlier incarnation of my 40k army of choice: The World Eaters’ 4th assault company. And the 4th has one commander, and one commander alone: Lord Captain Lorimar. And I even already had a 30k model for him:

Lorimar then and now
The model shown above was originally mostly built and painted by AgnostosTheos, and I bought it from him when he sold off his collection of World Eaters about two years ago. It took very little work to turn the model into an earlier incarnation of Lorimar, and I am still reasonably happy with the way both versions of the character look next to each other — incidentally, you can read more about the models and the character that informed them here.

So was there actually any room for yet another version of Lorimar? Or for a different character serving as Praetor? Of course this whole discourse only really makes a lick of sense if you take the whole background part of the hobby seriously, but I am just funny that way in that I tend to build and paint characters, not just playing pieces. At least that is what it feels like to me.

In the end, however, the urge to create a badass Cataphractii Praetor got the better of me, and I decided to play this one by ear: If the resulting model ended up as another version of Lorimar, then I would find a place for him in my collection somehow.

So I started making some adjustments to the base model, and here’s what I ended up with after putting in the first bit of work:

WE Cataphractii Praetor WIP
Like I said, the base model is pretty cool in principle, but it’s also severly hampered by the somewhat rigid (and slightly uncomfortable looking) pose, so that was the part I really needed to change. I also knew that it wouldn’t do for a World Eater to focus so much on a shooting weapon, so I changed the model’s entire orientation.

The most important part was to cut off the right leg above the knee and slightly rotate it inwards. Such a small thing, really, but it was really key for making the pose far less awkward — in fact, it’s a neat little trick that I would recommend to anyone trying to change the model’s pose around a bit:
You cut right between the kneecap armour and the armour plate covering the hip (directly under that one line of decorative trim on the leg). There’s really only an area of about 0.5 mm width where you can make the cut without damaging either armour plate, so the sweet spot should be easy enough to find. Then you rotate the leg inwards, stopping once you’re happy with the pose. There’s going to be some damage, especially if you are trying to have both feet meet the ground at the same angle, but it’s really easy to repair with some plastic glue and some plastic shavings, plus the damage will be nearly invisible from the front. And if you are using the stock model’s cape, the damage will be neatly camouflaged by the Praetor’s cape.

The other considerable change I made to the base model was to cut off the hand holding the combi-bolter and replace it with that massive chainsword from the Space Wolves Upgrade Pack — incidentally, that sword was one of the two reasons that made me pick up that sprue in the first place, and its mass and length seemed ideal for a World Eaters Praetor.

And finally, I cut away the model’s original head, mostly to allow for a head facing in a different direction. As it happened, however, I had an extra head from the chaos warshrine priest still knocking about – the exact head I also used on 40k Lorimar – so I decided to use it in my early mockup.

With the basic pose out of the way, the next part was to add some detail that would make the model read as an actual World Eater. Seeing how the stock model’s armour was already very detailed, I had to try not to go overboard, lest the model end up looking too busy. In the end, I think I managed to come up with a fairly good solution, though:

WE Cataphractii Praetor WIP (2)

WE Cataphractii Praetor WIP (1)

The bandolier of skulls is a classic for World Eaters, especially since the more recent fluff has given it a deliciously ambiguous nature: Are those the skulls of enemies, displayed as trophies? Or are they the remains of honoured battle brothers, allowed to see the field of battle once more? Or a little from column A and a little from column B, perhaps?

I also added another shackle bit from the AoS Bloodreavers — as DexterKong astutely pointed out when commenting on my Cataphractii, shackles are such a tragically fitting accessory for 30k World Eaters, are they not?

And finally, I tried to give the a slightly more ornate version of the topknot the other Cataphractii have, spliced together from a topknot that came with the chaos chariot and the tail of a Marauder horse. I like how the front of the piece could be seen as a stylised Iron Halo or as the iconic arrows of chaos…

The one thing that didn’t sit right with me was the chainfist. Granted, it works pretty well with the tweaked pose — arguably better than on the stock model, really. But I just couldn’t help it, I had to mock up an alternate arm holding an axe.

I used the upper arm from a plastic 40k Terminator (which had to be shaved down quite a bit) and the forearm from an Age of Sigmar Stormcast Eternal, as the curves of the armour fit the overall Cataphractii look pretty well. As for the axe, I chose the same blade I already used on 40k Lorimar. And here’s the model with an alternate arm:

WE Cataphractii Praetor WIP (11)
And seeing the axe arm in place actually decided things for me: I would be turning this guy into a representation of Lorimar, after all.
Incidentally, when putting all three models in a row, I realised that there was a really nice sense of visual progression between the three. Take a look:

Lorimar comparison

The version on the left represents Lorimar as a younger officer, say a Secutor-Sergeant, during the latter stages of the Great Crusade, or even as a young Captain, having just taken command of the 4th after winning his captaincy in the fighting pits. The new version in the middle is him during the Heresy: The more ostentatious armour shows his newfound confidence in his command. And he has started to discard the trappings of a loyalist Astartes: Where his younger version is armed with weapons bearing a strong aquila motif, his new weapons are more vicious and cruel-looking, and there’s not an aquila to be seen — I really like how his weapons get less Imperial as he goes! Finally, the model on the rightis him in the 40k setting, now in fully Khornate regalia.

So basically all that was left for the conversion at this point was some cleanup work. One interesting part is that I have not yet glued the different parts of the model together — I think this will make painting quite a bit easier in this case, because the seams between the parts are cleverly hidden. Anyway, here’s the model as it looks right now:

WE Cataphractii Praetor WIP (15)
WE Cataphractii Praetor WIP (16)
One thing I still want to do is to make his axe look slightly less chaotic. I am going to fill in the chips and nicks in the blade with GS, provided I manage to pull it off in a clean enough way. As for the chaotic eye, a fellow forumite on a big German forum came up with the idea to keep the eye, but to fill in the chaotic arrows around it, making it look like some kind of decorative jewel. I think I rather like that idea, as just removing everything would just create a huge flat area on the axe blade.

One small detail I am really happy with is how I have used some leather straps from another Cataphractii Praetor model to close the gaps between the straps that were already there:

WE Cataphractii Praetor WIP (18)
Shaving these off from the source model’s shoulders was slightly fiddly, but the extra effort was definitely worth it!

And here’s a look at the model’s back. Careful observers will spot the stylised Khornate rune adorning the crossguard of Lorimar’s sword (I put it there to replace a wolf skull):

WE Cataphractii Praetor WIP (17)
All in all, I am very happy with the model, both because it makes for a pretty cool “missing link” between the two versions of Lorimar I already have, and because I have managed to tweak just about everything that I didn’t like about the stock Cataphractii Praetor. In fact, having discovered how easy it is to carefully turn the base model into something quite different, I would basically recommend this guy to every hobbyist looking for a characterful base model to turn into a commander for their own Space Marines! What’s more, as has already been postulated by Commissar Molotov, the Praetor is also a pretty ideal base morel for a true scale conversion — as it happens, I am working on a true scale Chapter Master based on this model right now, but that is a story for another time 😉

Before I wind up this post, here’s a look of Captain Lorimar with his Cataphractii bodyguard:

Lorimar's Fist 30k WIP (4)
As always, thanks for looking and stay tuned for more!

The 2015 Eternal Hunt Awards, pt. 3: A look back at my hobby year

Posted in 40k, Conversions, Pointless ramblings with tags , , , , , , , , , , , , , , , , , , , , , , , , on January 18, 2016 by krautscientist

Awards

Welcome everyone to this third and final installment of the 2015 Eternal Hunt Awards. After the last post’s lofty heights, we are back to my own measly models — I hope the contrast won’t be too jarring! 😉

But then, it wouldn’t be the Eternal Hunt Awards without a good look at my own hobby year — and besides, I am far too vain to omit this part. So allow me to share some of the models that I am particularly proud of as well as some of my favourite hobby moments from the last year.

I. My hobby projects

Some of you may already know that, from a personal perspective, 2015 turned into a pretty awful year for me just around the halfway mark. In spite of this, strangely enough, it was also a pretty successful hobby year. Go figure!

You wouldn’t know it from the sheer numbers, though, as I only managed to complete about 25 models, all in all. That’s quite a bit less than my 2014 turnout, at first glance, and really doesn’t sound like a whole lot of new stuff, right?

Well, the good news is that among those 25 models are some pieces that I am especially proud of — indeed, some of them are models that I have wanted to paint for years. And I also tackled at least one hobby project in 2015 that really moved beyond anything I had tried up to that point. But all in good order:

 

1. Khorne’s Eternal Hunt

2015 was very much a World Eaters year for me, with Khorne’s Eternal Hunt once again being one of the most important projects over the last twelve months and seeing quite a few additions.

You may remember this picture from about the same time last year, showing a pretty big part of my army:

Khorne's Eternal Hunt 2014 02
But since 2015 saw me adding quite a few models to the force, a proper new army picture was in order. So I trooped out the entire army for a photo shoot back in spring. Here’s Khorne’s Eternal Hunt in its current incarnation:

army shot 01 big colour

The army currently stands at about 4,000 points, give or take. Not a massive Apocalypse force, by any means, but still the culmination of several years of work — and still my favourite hobby project!

So let’s take a closer look at some of the new conscripts, shall we?

The year started strong, due to my participation in the 2014 Call of Chaos over at The Bolter & Chainsword. I really gave it my all and managed to paint four pretty cool models for the event:

Call of Chaos vow 2014 (2)

The truescaled version of Kharn had already been completed in late 2014. The Maulerfiend kept fighting me every step of the way, true to form, earning the name Gorespite in the process. Converting yet another Dreadnought/Helbrute was, once again, quite a bit of fun. And then there’s this gentleman, my last model of 2014 and my first model of 2015 (completed between the years, so to speak): The Doomwall, a converted Chaos Lord wearing a suit of Mk I-ish Terminator armour:

The Doomwall (6)

I am still immensely pleased with this guy, mostly because I think I’ve really managed to bring the Mk I armour into the 21st century, visually, while also making it look suitably chaotic.  There’s also a sense of bulk and menace to the model that I really like.

Read more about the Doomwall here.

 

The true star of the show when it comes to Chaos Lords was this guy, however: Lord Captain Baltus Lorimar, supreme commander of Khorne’s Eternal Hunt:

Master of the Hunt 02
Since Lorimar is such an important character in my army’s narrative, it has literally taken me ages to finish him: The model was converted all the way back in 2012 (and after much deliberation and several attempts, no less), but it was only this last year that I finally worked up the courage to paint it — something for which I have to thank my buddy Biohazard, as we engaged in a mutual challenge to finally finish our respective army generals.

Anyway, having worked on the model over such a long time, it was really liberating to finally complete it. And I also think Lorimar makes for a worthy Master of the Hunt. Here’s the Lord Captain among his personal retinue of Chaos Terminators, Lorimar’s Fist:

Lord Captain Lorimar and retinue (2)

What’s more, since Lorimar is such an important character for the 4th assault company, I even made sure to have both a 40k and a Horus Heresy era version of him in my collection:

Lorimar then and now

The 30k version was mostly built and painted by AgnostosTheos — I did add the hands and weapons, though, transforming the model into a fairly plausible representation of a younger Captain Lorimar.

And finally, to top things off, two different hobbyists provided me with some excellent artwork of Lorimar. I love both pieces to bits, be it Greyall’s brilliant illustration of the Lord Captain tearing a Daemon Prince(ss?) of Slaanesh to pieces…

Lord Captain Lorimar by Greyall

Lord Captain Lorimar by Greyall

…or Bloodygoodtime’s wonderfully charming sketch of a slightly more cartoony, yet suitably brooding, Lorimar:

illustration by Bloodygoodtime

illustration by Bloodygoodtime

I realise, of course, that Lorimar is essentially just one slightly bigger Chaos Terminator — but he was one of the most important projects of 2015 for me, and finally having finished the model and being able to place him amidst his followers feels great!

Read more about my work on the model here and here.

 

And while we are on the matter of World Eaters characters, here’s another little guy in red I added to my army as a special guest star, if you will: My own version of Aaron Dembski Bowden’s excellent Lheorvine Ukris, easily my favourite character from The Talon of Horus:

Lheorvine Ukris (9)

Coming up with a model to fit both the description in the book and a certain piece of artwork was quite a bit of fun — and let’s face it, Lheor’s just so awesome that I needed him in my World Eaters army, if only as a cameo 😉

Read more about the model here.

 

2. The Warrior King

While this project was also completed as part of my World Eaters army, strictly speaking, it was still monumental enough for me to deserve its own sub-section:

One of my hobby resolutions for 2015 was to paint the Chaos Knight I converted last year. And it is with quite a bit of pride that I can call this particular mission accomplished. Meet Gilgamesh, the Warrior King:

Chaos Knight Gilgamesh, the Warrior King (12)
In all fairness, if you are a regular reader of this blog, there’s no way you haven’t seen this model before. But I hope you’ll forgive the repetition, because Gilgamesh is really far beyond anything I’ve ever done before, so I am really immensely pleased with having finished him.

Chaos Knight Gilgamesh, the Warrior King (13)
Chaos Knight Gilgamesh, the Warrior King (4)

There are many parts of the model I am really proud of, but possibly the biggest achievement was the inclusion of an entirely kitbashed cockpit in order to house the Knight’s pilot, Baron Augustus Melchiah Harrowthorne:

Chaos Knight Gilgamesh, the Warrior King (22)
I think it’s an addition that really sells the model for me, because it just adds so much character. In fact, inspired by JeffTibbetts’ groundbreaking work on his Queen Bee, I also tried to hint at a deeper narrative behind this ancient warmachine wherever I could, adding things like battle honours, campaign badges or the bloody handprints adorning the Knight’s shin armour — a detail based on a very nifty idea originally supplied by fellow hobbyist dantay_xv.

Possibly my favourite part about this project has to be how it all worked out in spite of a near-catastrophic undercoating mishap right at the beginning — and there I was fearing I had managed to ruin an extensively converted model worth more than 100 Euros for a moment…

Oh, and let’s not forget that the project also increased my, already considerable, admiration for GW’s Imperial Knight kit: It’s so beautifully engineered and well-explained and goes together so woderfully that I shouldn’t really have been so afraid of the task beforehand!

In fact, this whole project was such a blast that I returned to the Warrior King later in the year and created an Epic-scaled version of the Knight, just for the heck of it:

Chibi-Knight Gilgamesh (1)

Now I can hardly wait for a re-released version of Adeptus Titanicus, so my “Chibi-Knight” can reap skulls for the skull throne 😉

Anyway, in case you’re interested, feel free to read up about the Warrior King and his smaller brother.

 

3. “Iron Within, Iron Without!”

This small project gets a special mention because it transformed from a mere test into something legitimately fun and engaging.

Everything started when I decided to use an Iron Warriors Warsmith I had converted ages ago as a test piece for trying out the Leadbelcher spraypaint I wanted to use on my Chaos Knight (short version: The spraypaint is pretty awesome, unless you use it in too hot weater and from too far away). Here’s the model that came out of that test, Warsmith Greimolt Sturm:

Warsmith Greimolt Sturm 01
While the model was merely intended as a test piece, I liked the result enough to start converting some more Iron Warriors to accompany their Warsmith. Thanks to some Dark Vengeance Chosen models kindly provided by Commissar Molotov, I came up with a small gang of Iron Warriors that explore the various archetypes present in the legion, from an Apothecary harvesting geneseed from fallen loyalists to a Breacher batting aside all opposition with his massive shield. So far, only three models have been completed, but this killteam is a fun project that I definitely want to return to at some point in 2016!

Iron Within

Check out my work on the Killteam here and here.

 

4. On the road to Heresy…?

I was never all that interested in starting my own Horus Heresy themed project, both because the thought of having to work with that much resin seemed very unappealing to me and because I found the prospect of having to paint the World Eaters’ Heresy era colour scheme fairly daunting.

However, with the release of Betrayal at Calth, the first point became moot, and I wanted to at least see for myself whether or not that blue and white heraldry would be as hard to paint as I had feared. So I did paint my first Heresy era World Eaters, after all. And I must say that I am really pleased with the result so far:

30k World Eaters test models (3)

In fact, the painting turned out to be a ton of fun, especially when it came to sponge-weathering and using a glaze to create the dirty, off-white armour — the experience was almost liberating, to tell you the truth!

So there will be more Heresy era World Eaters, that much is already decided. Don’t expect a full-blown army anytime soon – or at all – though: While this should be a great way to explore an earlier iteration of my favourite 40k army, it will be a rather deliberate process, favouring characters over massed ranks. A killteam seems like a sensible place to start, there will obviously be some of the characters I have already built. And that tweaked Contemptor I have already shared here on the blog. Beyond that, it’s all up in the air. If it all spins off into an army project at some point, that’s great. I wouldn’tcount on it, though, so please don’t hold your breath! 😉

For now, I am pleasantly surprised that painting the WE Heresy scheme has turned out to be such a cakewalk: I knew that if I were to do any Heresy models, it would have to be World Eaters after all, but the fear of pulling off that white scheme really scared me off. And now I have stumbled upon a recipe that makes it all so easy and pleasant — and I’ll be sharing it with you shortly. Scout’s honour! 😉

Oh, and as if I needed any more justification to further pursue this particular project, the post showcasing my first test model actually attracted exactly 888 views:

BftBG

It seems that Khorne approves…

 

So yeah, so much for the Traitor Legions. Expect to see more of these guys in 2016 🙂

Traitor Legions Class of 2015 (3)

 

 

5. The world of INQ28

Another of my resolutions for 2015 was to complete more models for INQ28, having finished a measly four characters in 2014:

INQ28 class of 2014
And while I still didn’t complete a deluge of characters by any stretch of the imagination, I think we can still call this endeavour a success as well. Take a look at the “Class of 2015”, so to speak:

Inquisitor Class of 2015 (3)

12 new models for my INQ28 collection, all in all. Although I have to admit that I didn’t build and paint all of the models in the picture: The Astropath model was kindly donated to me by the legendary Ron Saikowski — and subsequently named “Skorin Saikov” in his honour:

Model converted and painted by Ron Saikowski

Model converted and painted by Ron Saikowski

What I especially love about the model is how it’s a rather cunning recreation of one of John Blanche’s illustrations:

Insignium p1-10:-

Interestingly enough, there was actually another model similarly based on a piece of JB art and very kindly given to me by Drone21c. Meet the Arch-Deaconne:

The Arch Deaconne
This time around, at least the paintjob is mine 😉 In any case, I think it’s utterly stunning that people not only create those wonderfully Blanchian models, but also send them to me. Nuts!

Anyway, so I did manage to put out more models. But I’ll also consider the project a success because I actually completed some of my best INQ28 work so far, if I do say so myself, such as my very first true scale Astartes, Praetor Janus Auriga of the Golden Legion:

Praetor Janus Auriga (13)

Or Sister Euphrati Eisen of the Order of the Martyred Sword:

Sister Euphrati Eisen (10)
There’s Interrogator Brynn Yulner, who started out as an okay conversion, but only really came into his own once I swapped his legs for a set of Tempestus Scion legs at the eleventh hour:

Interrogator Brynn Yulner (2)
I am also rather happy with the paintjob, to be honest.

I also began building and painting an AdMech-centred warband that has been a lot of fun to work on so far:

Adeptus Mechanicus Magi and Chimeric Servitor (2).

I painted one of Jes Goodwin’s classic Eldar Warlocks which was quite a bit of fun and a very nice change of pace:

Eldar Warlock (1)
Eldar Warlock (4)
Seeing how the model features some lovely retro touches (such as the fur collar), I also endeavoured to paint it in a slightly Oldhammer-ly way (I am especially pleased with the leopard/ermine pattern on the fur, if I do say so myself).

And finally, one model I am particularly fond of is my tough-as-nails Hive Cop Remus Ingram, finally finished this last year:

Remus Ingram (1)
This is actually one of my oldest INQ28 conversions, which makes me even happier that I have finally managed to paint him — I still like that base model enormously, by the way, and I also think the conversion is pretty clever, albeit not all that complex 😉

Tell you what, here’s actually a bit of a call-forward to 2016: I’ve wanted to give Remus a Cyber-Mastiff for quite a while now, although I never had a suitable model. Yet when I won the Malifaux Relic Hunters box in Miniature Tim’s raffle last year, the dog included in that kit provided an excellent base model for that plan. And so my first INQ28 model this year – and indeed my first model for 2016 – turns out to be…a dog. Huh.

Cyber-Mastiff (1)
Cyber-Mastiff (2)
I didn’t convert the model too heavily, both because I rather like the stoic nature of the base model and because I wanted it to still be relatable to as a dog, and not as a vat-grown, ‘roided-out monster: I merely added some cabling running along the back, a small electrical coil and some AdMech gauges on the collar and a bionic eye to show that some augmetics had been put in place. All in all, I am really rather happy with the outcome. As several people have remarked, the bionic eye makes the pup look rather sophisticated 😉

Cyber-Mastiff (3)
I also think the two work together rather nicely, even if the dog is quite a beast:

Remus Ingram and Cyber-Mastiff (2)

Anyway, INQ28 is really my other big passion in this hobby, and I am really happy to have been more productive at it in 2015. I think I’ll try to keep it up in 2016 as well! 😉

Inquisitor Class of 2015 (2)

 

 

II. My favourite hobby moments

Once again, in addition to finishing some models I am really immensely proud of, the interactions with other hobbyists, bloggers and forumites were probably the best part of my 2015 hobby life: From people like Ron Saikowski and Drone21c sending me their Blanche-inspired models to Miniature Tim being awesome enough to not only give away a huge box of stuff as part of a raffle, but to also send it halfway across the world to my doorstep, it has been – once again – a year of humbling generosity and general awesomness.

In a time where everyday politics seem to be defined once again by petty nationalism and disconcerting “The boat is full!” propaganda, it’s a nice counterpoint to be in contact with people all around the globe who are being so supportive and generous. Just take my growing list of “bitz-buddies”: bitzbuddies2015

Or Augustus b’Raass sending my Khornate merch — where does he get that stuff?

Merch for the Merch God
Or the story of the Vaettir:

The Vaettir in his new home
Or any number of additional smaller and bigger moments of cameraderie that have become so central to this hobby for me. Granted, we live in complicated times, and one cannot simply equate sending little pieces of plastic around the world to very pressing political issues. But I do know that this kind of international comradeship has really made me appreciate the avenues of communication open to us today as well as the value of peace between nations — gah, I’m being all sappy and overly-grandiose. Sorry for that! 😉

Oh, you know what was also awesome? That one time Aaron Dembski-Bowden called my work “breathtaking” on his blog. Seriously, that really happened. Look:

YES!
Yeah, that was pretty amazing…

III. Blogging

Blogging on a regular basis is hard work, as any blogger will tell you. And yet, I persevered, in spite of everything: I published 51 posts in 2015 and attracted 224,401 views from over 90,000 visitors. What’s more, I also managed to reach the mark of 500,000 views overall, which I think is pretty cool!

Oh, and I learned what happens when one of my posts – the one about the fun one can have with the freebie Liberator included with a copy of WD back in July, in this particular case – gets shared in the right Reddit-thread:

Reddit

 

So a very heartfelt thank you must also go to all you beautiful readers and commenters! Thanks for reading all of this pointless rambling! And thanks for getting in touch and participating in the discussion! I always love to hear any feedback you might have, so keep the comments coming, alright?

 

So yeah, so much for 2015. And what’s in the cards for 2016? I don’t know. A new job, hopefully! Some new blog posts, certainly. And one thing that I am pretty sure about is that there will be more little plastic men — the majority of them unpainted, I fear. But we’ll cross that bridge when we get to it 😉

Until then, as always, thanks for looking and stay tuned for more!

The Master of the Hunt

Posted in 40k, Chaos, Conversions, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on April 7, 2015 by krautscientist

“Your Emperor is no god. He is a lost soul, forever trapped within an oubliette of his own decaying flesh. If there is any justice in this world or the next, he must be howling for release somewhere in there. When one of us comes for his shriveled skull, on that last day, it will be a mercy.”

Lord Captain Lorimar of the World Eaters’ 4th assault company

 

Welcome to this week’s update and to the conclusion of what we may certainly call a long-time project. To make a long story short, today’s post will deal with the finished model for Lord Captain Lorimar, the supreme commander of my World Eaters force, Khorne’s Eternal Hunt. I have literaly spent years on perfecting a model for this character, and I am really happy to finally be able to present the finished piece to you! But all in good order…

I have written – at length – about how hard it was to create a model that was a fitting representation for Lorimar, but in the end, I came up with a suitable conversion. This one:

Lord Captain Lorimar WIP (2)
Lord Captain Lorimar WIP (3)
I am not going to regurgitate the whole story of the model’s inception here (just check out the post linked above to learn the whole story), so suffice it to say that the model was mainly the consequence of three main pieces of inspiration:

image appears courtesy of Games Workshop

image appears courtesy of Games Workshop

This first piece shouldn’t surprise you: After all, the finished model on its base clearly resembles the art. This particular illustration came from Fantasy Flight Games’ Dark Heresy, and pretty much perfectly embodies what a Chaos Lord should look like, if you ask me.

At the same time, I also wanted Lorimar to look somewhat more noble and composed than the guy above. The inspiration for that aspect of his character came from this piece of art:

Chaos_Lord_Terminator_Armour
Still very much a Chaos Lord, but one who is somewhat more regal and brooding, a look I really tried to achieve on my own model as well.

And finally, there was also an inspiration in actual model form: Wade Pryce’s absolutely gorgeous Lord Lucid Furien Kain:

Model built and painted by Wade Pryce

Model built and painted by Wade Pryce

Wade’s World Eaters army may just be the best World Eaters army in existence, and his Chaos Lord is possibly the greatest piece of all — what better role model to emulate, I ask you?

So my own model for Lord Captain Lorimar clearly tried to incorporate elements from all three sources and combine them into something I was tremendously happy with — however, the next complicated part was to actually work up the courage to paint the model!

All in all, it took me no less than three years, and it was a hobby event over at The Bolter and Chainsword that finally provided the incentive I needed: Fellow hobbyist and all around great guy Augustus b’Raass kicked off his very own event – Augustus’ Arena – and my Brother-Slaughterer Biohazard and I took this occasion to challenge each other to finally complete our respective Chaos Lords.

A short while later, Biohazard had already completed his gorgeous model for Lork Malek Deimos, master of the World Eaters’ 18th company:

model built and painted by Biohazard

model built and painted by Biohazard

Brilliant, don’t you think? There’s a reason Biohazard’s army is yet another one of my favourite World Eaters forces, after all (make sure to check out his army at your earliest possible convenience! Seriously!) 😉 But this also meant there was no weaseling out of this challenge: I was bound by honour to finally paint Lorimar, come what may.

So I cleaned the model and prepared it for undercoating — and, as it happens, I also made a fairly substantial last minute change, because I found out that the model looked even more imposing with a different cape: the massive wolf pelt that comes with the Space Wolves Terminators:

Lord Captain Lorimar WIP (4)
Lord Captain Lorimar WIP (5)
Lord Captain Lorimar WIP (6)
I had really only tried the cape for the heck of it, but I really liked the outcome! So I removed the ill-fitting wolf head, made a few small changes to the cape to make sure it fit the model’s body and also found out by sheer coincidence that the whole piece worked much better when turned around by 180 degrees on its base. So here was the finished model, right before undercoating:

Lord Captain Lorimar WIP (11)
Lord Captain Lorimar WIP (10)
Lord Captain Lorimar WIP (12)
Lord Captain Lorimar WIP (13)
Oh, and don’t worry: The original cape will still be used on the eventual, inevitable mounted version of Lorimar — scout’s honour! 😉

By this time, the deadline I had set for myself was already fast approaching, so I broke out the paints and gave it my all. And after a couple of days, the model I hadn’t dared to paint for three years finally stood before me in full colour. So without further ado, I give you Lord Captain Baltus Lorimar, commander of the World Eaters’ 4th assault company and Master of Khorne’s Eternal Hunt:

Lord Captain Lorimar (9)

Lord Captain Lorimar (1)
Lord Captain Lorimar (2)
Lord Captain Lorimar (3)
Lord Captain Lorimar (4)
Lord Captain Lorimar (5)
Lord Captain Lorimar (6)
Lord Captain Lorimar (7)
It feels strange to finally have finished Lorimar: On the one hand, I could probably name a thousand things that I could have done better. But on the other hand, I am extremely happy with the model — and really proud of finally having finished this particular project. I also think that Lorimar is a very worthy commander for Khorne’s Eternal Hunt, and a definite centre piece for my army. He remains intimidating, even when placed into the midst of his personal retinue, Lorimar’s Fist:

Lord Captain Lorimar and retinue (2)

I think I have mentioned before how I wanted each of these models to be unique, and I think I have suceeded with that, wouldn’t you agree?

A very heartfelt thank you to Biohazard, without whom Lorimar would probably have remained unpainted for another couple of years. In fact, seeing how this project has basically been a collaboration between the two of us, I even whipped up a small image to commemorate the occasion:

Brothers02

But wait, there’s more! Because with today’s update, you actually get two models for the price of one, so to speak!

In addition to my 40k version of Lorimar, I have also been sitting on a 30k version of the same character for a good long while: Some of you may remember when I picked up some models from my fellow German hobbyist AgnostosTheos a while ago. The two of us had been engaging in a little project where AT was going to build 30k versions for some of my World Eaters. But then he sold off his army, unfortunately, and left me with no other choice than to pick up some of the pieces. Among those pieces was a converted Terminator model that I thought would be a rather nice fit for a 30k version of Lorimar:

Model built and painted by AgnostosTheos

Model built and painted by AgnostosTheos

As you can see, the model was already basically finished, save for the hands and weapons — so it was really easy to choose fitting weapons to make the character resemble his 40k incarnation. I also built a base for the model (and, again, made it subtly similiar to the 40k version). And here’s the result: Captain Baltus Lorimar circa M32:

Captain Lorimar M32 (2)
Captain Lorimar M32 (1)
Captain Lorimar M32 (7)
Captain Lorimar M32 (5)
Captain Lorimar M32 (4)
Captain Lorimar M32 (3)
Again, just to be perfectly clear: I can merely claim responsibility for the hands, weapons and base. The rest of the model was beautifully painted by AgnostosTheos! Oh, and I did add a chain decal to Lorimar’s right vambrace:

Captain Lorimar M32 (9)
This is a sign of him having won his captaincy in the fighting pits by slaying his commanding officer — a rather important part of his backstory!

I am also rather happy with the arid ground on the model’s base, created by a generous helping of Agrellan Earth:

Captain Lorimar M32 (10)
And here’s a comparison shot with both the Pre- and Post Heresy versions of the character:

Lorimar then and now
I am really happy with those two guys, to be honest 😉

And finally, after having met so many of Lorimar’s subordinates and after having seen the man himself, all that remains is to take a closer look at his personal background:

Master of the Hunt
Lord Captain Baltus Lorimar, commander of the World Eaters’ 4th assault company and Master of Khorne’s Eternal Hunt:

Baltus Lorimar has been the 4th assault company’s commander ever since the days of the Great Crusade. A divisive figure among the officers of his sundered legion due to his actions at the battle of Skalathrax, Lorimar has nevertheless managed to stay in command of one of the biggest World Eaters warbands, and one of the few still managing to maintain some kind of discipline and order.

Born on the blasted plains of Europa in the aftermath of the Unification Wars, Lorimar was indentured into the growing Legiones Astartes as part of the tithe the Terran clans had to pay to the Emperor who had defeated them. He became a legionary of the XII Legion, quickly rising to the position of a line officer during the Great Crusade. When the legion was reunited with its Primarch, Lorimar had been stripped of his command and incarcerated by Valna, Captain of the War Hounds’ 4th assault company, because he had refused an Imperial noble’s order to execute a squad of abhuman auxiliarii after a battle. Once the Primarch came across Lorimar during his inspection of the legion flagship, he freed him and offered him another chance to prove himself. This act made Lorimar fiercely loyal to Angron, and he would continue to follow the Primarch unquestioningly, even as his fellow legionaries grew more and more wary of the Red Angel. Lorimar later won his captaincy in the fighting pits, killing his former captain Valna and taking command of the 4th.

During the latter days of the Great Crusade, the 4th fought in the Eastern Fringe at the side of the Word Bearer’s Piercing Gaze Chapter. Lest the 4th evade the corrupting influence of the ruinous powers, First Chaplain Erebus of the XVIIth tasked the Chaplain of the Piercing Gaze Chapter, Belzas Azalon, with introducing warrior lodges and the covert worship of the Primordial Truth to the 4th assault company. Azalon brought Lorimar into contact with the Cult of Cron, a warrior cult the young captain eagerly adopted in order to provide his company with an identity and a code of martial honour.

Once the 4th was reunited with the rest of the legion, Lorimar was very pleased to see that a similar warrior culture had begun to form all across the legion, with the legionaries accepting their Primarch’s gladiatorial origins and cobbling together a mongrel culture from it.

Captain Lorimar at Istvaan

Captain Lorimar at Istvaan

The Heresy itself went by in a red haze, with Lorimar, like many of his battle brothers, growing more and more into a frenzied madman. He and his company were on their way to madness and damnation until the Skalathrax campaign. During the Long Night of Skalathrax, Lorimar suddenly came to and realised, in a terrible moment of lucidity, that the actions of 8th Captain Khârn were about to shatter the legion and wipe out the company he had sacrificed everything for.

In a move nearly unprecedented for a World Eaters officer, Lorimar and the remains of his company withdrew from Skalathrax before the battle was over. While Lorimar’s actions saved a substantial part of the company and made sure it would continue to function as a fairly coherent fighting force, they also earned him the disdain, if not enmity, of many of his fellow officers, who still refer to him as “Lorimar the Craven”.

Ever since, the 4th has been just as threatened by the corrupting influence of chaos and the madness of the Butcher’s Nails as every other World Eaters warband. To combat the effects of this decline and in order to keep the madness at bay, Lorimar used the ancient warrior codes of his company to formulate an ethos strictly based on honour and martial pride: His company embarked upon an Eternal Hunt, endeavouring to kill the strongest warriors and run down the worthiest prey.

Even though the 4th has remained a fairly large and coherent force, the legionaries always have to fight against the encroaching madness, with infighting and rampant frenzy all too common within the company. So far, Lorimar has managed to quell these uprisings with an iron fist.

When not on the battlefield, the Lord Captain is given to bouts of dark brooding, filled with resentment at the ruination of his legion, with disgust at the depths to which many of his former brothers have sunk, and with burning hatred at Khârn, whom he considers the destroyer of the XII Legion.

 

Let me know what you think! And, as always, thanks for looking and stay tuned for more!

3rd birthday and some tributes to the Hunt

Posted in Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , on February 25, 2015 by krautscientist

yearthree

Oh my, Eternal Hunt has turned three! I think we can actually call this blog settled now, can’t we? 😉

Seriously, though: I am very happy to have managed three years of constant blogging about my various hobby projects, and I am also quite proud of the numbers: There have been 256 posts overall (62 of those in during my third year of blogging). What’s more, this blog has managed to attract about 360,000 views in total — and more than 175,000 of those views during my third year of blogging — just to put things into perspective: That’s only slightly less than the overall number of views on this blog in its first and second years together! All of this is really pretty amazing, given the fact that it’s just little ol’ me and my shoddily painted little plastic men here 😉

I am also really proud of having managed to attract 177 followers and receive visitors from as many as 138 counties! You guys rock, and I want to assure you that every single comment is really important for keeping me on track and for bolstering my (often fleeting) hobby motivation! So please keep reading and please keep participating! You guys are the only proof that I am not just talking to myself here, in my little bubble within the warp!

But I don’t just want to bombard you with numbers today, I would also like to promise you that I will keep updating this blog with my latest conversions, paintjobs and my thoughts about new model releases. There will be quite a bit of red and bronze, seeing how my World Eaters continue to be my most important hobby project:

Khorne's Eternal Hunt 2014 02
But there will also be more shadowy figures from the underhive. And blinged-out guys in golden armour (hopefully). And grennskins n football gear, I suppose?!

 

For now, by way of celebration, allow me to share two things that may not have been intended as birthday gifts for this blog in the first place, but that nevertheless please me very much. And either of these would not have come into existence without my venturing out into the wilds of the internet in order to chronicle my hobby endeavours 😉

 

I. A portrait of an angry man

First up, I believe I may have mentioned some time ago that I managed to win a small competition run by fellow hobbyist Greyall. For those who don’t know Greyall, he is known for producing extraordinarily detailed and awesome line artwork depicting (Chaos) Space Marines, so it won’t be a big surprise to you that I’ve craved such a piece of artwork showing one of my characters for quite a while.

So imagine my joy when Greyall liked my conversion for Lord Captain Lorimar well enough to render him in his trademark style! Allow me to share the result with you. Just to remind you, here’s my converted (but yet unpainted, alas) model for Lorimar:

Lord Captain Lorimar WIP (2)

And here’s Greyall’s take on the character, showing the Master of the Hunt during a duel with a warp-spawned monstrosity in service to Slaanesh:

Lord Captain Lorimar by Greyall

Lord Captain Lorimar by Greyall

What can I say? Finally having such an awesome piece of art depicting what may be the most important character from my favourite army project makes me so happy! A huge thank you to Greyall! And definitely make sure to head over to Greyall’s thread at The Bolter & Chainsword or to his DeviantArt page and check out his amazing work! Now the only thing left to do is to find someone to professionally colour this piece for me…

 

II. A hunter’s story

The second thing I would like to show you today is a bit of a cooperative project: Some time ago, Flint13 (also one of my hobbyists of the year 2014, in case you forgot) approached me with an idea for a fun hobby challenge: Flint wanted to build and paint a character from Khorne’s Eternal Hunt as a bit of a shout out to my army, and I was to compose an accompanying bit of fluff. Knowing that Flint usually doesn’t relish the prospect of doing 40k chaos, I was pretty honoured by this idea, and a short time later, she showed me this picture of the completed model:

The Hunter by Flint13 (1)

Model converted and painted by Flint13

Certainly a worthy addition to Khorne’s Eternal Hunt, wouldn’t you say? But what about this guy’s background? Well, let me share the story I came up with. Enjoy!

 

Hunters

Flames were already billowing from the ramshackle habs as the Hunter strode into the settlement. He turned his horned helm this way and that, surveying the destruction and slaughter surrounding him. What remained of the poor wretches who had eked out a meagre living here in the freezing wastelands of a backwater world at the fringes of Imperial space spoke of violent, careless slaughter, but there was something more underneath it: A frantic need the Hunter understood but found distasteful.
He paced around the main square of the settlement, his warrior’s mind piecing together the events: the desperate but eventually futile struggle. The bloodletting. And what seemed to be the pursuit of a few settlers that had somehow managed to escape the slaughter. The Hunter examined the tracks leading through the outer parts of the settlement and into the wilderness beyond, already being covered up by the falling snow, here where the heat of the flames was not as intense.

The Hunter cocked his head, listening and sniffing. Again, his head turned this way and that, as he tried to find a trace of his prey. Suddenly, he paused. And if someone had been very close by, they might have noticed a telltale glint of bared teeth behind his helmet’s mouth slit: a feral, hungry thing of a smile. But nobody was there to see. All that remained in the settlement was death. His ancient warplate thrumming, the Hunter set off towards the east. Towards his prey.

***

The thrill of the hunt started to recede, and already Iriralar Nightclaw was feeling a flutter of disappointment. He had spent hours artfully stalking his prey, slowly separating each of the Mon’Keigh’ from the group, then taking them down one by one. If he had just wanted to kill them, it would have been a quick task, but Iriralar had wanted to wring every possible drop of pleasure from this particular hunt, and he had succeeded in that. Nevertheless, with the game so very nearly over, he couldn’t help feeling a nagging sense of regret.
He looked at the poor wretch scrambling away from him now on hands and knees, leaving crimson traces in the snow. Still so desperate to get away. Iriralar almost had to smile in recognition of his prey’s perseverance. Alas, all good things must come to an end.
Slowly, ever so slowly, Iriralar drew his blades, the curved steel only giving the faintest whisper as it slid from its twin sheaths. The Mon’Keigh stared at him in utter horror and despair, but still kept crawling away from him. Iriralar bared sharp, pearly white teeth in a predator’s smile:
“So then, shall we dance?”

When it was over – and it was over far too soon – Iriralar stepped back from what remained of his prey. It was not much, and even that would soon be lost under a blanket of snow. Iriralar slowly breathed in the sweet scent of a dying soul. He would have to return to his raiding party soon.
Going after a pack of Mon’Keigh cattle on his own was an indulgence, surely, but nobody would dare reprimand the Lord Archon’s own son for such behavior. Iriralar smiled to himself…
…and froze.

There was something close by. Iriralar could smell it. Surely, none of his prey could have eluded him? He focused and inhaled. Indeed, it was a Mon’Keigh. But there was something more: The creature’s animal stink was compounded by the acrid tang of a metabolism retuned, a body crudely reshaped into something else…and there was something underneath all of that, something even more sublime… Iriralar smiled to himself. Maybe this hunt was not over after all…

***

The hunt had been going on for hours now, and Iriralar’s earlier exhilaration at the prospect of worthy prey had begun to turn into a nagging sense of irritation. It felt like his quarry was leading him around in circles, but there seemed to be little point in it: He kept his distance, yet always stayed in sight. There was something decidedly off about this situation, and Iriralar craved some kind of resolution

He had at first thought the Mon’Keigh to belong to one of the primitive warrior orders that had pledged themselves to the carrion god. But not this one – just a few short glances at his ancient power armour were proof that the Astartes served one of the lords of the warp: the Blood God. Which made this game of cat and mouse all the more irritating and strange.
Suddenly, the towering form came to a halt, standing at the center of a clearing Iriralar was sure they had passed before.  With a hum of servo motors, the Mon’Keigh turned to face Iriralar.

The towering figure seemed like a heathen idol dreamt up by a madman: The bulky Astartes armour was jagged and baroque, with talismans and trophies dangling from its shoulder pads. Across the Mon’Keigh’s chest was a bandolier of skulls that clacked softly with every move. And though encrusted with hoarfrost, the arterial red and brass of the armour was clearly visible beneath.

Iriralar had learned the Mon’ Keigh language, not out of a fascination with their culture, but for a far more practical reason: He enjoyed being able to understand his prey’s last whimpered words.  He had thus become very familiar with the intricacies of the Mon’Keigh’s blunt and primitive emotions, and it was for this reason that he was able to hear a smile in the Astartes’ voice when he called out to Iriralar: “Time to end this, don’t you think?”
As if to accompany his words, he slowly drew his weapons: a huge axe and an ancient, baroque chainblade. He gunned the chainblade’s trigger, as if to check its function, and the axe’s head flared up in a blue white power field. Iriralar thought he could make out the glint of a smile underneath the warrior’s horned helmet, but before he could be sure, the massive Astartes threw himself at Iriralar with astonishing speed. Iriralar’s blades hissed from their sheats, and the dance was on.

Fast though he might have been, the Mon’Keigh was too slow for Iriralar: It was almost too easy to avoid his swings and sidestep his towering form. At the same time, however, his thick warplate deflected most of Iriralar’s probing slashes, so he would need to wait for an opening, for an exposed joint or a bared throat. But he was patient enough – his earlier irritation had been replaced with a feeling of rapture that made his blood run hot.

On and on, the dance went, the snow underneath slowly turning into a slippery trap. Iriralar noticed the first telltale signs of fatigue in his enemy, the strain of having to keep up with a much faster opponent. His lips peeled back from his white teeth in an amused smile: Time to end this.

The huge Mon’Keigh attacked. Too slow. Always too slow. Iriralar almost laughed out loud as he ghosted out of the way and saw his enemy stumble forward due to his momentum, opening up an opportunity to strike. This was it. Iriralar saw his stumbling enemy as though in slow motion as he jumped forward. He would end the Mon’Keigh beast. So close now. Just a hearbeat until the kill.
The moment his feet touched the ground, there was a sharp, metallic sound. Then pain, unbearable pain. Iriralar’s eyes snapped to the ground, seeing the ugly, serrated metal jaws that had lain hidden underneath the thick blanket of snow. That had closed with a whip crack when he had disturbed the trap, punching through his legs, tearing flesh and breaking bone. With a cry of anguish, Iriralar crumpled to the floor in a graceless slump.
He felt the rush of the combat stims that took the white hot edge off the pain, and he tried to get up, to get away. But the jagged metal teeth would not let go, pinning him to the ground. Over his own panting breath, Iriralar could hear a low chuckle, as the towering form of the Mon’Keigh approached him:

“It is an old trick, I will give you that. But one that does not produce any heat or scanner readings. All it requires is a bit of preparation.”

Iriralar frantically tried to reach his fallen blades, but it was impossible. He could not get away either. The strain made the blood pump from his legs at an alarming rate, and he could feel the spike of pain even through the haze induced by the combat drugs. The Mon’Keigh slowly circled him, seeming amused by the situation. He pointed to the scrimshawed bone trinkets adorning Iriralar’s armour:
“I see you enjoy taking trophies”, he growled, “In that, we are not so different, you and I.”
Irialar spat a gob of bloody phlegm at the Astartes and bared his teeth in a rictus grin: “Do you expect me to be afraid, filthy Mon’Keigh? There is nothing you could possibly do to me that would scare me.”

Once more, Iriralar could hear the smile in the Mon’Keigh’s words: “Ah, but that is where you are wrong. You see, a good hunter learns all there is to learn about his prey, is that not right? And I have had a very long time to learn…”

With that he pulled something from a pouch at his belt and held it out. A glint of metal was visible as the small object fell from his hand, dangling by a fine silver thread. A jewel, it seemed. Iriralar focused on the gem, in spite of the pain, in spite of the danger. It seemed important somehow. He focused and felt his blood run cold:
Dangling from the Astartes’ fist was a spirit stone.

“So, then. Shall we begin?”

***

When it was over, the Hunter stepped away from his prey. He had learned much, more than he had anticipated. It had been a successful hunt.

He opened a vox channel and said but a single word:

“Hokar”
“Acknowledged”, came the Huntmaster’s reply. His spireborn sneer of a voice managed to make a single word sound haughty, even over the temperamental vox. The arrogant high-rider bastard.
“Scouting complete. The Eldar pirates have moved on the main settlements. They do not suspect our presence and should be blind to anything but their current…entertainment.”
“Numbers?”
“Only a raiding party about a hundred strong. It seems they did not expect much resistance. In that, they were wrong.”
“And the Archon?”
“He is with them. He has led us a merry dance, but now the hunt is nearly at an end.”
“Maybe. Did you get visual confirmation?”
“Of course. What do you take me for?”
Hokar did not miss a beat: “What I take you for right now, hunter, is a soldier two hundred clicks off his mark, which I am certain you have a perfectly valid reason for. What, pray tell, have you been doing down there?”
“Tying up some loose ends. But fear not, I am on my way.” Again, anybody near enough to witness this exchange might have seen that telltale glint of teeth that gave away the Hunter’s smile as he terminated the vox link.
And maybe, just maybe, such a person would also have noticed  a small gem now dangling from the Hunter’s belt. A strange touch of beauty on the legionary’s jagged and pitted armour, the stone was now  imbued with a fire that rendered it even more beautiful. But nobody was there to witness this, so it went unnoticed.

The Hunter set out towards the west, where new prey waited.

 

Flint seemed to be happy enough with this little vignette — in fact, she even changed the model to incorporate an element of the story. Take a close look:

The Hunter by Flint13 (2)

Model converted and painted by Flint13

So thanks to Flint13 for building and painting such a worthy new recruit for the 4th assault company! And for making me get off my arse and write a suitable piece of background!

 

And, of course, thanks to you all! I am always happy to hear any feedback you might have — just drop me a comment! And stick around for year four, alright? 😉

As always, thanks for looking and stay tuned for more!

Facing Demons, pt. 2: All your base…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , on January 9, 2013 by krautscientist

One of the few hobby-related things I managed to do over the holidays was to get some more work done on my Lorimar model. In my last post about this guy, I already described the thoughts that went into building the model. Still, there were still some details to attend to:

The first of those was to build a base for the model. The base for Lorimar had to be rather tall and imposing — not only to show off the model, but for a rather simple reason, really: Lorimar’s flowing cape was pretty long, so I had to elevate him quite a bit in order to raise it clear of the ground. With this in mind, I got to work. Here’s what I came up with:

Lorimar base WIP (1)
Lorimar base WIP (5)
Lorimar base WIP (4)
Lorimar base WIP (3)
Lorimar base WIP (2)
As you can see, the rock from the Chaos Lord kit was used as a centrepiece for the base. The model had been built with this particular rock in mind as well, so it made a lot of sense to use it. The bit was combined with quite a bit of cork in order to make it look a little less generic. I used a couple of skulls on stakes, but I didn’t go overboard with it: After all, the model has enough skulls as it is 😉
I also added a couple of spears, jutting out of the ground at different angles. Those came from the WFB Marauder Horsemen. I used the he same kind of spears when building my custom objective markers, leading to a nice bit of visual consistency across the army.

Although the base still needs some additional cork chaff and small pieces of slate to better blend in the plastic rock with the rest of the base and to add some texture, the overall build is complete.

I also did a last minute change to the model itself: Even though I rather liked the two-handed axe that I had converted for Lorimar, it was still the one part about the model that kept bothering me: It looked too heavy to be wielded in tandem with a sword, for one. And the silhouette of the weapon, extraordinary as it might have been, didn’t immediately read as an axe. So I exchanged it for a slightly less clunky model. Take a look:

Lorimar WIP (9)
Lorimar WIP (10)
Lorimar WIP (11)
Lorimar WIP (13)
The new axe head came from one of the Dark Vengeance Chosen. Even though it doesn’t look as unique as the original axe, I still think it strikes a far better balance: Lorimar looks like he could actually fight wielding both weapons at the same time, which had been the original plan for the model. The converted axe head went into the bitzbox for a future project, of course…

Some smaller additions to the base notwithstanding, this is basically the finished model ready for painting. So when you next hear about Lorimar, expect the model to have some paint on it 😉

Until then, as always, thanks for looking and stay tuned for more!

Lorimar WIP (14)

Facing Demons…

Posted in 40k, Chaos, Conversions, Fluff, Pointless ramblings, WIP, World Eaters with tags , , , , , , , , , , , , , , on December 19, 2012 by krautscientist

“You fools! Your gods have blinded you with visions of glory and power, of a golden future that awaits you in their service. But our lord has shown us more than you could ever imagine. There are no empires awaiting you. In the endless cold between the stars, there is only the hunter and his prey. And those who were once the former and are now the latter. All that remains is the hunt, for only the hunt is eternal.”

attributed to Lord Captain Lorimar of the World Eaters’ 4th assault company

 

There are some hobby projects that we keep putting off. Sometimes it’s because the project in question doesn’t seem all that interesting to us (I am looking at you, unpainted Rhinos), sometimes it’s because we consider something to be either completely out of our league or just too much work to even bother (my WFB Ork army would be a sterling example). But sometimes, we put off a certain conversion or paintjob because we fear we cannot do justice to the idea we have of the character or to a particularly brilliant sculpt. And sometimes we just have to buckle up and face those demons (not daemons, mind you). That’s what this post is about.

So what demon are we talking about here? If you are a regular reader of this blog, you may have gathered that I like my wargaming with a narrative bend: I enjoy writing background chronicling my litlle plastic men’s exploits (don’t judge me). I like thinking of them as characters instead of mere playing pieces (not as real people, though, that way madness lies…). Towards this end, I have been cooking up a relatively expansive background for my army of World Eaters and their leader, one Lord Captain Lorimar.

But for all the characters I have invented and for all the conversions and kitbashes, I never quite got around to actually building a model for Lorimar that felt up to my own expectations: He was just too important in my fluff, and I feared I couldn’t do him justice  — yet.

As a matter of fact, I haven’t even written all that much background for Lorimar yet, but I have a rather clear idea of him as a character. Here’s a short sketch I did a while ago:

The battle was over. The red haze of anger had dispersed, once again leaving nothing but a dull emptiness.
Lorimar gazed across the barren wasteland that had been the stage for the last fight. He felt that a very similar wasteland lay hidden within himself.
Andrakhas was dead. Lorimar himself had slain the warlock and bagged the prey. He could still see Andrakhas’ body in the distance, burning in a multi-coloured fire.

Lorimar and his warriors had advanced through the Thousand Sons’ hail of fire. The Rubric Marines’ firepower had been superior, but in the end, it had not been able to save them from the wrath of Khorne’s servants. Lorimar gazed at the helmet he was holding in his massive, armoured gauntlet. Whatever may have been left inside the suits of armour had escaped with a dry rustling when Andrakhas died. Lorimar stared into the empty eyesockets as if they might provide an answer. Ghostly automata, slaves, damned to an eternal cycle of war and death. Was there a reason for this? He did not know. Neither did he know who had been the winner of today’s battle after all. The prey had been run down. That was all that mattered.

One last moment, then Lorimar closed his armoured fist and ground the helmet to a fine powder, trickling through his fingers. “All is dust”, Lorimar growled, “all is dust indeed.”

Lorimar also features in this piece of background I wrote as part of our ongoing campaign.

In my mind, he is fa more complex as a character than you would expect of your typical World Eaters officer: He wanted to find a measure of identity to raise the morale of his men and steel them against the grueling battles of the Great Crusade, yet his work led to their undoing and their fall to chaos. Later, when the legion tore itself apart, it took all the strength he had to keep at least his company together as a fighting force. Ever since, Lorimar has been fighting a losing battle, trying to keep his company from falling to the madness that consumed the rest of the legion. He is utterly disillusioned by the path that lies ahead of them, but he also feels that the 4th assault company’s martial honour is the last thing that gives them purpose. So he retains a certain nobility as well as a terrible kind of dignity.
Make no mistake, though: Lorimar is definitely not a good guy! He’s a remorseless killer and, at least occasionally, a frenzied madman. But he has his doubts, his regrets and his honour, and those make him more than just an angry guy in red armour – or at least that’s what I would like to believe.

Sounds rather complex, doesn’t it? Well, let me assure you that building a suitable model for Lorimar was something that took me several attempts. Let me chronicle some of those attempts for your entertainment:

The first model I ever used to represent Lorimar was this old metal Chaos Lord. And while the model still holds up reasonably well compared to some of the other old chaos models, it was also fairly clear to me that I couldn’t really use his as Lorimar any more after getting back into the hobby: He simply wasn’t impressive enough.

So I had to get creative. My first attempt at building Lorimar dates back to early 2011, a relatively short while after I had gotten back into the hobby:

Termie Lord 04 (1)As you can see, I was already very fond of the Chaos Terminator Lord back then 😉
Actually, this was the first of those I ever built! But while I am still reasonably pleased with the model, it simply wasn’t Lorimar. So when I finally get around to painting this guy, he’ll end up as one of the 4th assault company’s officers, but not as its master…

My second attempt at building a model for Lorimar was a little more involved: Even though I used the same kit as a base for the conversion, I added all kinds of personal touches and did more actual conversion work. The result looked like this:

Huntmaster Isgarad (10)
Quite a nice model, if I do say so myself, in fact one of my favourites. But somehow it still wasn’t right. It didn’t feel like Lorimar, for some reason. So the model was renamed to Huntmaster Isgarad and now serves the 4th assault company in that capacity.

I then started to use the (unpainted) FW model Lord Zhufor to represent Lorimar on the table. Unpainted because I was actually too afraid to mess up all that fantastic detail with my clumsy attempts at painting. But that didn’t feel right either: Even though Zhufor is simply a fantastic model (maybe my favourite model ever, and definitely the best World Eater ever released), it didn’t sit right with me that I should use an unconverted, “stock” model in an army where virtually every model was customised. There was no way around it: A dedicated model for Lorimar would have to be converted one of these days.

And then, by a strange twist of fate, Ron (of FTW fame) held a raffle  in late July, where the prize was to have a custom model built and painted by him. This was my way out of this whole mess — I was sure of it! Incidentally, the chaos lord in the header picture Ron chose for that very post had a lot of what I considered Lorimar to look like. So I sat back and waited luck to decide in my favour — I was reasonably sure that my name would be drawn from the hat.

It wasn’t of course. Everyone who knows the first thing about probabilities could have told me. But in this (very likely) outcome, I witnessed the hand of fate: Fate didn’t want me to take the easy way out. If I wanted to have a fitting model for Lorimar, I would have to build and paint it myself (I do of course realise that fate had nothing to do with it, but bear with me for the sake of narrative thunder).

So over the coming months, I slowly gathered inspirational artwork and bits for this project and also worked on building up my courage. Until, one evening in early December, I just sat down after getting home from work and built my version of Lorimar.

image appears courtesy of Games Workshop

image appears courtesy of Games Workshop

Here’s a piece of artwork that tremendously inspired me: Although the Chaos Lord in the artwork above looks a little too twisted to fit my idea of Lorimar, the pose and overall look are fantastic. So I wanted to build a model that took all that was cool from this model, but also added some nobility and martial pride.

Here’s what I came up with: My WIP version of Lord Captain Lorimar, Master of the Hunt:

Lorimar WIP (1)
Lorimar WIP (2)

Lorimar WIP (3)
Lorimar WIP (4)

As you can see, my beloved Termie Lord kit is once again at the heart of this conversion. But I added quite a few additional bits and bobs to make Lorimar look more impressive, almost regal even: The Khornate bunny ears and pauldrons came from the brand new WFB Skullcrusher kit (which is chock full of fantastic bits for outfitting your World Eaters). The sword and cape are from the WFB Chaos Lord on Manticore, and by sheer coincidence, both have small icons of chaos that closely resemble the World Eaters’ legion badge. The vicious looking axe was painstakingly spliced together from two WFB Chaos Knight axes. And of course I added all kinds of skulls and chains — with any World Eaters model, you can never have enough of those!

Maybe the most important part of the model is the head, though: I didn’t want the face to be too monstrous, and I also wanted it to look fairly unique. The chaos priest’s head from the new Warshrine kit was a perfect fit, and thanks to Doombreed’s continued generousness in donating bitz to my cause, I was able to get the perfect head for my chaos lord. Yay!

Lorimar WIP (5)

And the unthinkable happened: When I held the completed model up to the light, I was finally happy: This was Lorimar, pretty much as I had imagined him! Mission accomplished!

The work doesn’t end there, of course: I’ll still have to build a suitably impressive base (which will probably end up looking reasonably similar to the artwork above, only minus the metric ton of dead Arbites judges). And the whole package will then have to be painted – to the best of my ability, no less!

But the fact that I have finally managed to build a character that I have been envisioning for so long proves to be a great motivational factor, so expect more on this particular model pretty soon.

In closing, I sincerely hope that my rambling hasn’t yet bored you to tears. If you have any C&C on my Lorimar model, I’d be happy to hear from you in the comments section. And if you happen to have a particular “hobby demon” you have yet to face, I’d love to hear about that too! If only because it would make me feel less like a huge nerd 😉

In any case, as always, thanks for looking and stay tuned for more!

Lorimar WIP (7)

“Tell the galaxy about us what you must. But tell them this also: We still have our honour!”

Lord Captain Lorimar, of the World Eaters’ 4th assault company