Archive for May, 2018

INQ28: More Grimdark Librarians of the 41st Millennium

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, paintjob with tags , , , , , , , , , , , , , , , , , , , , , on May 28, 2018 by krautscientist

Hey everyone, after last week’s “blast from the past” diversion of repainting an old Star Wars action figure, let’s return to my Ordo Scriptorum retinue once again for this week. Allow me to share the latest completed inquisitorial operatives with you:

While most work on Inquisitor Orlant’s retinue is being spent on actually finishing models that have been built years ago, in an effort to make a dent in my painting backlog, the warband also keeps taking on new members as it develops. Take a look:

I. Screaming into the void

Let’s start with a very recent addition to the project: When most of the characters for Inquisitor Orlant’s retinue had already been hammered out, and while I was making good progress on the project, PDH, whose thoughts on the nature of the Ordo Scriptorum had originally inspired the project to begin with, pointed out to me that Orlant still needed his own astropath: One of Peter’s ideas for an organisation dealing so heavily in secrets lost and rediscovered knowledge was that every Inquisitor of the Ordo would have their own astropath, to better relay whatever secrets they had discovered to their superiors in the most direct fashion imaginable in the 41st millennium. And while the idea of having to come up with a totally new model to represent an astropath had me slightly wary for about five minutes, I also realised that this would provide me with yet another chance to channel inspiration I had drawn from Wayne England’s artwork.

I instantly recalled his illustrations for the various psyker disciplines (originally printed in the Dark Heresy rulebook and recently reused both for the 8th edition 40k rulebook and a Warhammer Community post). One in particular, seemed pretty ideal as a starting point for an astropath. This one here:

Illustration by Wayne England

My original plan was to use the Dark Eldar Medusae model as a base for the conversion, seeing how it already seemed so close to the artwork in many ways:

And while this would have worked pretty well, I discovered that the model had gone out of production. So instead of going on a wild goose chase in an attempt to procure it, I decided to force myself to actually use the bitz I already had at my disposal to come up with my own astropath conversion.

So here’s my interpretation. It’s not a perfect fit, but I think you’ll be able to see a certain resemblance:





Fortunately enough, I still had a pair of legs from the plastic Necromancer — they even came with a book worn at the hip, which was a fun little coincidence. A torso piece from the Genestealer Hybrids provided both the astronaut look that seemed rather fitting for an astropath, but also a slightly eerie, ever so subtly Gigeresque quality that matched the somewhat sinister general vibe of the warband.

And the Empire flagellant head with an almost picture perfect representation of the hairstyle appearing in the artwork, was a bit of a godsend, of course — that being said, the process of adding a Greenstuff bandage across the astropath’s eyes actually had me on the verge of a screaming fit, as the material just wouldn’t stick to the darn face. I am really glad I managed to pull it off in the end ๐Ÿ˜‰

Possibly the most involved part of the conversion was to build a suitable staff: It was spliced together from the haft of a Dark Eldar Hellion glaive and a couple of imperial bitz.

Oh, and here’s an angle matching the artwork that inspired the conversion a bit more closely:

Again, I’ll admit that my astropath isn’t really a perfect reproduction of the artwork, but rather takes some pointers from the illustration.

When It came to painting the model, my Ordo Scriptorum recipe was well established enough at this point to turn the paintjob into a pretty straightforward affair — I did discover that those Genestealer hybrid torso pieces look absolutely terrific when painted in glossy black, incidentally ๐Ÿ˜‰

One area where I had to compromise a bit was the bandage across the model’s eyes: My original plan had been to try and add some lettering to it, but I quickly realised that there was just not enogh space there to come up with something that wouldn’t turn into a jumbled mess of squiggles, so I decided to leave the bandage bare. I also went for a slightly darker colour to create a better contrast against the pale face. In the end, I think it was a sensible choice that makes the model less similar to the art, but arguably makes it work better in and of itself.

Anyway, here’s the finished model:

=][=

Ordo Scriptorum Astropath

 


All Inquisitors of the Ordo Scriptorum are assigned an astropath at the same time they receive their Inquisitorial Rosette. This agreement and gift from the Adeptus Astra Telepathica goes back to the beginning of the Ordo Scriptorum, when they were a breakaway sect of the Ordo Hereticus. The need for such a fine tool has proven its worth countless times, for having direct access to telepathic communication has saved many lives. In the eyes of the Ordo Scriptorum, the sooner mistakes are exposed to the relevant authorities to rectify the better.




And here’s a – slightly tweaked – comparison picture showing the artwork and the actual model side by side:

II. MOAR SKULLZ!

You are probably all familiar with the old Warhammer adage of “When in doubt, use MOAR SKULLZ!”, and as it turned out, Inquisitor Orlant’s warband also needed at least one additonal skull ๐Ÿ˜‰

Seriously, though, while looking at the warband and comparing it to the one that had come before, Inquisitor Arslan’s retinue, I realised that Arslan’s merry gang featured two pretty cool servo-skulls/familiars, while such a model was missing from my Ordo Scriptorum team. But servo-skulls are a cool and quintessental part of 40k, and also a sensible wargear choice for an Inquisitor, and I also happened to still have the servo-skull from the Deathwatch:Overkill boxed set in my bitzbox, so I decided to add him to the warband:

I didn’t really change anything about the skull, as it already had that slightly sinister, yet elegant vibe that I think fits the Ordo Scriptorum rather well. I did make sure the servo-skull’s trailing cables interacted with some torn book pages on the base, however.

So here’s the finished servo-skull:

Certainly not a major player in the warband, but good fun and easy to finish. Moving on ๐Ÿ˜‰

 

III. Masked Bodyguard

Now where the astropath and servo-skull are recent additions to Inquisitor Orlant’s warband, the next model in line had been sitting on top of my pile of unpainted models for a rather long time. We are talking about this lady here:

I originally started working on the modelย  back in 2013 as an homage to Bruticus’ brilliant Prima Carnifexa Absoluta:

Model built and painted by Bruticus

Model built and painted by Bruticus

 

Bruticus had originally envisioned his character as a member of a sun cult, venerating the Emperor of Manking in his sun aspect. and I loved both the concept and its execution so much that I wanted to build a model similar to Bruticus’ character.

I originally started with a Blood Angels Sanguinary Guard helmet, a torso from a Coven Throne Vampire and some Dark Eldar Wych parts. To be perfectly honest, however, the inital build rather lacked direction, moving from a very Dark Eldar-eque model…

…to something that seemed more like some kind of gladiator:

The one element that remained firmly in place was the concept behind the head: I always knew I wanted to splice together a Sanguinary Guard helmet (chosen for its obvious sun motif) with the lower half of a female Wych head. The initial conversion lacked a lot of finesse, however:

Thanks to some very helpful feedback from the Ammobunker’s INQ28 board back in the day, I realised that the face might have been a good idea, but it needed far more work. So I cut it all apart again, shaved some tiny amounts of plastic, carefully sanded down the mask’s features to be less masculine, very carefully glued it all together again, and ended up with this:


In the end, some WFB Empire arms were what finally made the model come together, turning it into its final incarnation as a masked bodyguard:

When it came to actually making the character a part of Orlant’s retinue, the feedback was generally unfavourable: Most commenters argued that the rather elegant carnival getup didn’t really mesh well with a warband mostly occupied with exploring sunken libraries and dusty archives.

But while that assessment definitely had some merit, I have always felt that there is also another angle to Orlant’s warband and his character, a slightly elegant and debonair look that is present in some elements of the retinue, and in some of its members: the colour of Orlant’s robes, that snazzy scaled cloak worn by his Interrogator or even the deadly elegance of the Clockwork Assassin.

To me, the masked bodyguard was another chance to explore this secondary angle to the warband, and I also like the idea that Inquisitors will attract a motley crew of operatives during their work, and not each of their henchmen – and -women – may be suited to the same kind of task. So if Orlant wants to hit an underground bibliocathedra, he might bring the creepy bureaucultist to help him deal with the place’s ancient filing system, but during a social function, he would definitely need somewhat more presentable retainers. Towards this end, the masked operative might seem like a misfit, but she also presents an interesting glimpse of the versatility present in an Inquisitor’s retinue.

Painting should have been as easy as applying my tried and true recipe again — however, one thing that happened during the painting process was that I decided that I wanted to use a darker skin tone for the character. I was actually rather frustrated when I realised that I would always default to caucasian skin tones when painting, and seeing how I had wanted to try my hand at something different for quite a while, this character seemed like a good occasion to break away from old habits. There was also the fact that the bodyguard and Alizebeth Selandrine shared a similar look, due to both making use of Dark Eldar Wych parts, so going for different skin tones also had the added benefit of making sure the characters would look suitably different from one another.

Anyway, here’s what I came up with:

I am actually really happy with how the skin colour adds a completely different dynamic to the entire figure! There’s also the fact that combining the Venetian carnical getup with dark skin also makes for exactly the kind of eclecticism that seems so quintessentially 40k to me.

Those sheathed blades/throwing knives on the model’s back were a bit of an eleventh hour addition, by the way — they were originally part of the Yvraine model I used to build Countess Mandelholtz, and seemed like the perfect addition to Orlant’s bodyguard.

Here’s a look at the finished model:

=][=

Masked Bodyguard


While much of Tiberias Orlant’s work is spent in dusty archieves and long lost bibliocathedra, the tasks of an Inquisitor are manifold, and often make it necessary to move through all layers of Imperial society. For those cases where interaction with the upper strata of the Velsen Sector is necessary, Orlant has cultivated the cover identity of a wealthy and elegant collector of the obscure, with eclectic interests and very deep pockets. Always at his side in the spires and courts of Velsen is a mysterious, masked bodyguard, whose athletic poise and fluid grace betray her utter deadliness.



While working on the model, I realised that I actually tried to channel the look and feel of two particularly cool characters of colour from videogames I have recently enjoyed: Vanasha (from Horizon Zero Dawn)…

and Billie Lurk (from the Dishonored series):

When all is said and done, I am pretty pleased with the finished model! And, as an added benefit, she very much counts as another model for Azazel’sย  “Neglected Model May” challenge, — so that makes four models for the challenge! What’s more, I am confident that next month’s challenge, focusing on units, should give me the incentive to finish the warband’s final member, the jolly chap on the right here:

That one last model is really all that’s still missing for Inquisitor Orlant’s retinue to be finished: The warband certainly has a rather nice and rounded out look by now, if I do say so myself:

So that’s it for this week’s update! I would love to hear any thoughts you might have about today’s models, or about the state of the warband as a whole! Please let me hear your thoughts in the comments!

And, as always, thanks for looking and stay tuned for more!

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Episode 40k: A New Coat of Paint

Posted in Conversions, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , on May 21, 2018 by krautscientist

Hey everyone, something rather different today — but first, to get you all in the right mood:

Episode 40K
A NEW COAT OF PAINT

Somewhere in Germany. Having rediscovered an old action figure thought long lost, a hobbyist by the name of KRAUTSCIENTIST embarks upon a fun tribute project.

Will he be able to return colour to one of the galaxy’s pre-eminent bounty hunters, the scoundel known as BOBA FETT?

As the release of a new Star Wars film looms near, KRAUTSCIENTIST touches brush to model….

 

Well, that should tell you most of what you need to now about today’s post. I’ll be heading out to watch Solo: A Star Wars Story later this week, and I thought the release of a new Star Wars film would be the perfect occasion to actually finally tackle that aforementioned tribute project — so what is this about?

Let me prefrace this by saying that I used to be a massive Star Wars fan during my childhood and early teens: I saw the old trilogy (Episodes IV to VII) on TV around the age of ten, and together with the – mostly excellent – Star Wars video games released by Lucas Arts all through the 90s, the series became one of my great nerd passions during those years (to the point where I can still quote entire TIE Fighter cutscenes by heart, ridiculous as that may be). I was a diehard fan (albeit one who was always rooting for the Galactic Empire). The (first) cinematic re-release of the touched up first trilogy came out shortly before I finished school, then the following prequel trilogy wasn’t really all that great — I don’t hate it as viciously as many people, but it did feel as though I had outgrown Star Wars a bit at that point. Which, with the benefit of hindsight, actually put me in a perfect place to see the new films, as I went into them without any big preconceptions or expectations, and so far, I have been having a blast with all of them — let’s hope the trend continues with Solo. But anyway, the thing to remember here is that I used to love Star Wars with a burning passion for quite a few years.

The other important thing is to understand that Star Wars action figures used to be a bit of a holy grail for me during my childhood: My first contact with Star Wars happened when the films were broadcast in German television for the first time (I believe) during the late 80s — in any case, it was enough of an occasion for some new merchandise to be released (mainly books and a neat book-audiobook combo for children), yet the original action figures had long disappeared from the shelves by then. This may be hard to imagine nowadays, with myriads of Star Wars action figures in all shapes and sizes freely available — but back then, if you actually wanted some Star Wars action in your life, you either had to get creative and proxy stuff with the action figures you had (I even went so far as to paint a certain MotU figure glossy black to create a poor standin for Darth Vader at one point) , or you had to be extremely lucky and find some of the original figures during yard sales and the like.

That exact thing gappened to me one day when I actually struck a rich ore of used Star Wars action figures at a local flea market, and I must have bought at least a dozen or so. My only regret was that the Darth Vader figure was already gone by the time I showed up: A childhood friend had actually managed to snap it up earlier in the day, and I would end up buying it from him for a whopping 20 Deutsche Marks — made even worse by the fact that the figure was actually pretty terrible, even in its complete form,…

yet the one I bought from my friend didn’t even have the terrible cape OR the shitty lightsaber. Oh well…

Some of Kenner’s old Star Wars action figures were much cooler, though. For instance, Kenner also released an action figure of everybody’s favourite bounty hunter,Boba Fett, and while it was functionally very simple and didn’t feature any bells and whistles, it’s also a surprisingly cool figure, given the time in which it was produced: Something I have always liked about Boba Fett’s outfit is how strangely workmanlike it seems, with the scuffed armour and the little pouches on the legs with tools sticking out of them: Like there’s just a guy underneath it all, albeit one who must have had a rather colourful life. Boba Fett really seems like the epitome of the “used universe” design philosophy Star Wars brought to the SciFi genre, and the 1979 action figure does a surprisingly good job of channeling most of that appeal. Here’s what it’s supposed to look like:

I think they actually did a pretty great job with the outfit (it even has the little pouches on the shins). In fact, according to Toyworth.com, Boba Fett was indeed one of the best selling Star Wars action figures. The same article also answered one of my big childhood questions, incidentally — I always thought that bright red rocket in his bag looked suspiciously like something that might actually be launched via a hidden switch, but it was permanently attached to the figure and always seemed to have been — well, turns out there is more to that particular story:

Boba Fett was the first new mail-away action figure created for The Empire Strikes Back; although advertised as having a rocket-firing backpack, safety concerns led Kenner to sell his rocket attached. A few early samples of this toy is considered “a rare and precious commodity”, and one of the rocket-firing prototypes sold at auction for $16,000 in 2003.

Anyway, the picture above shows you how Boba Fett would have looked in his ideal form.

Now he was also among the figures I picked up back in the day. Here’s what mine looked like, however:

I don’t even blame the poor guy: At this point, he has gone through several pairs of hands and probably survived several childhoods and all kinds of weird adventures — and at a biblical age for an action figure, as a stamp on the plastic shows: Designed in 1979, this figure is very probably older than me!

But while the actual wear and tear on the figure’s official paintjob actually recalled Boba Fett’s scuffed in-universe look, I came up with the idea of giving the figure a new coat of paint, as a fun little experiment. I had wanted to do this for quite a while, but when I finally came upon dear Boba again last week, I knew I needed to make it happen.

The first thing I had to do was to at least try to get rid of some of the more egregious mold lines — it’s a relatively cheaply made action figure, after all, with all that entails. I couldn’t get rid of them all without damaging the underlying detail – a particularly pesky mold line running straight down the helmet proved all but completely resitant to my efforts – but I did my best. I also shaved off theย  date stamp and the made in Honkong sign. Then the entire figure was scrubbed down and given an undercoat of Army Painter’s uniform grey, which seemed ideal because it already matched Boba Fett’s “official” overalls fairly closely on colour.

Speaking of the official colours,ย  I did quite a bit of research before actually starting to paint. And little did I know that Boba Fett’s costume is not only one of the most complicated outfits of the original Star Wars trilogy, it’s also one of the more disputed ones, with many different variants and discussions concerning it various details and minutiae. To wit, the costume is even noticeably different between both of Boba Fett’s canonical appearances:

Left: The Empire Strikes Back, right: The Return of the Jedi

Plus there was also the fact that, allowing for the fact that they were basically producing a rather cheap action figure, Kenner’s designers also played loose with the design, simplifying quite a few of its elements.

In the end, I dug up as many production photos, fan art and merchandise pictures as I could find and tried to aim for a stable composite between all of the established versions, trying for a look that isn’t obsessively faithful to any one source, but tries to be authentic nonetheless.

Among many other sources, this picture of Hot Toys’ Sixth Scale Figure turned out to be the most consistently useful reference material:

This was my first experience repanting an action figure, although I understand repaints like that are a bit of a thing in certain circles. One thing I can tell you is that I could really get used to the bigger, far more forgiving scale ๐Ÿ˜‰

So, without further ado, here’s my repainted Boba Fett:

The back is the part where the action figure diverges the most from the actual movie costume, greatly simplifying the complexity and shape of the jet pack. I just played it by ear and tried to come up with a solution that was at least reasonably close to the official sources.

The scuffed and worn look was achieved via a mix of washes, sponge weathering and scratch marks that were actually painted on by hand. I also tried my hand at recreating – or at least approximating – some of the markings that appear on the armour:

The emblem on the ride side of the chest was a bit of a cop-out, as I just used a small decal from the Imperial Knight decal sheet. To make up for that lack of fidelity, however, I did the best I could to freehand the Mandalorian skull symbol on both shoulder pads (incidentally, I discovered that the symbo shows a stylised Mythosaur skull — sheesh, that sounds stupid, even for Star Wars ๐Ÿ˜‰ ).

One thing I am crazy happy with is the markings I freehanded onto the left side of the helmet:

So here’s a comparison showing you the figure before and after my ministrations:

And just for fun, here’s my repainted Boba next to theย  – rather lovely – Disney Infinity version (I couldn’t tell you anything about the actual video game, I just swooped in to snatch two or three of the figures once they ended up in the bargain bin):

I can safely say that this has been a rather enjoyable little gaiden project: While I don’t have any immediate plans of doing something like this again, I did have a blast repainting this guy!

Oh, and I would be remiss not to mention that this isn’t actually the first time Boba Fett has managed to sneak into my hobby life. Because there’s this guy, The Mandalorian:

The model was started as a fun experiment after I had seen several Boba Fett kitbashes online — plus I realised that one of the old Khorne Berzerker helmets already had the perfect Mandalorian look ๐Ÿ˜‰ After building the model, I actually turned it into a member of Inquisitor Antrecht’s INQ28 warband, and even came up with a tongue in cheek background vignette for the character.

To be perfectly honest, however, the model is precisely the kind of pop-cultural shout out I said I was wary of in my previous post, because – at the end of the day – this guy is still clearly Boba Fett ๐Ÿ˜‰ Building and painting the model was still great fun, however, and I think I did a reasonably good job with the much smaller bitzbox I had back then.

So yeah, so much for a post that has been a bit of a blast from the past. I hope you enjoyed the change of topic — and if not, don’t fret: We’ll be back in familiar waters from now on. Of course I’d love to hear what you think about my Boba Fett homage(s), so feel free to leave a comment!

As always thanks for looking and stay tuned for more!

Oh, and may the Force be with you! ๐Ÿ˜‰

INQ28: Grimdark Librarians of the 41st Millennium

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, paintjob with tags , , , , , , , , , , , , , , , , , , , , on May 14, 2018 by krautscientist

Hey everyone, time for another update: Now the popularity of last week’s Chaos Armiger conversion hasn’t escaped me — in fact, I already have the next post for this series planned out. However, forgive me if I keep jumping between projects a bit — so it’s back to INQ28 for a bit this week:

Going along with Azazel’s community challenges has served me really well so far this year, so I’ll just stick with what works: This month, it’s “Neglected Model May”, which provides me with some extra incentive to return to my Ordo Scriptorum warband with the intention of finishing a few more of its members — they have surely been neglected for a long enough time at this point! ๐Ÿ˜‰

The interesting thing about Inquisitor Orlant’s retinue is that several members of it were originally built with a very different use in mind, while others – like the Bureaucultist or Interrogator Inson – just kinda “happened”. At the same time, it’s interesting to see how this slightly erratic gestation process still manages to result in something that fits together pretty well, all things considered — at least in my opinion. So for today, let’s take a look at some models that originally started off as something altogether different, before finding themselves recruited into the service of the Ordo Scriptorum.

I. The girl with the Void-Dragon tattoo

Now this one’s an especially interesting case: One of the members for Orlant’s retinue is Alizebeth Selandrine, basically the 40k version of a hacker:

And as both her name as well as the headline for this part of the post already indicate – and as most of you will probably have picked up on by now – Alizebeth is a – very – thinly veiled reference to Noomi Rapace’s protrayal of literary character Lisbeth Salander from the Millennium series. The fun fact is that the model wasn’t originally built to resemble Lisbeth Salander at all, but rather as a homage to Johannus’ fantastic “40k punkette”:

model built and painted by Johannus

As for the conversion itself, it’s pretty simple, really: The body came from a Dark Eldar Wych, while the head with the impressive mohawk is that of a Daemonette of Slaanesh (the same design Johannus used on his model, obviously). I also swapped in an autopistol. All of this made for a fairly convincing female hive ganger (keep in mind that this was all way before the release of the new plastic Eschers, alright?).

Some time after the model had been built, I watched the Swedish Millennium films, and I realised that the model I already had was a dead ringer for Lisbeth Salander, plus a character like that would fit into Inquisitor Orlant’s retinue really well, so I made some tweaks to make the resemblance even bigger and put more emphasis on the hacker angle: Some augmetic plugs and cables were carefully grafted to the model’s head, in order to hint at the implants that allowed Alizebeth to “hack” into cogitators and the Mechanicum noosphere. As you’ll be seeing in a minute, I also added what amounts to the 40k equivalent of a smartphone to her belt.

And when it finally came to painting the model, I actually used stills from the third movie, as there happens to be a particular costume that perfectly matches up with the colour scheme I had established earlier for Orlant and his followers:

Here’s a look at the mostly painted model for comparison:


As you can see, Alizebeth is really even more of a dead ringer for the character who partly inspired her now ๐Ÿ˜‰

When building her base, I decided to feature yet one more shout out by adding a small portable Cogitator (actually a bit from the DFG Eisenkern Stormtroopers):

To be perfectly honest, I am normally a bit wary of literary or pop-cultural references like this: Models built and painted to resemble characters from films or novels can be great fun, but it’s normall pretty hard to actually make them work within the 40k setting without massive suspensions of disbelief. With Alizebeth, however, I felt that she could work both as a shout out to a literary character while also functioning as a 40k character in her own right. Towards this end, I tried to come up with a bit of background for her that actually made the whole hacker concept work within the established 40k lore — I’ll let you be the judges of whether or not I succeeded with that.

Anyway, here’s the finished model:

=][=

Alizebeth Selandrine

 


Born on the orbital shipyards that hang in the void above the forge world Korhold Ultima, Alizebeth’s life was to be spent as a serf to the Tech-Priests of Korhold, although her gift at operating and manipulating machinery marked her out as a candidate for a more exalted position, maybe even for an eventual introduction into the priesthood. Selandrine shunned that fate, however, falling in with a tech-gang and becoming a nuisance for her erstwhile masters: The implants she had received as a preparation for her future training allowed her to conduct noospheric dives and manipulate datastreams and machinery from her hiding place deep within the crawlspaces and maintenance tunnels of the orbital installations. That is where Redactor Orlant found her, during his dealings with the distrustful Tech-Lords of Korhold, and he decided to induct her into his retinue.




And a closer look at her base:

All in all, I am pretty happy with the finished model: Alizebeth works as a shout out both to the aforementioned literary character, but also to Johannus’ model. And I think she could be a really interesting operative for Inquisitor Orlant, given her technical prowess and inside perspective on the paranoid Velsian branch of the Adeptus Mechanicus…

II. The Clockwork Assassin

The next model actually came into being relatively shortly after the Adeptus Mechanicus was first released as a proper 40k faction, back in 2015. It was originally conceived while I was playing around with the excellent Sicarian Ruststalker kit and was mainly built around the idea of using the brilliantly sinister servo-skull from the Tech-Priest Dominus on one of the Ruststalker bodies. When that worked out really well, I realised that I was almost looking at a cyborg-i-fied version of an Eversor assassin, and decided to push that angle even further. In fact, based on a suggestion by Adam Wier, I even built an Eversor-style pistol for the model and attached it to its backpack. Anyway, here’s the model in question:

As you can see, most of the Eversor hallmarks (a skull face, a wicked Neurotoxin claw, a sword,…) are there, but they are arguably made even creepier by the assassin’s heavily augmented anatomy. Looking at the model makes you wonder who built this chap and why. There’s something rather creepy and sinister about the model, if you ask me.

And, like Selandrine above, the model wasn’t planned for Inquisitor Orlant’s retinue at first. I came upon it while putting together Orlant’s warband and going through my collection of unpainted stuff to see whether there were any possible Ordo Scriptorum recruits hiding there, and found myself thinking “What if…?”

When I originally posted the assassin as part of Orlant’s warband, several people pointed out that it wasn’t really that good a match for the project: Why would a bookish type like Orlant have any need of a vicious creature like this? And while I was just about ready to agree and pull the assassin from the retinue for good, I also really liked the idea of a seemingly unarmed, not very physical Inquisitor who could call on an absolute close combat nightmare like that assassin as a last line of defense: Just imagine advancing on the unarmed Inquisitor, and then that monstrous …thing drops down from the ceiling and basically explodes into deadly action.

One comment from fellow hobbyist Drazuul, in particular, perfectly described the detached and controlled nature I had in mind for Orlant:

I can imagine him calmly tapping his cane in time to the jumps and bounds of his retinue as they descend on unfortunate apostates.

And since I was really in love with that idea, I decided to keep the cyborg assassin. Plus I also thought he might look pretty wicked painted in my Ordo Scriptorum colour scheme ๐Ÿ˜‰

And if I do say so myself, the model turned out rather promising during the painting process:

 

Regarding the assassin’s base, I wanted to come up with something a little more elaborate — and I really needed to, too, because the base was the biggest in the entire retinue so far. So I decided to pick up the “abandoned library” look yet again. A piece of rubble from the 40k basing kit for large bases (matching the one I used on Orlant’s base) formed the start of the design, then I added the remains of torn books on top of that:

I had already tried to use a paper towel to create torn pages on Interrogator Inson’s base, but while the end result worked out well enough, the pages were too thin. So I went for a slightly sturdier paper placemat this time around, cutting small pages out of it, then covering them in glue and arranging them on top of the base. The end result ended up looking far more convincing, with the individual pages actually well defined enough to work.

Here’s a look at the finished model:

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The Clockwork Assassin


This strange and utterly deadly automaton was engineered by the Tech-Priests of Korhold and given to Redactor Orlant as a gift. Clockwork Assassins are normally used as terror weapons by the paranoid masters of Korhold, but they can also become a much sought-after piece of merchandise. Why exactly the Tech-Lords would choose to present a member of the Emperor’s Inquisition with one of these priced weapons remains a mystery at present…



And once again, a closer look at the base:

I cannot begin to tell you how happy I am with those torn pages — but then, I really like the entire model: There’s a deadly elegance about it that I think really fits the look of the entire retinue, when all is said and done.

Funnily enough, here’s what fellow hobbyist Bjorn Firewalker had to say about the Clockword Assassin:

Were I an Inquisitor, I’d order the clockwork assassin disassembled the moment I’m out of the Tech-Lords’ sight, and examined for surveillance devices that may operate without my knowledge, and any codes that would let it act without my approval- to assassinate ME on the Tech-Lords’ orders, being one risk I will not accept. If my personal Tech-Priests clear it, then I will reassemble the clockwork assassin and utilize it- though the knowledge my personal Tech-Priests gain from studying the clockwork assassin will be put to use as necessary, e.g., so I can commission the construction of more clockwork assassins, sell the blueprints to raise funds, blackmail the Tech-Lords by threatening to sell the blueprints, know how to destroy a clockwork assassin if one gets sent after me or someone under my protection, etc.

While that sounds like very sensible thinking indeed, I am pretty sure the Tech-Priests of Korhold have put their creation together in a way that defends them against any attempts of disassembly or reverse-engineering: If you get a Clockwork Assassin and want to keep it in working condition, you’ll have to live with treating it as a black box, as it were. Even so, I think there’s a narrative threat there that might be fun to explore one day…

III. He can even do shorthand!

Now the third model I want to share with you today is probably the least exciting of the bunch, but I am nevertheless happy to have finally found a new home for it. I am talking about this old chestnut here:


This is an OOP servitor/Lexmechanic from one of GW’s old Inquisition releases — the model originally came in a box with an entire metal Ordo Hereticus warband, I believe. My cousin Andy still had many of those old models in his bitz box and was awesome enough to let me have this one — and it arguably makes for a great fit for an Ordo Scriptorum retinue, wouldn’t you agree?

The sculpt has that certain late 90s clunkiness we are used to seeing on many metal models from those days, but it was still easy enough to paint: I went for my tried and true Ordo Scriptorum recipe once again, as you can see:


The fun part was to use my Staedtler 0,05 mm pigment liner once more and reallly give it my all with that fine print on the parchment. I think I managed to do a pretty convincing job there.

So here’s the third finished model for today:

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Ordo Scriptorum Autoquill Servitor



Since the Ordo Scriptorum deals with vast amounts of written records, it is no surprise that its members would need to create records of their own, from personal observations to annotations to a certain body of work unearthed during one of their expeditions into the depths of the eternal city. However, such knowledge is often dangerous and could spell certain doom if it ever got out.

For this reason, the Ordo makes heavy use of servants that are either illiterate, physically blind or have been warded in other ways against the various risks inherent in the material the Ordo deals in. The autoquill servitor is one such servant: Lobotomised and possessed of only the merest scrap of intelligence, their stunted minds insulate them against both dangerous secrets and eldritch arcana that might be contained in the notes they take on behalf of their masters…

 

One cool little detail is that PDH has the same stock model in his Ordo Scriptorum retinue, so it’s fun to imagine that his Inquisitor Inson might have “inherited” the servitor from his former master, Inquisitor Orlant:

models built and painted by PDH

 

So before I wrap up today’s post, let’s take a look at how Inquisitor Orlant’s warband is shaping up:

I am actually really happy with this project so far: Finally getting some paint on this retinue was one of my big hobby resolutions for 2018, and so far I am making pretty good headway! Just two or three more models, and the retinue should be finished — for the time being, that is…

For now, however, that’s three more members for Inquisitor Orlant’s warband, and three models for Neglected Models May ’18! Please feel free to share any feedback you might have!

And, as always, thanks for looking and stay tuned for more! ๐Ÿ™‚

A Child for the Warrior King, pt.1

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on May 7, 2018 by krautscientist

Most of my recent hobby time has been spent working on characters for my INQ28 collection — and rightly so, because I have been having a blast powering through all of those neglected models that have sat in the cupboard of shame for ages.

But the ruinous powers demand observance every once in a while, so to prove that my allegiance still lies firmly with the pantheon, let me show you something related to my other big ongoing hobby project – Khorne’s Eternal Hunt – again. So what is this about?

Long time readers of this blog might remember this guy: Gilgamesh, the Warrior King:

Building and painting an allied Renegade Knight for my World Eaters easily remains one of my most complex and involved hobby projects so far — and one that, incidentally, even got me mentioned on the GW page.

In fact, if you want to read up on Gilgamesh, a comprehensive collection of posts on the project can be found if you follow the link above this picture.

But why bring Gilgamesh up yet again? Don’t I have anything new to show you? The reason is that I immediately had to think of the Warrior King when the Forgebane boxed set was released fairly recently:

Arguably the star of the set are the two smaller knights – Armiger Warglaives – that come with it. They are intended as smaller men-at-arms to escort and protect the bigger Imperial Knights, and in that function, they make for a rather exciting addition to the severely limited options of an Imperial Knight player (Forgeworld variants notwithstanding). The models are also rather lovely, which made me feel that I would need at least one of those Armigers in my collection at some point…

But I decided to hold off on yet another boxed set purchase — until a recent visit to Berlin not only provided me with the opportunity to visit the massive temple of hobby goodness that is Battlefield Berlin, but also presented the chance of getting the AdMech half of the Forgebane set for a pretty good price — and I caved in, of course, taking all of those lovely sprues home and poring over them. The fact that the other AdMech models from the set are also rather lovely did, of course, help ๐Ÿ˜‰

But back to the Armigers, because it was clear to me that I would have to turn them to the service of the ruinous powers: They would become servants of the Warrior King, accompanying him in battle, scouting ahead and softening up his enemies.

Meanwhile, with fellow hobbyists extraordinaire Biohazard and Jeff Tibbetts (of Queen Bee fame) already on the game as well, I knew I needed to give it my best shot to come up with something suitably cool ๐Ÿ˜‰

 

So where to start? In a slightly weird parallel to my approach when originally building Gilgamesh, I actually focused on a slightly unexpected question that nevertheless fascinated me: How to add a pilot to the Armiger Warglaive interior?

Then again, I am in love with the thoughts of these machines actually being defined, to some degree, by the pilots that ride them to battle, and seeing how adding a pilot and a cockpit to the model remains one of my favourite parts of my Imperial Knight project, it probably shouldn’t surprise you to learn that I was feeling just the same way this time around.

That being said, the Armiger is a fair bit smaller than the Imperial Knight, making for an even bigger exercise in managing real estate inside that torso. The good news was that fellow hobbyist Biohazard had already come up with a supremely clean and elegant solution for building a cockpit for the Armiger, using Sentinel and Storm Talon cockpit bitz. The bad news was that I didn’t have access to any of the bitz he used, so I had to cobble something together with the bitz I had.

So here’s what I have to show for my efforts:


As I had already expected, lack of space was even more of a problem this time around. I managed to get it all weged in there somehow, but it was a close thing. From a structural perspective, the Armiger cockpit basically mirrors my build for the bigger Knight’s cockpit, albeit in a slightly stripped down fashion. Here’s a side view, showing you the basic setup, warts and all:

Admittedly, it all looks pretty messy, but once both side walls are in place, all the rough bits of the conversion actually get covered up rather nicely. And while I initially regretted not even building an actual seat underneath the pilot, it turned out the entire area’s not even visible anyway, after everything has been assembled — in fact, it’s such a tight fit that I even had to file the side of the pilot’s right arm flat in order for him to fit flushly into the cockpit.

As for the bitz I used, the part used to represent the engine was a bit of a surprise discovery: It’s a part from the vox relay that comes with the Sector Imperialis Objectives kit. All it needed was a bit of shaving down, and it fit like a charm, and even provided a bit of a headrest. The pilot was mainly assembled around a sentinel pilot body — the torso seemed too pedestrian for me, so I cut it off and replaced it with a Vraksian Renegade Militia torso that had the added benefit of looking a bit like a flight jacket, which seemed like an excellent fit for a pilot ๐Ÿ˜‰ I used some Cadian arms and spliced together a head from a Skitarii Vanguard helmet and an Empire flagellant head (for that slightly unhinged look I thought matched a follower of chaos). My overall aim was to come up with a pilot that resembles Barron Harrowthorne, Gilgamesh’s pilot, to a certain degree, while also looking like his subordinate:

I think the finished pilot works rather well in that respect — I regretted not actually having built a seat underneath him at first, but it turned out you don’t really see anything except for the actual pilot once the whole cockpit is assembled:

In fact, I even had to file the side of the pilot’s right arm flat in order for him to fit into the cockpit ๐Ÿ˜‰ Oh, before I forget, the controls for the Armiger are actually a shaved down console from a Space Marine Rhino interior panel:

So with the pilot out of the way, I only had the entire rest of the model left to build, right? ๐Ÿ˜‰

I started by simply working on the Armiger’s basic assembly. It’s astonishing how much the Armiger works like a smaller Imperial Knight, from a structural perspective, with the whole assembly process eerily familiar, yet slightly simplified. So in addition to actually getting the model’s basic structure built, I was also able to start throwing bitz at the model to see what would stick:

I quickly discovered that some vambraces from the plastic Bloodthirster made for almost perfect leg armour, both because they were a perfect fit and because they provided some instant Khornification ๐Ÿ˜‰ In fact, decorating the Armiger is quite a bit easier than working with the Imperial Knight, as far more Dreadnought (or even infantry) bitz are rendered viable for the conversion by the slightly smaller scale.

As a fun surprise, the head from the FW World Eaters Dreadnought Augustus b’Raass gave me last year (and that is rapidly turning into one of my favourite 40k bitz, see here and here) worked rather nicely here as well, although there were several alternatives I also wanted to look at (the simplest option seems to be to just use Defiler face masks on top of the stock Armiger head).

I also decided to add a “mini-banner” between the legs as an opportunity to include some personal heraldry and battle honours. Granted, Armigers are only men-at-arms, but I still think it’s a nice touch for a machine that has probably been serving the ruinours powers for a couple of centuries, at the very least.

During further experimentation, I actually found an even better head for my first renegade Armiger — the one from Forgeworld’s Blood-Slaughterer Impaler:


I think the head adds an istant “Khornate Daemon Engine” feel to the model, plus it’s also a really cool bit in its own right.

The next thing was to figure out what to do with the weapon arms. After giving it a bit of thought, I decided that I would choose a fairly conservative approach for the first round of weapon arms, then try some more adventurous options (like another Ursus Claw, maybe?!) for the second Armiger — just as Talarion has done with his truly stunning Armiger Warglaives.

That being said, I realised that the extosplasma cannons from the Forgefiend kit were a pretty good match for the thermic lance from a scale perspective, so I wanted to try and use one of those for the gun arm.

Here’s my first mockup for the weapon arms:

A chain weapon is a no-brainer for a Khornate Knight, so I decided to keep it. At the same time, I did want to make the weapon look quite a bit more vicious, so I added a spiky bit that also has the added benefit of making the sword look less stubby ๐Ÿ˜‰ Since the chainblade completely lacks a cover, I had to come up with a solution that seems at least slightly plausible from a mechanical standpoint. And while the entire element was added purely based on its visual impact, fellow hobbyist TURBULENCE actually came up with a really cool explanation for its presence: Maybe the spike hammers down into an armored vehicle and keeps it in place as the chainblade keeps grinding into the hull?

For the gun arm, it turned out the Forgefiend plasma cannon was really easy to graft to the Armiger’s upper arm by simply cutting a matching hole into the upper side of the gun — it even retains the full mobility and poseability of a stock Armiger arm!

While the weapon is surprisingly close in proportion to the Armiger’s stock thermic lance, it is just a little bit clunkier — I do think the pose helps mitigate the added mass, though.

So with both the basic assembly as well as the weapons taken care of, all that was really left was the final round of cleanup and detailing. It was tempting to go overboard with decoration, but when all is said and done, this is just a man-at-arms for Gilgamesh and his pilot, the Baron Harrowthorne, so it was important to both make the machine look suitably chaotic, but to also know when to stop adding detail before the model ended up looking more ostentatious than the bigger Knight. Keeping that in mind, here’s the finished look I settled on, some minor cleanup work notwithstanding:



It’s not that easy to make out in the pictures, but I’ve added teeth to all the armour plates, mirroring a design element you see often on the more recent chaos plastic kits. I also tried to replicate the battle damage you see on the Bloodthirster vambraces on the upper leg armour, to tie both elements together.

Oh, and while I was at it, I changed the one element that I really don’t like about the stock Armiger: Those weird twin coils/stabilisers/whatever on the back of the legs. I think it works much better like this:


What’s really great about the kit is that, as has been the case with the bigger Imperial Knight, it’s possible to keep the top carapace plate detachable, so we can still get a good look at the pilot and cockpit:

In fact, such a setup is actually preferrable, because it also allows access to the arms. So whatever crazy weapons options I come up with for the second Armiger could theoretically also be swapped in on the first model — I really like added flexibility like that!

So that’s it — my first Renegade Armiger Warglaive.ย To be honest, it took me quite some time to find the right approach for the model, and I am all the happier for it with the finished conversion! This model was originally planned as yet another entry for Azazel’s Assembly April challenge, but then I ran a bit too late to make it, and I am actually glad to have taken some extra time to get it just right — maybe I’m at least in time for this year’s ETL event over at The Bolter & Chainsword…?!

Until then, however, I would love to hear your thoughts on the model! And, as always, thanks for looking and stay tuned for more!