Archive for February, 2019

#HeroQuest2019: Into the breach…

Posted in Conversions, heroquest, Orcs & Goblins, paintjob with tags , , , , , , , , , , on February 28, 2019 by krautscientist

Work on my current endeavour to paint a complete HeroQuest set continues, and while today’s update may not be the most exciting one, it was always clear that this project wasn’t going to be all shiny hero models — no, a true dungeon master also needs enough monstrous henchmen, so I continued the project by painting some of the HeroQuest monsters:

During my previous attempt at painting HeroQuest models (back in 2014), I had already finished a couple of test models for some of the monster races included in the game, so I already had a basic idea of what I was going for:


While I knew I would have to slightly tweak some of the recipes, this was still a solid base to start from, if nothing else.

For starters, I chose to work on the Orcs, the most numerous monsters to appear in the HeroQuest box. The base game comes with eight of them, I already had the one test model (that would only need a few minor touch ups), and I decided to throw in an extra Orc to bring the overall number up to ten. Ultimately, my goal is to have the sixteen Orcs that are required to also be able to run the “Kellar’s Keep” expansion, but for now, nine Orcs to paint seemed just tedious enough for me 😉


Like I said, my test model seemed like a good place to start, with a tweak or two. I definitely wanted to keep the recipe for the skin — it’s an approach I discovered a couple of years ago over at A Gentleman’s Ones, and it has served me really well over the years, making for a convincing looking green skin that also has a certain warmth and organic look to it. So that was definitely a keeper. I also wanted to keep the overall, slightly grimy and dirty look, mostly because it just seemed like a good match for Orcs.

Now the basic sculpt of the HeroQuest Orc is pretty cool, but the models are also all virtually identical, except for their weapons: There are four different weapons and I had nine models left to paint, so I decided to go with differently coloured smocks for every three models or so, just to add a bit of variety. Apart from this variation, however, I basically stuck to batch painting the models:

While this worked fairly well, I discovered once again that batch painting simply isn’t for me. There’s also the fact that the HeroQuest Orcs are just complex enough to be slightly irritating when you batch paint them, but I gritted my teeth and soldiered on. And here are my finished Orcs:

Now these guys certainly aren’t award winning material, but they work well as a group, and I’d say there’s just enough colour variation to keep things interesting. I also changed my recipe for painting the weapons a bit when compared to my test model, and I think the dark metal look, with added scratches, works better than the initial approach.

Two quests in the standard HeroQuest questbook call for an Orc warlord, who uses the model with the curved, notched Scimitar, so I gave that particular model a red jacket, to set him apart from the rank and file. While I may end up creating a dedicated warlord model at some point, this guy should work well enough whenever I want to stay within the framework provided by the classic models.

So here’s a closer look at the different weapons and fabric colours:

Oh, and I guess it’s pretty obvious how, like my previous HeroQuest models, these ten should also definitely count as contributions towards Azazel’s “Neglected models” community challenge for February 😉

 

Anyway, with ten models completed, I felt I had earned a little fun for myself, so I ended up creating a custom model for a HeroQuest NPC: The second quest in the classic quest book is about rescuing an Empire Knight captured by the Orcs, one Sir Ragnar (or Sir Manfred, in the original UK version. He’s Ragnar in the German version, though, probably because Manfred is a pretty common German first name — a name suited to your dad or uncle, however, not to a mighty Knight from a fantastic realm. Just saying…).

Now the actual game doesn’t feature a dedicated model for Sir Ragnar, as he is intended to be represented by the Chaos Warlock model — but, come on, I couldn’t let that stand, right?

While doing a bit of research, I stumbled upon this custom model for Sir Ragnar/Manfred, commissioned by fellow hobbyist Lestodante:

And while this basically seemed like the ideal solution – the model actually looks like an actual, official HeroQuest model, the chances to get my hands on one of those seemed slim to nonexistent, so I had to get creative myself.

Taking quite a bit of inspiration from Lestodante’s model, I kitbashed my own Sir Ragnar. Seeing how the character is an Empire Knight from the (almost-) Warhammer world of HeroQuest, I mostly used plastic Empire bitz, some of them rather vintage, which was key for achieving that slightly clunky, vintage HeroQuest look. So here’s my version of Sir Ragnar:

The conversion is actually really simple, combining a set of legs from the old Empire state troops with a torso and arms from the – still available – flagellants and an old plastic Knights of the White Wolf head. I wanted Sir Ragnar to look like he had spent quite some time in captivity, hence the shaggy beard and tattered shirt. Both his hands and neck are also manacled, which I think is a good way to represent both this captivity and his less than stellar stat-line in the game.

I also did my best to make sure he matched the rest of the HeroQuest models in scale. Oh, and I gave him a proper HeroQuest base, of course, salvaged from a heavily damaged Skeleton model.

All in all, I am pretty happy with the finished model — and building a character to match the classic miniature style was a neat little creative challenge!

So yeah, if nothing else, you can see how I am taking this project rather seriously 😉 I would love to hear your thoughts about my progress so far! And, as always, thanks for looking and stay tuned for more!

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Seven years of blogging — and a return to the very beginning

Posted in heroquest, old stuff, paintjob, Pointless ramblings, Totally worth it, Uncategorized with tags , , , , , , , , , , , , , , , , on February 19, 2019 by krautscientist

Eternal Hunt is officially seven years old as of today — little would I have expected the blog to last so long when I started it back in 2012, as a way to chronicle my way back into the tabletop wargaming hobby. Since then, I have beeen fairly productive, if I do say so myself, and explored parts of the hobby I would never have considered beforehand. I’ve gotten in touch with lots of hobbyists all over the world and received lots of bitz drops and awesome models — let’s not forget that! In fact, a particularly awesome gift arrived just the other week, as you may remember, a bit early for the anniversary. Anyway, it has been quite a ride!

The blog currently stands at 414 posts, some 1.200,000 views, 450,000 visitors and 410 followers — all pretty cool numbers, considering the fact that this is merely little old me screaming into the void here 😉 In fact, after a somewhat slower year in 2017 (with just 25 posts), I would say 2018 saw a bit of a rebound, with 40 published posts, and arguably some of my finest hobby work (especially in the field of INQ28) to date. Joining different, forum-related painting events as well as Azazel’s community challenges on a fairly regular basis, as well as getting together with my friend Annie for joint painting sessions fairly often, has given me a fairly steady stream of new content to share with you all, and I fully intend to keep up the pace!

At the same time, as I’ve said before, it has become more and more difficult to keep people interested in this place, given the encroaching age of Instagram. I’ve already beaten that particular drum quite enough, however, and remain committed to keeping this blog alive, in spite of everything. At the same time, I have also discovered (or, in some cases, been pointed towards) some truly cool blogs in the very recent pasts, such as Larsonic Miniatures, J’ai un planning chargé, or Eastern Empire,  to name just a few. And some of the new blogs I have been following were even started fairly recently — so maybe blogging is not quite dead after all?

In any case, let’s make a deal: I’ll keep posting here if you keep reading, liking and – most importantly – commenting. Sound fair? I think we should give it a go!

Now then, since absolutely nobody is interested in boring numbers, it has become a bit of a tradition here at Eternal Hunt to illustrate each year’s anniversary post with a look at something that is truly retro — and boy do I have some old skool goodness for you this year!

In order to discover just what the heck I am talking about, let us return to the beginning of the year for a bit and, ultimately, all the way back to my very first steps in this hobby: Back In January, I had a hard time getting my arse in gear once again and deciding on which model to paint next, when my gaze fell on this unlucky fellow:

The Dwarf from Advanced HeroQuest, horribly mangled from my earlier paintjob — this must have happened sometime during the early-to-mid 90s, but that’s still no excuse: That poor model was a stain upon my honour, so I decided to try and salvage him, just on a whim, and it spite of it not having anything to do with any of my current hobby projects.

Here’s what I ended up with:


Ahh, much better, wouldn’t you agree? In fact, the heroes from Advanced HeroQuest have aged pretty poorly, but I am still reasonably happy with the outcome. So happy, in fact, that I next eyed up this guy, the warrior, from the same game:

Seriously, what was I thinking? The tip of his sword had snapped off years ago, so I quickly replaced it with a newer Empire sword and decided to finally paint him up properly. And at the same time, there was this model:

The Wizard, this time from HeroQuest proper. As you can see, I really did a number on these poor models back in the day. And that’s not even mentioning the HeroQuest Barbarian, one of the first models I have ever attempted to paint. He was already repainted during a previous attempt at salvaging ancient models.

So after a bit more painting, I had managed to go from this…

…to this:

And by that point, a plan was already gestating in the back of my head: So I dug out my old copy of HeroQuest (only a few odds and ends remain from my original first edition box, received as a Christmas present, back when the game was originally released in 1989, but I was lucky enough to snap up an Advanced Quest – or “Master Edition”, in German – set when they were sold off cheaply at a local supermarket back in the mid-90s), and to my delight, most of it was still there, except for a couple of cardboard parts . So I set it all out and started to think about whether I could actually achieve one of my all-time hobby goals: to finally own a fully painted set of HeroQuest, the very game that got me into the hobby:

Illustration by Les Edwards

Because, like so many others, I was actually introduced to the entire wargaming/tabletop/roleplaying conglomerate of hobbies by way of HeroQuest. I remember playing the first games on the evening of December 24th, 1989 with my parents, and following that, many hours spent coming up with my own games, playing with or against friends and trawling fleamarkets and garage sales for all kinds of retro-GW games and miniatures back in the day — as long as it had HeroQuest-esque models, I bought it and entered it into my growing collection: HeroQuest, Advanced HeroQuest, Battle Masters and two of the “Dark World” board games (that were, weirdly enough, marketed as boardgame versions of longrunning German RPG series “Das Schwarze Auge” here in Germany) — it all grew into one huge pantheon of heroes and monsters for me, and I still have fond memories of that time. I also made my first attempts at painting models back then. And they were absolutely horrible, of course — you saw some of those abominations further up in the post 😉

Anyway, here I was, returning to the game at long last. And looking at the models I would need to paint, it did seem achievable:

Of course there would also be the furniture to take care of — and maybe the odd extra model here and there…

So I decided upon a plan: For this project, I would mostly stick to the models that were part of the original HeroQuest set, with a couple of additional monsters thrown in here and there for good measure. Once that was completed, I would add the Men-at-arms at a later date. This left me with a sizeable, but still manageable, amount of models to paint, which was crucial because I am a bit of a hobby butterfly and occasionally have the attention span of a chimpanzee that’s been set on fire — as evidenced by a prior, ultimately abandoned, previous attempt at painting a HeroQuest set.

As an added incentive, however, HeroQuest actually turns 30 this year, so that should give me an extra push to go through with it. And I have also discovered all kinds of places online that are dedicated to HeroQuest, Ye Olde Inn chief among them, and I was surprised how much HeroQuest seems like an entire sub-hobby unto itself. Anyway, down the rabbit hole we go…

My first port of call was to finish the four hero models, and those will be the main course for today. So take a look at them:

 

The Barbarian:


You are the Barbarian, the greatest warrior of them all. But beware of magic, for your sword is no defense against it!

The Wizard:



You are the Wizard. You have many spells that can aid you. However, in combat you are weak. So use your spells well, and avoid combat.

The Elf:



You are the Elf. A master of both magic and the sword. You must use both well if you are to triumph.

The Dwarf:


You are the Dwarf. You are a good warrior and can always disarm traps that you find. You may remove any visible trap in the same room or passage.

 

I already had fond feelings for those HeroQuest models before, but painting the four heroes has given me a whole new appreciation for them: I think they have really managed to age terrifically gracefully, given the fact that they are, when all is said and done, one-piece board game models from 30 years ago. Granted, they are nowhere near as detailed as modern GW miniatures. But their striking design and instantly recognisable silhouettes still work really well, and seem to draw out my will to really paint them well.

As for the actual paintjobs, I had a blast going for that classic, bright high-fantasy look. The paintjobs were mostly inspired by Les Edward’s art from the game’s cover artwork (and the character artwork from the different role cards).

Is this my Oldhammer moment, then? Possibly so. At the same time, and unlike a sizeable amount of the Oldhammer community, however, I fully retain my appreciation of modern day GW models (in fact, I should think the work on these bright, characterful HeroQuest hero models should probably be a rather helpful inspiration for my eventual – inevitable – treatment of the characters from Blackstone Fortress.

It’s just that this return to the distant past happens to feel like such a nice palate cleanser right now — and like a veritable breath of fresh air, if cou can believe it.

Oh, and lest I forget: All of those models should be a rather fitting contribution to Azazel’s “Neglected models challenge” for February — after all, most of them had been neglected for more than two decades…

So wish me luck in my endeavour — and here’s a little something, just to get you in the right mood for this project as well:

I would love to hear what you think about the finished models so far, so please leave a comment! And, as always, thanks for looking and stay tuned for more! 🙂

Suddenly…Berzerkers!

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , on February 11, 2019 by krautscientist

Stop the press, everyone! While it’s only February, I already know that one of my favourite 2019 hobby moments has already happened. So what is this about?

We are probably all familiar with very spontaneous events that just come completely out of the blue, right?

Nah, not quite like that…

Well, just the other day, I returned home to find a suspicious package from the Netherlands waiting for me. It was from my buddy Augustus b’Raass, who had vaguely mentioned planning to send over what he dubbed a “care-package”, so that had to be it — “Cool, a bitz drop!”, I thought. Those are always a nice surprise!

But then I was instantly blown away when I opened the package and out came an entire squad of expertly converted, beautifully painted World Eaters Khorne Berzerkers:

Now these used to belong to Augustus’ World Eaters army, a brilliant collection of models that I was lucky to see from up close during my visit to Amsterdam in 2017:

In fact, they were the first proof of concept squad of World Eaters he built when starting his Khornate army. Going back through his posts from that time over at The Bolter & Chainsword made me realise that I posted lots of feedback and advice on this very squad — and loved every second of it. And now they were standing on the tabletop before me — NUTS!

I didn’t find an invoice either, so I guess Augustus really wants me to just have these — what an incredible gift! And almost in time for this blog’s seventh birthday, no less! Come to think of it, it’s actually not the first time for stunning World Eaters models to arrive just in time for Eternal Hunt’s anniversary…

Fortunately enough, most of the models had survived their voyage unscathed: I had to re-attach some lost heads and backpacks, but most of the models didn’t look any worse for wear.

Unfortunately, one of the guys had lost his two-handed chainsword…


I guess it must have been confiscated at the border 😉

As a true follower of Khorne, however, I always have a well stocked collection of vicious, spiky weapons, so the damage was easily repaired:

The dynamism of the models is actually one of their strongest parts: Augustus has done a fantastic job of making them look like raging monsters running full tilt at their enemy — and he has actually turned a fault into a virtue, as I remember him complaining that he only had running Mk. III legs to work with…

Indeed, the models are mostly made from Mk. III armour parts, World Eaters conversion bits and chainaxes (all from Forgeworld), as well as some Skullcrusher and diverse chaos bitz thrown into the mix — in fact, there are so many little tweaks and conversions that just the process of (re)discovering them all made for a pretty enjoyable afternoon! All of this makes for a truly stunning squad:


Or rather, even more, if you want to be exact about it: At ten models, with two icons and two suitable berzerker champions, there are two squads of five berzerkers to be had here:


Each squad also features its own, custom icon bearer:


The guy on the right is just stunning, isn’t he?

And while it’s hard to call favourites, with models this good, I have an especially soft spot for Arekh Haar (left) and the other probable berzerker champion — in fact, the latter may even be my absolute favourite, because his pose is just brilliant (and serves as a fantastic counterpoint for the rest of the running madmen in the squad):

So what can I say? I was blown away by this turn of events, and I am just really, really grateful! Augustus, buddy, thank you so much! Those guys will be getting a place of honour in my collection and, should it ever come to it, the 4th assault company’s battle line!

So that’s it for this week! As I’ve mentioned, next week will mark the blog’s seventh anniversary, so make sure to tune in — I have something pretty cool to share with you!

Until then, I would love to hear your thoughts on these new members of Khorne’s Eternal Hunt! You should also make sure to check out Augustus’ brilliant, ongoing hobby thread here! And, as always, thanks for looking and stay tuned for more! 🙂

Orkheim Ultraz: New signings

Posted in Blood Bowl, Conversions, Orcs & Goblins, paintjob with tags , , , , , , , , , , , on February 5, 2019 by krautscientist

Now I don’t know about you, but getting back into the swing of things in a new year always takes me a while, and this holds doubly true for the activity of painting models. So I spent quite some time in the last weeks hemming and hawing and choosing which model(s) to paint next. I am now in full swing again, I am happy to say, but it’s always a messy start. What helped me, in the end, was to have a bit of fun with the lighter, more comedic side of our hobby, as I added some models to my bumbling team of Blood Bowl players, the Orkheim Ultraz. So let’s take a look at the latest additions to the team:

The first two models have actually already made a small appearance on this blog, as part of my 2018 recap, as they were the very last models I painted last year. But I think they deserve their fifteen minutes of fame, so here they are: Two Goblins with a mean streak and a chip on their shoulder:

Both models were built after I played a round of Blood Bowl 2 on the Playstation 4: I really liked the endearingly mean look of the Goblins in the game, so I decided I needed some more of those evil little guys. The model on the left was very much inspired by the fact that the armour on some of those old WFB Goblins already perfectly looks like some kind of old-timey sports gear — I just had to swap in some Kroot shoulder pads, and the look was all there. His buddy is daring you to kick that ball, and he’s definitely not going to pull it away — grot’s honour 😉 Seriously, though, I think I owe the Charles M. Schultz estate some royalty fees for the character concept…

All in all, this brings me up to four Goblin players for my team:

The first two were built as Night Goblins, back in the day, mostly because I still had a lot of bitz for those knocking about. I rather like the added variety, though — and my troll now has more playfellows to chuck at the opposing team. Sounds like WIN-WIN to me 😉

Oh, and for the sake of completeness, let’s not forget the Goblin Medic, of course, another 2018 addition:

While the two goblins were the last models of 2018, I’ve also managed to complete some more members for the team in the new year — two Orc players originally converted back in 2017:


These are actually a part of my plan to round out the various player types in order to give me enough flexibility in every given situation. On the left is a thrower, on the right a fourth (and likelyfinal) Orc Lineman.

The thrower was basically a fun attempt at creating a model that suitably resembled my previous thrower to instantly communicate the fact that these two share the same role:

At the same time, I also wanted him to be his own man, err, Orc, so I thought it would be fun if he were in the process of lobbing a squig — either at a waiting teammate or at member of the opposing team…

In any case, the squig seems less than thrilled at the prospect…

I really like painting squigs, by the way, and think they are one of the best parts of GW’s greenskins — I may need some of those brilliant new plastic squigs, come to think of it…

My Orc Linemen all have a very dynamic, if bumbling look — as though they were desperately trying to catch the ball. By comparison, the new guy seems just a tad more focused:

I am rather pleased with the action-filled pose, to be honest.

So with four new models, that leaves me with only two Black Orc Blockers left to paint, and then my Orkheim Ultraz should be completed:


I still have a couple of ideas for accompanying models, hangers-on and small terrain pieces, however — it’s always great fun to explore the somewhat more humorous side of our hobby, and like I said, a Blood Bowl Orc team is the perfect occasion of doing just that!

So three cheers for our latest transfers! I would love to hear what you think about the models, so please leave a comment! And, as always, thanks for looking and stay tuned for more! 🙂