Archive for the paintjob Category

The State of the Hunt, Week 12/2017

Posted in 30k, 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , on March 22, 2017 by krautscientist

I was simply swamped in work last week, so I had to miss an update — sorry for that! However, I’ve been far from idle on the hobby front, and possibly the most crucial hobby-related thing to happen last week were a couple of job-related trips to Hanover which provided me with the perfect opportunity for making some much needed purchases at a local FLGS:


With my supplies thus replenished, I think I’ll soon be able to start painting my recent Angron kitbash (hence all of the metallic colours). I also finally picked up a box of the Aos Blood Warriors, mainly for conversion fodder, really. And indeed, one of the fantastic helmets from the kit finally served as the perfect choice for Lorimar’s second in command, First Hunter Alrik Skarn:




This guy was originally my first really involved conversion after getting back into the hobby after a long hiatus (more than a year before I even started this blog, actually): I converted him during the first days of 2011, and have kept tinkering on him time and time again in the years since. But at long last, he now has just about the perfect helmet, so I think I can finally consider this conversion finished — phew! 😉

And while the Blood Warriors are basically the perfect conversion resource for creating elaborate Khornate conversions for 40k, my next attempt at putting the various bits to good use actually involved creating a very early mockup for a 30k World Eater — go figure! 😉


Does anyone have an idea who this might be. I’ll give you a hint: He’s not really a member of Lorimar’s 4th assault company, but rather a bit of a “guest star”, so to speak…

Speaking of which, work on my 30k World Eaters continues apace. For instance, I have finally built the vexillarius for my first squad of tactical veterans.  I’ve wanted to build this model for a while now, but the backpack-mounted vexilla design didn’t do much for me. Then I happened upon Augustus b’Raass’ excellent assault squad Vexillarius here, and fell in love: I really like the way the standard recalls influences from ancient Roman Legions, which certainly seems fitting for the Legiones Astartes. At the same time, there is also something slightly totemic about the design, which fits the increasingly brutal nature of the World Eaters. So I took influences from this piece to build my vexillarius, trying to put my own spin on things. Take a look:




Unlike Augustus, I was actually too cheap to use the Custodian banner pole, so I improvised my own version with the bits I had. The shield itself will end up bearing a heraldic device (a legion badge, for instance). That way I’ll be able to use the same basic design for each vexilla, should I end up building multiple squads, while also having a chance of customising each one into an individual totem, if you will. This is a great fit for the kind of look I am after for my World Eaters: One that is not nearly as uniform as your standard Heresy era legion army, with warplate cobbled together from different marks and trophies that show the World Eaters’ beginning descent. At the same time, however, the more regimented, uniform roots are still visible.

Another thing I really wanted to incorporate was a head with a skull cap, something I’ve seen on Duncan Rhodes’ Sons of Horus in White Dwarf a couple of years ago, as well as in Apologist’s Iron Warriors: I think it works really well with Mk. 3 armour, making it look like the armour is so ancient that you actually have to wear the cap as some kind of additional conduit and protection layer underneath the atual helmet. Please ignore the Inquisitorial =][= on the model’s forehead, btw — it still needs to be filled in with GS.

I have also managed to finally put some paint on the next member of the squad, the Astartes bearing a massive and brutal looking autogun:



Now the first draft version of the model still had a standard Mk. 3 helmet, but then I saw Nemac Vradon’s fantastic conversion of Uzas (of First Claw fame) using one of the FW World Eaters helmet to great effect, and so I allowed myself a small indulgence and ordered a single head from a bitz-seller to give my model that little bit of extra oomph.

The model also features a shout out to one of my favourite 30k World Eaters armies: Mr. Poom’s World Eaters occasionally feature weapon casings in the Iron Warriors-styled hazard stripe design, and I included a variant of the design on the backup chainsword mag-locked to the legionary’s armour:




So yeah, it might be slow work – in keeping with my general laziness – but my small collection of 30k World Eaters keeps expanding one model at a time — not too long now, and I might actually end up with a full squad! Shocking, I know… 😉


So here’s one small news item before I am off. I particularly like this one, however, because it was such a happy coincidence: During a recent visit to an artistic school, I was able to rescue a little something from the trash bin: the remains of an art project:


Call me crazy, but I think the broken parts of this face could make for some rather cool 40k terrain pieces with a bit of work. Monuments of that size are definitely a thing in the Imperium, and if I paint it in colours matching my 30k World Eaters, I’ll end up with terrain pieces that should work in 40k but would also make for pretty cool looking terrain for an Armatura-themed display board…just sayin’ 😉

Until then, however, it goes without saying that I would love to hear any feedback you might have. And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 50

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on December 17, 2016 by krautscientist

Only a short update today, mostly because it has been one hell of a week, due to a ridiculously important deadline at work. Still, there are two news items I would like to share with you, so let’s take a look at the current State of the Hunt:

 

I. Return of the Chibi-Knight!

Some of you might remember that, back when I built and painted my Renegade Knight, Gilgamesh, I also included a roughly Epic 40k-scaled version of the same warmachine in the project as an added bit of fun. I dubbed it the “Chibi-Knight” back then:

Chibi-Knight Gilgamesh (1)

Now cobbling together a – pretty faithful – smaller version of the Knight was a very entertaining, if fairly involved, endeavour. But I didn’t really consider doing it again.

Enter fellow German hobbyist Helega, who helped me out with several really spectacular bitz drops this year. For instance, he provided the chain cape I used to replace the missing cape on my Forgeworld Angron. Anyway, Helega asked me whether I could build another Chibi-Knight for him, and while I knew this would mean some fiddly work, there was really no way I could turn down the request. So I tried to reverse-engineer my original kitbashing process and make another copy.

As an added twist, Helega wanted his Knight to be the loyalist version, so I had to account for that during the building process. There was also no way I would be able to cover up dodgy areas with spikes and baroque decorations this time around 😉

I started by putting together the same basic assembly I had used last time: CSM Raptor legs (chosen due to the separate feet, and because the lightning bolt decoration works both for chaos and for Great Crusade era Imperial machines, a Space Marine Terminator torso and a Dreadnought shin guard:

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Instead of last time’s Raptor pauldrons, I ended up using some Chaos Marauder shoulder guards, and they arguably worked even better, making the torso look really familiar to that of GW’s stock Imperial Knight. I also found out that one of the ancient plastic chaos warriors’ helmets looks almost exactly like one of the face masks that come with the Knight kit.

So I knew I was on the right track, but this is where the fiddly work began: I painstakingly spliced together the Chibi-Knight’s feet using the hook bit from the CSMvehicle accessory sprue, and I once again tried to create weapon arms that were as close as possible to those of the 28mm version.

Helega told me he wanted the Knight to be armed with a gatling cannon and power fist, so I took a long hard look at the Imperial Knight Warden and worked from there:

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And after a lot of messing around with various bitz, this is what I came up with:

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Here’s a side by side comparison showing the weapon arms of the big version and my “chibi-versions” of the same weapons:

Power Fist:

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Gatling Cannon:

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Not a 100% perfect match, maybe, but certainly reasonable enough, given the difference in scale! 😉

So here’s what I packed up and sent to Helega:

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As you can see, I have left the part in several sub-assemblies. This should make for easier painting, plus it’ll also allow Helega to tweak the pose according to his wishes. I have also included an alternate head and a bit that could serve as the carapace-mounted missile launcher.

So yeah, another Chibi-Knight finished! Here he is, next to Chibi-Gilgamesh:

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The new version is arguably even slightly more elegant a conversion than my first attempt in several respects 😉

Anyway, I am really happy with the finished conversion, if I do say so myself, and I hope Helega will be happy as well! As far as I know, the Knight will be painted in either Death Guard or Dusk Raiders colours, and I am really looking forward to seeing the finished model!

chibi-knight-mk-ii-15

 II. Getting to the finish line — but only just barely…

In other news, I am happy to report that I did manage to finish my vow for the Call of Chaos event over at The Bolter & Chainsword — even if it didn’t look like I would be successful for the longest time.

Earlier this week, I found myself with two models yet to finish for the vow and virtually no painting time to dedicate to the task. So I was basically prepared to call the endeavour a lost cause when a last minute pep-talk from fellow hobbyist Augustus b’Raass brought me back on track.

So I basically put in every waking hour of leisure time I had this Tuesday and completed the last models for my vow — at 2.30 in the morning 😉

Anyway, here’s a look at all the completed models:

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Rest assured that we’ll be taking a closer look at these guys pretty soon. And starting next week, it’s also time for the annual Eternal Hunt Awards, I believe… 😉

But that’ll have to wait for a couple of days. For now, let me know what you think! And, as always, thanks for looking and stay tuned for more!

Orkheim Ultraz: Don’t feed the troll, pt. 2

Posted in Blood Bowl, Conversions, paintjob with tags , , , , , , , , , , , , , on November 16, 2016 by krautscientist

It’s been a rather long while since I have last talked about the Orkheim Ultraz, my Orc & Goblin team for Blood Bowl. And as luck would have it, I now have a new model to show, right around the same time that GW is putting their redesigned Blood Bowl starter box up for super-secret sneak-peek pre-order 😉

This is no clever strategy on my part, however, but rather a bit of a happy accident, because I have wanted  to get today’s model painted up for ages — ever since I picked it up in a secondhand deal, back when my dear FLGS was still alive and kicking (*sniff*). I am referring to this guy:

Lucky purchase (2)
Most of my Orc Blood Bowl team was assembled using leftover models and bitz from an old WFB greenskin army project that never quite materialised. But while that gave me enough parts for most of the boyz, I needed a suitable model to serve as a big guy in the team. And I was fortunate enough to find the model you see above in the deal bin at my FLGS one day. The model was originally a part of the “Battle for Skull-Pass” starter set for Warhammer Fantasy:

skullpass-boxed-set

Made of only two parts, it’s a pretty cool (if slightly dated) example of the time when GW started to do really clever things with their snap-fit starter box models. At the same time, the troll also struck me as a brilliant base model for a Blood Bowl player: The pose is already perfect, and it only took a few orc armour plates to mock up some reasonably convincing football armour for him.

So anyway, to make a long story short: I’ve had this guy for years now, and when I recently sat down with my good friend Annie for a painting session, it was actually a matter of honour to finally complete the model (keep in mind that Annie was the one who got me involved in Blood Bowl in the first place).

I did some research online to decide on a general approach for painting the troll, but when the time came to actually get started, I surprised myself by going for a pretty spontaneous, fairly loose painting recipe. This made for a very entertaining painting session with lots of impromptu experimentation. At the same time, I also tried my best to both make the troll look suitably toadish and swamp-ish while also trying to maintain some visual coherency, in order to tie the model together with the rest of the team.

So here’s what I came up with:

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I am really happy with the finished model, and it’s a great feeling to have finally completed this particular piece. And even though the troll’s a fairly old model at this point, I still think he holds up rather well, to be honest. Here’s a comparison picture showing the troll next to one of my Black Orc Blockers and one of my Orc Blitzers:

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The photo shows the progression of skin tones and model sizes between the various team members, from the standard orcs to the bigger (and ever so slightly darker-skinned) Black Orcs. And there’s the troll, of course, serving as the biggest model in the team. Granted, he could be bigger, but I think the model has loads of character and makes for a perfect addition to my Orkheim Ultraz.

While the models are quite different in size and bulk, the dented and scratched red armour still manages to pull them together into a visually coherent theme. In fact, I really like the look of the finished team. So here are the Orkheim Ultraz in their 2016 incarnation:

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Back when I first started painting the army, some of the concepts and designs from the Blood Bowl video games really helped in developing the look for my team. And I think there’s a clear resemblance between my models and the look of the greenskins from the current Blood Bowl game — even if GW’s new models are arguably even closer to this particular look:

pc-blood-bowl-orc-team

Oh, and here’s the Orkheim Ultraz with their star-player, based on one of GW’s clamshell characters for WFB/Age of Sigmar:

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It is with a certain feeling of bemusement that I realise that this team might actually be the closest thing to an actually finished hobby project I have – at least where the last decade or so is concerned. And even so, I have ideas (and bitz) for at least half a dozen additional models knocking about, from two more Black Orc Blockers to some fans and a “Kit Git”. We’ll see…

Speaking of fans, however, let’s not forget the amazing Fan-Troll Annie created for my birthday two years ago:

Fan Troll (12)

Anyway, while I didn’t really plan to return to this project right in time for the new Blood Bowl, building and painting some models for the Orkheim Ultraz always provides a nice occasion to return to the more humorous side of GW’s intellectual properties. Plus it feels good to channel the spirit of the WFB greenskin army I could never finish every now and then 😉

So that’s it for today. It goes without saying that I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

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The State of the Hunt — Week 45

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on November 8, 2016 by krautscientist

So, like I said, I was at a conference last week, visiting the PLAY 16 festival at Hamburg and spending a couple of days in the city. I think I have mentioned previously that, in addition to being addicted to cutting up little plastic men, I am also a huge videogame nerd, and the subject also happens to factor into my professional background of working in the field of media literacy. So allow me to begin this week’s post with some comparatively off-topic rambling:

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PLAY is a festival dedicated to the artistic, creative and educational purposes and potentials of videogames, and this year’s subject was “Let’s get physical!”, so the various events, workshops and presentations dealt with the representation of bodies in games, ranging from the design of characters, archetypes and player avatars to the interactions between the game world and the player’s actual body, be it in the form of motion contol or even virtual and augmented reality. The festival was fascinating and fun, and certainly not short on highlights: For instance, I had the opportunity to try out Triangular Pixels’ VR game “Unseen Diplomacy”, which was a truly stunning experience — I hadn’t expected VR to be so, well, immersive at this comparatively early point!

Another highlight was the fact that the Museum für Kunst und Gewerbe Hamburg (MKG) is currently running a huge exhibition on the history of videogames, with many, many playable classics from 30+ years of gaming culture (I was appalled at how badly I was doing when playing OutRun on an actual vintage arcade cabinet). In addition to the actual games, the exhibition also features lots of concept artwork from modern classics like Shadow of the Colossus or Ico:

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I was particularly delighted when I discovered a whole wall of brilliant concept art from DoubleFine’s Psychonauts, a personal favourite of mine:

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So if you live anywhere near Hamburg or should find yourself visiting the city in the near future (or until the end of April 2017), and if you’re even the slightest bit interested in videogame culture, you should definitely check out the Game Masters exhibition! It’s very educational, but also great fun! Plus the museum also has many more exhibitions for you to discover, of course. I was sadly unable to check out the exhibits on Art Nouveau due to time constraints, for instance, so I might have to plan another visit soon…

Let me wind up this part of the post by showing you the room that housed the last workshop I participated in before travelling back home. This room is also located at the MKG and was once the cafeteria of German news magazine Der Spiegel:

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It also provided the perfect photo opportunity for getting material that should make for suitably psychedelic desktop backgrounds:

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Anyway, before we veer completely off course, rest assured that I did of course do something hobby related as well while I was in Hamburg: It goes without saying that I took the opportunity to drop by one of the local GW stores. Now what really impressed me was the level of painting on display at the store, courtesy of the staff and some regulars, so I snapped inspirational pictures left and right:

 

DISCLAIMER: This should be fairly obvious, really, but none of the following stuff is mine, and I don’t claim any kind of credit for it! If you should recognise one of your models and would like to be mentioned, just give me a holler and I’d be glad to edit your name into the post!

Anyway, my first port of call was this very awesome Khornate Daemon army painted by one of the store’s regulars:

inspirational-models-found-at-the-hamburg-gw-store-1

Possibly my favourite conversion was the Bloodslaughterer-based Soulgrinder:

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And while it wasn’t part of the same army, I also really love this slightly converted Maulerfiend:

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My favourite parts are the Bloodletters leading it to battle by a chain and that delicious brass recipe!

The biggest surprise was to discover something that I first considered to be a cool recreation of an iconic – and rather well-known – piece from the internet, but which almost certainly turned out to be the genuine article upon closer inspection:

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And because you can never have enough Inquisitor-scaled Astartes, there was also this beautiful 54mm Librarian (cheers to Inquisitor Mikhailovich for correcting that oversight!), based on the same vintage Captain Artemis:

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So yeah, brilliant stuff all around!

Of course I couldn’t leave the store without making a sizeable purchase. So yeah, this happened:

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The good folks at the store were nice enough to reserve their last copy of The Burning of Prospero for me, so there goes my next hobby year, I suppose 😉

Seriously, though, I am pretty sure I’ll be talking about the contents of the box in more detail sooner rather than later. For now, suffice it to say that I am actually awestruck by the quality of the casts: GW’s plastic models have been rather spectacular for quite a while now, but it really seems as though each boxed set sets a new benchmark for crispness of detail. Very nice! You can also find my thoughts on the models contained in the boxed set here, should you have missed them.

 

Speaking of which, I actually kitbashed one particular model as a kind of preparation for the release of The Burning of Prospero, incidentally:

As you may already have noticed, I really enjoy building 30k versions of my 40k World Eaters characters. Now back when it didn’t look like I would ever create any 30k models of my own, fellow German hobbyist AgnostosTheos created a 30k (pre-interment) version of one of my characters, Khoron the Undying:

Pre Heresy (8)

In the 41st millennium, Khoron has been a Dreadnought for several millennia, yet he has also been an invaluable adviser to Lord Captain Lorimar since before the Heresy, as he was already a veteran of the 4th company even before Lorimar won his captaincy in the fighting pits.

Khoron actually already has quite a bit of backstory – at least somewhere in the back of my head – so I do have a pretty specific idea of what I want his model to look like. With that said. there’s a lot I still love about AgnostosTheos’ version (especially the lined face he chose, making Khoron look like a grizzled veteran), but it’s obvious the model doesn’t fit my World Eaters colour scheme, so instead of painting over AT’s paintjob, I thought this would be a good occasion to build an updated 30k version of Khoron. Now I see him as a hard-as-nails veteran of the legion, so I chose an archaic suit of armour for him — plus I had already heard rumours of the new boxed set at that time, so it seemed like a cool idea to give Mk. III a try:

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The model was created by combining World Eaters’ and Iron Hands’ parts (I loved the chainmail loincloth on the IH legs, so I just had to use them). The weapons have also swapped hands when compared with AT’s version, in order for the model to mimic Khoron’s eventual Dreadnought ironform. The model has only been tacked together for now, and I think Khoron will be needing some additional gear here and there, but by and large, I am already pretty happy with the new version. So here’s Khoron next to the previous version of the character:

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So yeah, that’s it for this week. It goes without saying that I would love to hear any thoughts you might have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 44

Posted in 40k, Chaos, Conversions, Fluff, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on November 1, 2016 by krautscientist

Hey everyone, I’ll be at a conferece for most of the week, so this week’s post is basically a recap of things I am currently working on. Hopefully you’ll still appreciate the glimpse at my chaotic workshop 😉

I. Iron and mud

So first up, a small update regarding my ongoing work on my Call of Chaos vow: I already showed you a mostly completed Iron Warriors Apothecary directly after my recent vacation, but back then the model still needed a suitable base. And while I realise I have been taking my sweet time with this, I really wanted to make the base suitably interesting — I’ll let you be the judges as to whether or not I have suceeded with this.

So, without further ado, I give you Apothecary Phastos of the Iron Warriors:

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Like I said, I wanted to include a little “special effect” on the base, both to support the model’s narrative and because I had pledged this guy as a “trophied” model for The Iron Without, a small Iron Warriors centered sub-event over at The Bolter & Chainsword’s Chaos forum.  So I placed a fallen Imperial Fist at Phastos’s feet, trampled into the mud underfoot:

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What’s more, if you look really closely, you can see a telltale hole punched into the flex fitting covering the Astartes’ throat:

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It’s where Phastos has just used his Narthecium gauntlet to extract his fallen loyalist cousin’s geneseed. After all, the Iron Warriors have been known to use other legions’ geneseed to create new legionaries — in fact, this little nugget of lore is the reason for having an apothecary as one of the character archetypes feature in my Killteam in the first place!

Beyond the aspect of adding to the model’s narrative, the base was also a chance of trying my hand at a new technique for the first time, because the Imperial Fist was created using a mold and some GS. Now I certainly don’t want to go crazy about copying huge amounts of stuff, but I thought it might be an interesting tool to make certain effects easier to achieve, and having a “standard” fallen Astartes template would have been pretty useful, plus I wanted the profile of the fallen Marine to be pretty flat without having to shave down 5mm of plastic. So here’s a quick comparison shot showing the “master” for the fallen Marine, the mold I made and the finished base:

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Unfortunately, the experiment was only partially a success, because the GS Marine ended up slightly warped and with softer details than I would have liked. Granted, my pathologic lack of patience might have had something to do with it as well. Anyway, I thought the poor guy was still good enough for a base — I had to pull off all kinds of tricks, however, to suggest depth where none existed.

All in all, I really like the finished model, though: It immediately reads as an Iron Warrior, and the cold and implacable feel of the model is arguably underlined even further by the tiny amount of bare skin visible on Phastos’ face. Plus I like the sinister implications of an Iron Warriors’ Apothecary harvesting the geneseed of the legion’s fallen enemies…

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So regarding my Call of Chaos vow, this means two down, three to go 😉
I didn’t stop there, however, but made some time to rebase the other two power armoured Iron Warriors I had built and painted last year:

rebased-iron-warriors
I briefly considered leaving the guy on the left on his original base, seeing how he was just an early tester and will never be anything more, but in the end, it was only one more base, and I did go through the trouble of touching up the hazard stripes and decals on him when I painted the first “new” Iron Warriors last year, so it would have felt kinda wishy-washy to stop there 😉

The champ really profits from the added breathing space, though:

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The whole business of rebasing these guys also led to the discovery of a very effective and quick recipe for duing muddy bases: Just cover the base in Vallejo’s Sandy Paste for a cery convincing surface texture, spraypaint with Chaos Black (once the paste has dried), cover with an even coat of Vallejo Charred Brown (or any suitably brackish colour you like, really) and finish the base by coating it in gloss varnish — done!

While I was at it, I also snapped some new pictures of Warsmith Greimolt Sturm:

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So yeah, that’s the whole (albeit small) IV Legion collection I own so far:

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II. What’s in a name…?

Some of you probably still remember the models I painted for the ETL V event earlier this year: Among those models was a converted Kastelan Robot turned into an engine of destruction by the 4th assault company’s Master of the Forge, Lord Deracin.

However, back when I painted the model, I did not yet have a detailed idea about its possible background, and the poor guy didn’t even have a name. Thanks to the suggestions of my readers, however, this sad state of affairs is now at an end: Thanks to the suggestion of Llamahead, the converted Kastelan henceforth belongs to the “Confractura-pattern”. Now my Latin has grown a bit rusty, but I understand Confractura means “Breach” — which seems like a rather apt designation, given the fact that the robot is wielding a massive hammer 😉

But wait, there’s more: Thanks to an exchange of ideas, the machine also has an excellent little background vignette telling its story, courtesy of fellow hobbyist Inquisitor Mikhailovich (cheers, buddy!). Enjoy:

Khornate Kastelan conversion (11)
Brazenskull, “The Crimson Destroyer”, Confractura-pattern battle Automaton

Monger had been proud of the weapon.

The fact that the task of restoring such an ancient and powerful relic had been entrusted to him was, in his mind, a higher honour than even his elevation to the Deathwatch had been. If anything exceeded his elation at receiving the task, it had been his pride at his success.

Monger knew that becoming an Astartes, for all the honour it represented, was to be denied many of the emotions experienced by mortal humans, and yet when the machine finally woke from its eons long slumber for the first time, when it took its first halting steps after millennia of inaction, his joy was not entirely unlike what a proud parent might feel. And when its updated combat protocols first outclassed those of the combat servitors he tested it against, his was not only the pride of a tutor, but also the terrifying satisfaction that only an engineer of death could feel.

When it took to the battlefield for the first time, he felt a mix of all those emotions, as the child of his mind shredded Tyranic opponents for the first time on the plains of Ter’notha. On Veldictus it proved its worth when it routed the Cleansers of Ladon renegade Astartes in less than three days, tirelessly and furiously forcing them into retreat. When it finally fell against the monstrous World Eaters and could not be recovered, it had been mourned as a brother.

Now, however, the Tech-Marine felt an odd mixture of pride and, utter disgust. His machine had survived, exactly as he had planned it to. He recognised its reactions, its movements and attacks, even if its outer form had been terribly warped: Something had corrupted its noble adamantine shell. Like the Prodigal Son of legend, it had turned against its father.

The Marine braced himself as the machine charged him, sheathing his weapons and slaving his Servo-Arms to his mostly biological ones for enhanced speed. He barked curt orders to the Marines behind him – Wrecker, Pyro, Bookworm, and Archangel – his usual fiery voice replaced with the cold, hard steel one would expect from an agent of the Omnissiah. They obediently fanned out, retreating ever so slightly.

Monger met his creation head on, clamping his mag-boot and bionic foot to the Necrontyr living metal beneath him. With flawless timing he clamped the rampaging machine’s powerfist in one Servo-Arm, its new and unrecognisable hammer arm in the other.

Like a giant contesting a god, he forced it to slow its charge.

He adjusted his grip so as to crush the smaller and more vulnerable wrist of its right hand, forcing it to drop the hammer.

“I would know how to bring you down better than anyone. Next time, don’t be so foolish as to attack me,” he spat, angrily, before calling into the Vox, “Wrecker! I need you and Archangel to coordinate a volley on the head, explosive shells, plasma discharge oh-point-six seconds ahead of frag cannon fire, three rounds, fourth with armour penetrating rounds. Pyro, disable the powerfist with your melta, Bookworm, try and knock out the leg servos. Fire!”

The squad’s weaponry was in motion before he’d even finished delivering the command.

The automaton’s head jerked to one side and Monger’s optics flared, trying desperately to make visual sense of the fireworks display happening less than two metres away. His right arm and slaved Servo-Arm slipped forward as the weapon they had clutched was expertly disintegrated from between its servo driven claws, and the machine fell to one knee, then both, held up by the one Servo-Arm that still gripped it.

Monger deactivated his direct control over the right Servo-Arm, returning it to a storage position, and drew his relic combi-melta. Without a word, he placed the barrel against the shattered remains of the machine’s featureless faceplate, and pulled the trigger, obliterating its entire head. Then he relinquished his grip entirely, letting the broken automaton fall to the ground.

He turned to his squad and silently gestured for them to move out before returning to the machine. He rolled it over onto its back and, pressing one hand to its chest, uttered a prayer, commending its machine spirits to the Omnissiah.

Then, without another backwards glance, he followed his squad. There were wars to be fought, and this was no longer one of them.

 

***

Huntmaster Deracin dropped to one knee with a snarl of servo-joints and the clinking sound of chains, taking in the mechanical corpse of the Crimson Destroyer before him, as the robed Forge Adepts scurried around him, beginning to search the scrap metal for salvageable components.
This was the work of a Tech-Marine. The damage to the right arm showed marks that could only have been left by a Servo-Arm, so that much was obvious. The head and left arm had been shorn off cleanly, obviously by a melta weapon, and the small craters at the knees were evidence of precision bolter fire, no doubt.

What little remained of Deracin’s organic features drew into a smile, even as his augmetic eye surveyed the destruction, a cold and detached part of his mind already taking stock of the damage and plotting out the necessary repairs. The Loyalists were always so hasty to pronounce a machine dead. But no, this one’s hunt was far from over.

One of Deracin’s clawed servo-arms brought the automaton’s cracked faceplate in front of his face, and his smile turned into a wolfish grin. This is where he would start. The test runs so far had been promising, but the conversion process would only be truly completed once the machine was granted a new face, in honour of its new master. He would craft a new visage for it, one that would remind the Loyalists that he was not so easily bested.

A face in the image of death itself.

 

III. Ooops, I did it again…

Before I wind up this post, allow me to share one last sneak peek at the latest conversion I am working on: This last weekend, I felt the need to build something, and I still had that free Slaughterpriest from WD knocking about, so this happened:

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As some of you may already suspect, this will become yet another homemade version of Angron — whatever obsession with the Lord of the XII legion fellow hobbyist Reg is suffering from, I seem to have been infected with it as well!

Anyway, I am going for a model inspired by this piece of artwork from the late, great Wayne England:

Angron by Wayne England

Angron by Wayne England

Since I already have the stock Forgeworld model wielding Gorefather and Gorechild, it made sense to go for a version with the two-handed axe that appears so often in the classic artwork, such as the one shown above, but also in what is probably the oldes sketch showing Angron by none other than the legendary John Blanche:

Angron by John Blanche

Angron by John Blanche

The “winged” axe is also a part of my Daemon-Primarch version of Angron, as you will probably remember, so this should make for a nice visual shout out.

The model is still a very, very early WIP at this point, however, so it’ll be a while before we can consider this chap finished. But in any case, it seems like my series on building various incarnations of Angron will have to turn into a “quadtych”, after all — is that even a word…?

 

So yeah, I hope you’ve enjoyed this week’s look at my desk! I would of course love to hear any feedback you may have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 40

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, state of the hunt, WIP with tags , , , , , , , , , , , , , on October 8, 2016 by krautscientist

Hey everyone, just a teeny tiny update for today, as I’ve just returned home from a little seaside vacation. I spent most of this week gazing out to sea and contemplating life in general and a couple of new hobby projects in particular.

seaside

Unfortunately, none of those proceedings make for particularly interesting blog content so far — bugger!

But wait, I do have something to show you, after all: Because I managed to start on the second model of my Call of Chaos vow before heading out to the Eastern-Frisian isles 😉

So here’s model number two, mostly finished except for a proper base: My Iron Warriors Apothecary:

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As I’ve explained in my last post, this guy was usually built as part of a possible Iron Warriors Killteam, and I am pretty happy that the Call of Chaos event now provides me with the incentive to get back to this small gaiden project! I rather like the Iron Warriors I have converted so far, because while they are not true scale, I would refer to them as “true scope”, in that they are quite massive and very detailed, carrying lots of gear and weaponry. This makes them look like true veterans of the Long War, which I think is a pretty good fit for this particular legion!

Here are the models I have so far for the Killteam:

iron-warriors-killteam-wip-2
Judging by the actual Killteam rules, the Terminator Lord in the back will be surplus to requirements, but he really was my proof of concept model to test the waters.  Now the next step will be to finish the Apothecary’s (32mm) base and to rebase the two guys on the left on the new, bigger bases, while I am at it. And then I think I’ll ultimately return to this project and add another two or three members (two have already been built, check them out here).

So yeah, it’s not much, but that’s all I have for you today 🙂

I would love to hear any feedback you might have. Regular service will resume next week. Until then, as always, thanks for looking and stay tuned for more!

iron-warriors-killteam-wip-4

The State of the Hunt — Week 39

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on September 28, 2016 by krautscientist

And so, here’s another post dealing with ongoing projects. With the second issue of the new White Dwarf just having arrived on my doorstep earlier today and with the recent release of Genestealer Cults as a dedicated faction, it’ll sure be time to take a closer look at GW’s current shenanigans, but for now, you’ll have to deal with my own hobby activities — bugger 😉 I’ll try to make it worth your while, though!

 

I. Finally making the headlines!

 

I was rather surprised earlier this week to find out one of my models had actually made the cover of the latest issue of The Golden D6, a very cool hobby mag I talked about a while ago. Yet there he is, Lord Captain Lorimar, right in the spot of honour:

d6-issue-7-cover
As I have already told you earlier, the mag is an excellent read for people who are yearning for the kind of broad hobby reading exemplified by the back issues of White Dwarf, so the surprise was very much a welcome one! What’s more, I have a two-part series about enhancing miniature photos (based on this blog post) in issue 6 and 7, so all the more reason to finally check out the mag in more detail! Head over to The Golden D6 website in order to find out more — Adam is also offering a cool bundle deal for the early issues.

II. Heeding the call…once again

After a pretty successful recent ETL V event over at The Bolter & Chainsword, I’ve already thrown myself into the next hobby event hosted by the forum, as a part of a long-term strategy to try and make a dent in my sizeable backlog of unpainted stuff. So I’ve joined this year’s Call of Chaos IX, pledging to complete the following models before December 15th:

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  • a winged Daemon Prince of Khorne with a decidedly gladiatorial look. More about him can be found here.

gladiatorial-daemon-prince-of-khorne-wip

  • an Iron Warriors Apothecary that I originally built as part of an attempt to create a small Iron Warriors kill team — a project I would like to re-invigorate, now that kill teams are actually a thing once more!iron-warriors-apothecary-wip
  • a massive Flesh Hound conversion, originally built last year:giant-flesh-hound-wip-3
  • The excellent Khornate Chaos Lord converted for as a gift from fellow hobbyist BrotherJim: 

    Model converted by BrotherJim

    Model converted by BrotherJim

  • And finally, something special, seeing how this year’s Call of Chaos is actually Tzeentch-themed. Now Tzeentch has always been the least-appealing Chaos God to me, from a visual perspective: I am just not into all the abstract and OTT mutation stuff 😉
    But I did have a pretty nifty idea for a Tzeentchian contribution to my vow: My very own version of Iskandar Khayon, viewpoint character of Aaron Dembski-Bowden’s novel “The Talon of Horus”. Now here’s how Khayon is pictured in the book’s limited edition artwork:iskandar-khayon

    Already pretty cool! But I did feel the need to make some minor tweaks to the concept to make the actual model match my mental image of the character even more closely. So here’s what I came up with:

    iskandar-khayon-wip-1
    iskandar-khayon-wip-2

Now Khayon and BrotherJim’s Chaos Lord are new models, but the bigger part of my vow consists of models that were built last year. So I hope to finally get these stragglers finished for good! Like I said, all of these models will have to be completed before December 15th, so wish me luck! As it happens, I have already made some good progress on my vow, however, because the first model has already been finished…

 

III. The Dog of War

I decided to start my Call of Chaos activities with the giant Flesh Hound conversion:

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Now the model does have its minor kinks, mostly because it was assembled from a collection of wildly disparate parts, but I am still very fond of it, so I was really looking forward to getting it painted!

My tweaked skin recipe for Khornate daemons turned out to be super-effective once again, although this time around, although I chose to supplement it with some further tweaks taken from another one of Duncan Rhodes’ excellent video tutorials. So after a short time, the biggest part of the model was finished:

giant-flesh-hound-pip-4
From here on out, all that was left to do was some detail work and the paintjob for the base. Regarding the base, I didn’t want to go completely overboard this time, but I thought the daemon doggie deserved something a bit more elaborate than your rank and file daemon, so I built a base with yet another fallen Astartes:

Giant Flesh Hound's base WIP
Now the special effect this time around was the inclusion of the Astartes’ broken ribs sticking out from his shattered torso. I realise that Space Marine ribs are supposed to be fused together into something like a ossified armour plate, but I chose to have the Rule of Cool trump background lore this time around 😉

When it came to painting the base, I chose Ultramarine colours once again, mostly to get even more routine painting the XII legion for when I tackle the rest of Daemon-Angron’s display base 😉

So here’s the finished base, blood and all:

giant-flesh-hounds-base
And, without further ado, here’s Fido:

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I also took a picture of the giant Flesh Hound with one of my recently painted Bloodletters, allowing you to compare both the scale of the model as well as the skin tones:

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I am happy to see this guy finished at long last — and now I really can’t wait for GW to release some decent plastic Flesh Hounds, following the same design as the hound accompanying their Khorgos Khul model. I really want a squad of flesh hounds, and they would be super-fluffy for my army — but there’s just no way I am going to purchase those terribly clunky Finecast models…

Anyway: One down, four to go!

giant-flesh-hound-9

 

IV. In closing…

Here’s one last thing I would like to share with you today: A picture I took a while ago, showing all the models I have managed to paint so far this year:

class-of-2016-1

It’s missing my gladiatorial Angron conversion as well as the Flesh Hound, but it’s still a cool little picture, wouldn’t you agree? Only 24 models, all in all, but I am still pretty happy with my output so far — and the year’s not over either!

 

So let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!