Archive for lost brethren

The Forsaken

Posted in 40k, Chaos, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , on November 14, 2012 by krautscientist

Since the first WIP shots of my converted Chaos Spawn drew some rather positive comments, today I would like to show you the next steps in the model’s (d)evolution.

So where did we leave off last time? Like I previously told you, the Vargheist/Crypt Horror kit has looked very interesting to me for quite some time now. I only lacked a true idea of what to convert from it. But then, the new codex re-established Chaos Spawn as a viable unit choice once again — just what I had been waiting for!

While I think the Chaos Spawn kit has quite a lot of potential, all the over the top mutations didn’t really gel with my army background. So I went for something different. As you may know, my army’s fluff states that the remnants of the World Eaters’ 4th assault company are trying hard to keep the madness that has taken the rest of the legion at bay (which is, of course, a losing battle). Towards that end, those legionaries showing signs of severe physical or mental corruption are singled out by the commanding officers and form the conpany’s vanguard. Called “the Lost Brethren”, these lost souls get one final chance to die in a blaze of glory at the forefront of the battle, before their corruption can overwhelm them (and become a danger for the rest of the company). They have to die, so that the company may endure. But what about those battle brothers who survive, even through all the corruption and slaughter? What would such a creature end up looking like?

Using parts from the Vargheist kit, some WFB Minotaur arms and a couple of additional bitz, I tried to find out.

You already know this picture: This is where I ended up after some fooling around with the parts and some yellow tac. While the Minotaur arms initially seemed rather malproportioned in contrast with the lean Vargheist body, I couldn’t help but feel that this was still the right direction. After all, one of the Lost Brethren would probably devolve even further as time went by, and the qualities that made him strong in the first place would become even more pronounced. I was somehow reminded of the Vampires’ evolution in the Legacy of Kain Series (Dumah, anyone?) while building this guy, to tell you the truth…

Anyway, I liked the basic build of the model well enough, so I added some additional detail:

First of all, the joints between the Minotaur arms and Vargheist torso were built up and blended in with GS. I also added leftover chains and various skulls from different kits to the model. The back of the head was covered in cabling to show the “Butcher’s Nails” the legionnaire had been outfitted with during his days as a battle brother. Again, the cabling was blended in using more GS.

As you can see above, I also added a “Triumph Rope” to the model’s torso, enforcing the impression that this hulking monstrosity was once a honoured member of the 12th Astartes legion and had a string of triumphs to show for it.

All in all, I am very pleased with the conversion: While the proportions may be a little cartoony, I think the model really looks like a devolved Astartes.

When painting the model, I went for the same, pale skin tones I used from the rest of my World Eaters. In addition to that, the model’s shoulderpads were painted in red and bronze to further tie it in with the rest of the force. And while I am usually hesitant to paint blood on the weapons of my models, I made an exception here, since I felt that the Forsaken are very unlikely to clean their weapons between battles. The blood was painted using Tamiya Clear Red.

Here’s the finished test model:

I have to admit that I am not yet 100% happy with the paintjob: I have never used this particular skin tone on such a large scale before, so the result may need some tweaks (as well as some getting used-to). But all in all, I think the model makes for a rather convincing (and pretty original) chaos spawn. The one problem I can see with this conversion is that the other two Vargheist bodies have poses that are quite a bit less interesting and pretty static. So it remains to be seen whether the next two models will end up looking cool enough.

In any case, though, I am prepared to call this test model a success: It’s a hulking, terrifying beast, it looks like it could have (d)evolved from a regular World Eater, and it’s a pretty original take on the whole spawn concept, don’t you think?

All that remained was to think of a suitable background for this poor lost soul:

The Forsaken

There are those individuals among the 4th assault company’s Lost Brethren whose fall has taken them even further. It is the purpose of the Lost to die, so that the company may endure. Their ferocious vanguard assaults often end with all the legionaries wiped out, killed in a last blaze of glory, their last chance at an honourable death.

But there are those whose combat prowess is far too great, even burdened with mutation and insanity. Or those whose corruption is the very thing that made them more resilient. Those legionaries live through the ordeal that was meant to kill them, devolving further and further into mere beasts. They become The Forsaken.

The Forsaken are kept in the fighting pits, located in the bowels of the company’s battleships. Legionaries test their power against them on the Hot Dust, giving these feral beasts a taste of the gladiatorial lifestyle that once defined them and in turn facing the company’s daemons and their own fate, should they give in to the madness.

It is only under the most dire circumstances that the Forsaken will be allowed to participate in battle, for they cannot be controlled, and their deadliness makes them as much of a danger to their allies as to the company’s foes.


As always, thanks for looking and stay tuned for more!

Roll call for Chaos: Huntsmen & Lost brethren

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , on August 22, 2012 by krautscientist

After the sheer excellence of the chaos models in the 6th edition starter box, I can only hope that you won’t find looking at my own,  relatively shabby models too jarring. They are just as red, for starters. That has to count for something!
So here I am again, with a Roll Call for Chaos: Last time, I showed you my skull champions. Now let’s take a look at their subordinates.

As of now, there are two painted squads of Khorne Berzerkers in my army. For some, two troop choices may look a little thin, but Berzerkers tend to be a bit of a one trick pony, so I usually prefer diversifying a bit instead of sinking huge amounts of points into more Berzerker units. After all, holding objectives doesn’t sit well with a World Eater in the first place, so I usually tend to go for total annihilation of my opponent. Sometimes, it even works out.

Quite a few of these Berzerkers were painted in the 90s, so they don’t hold up too well compared to my newer models. Fortunately, the pictures are rather advantageous, so the models don’t clash too much.

Here’s my first squad of Berzerkers, Hunting Pack Bruul:

About two thirds of this squad were actually painted fairly recently, so it looks alright. You can see skull champion Bruul and the icon bearer among the guys there.

And my second Berzerker squad: Hunting Pack Memnar:

Most of these are old models, and the paintjobs on some of them really show their age. Looking at the bareheaded legionnaire in the middle ground, you can see that my recipe for skin has changed quite a bit, and some of the other guys look really rough. One day, when I have lots of time, I may repaint them, but it actually seems far more probable that I’ll just “phase them out”, replacing them with newer models over time. Again, you can see the Skull Champion and icon bearer from the last post.

So last but not least, I’ll also include my squad of Possessed into this post. I built them from a mix of Berzerker and CSM parts and used Ork arms and old chaos mutations to show their possessions. Compared to the newer plastic kit, those look very restrained, though, so they end up being used as regular Berzerkers as often as not.

Anyway, meet Huntmaster Kharduun the Hunter and the Lost Brethren:

All of these models were painted last year, so they are the most “modern” Berzerker unit in my army at this point. I am still rather pleased with some of the conversions, I especially like the guy on the right. Fun fact: Huntmaster Kharduun was the first World Eater I built in late 2010.

Something I will have to do for all of these models is to go back and touch up their bases. Most of them were originally based in the classic “early 90s’ GW” style (painted Goblin Green and flocked with cheap modelling grass), so I at least changed that. However, I hadn’t settled on a recipe for my basing then, so I’ll just have to take these guys and work on their bases — probably in one or two longer sittings.

My Berzerker squads are usually accompanied into battle by dedicated transports. I already converted the Rhinos in question, but have yet to paint one — to tell you the truth, I am rather nervous at the prospect, since vehicles are definitely not my strong suit…

Anyway, so much for the basic, footslogging troops. Next up: some heavy hitters.

Until then, as always, thanks for looking and stay tuned for more!