Archive for WIP

The 2019 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Blood Bowl, Chaos, Conversions, Fluff, heroquest, Inq28, Inquisitor, old stuff, Orcs & Goblins, Pointless ramblings, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , , on January 8, 2020 by krautscientist

Awards

Welcome to the first installment of the 2019 Eternal Hunt Awards! It’s that time of year again, eh? So let’s lean back and, just to switch things up again for this year, start by taking a look at my personal hobby year — I hope I won’t bore you to tears… 😉

2019 turned out to be a bit of a grind, from a RL perspective: With multiple bouts of heavy illness striking in my closest family, I was left reeling more than once. Now things are slowly on the mend again, thankfully enough, but I still realise that the year has tired me out pretty badly. At the same time, paradoxically enough, it has also been a fairly successful hobby year — but then, I tend to lean into the hobby during stressful times as a way to keep me sane, so there’s that, too.

Anyway, I am pretty pleased with 2019 as a hobby year, if nothing else. So let’s take a closer look at the stuff I have worked on – and managed to complete, for the most part – over the past twelve months, shall we?

I. My hobby projects

Twelve months ago, my output for 2018 looked like quite the bit improvement over the previous year. A “whopping” 52 models — not bad, not bad at all! At least for my glacially slow pace when it comes to painting:

However, it is with no small amount of pride that I can tell you that I have managed to paint 100 models in 2019. Still not a huge achievement for some of you painting animals out there, but certainly an unheard-of feat over here, in my little corner of the noosphere.

 

My project of painting an entire HeroQuest set accounts for most of those numbers, with a total of 67 models for everything that came in the box as well as a few extra pieces:

But there’s also the final third of my 2018 output, made up from a combination of my usual main projects, that is my World Eaters, some new INQ28 characters and some new signings for my Orcish Blood Bowl team.

Add some odds and ends and you end up with exactly one hundred models. Yay! 🙂

 

One thing I am really proud of is that 99 of those 100 models were pieces that were already in my posession before — for years, in many cases (and literally for decades in the case of those HeroQuest models). So while I still did buy a few new kits in 2019 (and while many, if not most of those new models, remain unpainted), I did at least manage to make a substantial dent in my backlog.

Once again, thanks must go to all the people who kept me painting: Azazel and his monthly challenges, for one (one a related note, Azazel, dude, where are you?). My friend Annie and our regular painting sessions. And, of course, all the readers and fellow forum users who still hold out and keep commenting on my stuff during these dark days of dying blogs and forums. Anyway, a heartfelt thank you to you all!

 

With that out of the way, here’s a closer look at my 2019 hobby projects in turn:

1. #HeroQuest2019

Definitely my biggest hobby endeavour of 2019, which is why it also deserves prime billing here: Last year, I went back to the very beginning of my life as a hobbyist and made a commitment to finally paint an entire set of HeroQuest, the game I had instantly fallen in love with 30 years ago, due in no small part to an iconic TV ad and, of course, to Les Edward’s bombshell of a cover illustration:

Illustration by Les Edwards

And after several false starts and stops, I finally made this plan a reality during the first half of 2019, painting all of the models from the standard boxed set (furniture included), as well as a few extras here and there, to round things out:

Painting those classic models was, of course, a delightful exercise in nostalgia. At the same time, it was also a breath of fresh air, as going for that bright and iconic retro look was a really enjoyable experience. I also learned a lot, I’d say. And seeing how I knew I was only really going to get one shot at painting those classic models (given the hugely inflated aftermarket prices), I tried to give it my all. And I think it shows!

Thanks to Ye Olde Inn, a forum of dedicated fans of the game. The place made me realise that HeroQuest isn’t simply one more tabletop game, but rather a small hobby unto itself. All the inspiration on the forum and the encouragement from my fellow forumites really did wonders for my productivity! In fact, my browsing through the vast forum was what gave me the idea to actually go and convert some extra models that would serve as some of the special characters that appear in the HeroQuest campaign…

Even better, though, not only did I manage to paint the whole shebang, I also got a game in.

So thirty years after its release, I finally got to play HeroQuest to play the way it was originally intended — and that was quite something.

And even beyond the models required for the set, I did end up painting and converting even more stuff, so I guess we’ll be seeing a bit more HeroQuest here and there in 2020…

For now, head over here to get a better look at my painted HeroQuest set.

 

2. Khorne’s Eternal Hunt

I didn’t originally have anything much planned for my World Eaters at the start of 2019 — well, I did finally manage to finish the display base for my Daemon-Primarch Angron conversion, at least:

Now the Lord of the XII Legion finally has the right killing ground below him — and all before an inevitable official GW model blows my own attempt out of the water!

A closer look at Angron and his finished presentation base can be found here, in case you are interested.

But beyond that, I wasn’t really planning any big additions to my collection, originally: My World Eaters paint scheme seemed rather outdated to me, as did the officially available CSM models, so I really wanted to wait for a bit before working on any more members of the XII legion.

Fate, however, had other plans.

Thanks to a supply drop from my buddy Augustus b’Rass (which we’ll be getting to further down this post) back in February, I felt the itch to finally paint that World Eaters Dreadnought he kindly gave to me when I visited him in Amsterdam. So I finally completed Argus the Brazen:

One model, right? Where’s the hurt in that? It felt good to finally have given the model its due. But then, a bit later, the new CSM models hit, and I have to admit that they managed to light a bit of a fire under me. Before I knew it, I found myself messing around with the new models, turning them into proper World Eaters…

…and then one thing led to another, and I ended up with a test model for a new breed of “KrautScientist World Eaters” on my desktop:

The new painting recipe might still not win any awards, but it’s quite a bit more elaborate than my old approach (which, it must be said, also relied on many paints that are OOP nowadays). It’s also closer to my current painting standard. And it’s actually more fun to paint than my old recipe, if you can believe it.

Anyway, models that had long lain dormant where swept up in the process as well, so I finally got to paint my counts-as World Eaters version of Huron Blackheart, for instance:

And I started to combine some of my “refurbished” conversions and some new models into a project tentatively called “The Hateful Eight”, a possible World Eaters kill team for 40k:

And while I have only really painted four models for the kill team so far, some of the new guys are simply among the favourite World Eaters models I have come up to this day:

So it may be slow work, but I really like the way these guys look together:

And there’s finally some red and brass in my recap post again! Yay! 🙂

 

3. The world of INQ28

The other half of my 40k-related output went into creating yet more 40k characters, and while I didn’t manage to bang out several complete retinues (like I did in 2018), I am pretty pleased nonetheless with the “INQ28 Class of 2019”:

The reason for this is that I have finally managed to complete one of my oldest warband projects, running alllll the way back to 2013, by completing the retinue of Inquisitor Titus Alvar of the Ordo Xenos:

Another model I had wanted to complete for ages was Lord Sebastianus Danver Balzepho Vlachen, one of the Velsen Sector’s big political movers and shakers:

This is just one guy, but it feels as though finishing the model has really helped me nail down a piece of the background lore that informs these models, and that’s great! In fact, I have been reading up on lots of Inquisition related background lately (via many of the old Inquisitor publications, as well as the very cool Dark Heresy RPG sourcebooks), which has given me all kinds of ideas for the immediate future, so expect to see more INQ28 sooner rather than later!

4. On the Blood Bowl pitch

Ever since Annie succeeded at roping me into creating a Blood Bowl team, working on some new Blood Bowl models has always served as a nice way of exploring a somewhat silly and whimsical side of our hobby — plus it’s always a fun thing to be working on during our joint hobby sessions.

Not only did those final models round out my team roster, I also used their completion as the perfect occasion to give the entire time a once-over, cleaning up the paintjobs here and there, painting on player numbers — that kind of stuff.

And with that the Orkheim Ultraz are now finished. There may be a couple of hangers-on and sideshow models left to add, but the core team (with all the players and tokens I could ever possibly need) is now complete:

Head over here to meet the complete Orkheim Ultraz team.

 

5. Dipping my toe into the new Contrast Paints

Well, figuratively speaking, of course: Actually getting enough of the stuff to be able to really dip my toes into it would, of course, be prohibively expensive…

Err…anyway: The Contrast Paints were the talk of the town for a fair part of 2019, and I was lucky enough to get to test them when they were still brand new at my local Warhammer store. I painted two models using the new paints and found the experience delightfully refreshing:

Exploring those paints a little more will certainly be part of my hobby life this year. And I think I already have a pretty good test model in mind…

 

So that’s my output for 2019. Quite a successful year, I’d say. And lots of formerly unfinished business now neatly tied up. Yay! 🙂

 

II. Other hobby moments of note

I already mentioned this in my last post, but getting a Christmas card from the Wier Brothers – and right in time for Christmas, no less – was such a wonderful surprise!

Speaking of surprises, though, a particularly awesome one was when my buddy Augustus b’Raas suddenly sent me an awesome squad of Khorne Berzerkers right out of the blue last February:

That was so cool! I am also pretty sure it had a major part in getting me back into painting World Eaters this year (so I guess our Auggs is going “Just as planned!” somewhere right now) — if nothing else, it led to my painting the World Eaters Dreadnough he had given me, and that in turn kickstarted everything else, as I have already explained above. Anyway, thanks again, buddy! 🙂

Receiving models from fellow hobbyists also nicely bookended my entire hobby year, as fellow Ye Olde Inn forumite Anderas was nice enough to send me this rather lovely looking Orc as part of the 2019 Ye Olde Inn Christmas Exchange:

Speaking of which, preparing a model of my own for the exchange was a very cool moment for me as well — the fact that Weltenlauefer, whom I sent the model to, was over the moon with it did, of course, sweeten the deal. My little Witch Lord now gets to lord it over Weltenlauefer’s brilliant catacomb terrain:

Kickstarter

After joining Dave Taylor’s campaign for his excellent book “Armies & Legions & Hordes” last year, I am back to checking for cool projects on Kickstarter at least semi-regularly, and I found two really cool things that I wanted to help fund in 2019:

The first one was MOMiniaturas’  Mercenary Kickstarter that I fell in love with right at the height of my HeroQuest infatuation:

The Mercenaries themselves have a wonderful “Retro Warhammer Fantasy Empire” look about them, which really sold me on them right away. And I was also able to pick up some really cool extras from MOMiniaturas’ back catalogue along with them for a good price. The whole huge package of about 30 models arrived in late autumn, and while I have yet to paint any of those models, it should be a treat!

I also backed the Tabletop Fantasy Miniatures Kickstarter featuring sculpts by Ana Polanscak:

Ana has long been one of the most original voices in this hobby of ours, participating in a crowdfunding campaign to get my hands on some of her sculpts was really a bit of a no-brainer! The models are a wonderfully quirky and sinister little bunch, and painting them should be quite a lot of fun!

4. Hugs for the Hug Throne!

 

III. Blogging

*Sigh* It would all be peaches and cream, if not for this part of the post. But seriously, let’s get the good stuff out of the way first:

Eternal Hunt turned seven in 2019, which was really cool. I have also managed to keep the posts flowing, more or less, ending up with about 400 posts again.

At the same time, interest in this blog (and, I should add, in blogs in general) seems to be dwindling, with the numbers going down all the time. To wit, this were my stats at the end of 2018:

And this is what things looked like at the end of 2019:

You know what? In my hubris, I always expected that this blog would come to an end when I’d run out of things to say — not when people would stop giving a feth.

This really frustrates me, and I could probably go on about it all day. I’ll force myself not to do that, though. Maybe it’s inevitable that Instagram should supplant all of the old blogs and forums. Maybe that’s what people want. It’s not what I want, however, so I’ll keep fighting the good fight over here — or what I think the good fight is, at least. If you are still with me after all these years, then I thank you from the bottom of my heart! Please keep reading and commenting! It’s what keeps this blog going, simple as that.

That said, if anyone does want to listen to me ranting about Instagram a little more, why, just look at last year’s post — everything that I said then is still perfectly accurate, even moreso today, in some cases.

 

IV. Plans

Back when I laid out my hobby resolutions for 2019, I made sure to point out that I didn’t want to overpromise and paint myself into a corner, so I only named a few models I wanted to paint. Looking back now, twelve months later, I cannot help noticing that I did not manage to paint a single one of those models — so much for resolutions, I guess… 😉

But the good thing about the new year is that you get a new shot, right? And there are a few models I would like to see some paint on. Here they are, provisionally…

 

As part of my rejuvenated interest in building and painting 40k World Eaters, I also created a new version of Lord Captain Lorimar, based on the new Abaddon model released in 2019:

This is one model that I would definitely like to try and paint this year,…

Countess Mandelholtz, of the Mandelholtz House of Imperial Finance, just keeps appearing in my new year’s resolutions — but only because I took me so long to get this particular model right that I am now scared of messing it up with a sub-par paintjob…

but there have been some additions to House Mandelholtz last year, not least of all one Mr. Azaleas Vile, the banking house’s prime factor:

So maybe we’ll be seeing more of House Mandelholtz and its agents in 2020…

I might aso finally dip my toes into some Inquisitor 54 (after all, I picked up the original Eisenhorn model a short while ago).

The 30k incarnation of my World Eaters has fallen by the wayside a bit, ironically pushed aside by my 40k World Eaters again — but in light of the rumours of GW wanting to turn the Horus Heresy into a proper mainline setting, I guess there’ll still be a chance to work on those models in the future. If nothing else, I would really like to finish my “Argel Tal duology”, if only to pre-empt a possible Argel Tal model by Forgeworld…


Oh, and I tried failed during the summer to finally paint my second Armiger Warglaive …erm, sorry, that’s “War Dog” now, for The Bolter & Chainsword’s ETL event, but that’s really a shame because I am still very fond of the model:


So you can probably expect the Huntress and her ride to be finished at some point in 2020 as well.

Oh, and lest I forget, now that the new plastic Sisters have finally been announced in multi-part form, I really need to get my hands on a squad of them…


You know, just to have a bit of fun with the kit…

 

All of these are rather loose targets, however. If there is one thing I really want to do is to contribute to/participate in LarsonicMiniaturesOndroma event:

The talent on display is truly staggering. It has to be said that, up to now, I have actually been ridiculously neglectful when it comes to the event, but I fully intend to change that! Scout’s honour! 🙂

 

So yeah, that’s it for today — if anything, this post has already gone on far too long anyway. Let me finish by thanking all of my readers and by encouraging you to keep visiting this place for the next twelve months. And please do speak up every once in a while, just so, you know, I get the feeling every now and then that I am not just screaming into the void…

And please feel free to let me hear any thoughts you might have on my 2019 output or my varios hobby plans!

As always, thanks for looking and stay tuned for more!

State of the Hunt, week 51/2019: Bald heads and shady dealings

Posted in 40k, Conversions, Inq28, Inquisitor, Pointless ramblings, state of the hunt, WIP with tags , , , , , , , , , , , , , , , , , , , , , , on December 20, 2019 by krautscientist

With Christmas fast approaching, I at least want to make time for another update in between all of the daily chaos, even if there’s nothing spectacular to show you right now. Which means you’ll have to content yourselves with some rough sketches and conversion shenanigans. And with some bald heads — and no, I am not referring to myself with that last point. Anyway, what is this about?

I. Delaque Deliberations

A while ago, I picked up a box of the new Necromunda Delaque gangers, to be primarily used as conversion fodder for INQ28 related projects.

I would argue that the Delaque are probably the best re-design in modern Necromunda, mostly because with their older incarnation, there was such a vast gulf between the rather cool concept for the gang and the very lacklustre miniatures. But even beyond Necromunda proper, these guys really seemed like an invaluable source for conversion material from the get go:

You see, the world of shadowy inquisitorial dealings has great need for suitably shadowy, robed figures, yet outside of the trusty Empire flagellants, proper robed figures have been in short supply across GW’s catalogue — and there’s also the fact that the flagellants have such a ragged and frayed-around-the-edges look that they just don’t work for every project. The new Delaques seem like the perfect fix for that issue. So I already had a couple of plans going into this latest kitbashing session, and I would love to share some of my results with you:

The first thing I had wanted to do for a while was to use one of the Delaque gangers to convert a Tech-Priest. In fact, I even took the time to quickly sketch out one of my ideas during an idle half hour at the doctor’s office:

Granted, the proportions are completely dodgy — good thing, then, that the resulting model ended up looking much cooler:


Official GW Tech-Priests are all twisted and insectile these days — which I love, make no mistake! But I like a little variety in my collection, so I thought a tall, upright tech-priest with an air of haughty arrogance might work well. Plus I think Tech-Priests should really be all shapes and sizes, so they look even more crazy when assembled as a collection — it takes all sortss to make a (Forge-)world, so to speak 😉


As you can see, it’s a fairly simple kitbash that mostly consists of adding some AdMech bitz to one of the Delaque gangers — I think the pose really sells the model, though, while the tech-y gubbinz give him just the right silhouette (and amount of clutter) for a Tech-Priest.

One thing that gave me pause for a bit was the model’s left hand: I did have several Sicaran Ruststalker/Infiltrator hands holding guns that would have worked, but that just seemed like the wrong way to go with the character. I used some kind of auspex/scanner in my character sketch above, directly inspired by the auspex array that comes with the Skitarii Vanguard/Rangers — but when the time came to put the model together, that just seemed a bit too pedestrian, too.

It felt like an open hand (preferredly with some calipered fingers) would work best for the model, so I whipped something up:



The hand was spliced together from a Sicarian Ruststalker thumb and the creepy fingers of the surgical servitor that’s part of the 40k battlefield objectives. I am really happy with the finished model and think it should make for a pretty cool addition to my collection of AdMech models!

Looking at the stooped pose of another Delaque ganger gave me the idea for putting together an Imperial Scribe /Inquisitorial Savant type character:



Now the model still needed a fair bit of work at this point, but the outline was already there: With hands unrolling a bandage (from the Cadian Command squad) repurposed as hands carrying some kind of scroll and his pose, the guy already seemed like the kind of figure you would regularly see in the back row of illustrations depicting the Inquisition, or in the corners of 40k Codex books in the olden days, so I knew I was on to something.

The most important addition here was some kind of augmetic cowl (similar to the designs you see on some of the Forgeworld AdMech models) with some cables and head implants feeding into it (as well as some cables dangling from it). This element breaks up the characteristic Delaque silhouette a bit and also hints at the kind of augmetics a scribe would need for their work in the 41st millennium.

At the same time, I also included a leather document satchel and an additional scroll – complete with skull, of course – so as not to make him look too hi-tech and bring him back into the gothic madness that is 40k. The satchel is an older WFB plastic part (from the Dwarf Miners, I believe), while the skull and scroll bit came from the Empire Flagellants — no surprise there! 😉




This model turned into such a sweet surprise, because the idea really took ages to get off the ground, but after the basic mockup was finished, I had such fun tweaking the model! I am still thinking about adding a lantern and another bit or two of gear, and then the scribe/savant will be ready to explore some sunken Imperial archives — after getting painted, of course 😉

II. Thorn Wishes Talon

But wait, I have yet more bald heads to share with you! Because I have treated myself to a small, premature Christmas present:

The original 54mm Inquisitor Eisenhorn: I have wanted to own this model for a long time, yet was never smart enough to pick it up while it was still freely available. Now the model you see above is missing some bits and bobs, but I did get it for a pretty good price, and I am confident I’ll be able to sort most of it out with the leftover INQ54 bits I already have. In fact, Eisenhorn should make a swell companion for my salvaged Delphan Gruss/Nagash mashup from back in January:


It also really is a lovely sculpt, even after all these years!

 

III. Painting some stuff — only differently this time

And there’s one last look at some ongoing stuff for you: I’ve been slowly trying to get back into drawing of late, and finally getting the chance to pick up the classic Eisenhorn model was enough to inspire me to make a small attempt at digitally drawing ,y version of a piece of art from the Inquisitor rulebook:

It’s a pretty clunky piece with all kinds of problems, admittedly, but I am really still finding my feet here. Here’s a quick coloured sketch of my Ordo Scriptorum Inquisitor, Tiberias Orlant,  to round things out:

It’s like using a muscle that hasn’t been exercised for years — because that’s precisely what’s happening. I haven’t been drawing for ages. But then again, I had all but given up hope for ever returning to it, so this is actually pretty cool. This whole digital art thing is definitely something I can see myself picking up next year — also, be glad I didn’t show you the slightly tacky “Joy of Painting”-inspired landscapes I’ve been painting on the side 😉

 

So yeah, that’s no less than four bald heads and lots of shadowy, shady stuff for you! I would, of course, love to hear any thoughts you might have! I’ll be back with a – slightly – heartwarming Christmas tale early next week, to get you all in the mood for the festivities 😉 Until then, please let me hear your comments and, as always, thanks for looking and stay tuned for more!

State of the Hunt, week 48/2019: Something stirs…

Posted in 40k, Chaos, Conversions, Fluff, heroquest, Inq28, Inquisitor, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , on November 26, 2019 by krautscientist

Hello everyone, and *phew*: It has been quite a while since the last update, hasn’t it? To be honest with you, the last weeks have gone by in a blur, due to all kinds of RL related shenanigans, and it is only this week that I once again find myself with some hobby time to spare. So consider this just a small heads up to show you that I am still alive and kicking — and while we’re at it, let me also share a few small things I am currently working on:

I. Eating worlds, one spoonful at a time…

I don’t have that much progress on my new World Eaters models to share, to be honest, but have been able to sneak in a bit of kitbashing here and there. Like working on a couple of World Eaters helmets, just to build up a reserve of possible heads:

The two helmets on the right are vanilla (new) CSM helmets with added “bunny ears” from the AoS Blood Warriors, whereas the helmet on the left is an attempt at grafting a (old) CSM mouthpiece to a Blood Warrior head, approximating an approach I have seen fellow hobbyist ElDuderino use recently. This exercise has only added to my appreciation of his conversions in this vein, as the process of making it all fit together is a rather tricky one…

With the head finished, however, I couldn’t help myself and tried to come up with a model to fit the converted helmet:


Another marriage of CSM and Blood Warrior bitz, this one — it took me a while until the model finally came together:


I do hope that I’ll be able to get him and one or two of his buddies painted before the end of the year — wish me luck 😉

 

II. Meanwhile, back at the Inquisitorial fortress…

Another project I have been chipping away at for most of the year is the retinue of Inquisitor Alvar, of the Ordo Xenos. While this is definitely one of my older warband projects, I was happy to make pretty good progress on the good Inquisitor’s operatives earlier this year, leaving me with a growing collection of characterful – and, more importantly, PAINTED – individuals:


At the moment, there are just two more models left to paint before I can call this long-running project finished. Here’s a picture of the last unpainted models from back in October:


Now the Magos Xenobiologis and Research assistant are already done and dusted. Which leaves me with the squat engineer/explorer and the female hive ganger:

I have wanted some kind of squat character ever since I first laid eyes on the Kharadron Overlords for AoS — even as stock models, they are basically the perfect 40k squats, if you ask me, with more of a steam/clock-punk-ish angle and less fantasy dwarf goofiness.

While the model you can see above already worked pretty well as a proof of concept, I did subject the little guy to a bit of fine-tuning. And here’s what I came up with:

Meet Skuldi Kulvar, the penultimate member of Inquisitor Alvar’s retinue:



Granted, for the most part, it’s still a stock Arkanaut model. But I have added some visual clutter and some techy bitz to bring the model more firmly into the 40k universe. I am seeing Skuldi as some kind of explorator/collector who has fallen in with Alvar. I have some ideas in the back of my head for a squat enclave somewhere within the Velsen sector, a rather reclusive group that is focused a lot around heavy industry and organised as some kind of industrial combine. There’s also some technology transfer between them and the local Adeptus Mechanicus, although it’s mostly strictly below the counter (I’ve tried to subtly hint at this fact by using an AdMech barrel on the pistol, though).

Many of the ideas I have for the little squat enclave owe a debt of inspiration to Thomas Plischke’s novel “Die Zwerge von Amboss” (“The Dwarves of Anvil”, unfortunately not available in English, as far as I am aware):

While the series does get less interesting as it goes, the first book provides a really fascinating look at a dwarven empire with a definite late 19th/early 20th century feel, completely build around the ideas of building something of lasting value and performing your work to the best of your abilities, all rolled together with more than a hint of early capitalism. It’s a cool angle of bringing the classic dwarven tropes into a more modern, quasi-industrialist setting, and the book was very much in my mind when I tried to come up with an angle for the squats that would interest me (and move beyond the “fantasy dwarves IN SPACE!” approach). Anyway, you may get to hear more of the squar combine before long, as this model actually doubles as a test model for a squat warband project that may or may not happen at some point in the future — don’t hold your breath, though…

The last member for Inquisitor Alvar’s retinue is this charming lady here: Shiv Korlund, former hive ganger:

This model has been attached to the project for quite a while, and she’s basically just an unconverted OOP metal Necromunda Escher ganger from back in the late 90s. Painting her should be fun, though…

Talking about painting, having built the two models’ bases, I’ll actually be taking these along to my next scheduled painting session at Annie’s place later this week:


Maybe I’ll be able to show you the finished models before long. I’ll be giving it my best shot…

 

III. Surprise supply drop!

Oh, and one more thing before I tune out for today, as this was such a lovely surprise:

I backed MOMiniaturas’ “Mercenaries” Kickstarter earlier this year, mostly because his wonderful, retro-Warhammer-styled mercenaries really scratched my HeroQuest itch when I looked at them:

In addition to the twenty-ish mercenary models that were part of the actual Kickstarter, however, I also used the opportunity to pick up a bunch of additional fantasy models at a discount from MOMiniaturas, then forgot all about it, and was pleasantly surprised when a massive pile of miniatures arrived on my doorstep last month:


I expect we’ll be taking a closer look at these in a future post — it’s anyone’s guess when I’ll actually have the time to paint any of these, but they have such a lovely retro appeal that I’ll try my darnedest to sneak in one or two of them before the year ends…

 

So yeah, that’s it from me for today. TLDR; I am still here, chipping away at my various projects. Is anybody alive in here? If so, I would, of course, love to hear your thoughts!

And, as always, thanks for looking and stay tuned for more!

State of the Hunt, week 41/2019: Meanwhile, Blood for the Blood God!

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on October 8, 2019 by krautscientist

In between all of the shadowy, Inquisitorial dealings, I had an appetite for something a little more blunt and straightforward, just as a little snack, so to speak. And what could be more straightforward than a follower of Khorne? “Chainaxe to the head”-types, all of them. So for this week’s update, I have some World Eaters to share with you!

A while ago, I talked about the models for a possible World Eaters killteam – codenamed “The Hateful Eight” for now – and showed you some of the possible models for it, some of them brand new, and some refurbished earlier conversions of mine. And it’s from this last category that I chose my two models for today:

To get things started, I chose a model that I built years ago. This gentleman here:

It’s one of my unpainted conversions that I feel still hold up next to the new CSM models, so it seemed like a good moment to finally put some paint on the guy. Oh, and to be fair, the model did get a new axe while I was at it. Anyway, I quickly made good progress with the paintjob:

One of the things I really want to push with my new batch of World Eaters is a certain variety of skin tones, at least where unhelmeted heads and bare arms are concerned: The World Eaters are, canonically, an ethnically diverse legion that recruited from many different homeworlds during the Great Crusade (and probably still does, given the scavenger nature of most traitor legions in the 40k timescale). Only my World Eaters never bore out that diversity because I would always use the same, greyish skin tone for all of my older models — pretty effective as far as paint schemes go, but seeing how I am trying to evolve my painting for these new models, it seemed like the perfect excuse to experiment with a wider set of skin tones as well. So I went with black skin on this model, and I am very happy with the result — even moreso because the recipe was almost laughably simple: Just basecoat with GW Doombull Brown, wash with a Fleshtone and mix the base colour with a bit of white for the highlights — done! I also used the highlight colour to add some nicks and scratches to the face to suggest old scars.

One thing that was really surprising to me was how adding the backpack really made this model: It should be such a trivial thing, really, but in this case, it’s what really makes the model read as an Astartes: With the backpack in place, it has the silhouette and bulk it needs:


After this, it was mostly a matter of cleaning up some minor areas, add a bit of Tamiya Clear Red here and there and finish the base. So here’s the finished World Eater, finally painted at long last:






The next model I decided to tackle is also a neglected conversion, although a more recent one: The model was created using a Blood Warrior from the Age of Sigmar 1st edition starter box, the legs from the CSM Vrash Tattersoul model and a couple of additional chaos bitz (chief among them a Raptor chainsword arm):


It’s a conversion I am really fond of, if I do say so myself, maybe because it’s almost a bit of a shout out to the classic early 90s metal berzerker champions that would always have some kind of running pose going on 😉

Anyway, with the success of the first model still fresh on my mind, I quickly got to work. Here’s the second World Eater, with the base colours already mostly blocked in:


And here’s the finished model:







I am maybe a bit too in love with the model right now, but it’s honestly really close to what I think a 40k World Eater should look like: a massive, baroque monster in serrated crimson warplate.

So here are the next two members of “The Hateful Eight” — it really feels great to have crossed two more items off my list of long neglected models, and I am also really happy with the result:


Incidentally, both models definitely count for Azazel’s current “Neglected October” challenge — and by virtue of the Ork skull on his base (and because berzerkers will slay anything that moves), the second guy also very much counts for his “Orcslayer” theme as well — teehee 😉

So here are the three new Khorne Berzerkers/World Eaters legionaries I have painted so far using this new approach:


Now if you add my counts-as Huron Blackheart (now officially named “Euron Hearteater”, by the way — cheers to fellow hobbyist AHorriblePerson for the suggestion!), the batch of “new” World Eaters is slowly starting to look a bit more substantial:

So what’s next for the Hateful Eight? I think I’ll be working on these two models next:


Interestingly enough, both conversions were inspired by pieces of artwork: I created the model on the left after seeing this illustration by Diego Gisbert Llorens,…

illustration by Diego Gisbert Llorens

…whereas the guy on the right is obviously a recreation of Mark Gibbons’ seminal piece of artwork (as previously discussed).

 

But those guys are a story for a different time (and my subject matter for a coming painting session, I guess). For now, I would love to hear your thoughts on the new models, so please leave a comment! And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 37/2019: Murders & Acquisitions

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, state of the hunt, WIP with tags , , , , , , , , , , , , , , , , , , on September 14, 2019 by krautscientist

Hey everyone, I have been slow to update the blog — September arrived and saw both my parents in the hospital (and for different reasons, at that), so this has been a really tiring couple of weeks. The situation is also still ongoing, unfortunately enough — so please keep your fingers crossed for me!

It should be no surprise, then, that the overall situation has had a bit of a negative impact on my hobby mojo and productivity. So I only have a smaller update for you this week, and one mainly dealing with WIP models again. Anyway, what is this about?

For today’s – brief – update, I want to revisit one of my INQ28 projects that fits squarely into my recent attempt to explore some of the political figures populating the Velsen Sector, such as my recently painted conversion for Lord Sebastianus Danver Balzepho Vlachen, heir-apparent to the ailing sector governor:


Anyway, characters like this are a part of what Dan Abnett refers to as “domestic Warhammer 40,000” — the world one degree removed from the endless battlefields of the 41st millennium — or maybe not…

But anyway, one of these “domestic Warhammer 40,000” projects of mine is a retinue representing the “Mandelholtz House of Imperial Finance”, one of the Velsen Sector’s mahor political players. To quote myself from last year:

The inspiration for this came from Joe Abercrombie’s First Law series (and from his other books set in the same universe), where the banking house of Valint & Balk has a finger in each and every pie, and happens to be one of the most insidious influences present in the entire setting, always playing both sides, so the bank always wins. Which strikes me as both very grimdark and also, unfortunately enough, rather realistic.

So I came up with House Mandelholtz, or “The Mandelholtz House of Imperial Finance”, to quote its full title, Velsen’s own banking house. I see them as one of the sector’s big movers and shakers, and like any good evil banking house from history’s great dark hall of fame, they get to throw around their weight a lot. If you’ve seen the series Taboo and remember the way the East India Company gets protrayed in that series, THAT’S what I want House Mandelholtz to feel like.

Anyway, the Mandelholtz board of directors is a shadowy assembly, and very few people in the sector actually know who holds a stake in the house’s businesses. Which lends itself rather beautifully to all kinds of Inquisitorial dabblings and should work great as a storytelling device.

I have quite a few ideas to flesh out my concept for House Mandelholtz — and of course that includes having the faction represented on the tabletop by some kind of retinue or warband. I actually finished the most important conversion for the project some time last year: The model to represent the Countess Mandelholtz herself:

The Countess was only one of the characters I envisioned for the project, however: Another was one Azaleas Vile, one of the house’s most high-ranking operatives.

He is a banker, to be sure, but the countess also entrusts him with some of the most delicate tasks as well as some of the most hideous acts to be committed under the house’s orders, with the ultimate goal of furthering House Mandelholtz’s aims. So I needed a model that would look as though the character were quite at home in the boardrooms AND the ballrooms of Velsen, yet would also be able to hold his own in the underhive as well. I also didn’t want Azaleas Vile to look like just any other grimdark fighting type — quite a challenge I had set for myself…

The actual conversion began when Kill Team: Rogue Trader was first released, or rather, when I first saw the model for Voidmaster Nitsch:

I really liked the erect pose and poise of the character, but more than anything, I was intrigued by one particular detail: Unlike just about every other model in the 40k catalogue, Nitsch is wearing some rather “civilian” pants: no boots and combat trousers, no robes, but rather something you would see in a rather more domestic setting — I knew that he would be perfect as a starting point for my Azaleas Vile conversion.

So when I was recently able to pick up the Voidmaster Nitsch model for a good price, I knew the time had come to finally get to work:

I really wanted to swap in a different head, obviously. I had envisioned Azaleas as at least reasonably handsome, and I picked up a couple of Empire Greatswords bits, mostly in order to get my hands on the particular head I wanted to use for the conversion — pictured next to the base model in the photo above.

After a bit of messing around, I realised I would have to get rid of the arms and replace them: They seemed just a tad too combat-oriented, and I wanted a model that seemed a bit more subdued and not as openly aggressive.

So here’s what I came up with. Meet Azaleas Vile, everyone:


While I re-used Voidmaster Nitsch’s right shoulder pad – for a dash of grimdark couture – I also made sure to make the other shoulder look suitably sharp, like something you might see on a tailored suit.


The briefcase (originally a from a Tempestus Scion medic) was a spur-of-the-moment idea that I am so proud of in hindsight — he is a banker, after all!

If anything, the model is actually still slightly too military-looking for my taste, but I still think the conversion is a fair compromise between how you would see Azaleas Vile in a boardroom and the getup he would choose for a nasty wetwork operation downhive…

 

After finishing the conversion for Azaleas, the dear countess herself didn’t escape my scrutiny either, so I made another tweak to her model as well: When I originally built the countess, I gave her a lumpy, hideos crypt ghoul back to hint at the fact that rejuvenat treatments had taken her as far as possible:

But while I liked the element in principle, that lumpy back with its bristles still seemed a bit too on-the-nose on the finished model.
Now among a couple of WFB Empire Greatsword bitz I had picked up was a ridiculously huge feather that seemed like the perfect bit to glitz up the countess a bit:





The feather covers up at least some of the mess (while also leaving just enough visible to keep the overall effect suitably disturbing). It also makes her outfit even more outlandish, which I love — I believe 40k court outfits should be completely over the top!


So yeah, House Mandelholtz is slowly taking shape! Here’s an early mockup of what an eventual House Mandelholtz warband, including Azaleas Vile, the Countess Mandelholtz herself, and some of the house’s scribes, might look like:

In fact, I have already started experimenting with a possible recipe for some kind of household guard for House Mandelholtz, but haven’t managed to find the right angle yet: Would such operatives be extremely effective special ops soldiers? In that case, something based on the Van Saar gangers from Necromunda might be the right approach. At the same time, I also like the idea of a household guard that is a bit more ceremonial and ostentatious — think the Swiss Guard, only in the 41st millennium. So I have begun playing around with some of the Empire Greatswords bodies and some Skitarii parts for some kind of “Neo-Prussian” palace guard look:

But that’s not quite it, either — not least of all because the model does look a bit runtish, doesn’t it? Anyway, if anybody has an idea for a fitting and cool looking recipe for House Mandelholtz’ household guard, I would be happy to hear i!

And it goes without saying that, in any case, I would love to hear your thoughts on these models! And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 32/2019: Chaotic exploration

Posted in 40k, Chaos, Conversions, Fluff, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 10, 2019 by krautscientist

Hey everyone, Real Life (TM) has been a veritable rollercoaster lately, so I haven’t been as productive on the hobby front as I would have liked. If anything, however, that’s actually a plus because it frees up some space to share a couple of chaotic kitbashes I have been creating by putting the “new” (granted, they have been around for a while at this point) Chaos Space Marine kits through their paces. Take a look:

 

I. The Blightwood grows…

The first model I would like to share with you today isn’t even such a huge project, but rather an example of using some óf the new bitz to spruce up existing conversions. Enter exhibit A, a kitbashed Foul Blightspawn I created earlier this year.

My original idea for the model was to a) make the most of a leftover extra Malignant Plaguecaster model that I had cannibalised for bitz and use the remains to build yet another Death Guard character and b) get rid of some of the parts of the stock Foul Blightspawn that I really didn’t like, such as the massive pump sutured into the model’s flesh and the weird garden hose-style weapon.

So the original model was already working pretty well for the most part, but it was also still lacking something — and to make things worse, before the new CSM models were released, I didn’t have any correctly scaled CSM parts to tweak it a bit more.

But a headswap, courtesy of the new vanilla CSM kit gave me this:







I didn’t really like the CSM head with the one “googly” eye (normally intended for the squad’s heavy weapons expert), but it works really well for a follower of Nurgle. I spliced together a breathing apparatus as well, while I was at it, and opened up the pose a bit.

I am still rather fond of the core idea of the conversion – using an Escher chem thrower to make a slightly more conventional version of the Blightspawn’s stock weapon – although I think I also did a reasonably good job splicing together one of those WW I-style Blight grenades from a couple of bitz:

I also saw an extremely clever idea over at ssspectre’s blog that I had to steal right away: He used a turbine from a Raptor jump pack to create this kind of weird, bulky engine/pump on the back of a Nurglite model, and I did the same on my Blightspawn conversion, adding a bit of bulk and weirdness to the backpack.

In fact, I even made one more tweak after taking the photos above, adding some semi-organic cabling to the backpack that I carefully clipped off one of the new Havoc rocket launchers and backpacks.

And, just for fun, a comparison shot with my (slightly converted) Plaguecaster and the new Blightspawn — both use the same base model:

After using some smaller bitz and bobs from the new CSM kits like that, I felt the need to get a little more creative. So that’s what I did:

 

II. Iron Within…

This next model is a slightly bolder project, and also makes even more use of the new CSM kits: I had an idea for a Warpsmith-like Iron Warriors character, eventually to be used in my Iron Warriors Killteam I suppose. So I made this guy:

The body intended for the heavy bolter wielding marine from the vanilla CSM kit made for a nice start, providing a suitably bulky, archaically armoured body with a stoic pose. The arms and shoulder pads also came from the vanilla CSM — for the most part. I did feel the need to include a somewhat more impressive weapon for a Warpsmith of the IV Legion, so I spliced together the left arm using an (Age of Sigmar) Varanguard hammer and a forearm and haft from the Chaos Lord on Manticore (since I needed a left hand holding a weapon for this conversion). The backpack started out as a backpack from the new Havoc kit: I really liked the reactor look it had going on! I simply shaved away some of the cabling, added a loader arm (from a Havoc missile launcher backpack) that should work just as well, if not better, as a proper servo-arm, and also added some tech-y bitz – including the heavily augmetic head – from the Adeptus Mechanicus Kataphron kit.

I think the model proves how even the vanilla CSM kit,with just a few bitz from other kits sprinkled on top, can be used to produce rather imposing characters and commanders!

 

IV. The Hateful Eight cont’d

All roads lead before Khorne’s throne, however, so those earlier kitbashes were merely an appetiser before the inevitable main course. Which is a roundabout way of telling you that I have been slowly tweaking away on what may (should) eventually become that World Eaters kill team I have already told you about — “The Hateful Eight” (or ten or sixteen or whatever…). Here’s a look at my short list of future kill team members, so to speak:


Now you’ve seen many of these before in some shape or form, for which I apologise. Also, half of them are repurposed older models, but I think they are still cool enough to warrant a modern paintjob:

I’ve been making tweaks to them, exchanging a weapon here or adding some grenades and Khornate doodads there. I am particularly fond of this guy, made by combining a Blood Warrior from the Age of Sigmar 1st edition starter box and the lower half of the CSM Vrash Tattersoul champion model:

There’s also a couple of “new guys”, however: Fresh conversions that rely on the new kit in some shape or form:

On the far right you can see my “test berzerker” from earlier this year. Then there’s this gentleman, converted from yet another AoS starter box Blood Warrior:


I always knew I would want a model wearing a clunky Heresy-era helmet to accompany its baroque armour, and this is that model 😉

Fot the next two models, I thought it might be fun to try and channel some of the most iconic (or interesting) pieces of World Eaters artwork and build models inspired by the art. First up I chose this very cool concept for the “Teeth of Khorne”, the World Eaters’ dedicated heavy weapons specialists, created by Jes Goodwin during the early 90s, I would imagine:

Artwork by Jes Goodwin

I realised that many elements of the new havocs strongly resembled this piece of art to begin with, so I tried to come up with something similar.

For the most part, this is really just a stock havoc. I replaced the head with a shaved-down Blood Warrior helmet and tweaked the backpack a bit. Also, since I didn’t have a plasma cannon, I was unable to perfectly replicate the art and had to choose a replacement — a missile launcher seemed suitably brutal and straightforward for a World Eater, though… 😉

And then there’s this guy:

Any ideas about the inspiration for this one…?

That’s right, it’s a model built to resemble this iconic piece of art by Mark Gibbons (supposedly showing Khargos Bloodspitter, of all people):

My idea for this conversion was born when I realised that both the straighter legs and the power fist included in the CSM kit would allow me to build something pretty similar to the artwork — but while the above mockup worked as a proof of concept, the conversion needed a lot more work! So here’s what the finished conversion looks like:

Some parts of the conversion are actually a departure from the artwork, albeit a conscious one: The first helmet I used is arguably closer to the artwork, for instance, but the one on the finished conversion (provided as part of a bitz drop by fellow hobbyist ElDuderino, by the way), exudes just the kind of brooding menace that the model needed.

Funnily enough, the model also serves as a pretty neat shout out to some really old World Eaters models, thanks to the static pose:

And here’s the new guy, next to my test World Eater from earlier this year:

So, as you can see, I am actually back to converting World Eaters again — at least for a bit. And I am not even finished, either. Here’s a small teaser of things to come…

V. Burning Man

For now, however, let us wind up this post with a bit of background: I prepared a little background vignette for the counts-as Huron Blackheart model I shared with you a while ago. Take a look:

„The burning never stops.“

This is the sentence he remembers above all else, because it has come to encapsulate his entire existence. While the memory of an Astartes is eidetic in nature, his long life has become a number of disjointed, fragmented moments, with entire decades mostly unaccounted for. But one thing remains. One thing binds everything together and defines him. One sentence neatly summarises it all.

“The burning never stops.”

He remembers how the sentence from weapons instruction returned to him, at the very moment that he saw the phosphex charge go off. The bridge was a pandemonium of blood and death, but everything was frozen into place for just one instant. He saw everything in incredible detail. The battered VII Legion Breacher team that, against all odds, had made it to the bridge in an attempt to bring down a leviathan from within. The mangled face of the Fist throwing the phosphex grenade at him. The eyes already staring into infinity, waiting for a death that would come in mere seconds. The explosions of the weaponry discharged by the other surviving breachers. The chainblades of his brothers falling in slow motion, trying to bring down the enemy. But slow, far too slow. And the green white fire of the phosphex charge, enveloping him at last, and flooding his every fibre with liquid agony, just seconds before the main viewport burst into a million armourglass shards, opening the bridge to the void.

He remembers Terra. The Throneworld twisting below him, above him, behind a curtain of voidships on fire, as he tumbled into blackness. The cold void that was the only thing that could have extinguished the flames that were swallowing him. But even when the fires went out…

…the burning never stopped.

He remembers coming to in a red haze. The sounds of the Apothecarion. The klaxons and warning beeps. The mirrors above the surgical slab showing him a lump of molten, misshapen flesh that he did not recognise. And Deracin’s half-augmetic face floating above him, like a hint of things to come. The Forgemaster locked eyes with him and smiled. And he knew that he would not be allowed to die.

He was rebuilt. Into a strange amalgamation of oh so little flesh and bone, iron and pain. Oh so much pain. He became a construct. Like the gholam of old Terra. And through it all, the pain of an unquenchable fire kept coursing through him, racing along nerve clusters that should have been cauterised beyond any function. Along iron bones that shouldn’t have been able to feel, but did. It has been thus ever since: His every waking moment is pure agony. Inhale. Pain. Exhale. Pain. The nails are but pinpricks to him. He is, eternally, on fire.

His wrath and pain almost seem like a separate entity. When he does battle, and his every cell is burning agony, he can almost see something take shape from the corner of his eyes. Something rough and bloody that is glowing in its own inner malevolence. It is growing all the time. There will come a time when he will finally meet it face to face, this thing he keeps feeding with his pain and with the pain of others.

He keeps losing time. Battles often turn into disjointed shards of perception for him. When he sees glimpses of that strange spectre that seems to shadow him, inexplicable things happen, and he is merely a spectator in his own body: His flesh turns into liquid flame, and he becomes capable of feats that should be beyond his patchwork body. He awakens to arcs of warp fire cascading from his axe and augmetic fist. He comes to in a world of cinders and flaking ash, with his enemies’ lifeblood running down his chin in rivulets. He sees the wariness in his brothers’ eyes, and to see such emotion play across their ravaged features would make him smile, if that expression were not lost to him.

And through it all,
The burning never stops.

 

It goes without saying that I would love to hear your thoughts on these models! And, as always, thanks for looking and stay tuned for more!

Berzerker (R)evolution

Posted in 40k, Chaos, Conversions, paintjob, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , on May 14, 2019 by krautscientist

After last week saw me complete a World Eaters Dreadnought, today another member of the XII legion muscles his way to the front of the queue — so what is this about?

The recent Chaos Space Marines release has been a bit of a bittersweet affair for me. Sweet, of course, because the models are obviously brilliant, and such a long overdue reworking of some rather ancient kits. At the same time, however, the added size of the new CSM makes a rather big part of my World Eaters look pretty runtish. There’s also the fact that I don’t see myself revamping the entire army anytime soon — or, in fact, ever: I’m not sure I still have it in me to build and paint huge 40k armies, as I am much more interested in smaller, bite-sized challenges like INQ28 retinues or single pieces that appeal to me. And yet I did of course want to get in on some sweet chaotic action — so what was I to do?

The best possible approach was to start by purchasing some new plastic crack, of course, so I hot myself a box of vanilla Chaos Space Marines and Havocs each (I just couldn’t resist the massive, brutal look of the Havocs, even if rules don’t even interest me all that much at this point). And I began some preliminary experimentation.

Now as many of you will already know from firsthand experience, the new CSM are noticeably taller than the older models, and that makes quite a few of my chaos models look rather weird next to the new guys. Unfortunately, this includes a fair bit of my still unpainted stuff. So the first order of the day was to find out which of my more recent (unpainted) chaos models were still salvageable. In order to find out, I quickly poster-tacked together one of the new models to serve as a point of reference:

Keep this guy in mind — we’ll be seeing more of him shortly…

This guy was mostly built straight out of the box — although, as you can see, I couldn’t help adding a Caedere Remissum helmet crest, even at this early hour — more on that particular design decision later…

Using the new guy as a point of reference, I was lucky enough to find some models that might still work.

There’s my WIP Iron Warriors kill team, for starters:

Now this project was started before Kill Team was even a thing (again), so I mostly played it by ear back then, and built models that appealed to me from a visual standpoint. At the same time, I did try to go beyond the look of vanilla CSM with this project, so most of the models (except for the one tester lurking in the back whom you may safely ignore) were mostly based on Chose models from the Dark Vengeance boxed set. And while the models are still a bit shorter than the new CSM, they don’t look too out of place. Two Iron Warriors remain unpainted, but have already been built, as you can see, and after that, I think I’ll be adding a heavy weapons specialist (built from one of the new kits), add a few suitably IW-themed cultists and call it a day. The finished team should hopefully still work well enough. And KiIl Team, with its smaller model count and potential larger focus on individual characters (and models) appeals more to me than standard 40k at this point.

But where does that leave my World Eaters?

Well, the good news is that I found some guys that should still work rather well in this new, upscaled world. Take a look:

Once again, most of these conversions were heavily based on the Dark Vengeance Chosen, so they still work fairly well (even though they are just a tad shorter than the new models):

I also think that coming up with a really cool World Eaters Kill Team (code name “The Hateful Eight”) should be a very rewarding project in and of itself. If that prompts me to keep building and painting World Eaters for 40k proper afterwards, so much the better. But for now, I want to explore the new kits and use them to build some of the best World Eaters I can come up with — at least that’s the plan.

That being said, the new kits turn this into an interesting challenge, because many well established conversion recipes may not work anymore due to the slightly changed scale (many stock arms, for instance, just seem too short on the new models. As do the chaos marauder arms I have used many times to create the classic “bare arm” World Eaters look). So my first little project was to find out how to make the new vanilla CSM look more like World Eaters, so I started to mess around with a couple of bitz:

The good news is that most older helmets and shoulder pads should still work fairly well — this includes some of the older FW shoulder pads (as seen here with the pauldrons from the berzerker conversion kits. They torso pieces from the same kit, however, are right out).

But I also wanted to do something slightly more involved for my first test model, and after looking for a while at a Blood Warrior chest piece, I got a bit more creative:

Some of the new breastplates are still a bit bland, to be honest, so I decided to splice in some Khornate goodness: I carefully cut through the torso front just above the abdomen as seen in the picture above.

The Blood Warrior breastplate (seen on the left) fit with just the slightest fraction of shaving. However, there was a huge gap underneath it that, while not directly visible when looking at the model from the front, still made it obvious that the torso was hollow. So I used a bit of GS to create a small lip, like this:

Then the Blood Warriors breastplate was simply glued on. The GS plugged the gap, and the new torso works really well, what with the cabling on the abdominal section and everything:


Granted, the whole assembly seemed a little less convincing when seen from the side:

But most of this should end up being covered by the arms anyhow — I merely added some GS to create a straight surface for the arms to attach to.

Here’s a mockup of the entire body:

Now I was really pleased with myself at this point about how clever a conversion I had created. However, I only realised after completing this particular conversion that to replace the breastplate like that would have been even easier on some of the other bodies from the kit, because those already have the breastplates and abdominal section separated from the get-go. Oh well, we live and learn… 😉

Anyway, a short while later, I had my first World Eaters test model made with the new CSM kit:


I think there’s something so malevolent about this guy’s pose — like a predator stalking its prey…

Of course I decided that I would need to get this chap painted right away, so I adapted the colour scheme I had used for my recent Chaos Dreadnought for use on the smaller model and used quite a bit of time to make sure to get the paintjob just right…

Once again, brighter reds and oranges were used both for edge higlights, but also to create scratches and scuff marks, in order to make the armour look pitted and ancient, and to suggest a texture to the whole warplate.

Oh, I also included a shout-out to Wade Pryce’s World Eaters, one of my biggest inspirations when I got back into the hobby: The stylised legion badge was very much inspired by the way Wade used to paint the World Eaters symbol.

Anyway, to make a long story short, allow me to share my first finished World Eaters test model created using the new CSM kit, fully painted and based:








I did decide to include a bit of blood on the chainsword, using Tamiya Clear Red to create the effect:

And here’s another peak at that legion badge inspired by Wade Pryce’s old models:

And here’s a pretty nice shot (if I do say so myself) of the new World Eater next to Argus the Brazen:

Now as for the evolution of my berzerker painting scheme and, indeed, my Khorne berzerkers, I have prepared a little comparison shot to show you the evolution, as it were:

On the left is one of the first Khorne Berzerkers I painted back in 1998 or so, back when the plastic kit was released. These guys still saw use in my modern army, mostly because I was too lazy to replace them. Next in line is the first World Eater I painted when getting back into the hobby after a longer hiatus, in 2010, but using a slightly tweaked recipe. The third guy was an experiment on replacing the – by then OOP – Blood Red with Mephiston Red, but back then I wasn’t quite happy with the effect. And there’s my brand new little guy — maybe this time I have finally managed to nail the recipe? What do you guys think?

I also took a couple of scale comparison pictures, just to illustrate my earlier point about the new kit making most of the classic catalogue look rather tiny.  The difference is not equally pronounced between all CSM: For instance, the DV Chosen are just a tad shorter than the new CSM, but it’s not too obvious. Old CSM models, however, just look really awkward next to the new guys, at least if untweaked. Take a look:

Almost a little painful to look at, isn’t it? 😉 The new Marine just seems much taller — and indeed he is. Now here’s a comparison with an old model that was nevertheless a  slightly more involved kitbash:

This comparison is interesting because it shows off both the evolution of my painting recipe, as well as the fact that the legs from the new kit are quite a bit longer, the torso is broader, and the backpack no longer dominated the entire model as much. It’s especially obvious when looking at the back of the models:

Next up, another round of comparisons with some taller models:

For starters, here’s my new World Eater next to Brother Arcturus Diomedes, based on a Primaris marine:

As you can see, the new CSM are not quite as tall as Primaris Marines, but they are closed (and could be used as true scale models opposite Primaris in a pinch).

And here’s a comparison with one of the wonderful converted World Eaters my buddy Augustus b’Raass sent me earlier this year:

Augustus’ model was created using older part, but it’s heavily converted and built to be taller than a standard CSM, so you barely notice the difference in height. So that’s the good news for those hobbyists with highly customised and converted chaos armies, I suppose — your guys still look good, in spite of the scale creep 😉

Also, don’t get me wrong: Ultimately I would say the new scale is for the best — it finally gives the Chaos Space Marines the stature they deserve, because unlike their loyalist counterparts, they have skipped one or two rounds of scale creep. By the same token, however, the change is so significant that it presents a couple of challenges to chaos players now, but those can definitely be overcome. In fact, I would say that to figure out how best to use the new kits and how to work around the changes in scale seems like just the kind of creative challenge that should delight chaos players all over the world!

For now, I am pretty happy with my first test model, and I am actually looking forward to painting a couple of World Eaters again — who would have expected that, eh? Anyway, I would be happy to hear your thoughts on the new model, of course, so please leave a comment! And, as always, thanks for looking and stay tuned for more! 🙂