Archive for INQ28

The Amsterdam Files

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, paintjob, Pointless ramblings, Traitor Guard, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on June 28, 2017 by krautscientist

Hey everyone,

it’s my birthday today, and what better way to celebrate than to share with you the tale of what may be my favourite birthday present his year, even though it wasn’t even planned as one. Let me give fair warning in advance, though: This is going to be one hell of a wordy, rambling post, even though there should be lots of shiny things to look at. So anyway, what is this about?

Ever since I got back into this hobby and started blogging about my little plastic men, crazy awesome things have started to happen: People started sending me stuff ranging from bitz to entire models. I’ve been a part of some seriously awesome joint hobby projects with fellow hobbyists. And I’ve had lots and lots of contact with people from many corners of Holy Terra. Even against this background, however, my recent trip to Amsterdam, to meet up with fellow hobbyist Augustus b’Raass, turned out to be an absolute high point!

Now Augustus and me originally “met” over at The Bolter & Chainsword where we both belong to the regulars. The first longer conversation we actually had occured when Augustus had put a dismembered female corpse on one of his  Night Lords Contemptors, and I was the person to argue that this was actually pretty poor taste. Doesn’t exactly sound like the most promising setup for an inter-personal relationship, right? And yet, it did kick off a fairly continuous stream of mutual comments, posts and PMs that ended with us both realising that we actually had a lot of things in common, even beyond the shared infatuation with little plastic people. Which is actually kind of a big deal, if you think about is: Hobby forums are excellent places, and I love them dearly for the communication opportunities they provide, but you only really get to see a very thin slice of every fellow hobbyist, as it were: There’s no telling whether the guy you keep sharing conversion advice with is actually someone you’d get along with in everyday life.

And it’s actually great that way, because it allows a shared space where people can just come together and talk about a topic they feel passionate about, without having to defend their cultural or political views or their dubious choices in clothing. Even so, to find somebody who seemed like they would be legitimately interesting beyond the hobby was an excellent turn of events, and so when Augustus was kind enough to purchase a copy of Index Apocrypha: Chaos for me when the book had gone OOP, I joked that I would pay him back by coming to Amsterdam and buying him a couple of beers. So yeah, I did go to Amsterdam, and I did indeed buy him a couple of beers, but that’s not nearly all that happened last weekend. So, allow me to share a recap of an amazing trip:

I. Talking Shop

Now as some of you may already know, Augustus is an incredibly talented painter and converter in his own right, so it was always clear we would be talking about lots of hobby related stuff. We actually spend about two hours alone in front of his shelves and shelves of gorgeous miniatures, with me picking up model after model and feeling like a kid at the candy store. What’s more, I even slept in the same room for the weekend, so whenever I woke up, my gaze would fall on those fantastic models — I actually tried to figure out a way to sneak at least some of those gorgeous World Eaters into my overnight bag…

Models built and painted by Augustus b’Raass

…but that would obviously have been extremely rude. In addition to those models looking absolutely lovely, however, they are also magnetised, pinned, drilled and what have you to the umpteenth degree — and those are all things I never really do with my models, as I am just happy to get them finished and be done with it 😉 But seeing the craftsmanship that had gone into assembling the models made me realise that Augustus was the perfect person to talk to about a couple of projects and concerns.

For instance, you probably remember this guy from the previous post, right?


Now Augustus and I talked about him and about how the pose was not yet quite there, and so I made some additional tweaks to the pose based on that conversation. This also provided the perfect opportunity for Augustus to teach me how to use a proper hobby saw instead of just wedging a cheap-o knife in there and wiggling it around. Anyway, here’s what the model looks like now:



I actually think the pose is quite a bit more natural now in how his legs and arms interact — as an added bonus, he even seems to be dragging his right leg, which is definitely fitting for a Plague Marine. The one small setback is that sawing through the torso to get the arms and shoulder pads off damaged some detail, so I might have to do a bit of cleanup there, but oh well.

Secondly, Augustus was kind enough to magnetise my World Eaters Contemptor’s right arm for me, as you can see in the picture below:


So now, in addition to looking like this,…



…he can also rock a sweet multimelta. Like this:



I am not a big fan of the 30k multimelta design, but having the whole thing as a magnetised alternative now really provided me with the incentive of making it look a bit more vicious and spiky, and I think I have suceeded with that.

And finally, while I basically managed to get most of the models I had brought over there without a hitch, my Forgeworld Angron was snapped off his base. Augustus suggested pinning him, and I asked him whether he could slightly tweak the angle of the model on the base, because I felt that Angron was facing downwards a bit too much. So here’s the tweaked angle, and I am much happier with the model now — and he’s far easier to take pictures of now as well:





I’ll have to build up some debris around the right foot, where the pin is visible right now, but that shouldn’t be too much of a problem.

And it goes without saying that we also sat down and traded a lot of bitz: I had brought a bunch of stuff I thought Augustus might like, and in return, I came home with this crazy pile of awesomness:


The star of the show is obviously the Forgeworld World Eaters Dreadnought, as that is one of those models I have always wanted to own, but I didn’t pick him up before he went OOP — and now I have one! Woohoo! 🙂

All it all, it was brilliant to talk shop with someone who not only has such a fantastic collection (in order to erm…borrow ideas by the boatload), but whose techniques and approaches also differ in certain areas: Augustus is super-structured and super-efficient, whereas I can be a huge fan of sloppy, messy Leeroy Jenkins-style tactics when it comes to painting and converting. Seeing someone else’s process was really quite eye-opening in many ways!

II. The Pretty Pictures

It wasn’t all theoretical, though, as I had also brought a pile of my miniatures for a joint photo opportunity, so we took my models, Augustus’ wonderful Imperial Fists and his equally lovely terrain and tried to achieve a look as close as possible to something you might see in an official GW publication, pitching the warriors of the World Eaters’ 4th assault company against the defenders of Terra during the siege of the Throneworld:



Hmm, with the Eighth Captain in the picture like that, I doubt that Librarian has too much of a career ahead of him… 😉





One of the coolest setups we did was to pitch Augustus’ Imperial Fists commander, Franz Landa, against one of the 4th assault company’s Praetors: Secutor Hamund, the Mournful, very much a deathseeker, and seen here during what may have been his final battle:





Creating setups like that was really a ton of fun, and I love how the pictures have turned out! My World Eaters, on the other hand, had to take a bit of a rest after the demanding photo shoot (next to one of Augustus’ wonderful Contemptors):


While we still had that sweet setup out, however, I snatched the opportunity to take some pictures that showcased my models, selfish git that I am 😉

Here are my 30k World Eaters, led by their Primarch:



Next up, my squad of Traitor Elites from my Traitor Guard force, “Urash’s Marauders”:


And, since I had also brought some models from the wonderful world of INQ28, Inquisitor Erasmus Gotthardt, of the Ordo Hereticus Velsen and his retinue…


…and the “Road Crew”, my current project of creating a merry band of Pitslaves, mutants and ne’er do-wells from the Hiveworld of St. Sabasto’s Reach:



And here’s one really sweet shot to top off this part of the post: My true scale Astartes, Praetor Janus Auriga of the Golden Legion, going toe to toe with Augustus’ absolutely lovely retro Bloodthirster — seriously, pictures don’t do that guy justice!

III. The All-important Rest

As fun as the whole hobby part of my trip was – and believe me, it was TONS of fun – what really turned the whole event into such a fantastic experience was being fed, pampered and taken around town by Augustus, who was just about the best host you could probably imagine: He had bought a wonderful collection of local and Belgian beers (And we drank. Them. All) and just made sure all around that I was as comfortable as I could be. We also ended up talking about a thousand different subjects – including, but certainly not limited to, the hobby – and I had a blast. Augustus also took me on a trip around town, and we invariably ended up the the local GW store. A huge shout out to the extremely friendly crowd over at GW Amsterdam South, by the way, from Dennis (the store manager who surprised my by being perfectly fluent in German and was an all around nice guy) to Rowdy (who actually came up to me to tell me he was following my work and was a bit of a fan — you made me feel like a freaking rock star, mate!): The hours just seemed to fly, and I loved every second of it.

While at the GW store, I was also able to take a couple of pictures of Augustus‘ spectacular rendition of Aaron Demsbki-Bowden’s First Claw:

First Claw by Augustus b’Raass (1)

Seriously, those guys are something else: It’s perfectly justified that they still draw lots of comments from the crowd at the store: You wouldn’t believe how amazing those guys are when seen firsthand. Let me just throw in additional pictures of my favourite three…

models built and converted by Augustus b’Raass

From left to right, Uzas (easily my favourite character from the Night Lords Trilogy), Talos and Mercutian (the model is just perfect in every way, wouldn’t you agree?).

And their three brethren that are just as awesome — I just happen to be in love with the three up top even more 😉

models built and converted by Augustus b’Raass

From left to right, Xarl (I’ve never seen a more intimidating glare in my life!), Variel the Flayer and Cyrion.

While at the GW store, I also met a super-nice fellow named Tom who may just be the best painter I have ever spoken to. While he was all shy about it and kept insisting that he had basically tried to merely follow the work of David Soper, his Orruk Warlord was really a bit of a relevation to me:

Orruk Warlord by Tom

You see, high level painting has never done much for me, because it just seemed so abstract and far removed from where I was standing. Seeing a model painted at that standard from up close, however, made me realise that there were layers and layers of detail there that I couldn’t even take in all at once. Like, I’ve never even liked that Orruk warlord all that much, especially that idiotic skull on his shoulder pad, right? And then Tom goes and does something like this:

Orruk Warlord by Tom

I mean, just look at that bone! JUST LOOK AT IT!

Tom was also nice enough to send me some really good pictures of the model for you to enjoy, so here you go:

Orruk Warlord by Tom

 

Orruk Warlord by Tom

So yeah, lots and lots of super-friendly people — but then, that’s the Netherlands for you. It’s a fascinating country for me, as a German, because in so many ways, it’s like Germany, only not: There are tons of things that are so incredibly familiar, but are just slightly “off” — and I mean off in an entirely good way: You feel at home enough to be at ease, but it’s also different enough to be utterly refreshing. Which is basically the ideal mix for someone who is as much of a scaredy cat as me 😉 Almost being able to get what people are saying is also quite a thing, I can tell you 😉

So Augustus also took me around town, including the famous Red Light District, so I could take a look at Amsterdam’s seedy underbelly, except it’s really not all that seedy, and it certainly has the added benefit of having a rather lovely canal running through the middle of it:


We ended up at a super cool retro-arcade bar where we kept drinking yet more local beer – Zatte, which actually translates to “drunk” I believe — there’s actually a lot to be said for a country that names its beers for the intended effect – and playing a bazillion games of Jenga, friendly banter with the folks from the adjoining table and crazy, made-up rules included. Let me tell you, it seems like people who know how to convert tiny plastic soldiers can be real Jenga fiends:


And then it was back home, with the crazy guy on the ferry playing songs like “Last Christmas” or “My Heart Will Go On” at full volume on his phone actually being a fellow countryman of mine — leave it to a German to set the mood, eh?

Anyway, if all of this may sound kind of over-enthused, that’s simply because I had such a blast! And I would like to imagine that Augustus felt the same way, in spite of having a compulsively talkative German to take care of. Just look at us eggheads:


I mean he does seem a bit…ambiguous about the whole situation 😉

Disclaimer: Which reminds me: Let me just state in no unclear terms that, in contrast to what you may or may not hear from other sources, I was, like, super-handy with the lock on the rented bike, and Augustus didn’t need to help me with it at all. Not even once. And that, as far as I am concerned, is the end of the matter.

Erm, anyways, here’s the big man himself again, albeit in model form: Meet Augustus b’Raass, warlord of Augustus’ World Eaters army:



So, Auggs, buddy: Ja, wie sage ich das jetzt, I really cannot thank you enough! For being an awesome host and a brilliant tour guide! For going through the risk of just having some guy from the internet over for an entire weekend. For the conversations and the laughs and, of course, the beer! And for starting out as a cool hobby buddy that has now become an actual friend! Cheers, mate!

And to all of the beautiful readers of this blog, if you have managed to hang on until now, thanks for reading! And, as always, stay tuned for more!

In hindsight, we should have set them up as though they were shaking hands — that would have been such a sweet capstone for the post…

The State of the Hunt, Week 22/2017: Too hot for painting…

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on June 1, 2017 by krautscientist

Hey everyone, as the title should already have told you, the last few days have been crazy hot over here, on the blasted plains of northwestern Jhermani, so getting anything painted was completely out of the question. Actually, so was just about anything else, really. But I did at least make some time for a spot of kitbashing, and have some results to share with you:

 

I. In the Shadow of Great Wings, pt. 1.5

You’ll probably still remember my recent conversion of Argel Tal’s daemonic form, a model I am still fairly pleased with, if I do say so myself:


But even while I was putting the finishing touches of Argel Tal’s daemonic version, it was already clear to me that I would eventually have to build another version of the character in his “normal” transhuman form, for whenever the daemonic essence of Raum hasn’t come out to play. It just wouldn’t have seemed like a complete project otherwise 😉

But my original plan was to actually put the alternate Argel Tal version off until some point in the indeterminate future (that’s where hobby projects go to die, in case you were wondering). Alas, it was not to be: I just had an innocent look at the descriptions of Argel Tal in The First Heretic and Betrayer, just for research purposes, you know — and before I knew it, I was halfway through the building process…

So here’s what I have so far:



Once again, a couple of conversion notes:

  • the armour was basically a no-brainer, as Argel Tal is described as wearing a suit of Mk. IV plate, so I mainly used plastic Mk. IV parts, with the notable exception of the breastplate (which is the same Raptor torso I also used for daemonic Argel Tal) and the arms (Mk. III arms, actually, chosen for looking a bit more ornate — only befitting an Astartes captain).
  • the Guardian Spear makes a return here, for obvious reasons. Once again, I chose to change the weapon’s haft, making it look more like a spear — actually, I basically had to go back and recreate the version daemonic Argel Tal is wielding, just for the sake of continuity 😉
  • the cape seemed like a nice way of giving the model some extra bulk and presence and make it read as an officer. It originally came from a half-complete Ivanus Enkomi model fellow hobbyist Augustus b’Raass sent me a while ago.
  • And finally, the head. Now I realise that this could be a divisive choice for some people, but I decided to go with the bare head from the Space Wolves character conversion sprue. Call me crazy, but I’ve somehow always imagined Argel Tal as having long-ish hair. And that particular head really came closest to the mental image of the character I’ve had in the back of my head ever since reading Betrayer. But if you find yourself hating this particular head, don’t fret: Like Kharn, Argel Tal will have an optional helmeted head as well:


Incidentally, there are actually very few conversions of non-daemonic Argel Tal conversions to be found, so I didn’t have much to work from. The one pretty cool depiction I found, however, was this piece of artwork courtesy of Noldonfinve:

artwork by Noldofinve

The piece even received ADB’s official blessing, so I thought it would be cool to take some visual cues from it when building my own version, and I think that worked out pretty well, wouldn’t you agree?

In closing, here’s how the more human Arge l Tal looks next to his buddy in crime:

 


And here’s a comparison showing both versions of the character:

Now all that remains is to actually get these two painted — this whole project has already spun off into enough of a distraction as it is… 😉

 

2. On The Road Again…

In other news, remember the Road Crew?

I realised when taking a look at a couple of my recent posts that it has been a rather long time since I’ve done anything INQ28 related, but that fantastic Sector Mechanicus terrain released recently, alongside Shadow War Armageddon has given me a taste to delve back into the depths of the underhives, and what better way to do that than to keep adding to my fun little band of misfits pictured above?

Now to remind you, the basic idea behind these guys is that they are a colourful collection of former gladiators, former pit slaves, mutants and other undesirables establishing their own little domain in the depths of the world of St. Sabasto’s Reach, a pretty sinister planet, even for 40k standards:

 

St. Sabasto’s Reach

An extremely rich hive world grown fat and depraved through slave trade and the exploitation of its mutant lower class.

The world originally earned its name when the Imperial Saint Sabasto rested here after his great victory on the fields of Belzifer, before engaging in the last stage of his holy crusade for the defense of Velsen against the forces of the Arch-enemy. While Sabasto’s crusade army was still magnificent at this point, it had also suffered heavy losses (a fact, it is argued by some contemporary Velsian historians, that contributed to Sabasto’s eventual defeat within the Veil of Impurity).

When the Saint contemplated the price in blood paid for the reclamation of Velsen, he decreed that the entire world of St. Sabasto’s Reach would be given to the orphans of the slain and that the Imperium would see to it that the children of martyrs would never need to go hungry. This spurred the planetary populace into religious fervor, and countless orphanages and scholae were opened in the saint’s name, earning the world bynames like “The Planet of Orphans” or “The Orphans’ Cradle”.

However, with a slow decline in piety and a general economic recession, many of the world’s orphanages have had to close over the centuries, while others have turned to a far darker trade, giving the world’s epithet a new, sinister meaning. It is true that Imperial organisations like the Schola Progenium, the Ecclesiarchy and even the Inquisition still maintain a presence on St. Sabasto’s Reach and recruit from the ranks of the homeless orphans, choosing the most talented or devout to serve in their respective organisations. And in the deeper levels of the world’s hives, missions and orphanages still offer a real, if meagre, chance for survival to this day. Yet that is only one face of St. Sabasto’s Reach. For at the same time, the world has also become the biggest fleshmarket in the entire Velsen Sector, providing human resources in a very literal sense, from mutant workers to household servants. Moreover, it is rumoured that there exists a slave for every kind of service in the almshouses and slave pits of St. Sabasto’s Reach, and the masters of the world have long prided themselves on being able to cater to every taste and desire, no matter how “eccentric” it may be.

Another mainstay of the world’s culture, the countless circuses and fighting arenas, are also fueled by a constant influx of “material” from the slave pits. At one point, the world’s renowned Circus Imperialis served as a front for a cult of chaos worshippers and was purged by the hand of Inquisitor Antrecht. But even after this upheaval, the remaining slavelords and ringmasters of St. Sabasto’s Reach quickly regained their step, slightly realigning themselves in the resulting power struggle and carving out a new pecking order among themselves. Because the Inquisition’s issue was never with the slave trade itself, but with the presence of heretics, and so the House of Blossoms, the Angelflesh Lodge and countless other establishments like them continue to ply their dark trade to this day…

 

One thing I have wanted to do with this project is to combine a number of established Necromunda archetypes (the Pit slaves and Scavvies in particular) and add a twist of my own. There’s also a fair bit of Mad Max-vibe going on with the project, but I could not quite work out how to emphasise that particular angle when these guys are actually based in the dark, dirty and cramped underhive.

I’ve watched quite a few Let’s Play videos of Metro 2033 and Metro Last Light, by way of YouTuber ChristopherOdd, lately. Both games are set in a postapocalyptic near future where a (nuclear) Third World War has likely wiped out most of the human population on earth. Underneath the ruins of Moscow, the survivors of the apocalypse have turned the Metro tunnels into their new habitat, creating a makeshift civilisation in the cramped confines of what used to be the metropolis’ transportation system. Now I have a bit of a thing for postapocalyptic scenarios anyway, but after immersing myself in the scenario, it hit me: The whole concept of subway tunnels becoming living spaces and an entire ecosystem, if you will, seemed like the missing puzzle piece that would allow me to push the Mad Max angle on my Road Crew project a bit more: What if the lower reaches of the Hiveworld are crisscrossed by a network of transportation tunnels originally created – and mostly still used – to move the vast amounts of goods necessary to keep the world’s overly bloated population alive? St. Sabasto’s Reach has a huge population, even for a Hiveworld, because its most important goods are people, but all of these have to be fed, even if they are only in transit. So I imagine a network of massive, highway-like tunnels far beneath the ground, with smaller maintenance tunnels, substations and similar spaces in between the cracks spiderwebbing off from the main branches of the network. And maybe the Road Crew has taken to raiding some of the transports travelling along those massive subterranean highways: That would allow me to incorporate elements that are typically Mad Max, even vehicles. So with my creativity thus reinvigorated, I assembled some new recruits for the gang:

Now I am actually cheating a bit here, because both the guy with the chainsaw on the left and the guy with the gun on the right were originally built before I had even started thinking about the Road Crew. And yet, without a few minor tweaks, they became pretty cool new parts of the project — I actually love it when a project finally provides a new home to some stray conversions from years ago 😉

The guy in the middle is new, however, and I am pretty proud of him. Meet Cirque:

I don’t think I will ever tire of the particular look that a combination of Ork parts (with their somewhat grotesque, overmuscled appearance and clunky technology) and human sized components will give you — almost the perfect recipe for mutants, if you ask me.

And there’s the Road Crew’s ride, of course, a slightly touched up Gorkamorka Trukk that has become far too small for modern Orks, yet should work really well for my merry band of postapocalyptic ne’er do wells:

Now if only the heat would let up for a couple of days, I could maybe get some of the above painted — keep your fingers crossed for me 😉

Anyway, so much for today’s update. It goes without saying that I would love to hear any thoughts you might have!

And, as always, thanks for looking and stay tuned for more!

Five years!

Posted in 30k, 40k, Blood Bowl, Chaos, Conversions, Inq28, Pointless ramblings, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , on February 21, 2017 by krautscientist

yearfive
Now would you believe it: Another anniversary snuck up on me while I wasn’t looking: As of this week, Eternal Hunt is actually five years old! That means five years of screaming into the void — quite an achievement, wouldn’t you say? 😉

But seriously, I am actually really proud of having managed to keep this blog going for so long. Now I realise that some people may consider posts like this to be self-congratulatory. But in a hobby where maintaining focus and motivation is so very important, it feels like a little self-congratulation every once in a while doesn’t hurt, so if you’ll indulge me…?

 

Speaking of the raw numbers, five years of Eternal Hunt means 345 posts, all in all, and around 829,000 views. There have been 311,000 visitors to this blog and I have managed to attract 320 followers to date. Given the fact that the blog is a mere hobby project, those are some numbers to be reasonably proud of — I really do want to hit a million views, though! 😉

 

Anyway, in previous years, I have always used the blog’s anniversary to showcase some of my earlies hobby efforts, but five years of constant blogging have managed to pretty much bleed me dry on that front: I have shared my somewhat embarrassing first Space Crusade models as well as an incredibly bad paintjob for the classic HeroQuest barbarian, the first model I have ever attempted to paint back in the day. I also showed you my first WFB and 40k armies, respectively, as well as my attempt at creating a Mordheim chaos warband back when Mordheim wasn’t even really officially a thing yet. And I even let you take a look at the highly deriative fantasy artwork I cobbled together during my late teens. So there’s really not much more of my past embarrassments for you to entertain yourselves with 😉

So let’s do something different this year: Let’s not focus on my models, for a change, but rather on some of the fantastic pieces I have been given by fellow hobbyists.

You see, this blog has enabled me to not only talk about my personal hobby experiences, but also to get in touch with some extremely talented artists and creators, some of them venerable hobby legends. And while that’s already cool enough in and of itself, I was also lucky enough to have been sent some truly wonderful models over the years: Some of them completely painted, some to be painted by be. Some were already assembled, others came in parts. But they all added something unique and interesting to my collection of models, and some of them even made me approach a particular project or a part of my collection from a new angle.

Plus all of those models also make for a pretty eclectic group when collected. Take a look:

eternal-hunt-5th-anniversary-2
Now these are the finished models that were given to me by fellow hobbyists in one form or another.

Given the focus of my blog, it shouldn’s surprise you that the XII legion (and their daemonic allies) feature heavily:

eternal-hunt-5th-anniversary-3
The massive Obliterators were built thanks to some wonderful custom parts that I received from fellow hobbyist Thamier. BrotherJim sent me an excellent converted Khornate champion in his trademark style from Australia. Sagal and AMaximus provided me with some vintage Bloodletters. And the centre piece is definitely PDH’s wonderfully painted Lord Zhufor that he sent over as a surprise – and just in time for the blog’s 2016 birthday! And while I bought those Heresy era World Eaters from fellow German hobbyist AgnostosTheos when he sold off his collection, they came about as the result of a little joint hobby project — and ultimately served as a sort of blueprint for my own exploits into the world of 30k.

And there’s the wonderful world of INQ28, of course: This is the category where I have received some particularly grimdark and Blanchian pieces:

eternal-hunt-5th-anniversary-5
Neil101 let me have that wonderfully sinister Khornate Champion (and …erm his bucket), while the legendary Ron Saikowski and Drone21c from Australia, respectively, sent me some stunning models based on classic John Blanche artwork. The little powder monkey was originally part of a bitz drop from PDH — and after being turned into a small augmetic familiar, he was named “PeeDee the Monkey” in Peter’s honour 😉 Oh, and let’s not forget that cyber-mastiff, converted from a Malifaux model I won in a raffle over at MiniatureTim’s blog.

And then there are my friend Annie’s wonderful additions to my Blood Bowl team, of course:

eternal-hunt-5th-anniversary-6
And that’s not nearly all, because those are only the models I have managed to paint so far (or the ones that came pre-painted, as it were). As it happens, I still have some wonderful donations from fellow hobbyists to look forward to on my painting desk:

eternal-hunt-5th-anniversary-7

Among those are Malthus Dire, a Khornate Chaos Lord, courtesy of Commissar Molotov. A grimdark belle sculpted by Steifer. A really, really old Imperial Guard Trooper, once again kindly sent over by Drone21c. The Space Wolves model given to me by the owner of my (now sadly defunct) FLGS. And a freaking Forgeworld Primarch, sent my way by Adam Wier of Between The Bolter And Me — the latter in particular forms a stunning addition to my collection, and I’ll make sure to do him justice!

And that’s still not all either, because I haven’t even talked about the various bitz drops and the constant exchange of ideas between me and other hobbyists — the list goes on and on.

In short, both my collection of models as well as my entire hobby have been enriched by generous gifts and creative ideas from fellow hobbyists from all across the world. And getting in touch with them has only been possible via sharing my work as well as my ideas online, and by commenting on their work and learning from them in turn. And this entire process continues to be an extremely rewarding and, occasionally, humbling experience!

So whether you are one of the brilliant people who have sent me models or bitz over the years or you are a follower, reader or even frequent commenter on this blog, thank you! From the bottom of my heart! Because your contributions keep this blog running, and your influences have really broadened my hobby horizon!

In closing, allow me to share just one further example for the amazing way this whole blogging business leads to more and more surprises:

While browsing for inspirational artwork of Angron, the XII Legion Primarch, I recently came upon this illustration of Angron created by artist Dariiy:

Angron illustration by Dariiy

Angron illustration by Dariiy

Now I did notice certain similarities to my own conversion of Daemon-Primarch Angron, so I sent Dariiy a message enquiring about whether or not that was a coincidence — and imagine how happy and surprised I was when she wrote back that the illustration, done by her as a birthday gift for a friend, mostly used design cues from Alex Boyd’s iconic artwork of Angron in his Daemonic form — and, indeed, from my model version of the character. Now that’s the awesome and crazy stuff this hobby of ours can lead to: An illustration resembling a model you’ve built on the wall of somebody in a totally different country and shared with the rest of the world via social media. Incredible stuff, wouldn’t you agree?

Make sure to check out Dariiy’s tumblr, by the way, as there’s some pretty cool work on diplay over there!

 

So anyway, thank you all, once again — here’s to the next five years, eh? 😉

As always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 7/2017

Posted in 40k, Blood Bowl, Chaos, Conversions, Fluff, Inq28, Inquisitor, state of the hunt, WIP with tags , , , , , , , , , , , , , , , , , , on February 14, 2017 by krautscientist

As it turns out, last week’s decision to force myself to actually sit down and paint something was really for the best: Not only did it result in a model I am really, really happy with — I’ve also managed to keep the creative spark alive until now. So even though I am currently suffering from a rather nasty case of the flu, I have still finished some more hobby related stuff. So let’s take about some of the recent developments today:

 

I. A Chaotic Tome

One of the more frustrating parts of the 2016 Christmas season was my attempt to get hold of a) the Traitor Legions Codex Supplement, b) Canoness Veridyan and c) the Index Chaotica book. The Canoness, in particular, sold out about three or four times, and once the model was finally back in stock, the Index Chaotica was gone for good — or at least that’s what it looked like then.

index-chaotica-1
Enter fellow hobbyist Augustus b’Raass (whose fantastic work you might want to check out here, by the way): Auggs was nice enough to swing by the Amsterdam GW store, pick up a spare copy of the book and send it my way — that was really awesome and yet another proof that this hobby of ours is full of wonderfully generous and thoughtful people!

As for the book itself, while I am writing this, it seems to be back in stock, so is it worth it? I’d say so, yes. The cynic in me wants to poke fun at the fact that it’s basically a – ever so slightly haphazard – collection of pre-published content, but then the stuff from Realm of Chaos, for instance, is only really available in the original books, and you’ll be paying through the nose if you want to obtain one of those. Plus the vintage chaos content is simply that good: sinister, evil, spiky and occasionally darkly humorous. And some of the classic artwork is still spectacular.

For instance, I was elated to find within the book a wonderfully vibrant reproduction of Geoff Taylor’s iconic World Eaters illustration. In spite of being decidedly old skool, it has also managed to age incredibly well, if you ask me:

index-chaotica-2
There’s also this WFB-chaos centric piece from the same artist that actually almost seems like a companion piece of the World Eaters picture:

index-chaotica-3
I still remember when this image appeared on the box of the Chaotic paints set (Tentacle Pink FTW!), and I was spellbound and tried to figure out what I was actually seeing — the lumbering war machine in the back was especially fascinating, as it subtly hinted at a WFB/40k connection. From a modern standpoint, I’d say it’s actually a depiction of a Lord of War, a Khornate daemon engine from Epic 40k that eventually grew into the modern Lord of Skulls. It also serves as living proof of how much more awesome GW artwork was when it didn’t limit itself to picturing available models — but that’s a subject for another time.

Speaking of Khorne, the Khornate content alone is basically worth the price of admission and should provide me with lots and lots of new ideas. And while the internet will provide you with lots and lots of fuzzy scans of vintage GW artwork, there are still some surprises to be had here, among them an elusive Jes Goodwin sketch for a dedicated heavy support World Eater:

index-chaotica-4
Actually, Jes Goodwin’s design sketches are yet another reason to pick up the book: I cannot help marveling at the quality of his concepts for the four cult legions and the original 2nd edition CSM special characters –incredible stuff!
Oh, and let me just state for the record that the book obviously wouldn’t have been complete without the wonderful berzerker on the right courtesy of Mark Gibbons! 🙂

So anyway, I’ve spent some very enjoyable weeks going back and forth through the book and immersing myself in the rich background for the chaos powers. I am ever so thankful to Augustus b’Raass for getting me a copy, and I suppose I’ll have to come up with something special in order to make it up to him — cheers, buddy! 🙂

 

II. A Merry Band of Misfits

I didn’t merely spend my time browsing through iconic chaos content from the yesteryear, though: Some of you might remember this little project here from last year: The Road Crew:

the-road-crew-2016
Now this little warband project was basically started as a fun diversion (and as a way to channel some of the influences from the Mad Max universe), but before I realised it, it had already started to take on a life of its own, coagulating into a little retinue.

The basic idea here was to start with some of the pit slave tropes introduced by Necromunda, but move beyond those character archetypes to include mutants, gunmen or even former Imperial adepts and shape them into a gang of malcontents that have disappeared between the cracks of the 41st millennium.

Now if you take a look at the image above, you’ll realise that there are already quite a few beefy warrior types — but this outfit still needed some brains. That’s why I built this guy last year:

Doc WIP (5)
Where the more gladiatorial types are muscular and crudely augmented, I wanted a gaunt and more delicate look for the brainy guy, and a combination of AdMech parts led to an outcome that was pretty close to my vision. The interesting task was to make a model that is so different from a structural standpoint look like it still belonged with the group. I tried to achieve that via a suitably strong paintjob, and here’s the result of that little endeavour:

solon-antonov-1
solon-antonov-2
solon-antonov-3
solon-antonov-6
solon-antonov-4
This is Solon Antonov, nicknamed “The Doktor”, formerly a low to mid-tier member of the Adeptus Mechanicus who stationed on St. Sabasto’s Reach to select suitable slaves to undergo augmetic modification and be transported off-world, to spend the rest of their sad lives toiling away in one of the mines or forges of the Velsian Adeptus Mechanicus. But, surprising enough for a man mostly made from metal by this point, Antonov discovered he still had a heart after all, and absconded with a group of slaves. Ever since, he has been the brains behind the “Road Crew”, tasked both with planning their activities and with the “maintenance” of its various members.

As you can see, I used the exact same colours on Antonov and the gladiators, with the scratched and damaged yellow armour serving as the element that really pulls the models together. I was actually happy enough with the outcome that I started to work on the next model right away. This little guy here:

Twist Witch Doctor (1)
I thought a mutant witch doctor type would nicely expand the character of the warband beyond a mere gang of pitslaves, even if this guy may initally seem a bit far out. Anyway, he’s still a little rough around the edges and needs some finishing touches, but here are some photos of the nearly finished model:

twist-witch-doctor-1
twist-witch-doctor-2
twist-witch-doctor-3
twist-witch-doctor-4
All in all, this project is a lot of fun, because it allows for some very organic kitbashing and painting. It’s also a nice vehicle for telling a somewhat more intimate story: These guys aren’t part of the fight for the Emperor’s soul, they just want to get by. That being said, it’s kinda interesting to explore the contrast between their humanity and their somewhat distressed, grotesque outer appearances.

So here’s the entire gang so far. Meet the Road Crew:

the-road-crew-early-2017-2
From left to right: Crusher Vexx, Tiny (the Road Crew’s battle captain), Doktor Antonov, Grimspyke, Chopper and the PIP twist witch doctor (if anyone has a cool idea for a name, I’d love to hear it).

So what’s in store for the Road Crew? I think there’ll be one or two additional members, and a suitable ramshackle ride for them — I already have a plan on that account. Keep your eyes peeled! 😉

 

III. A Squig-shaped Surprise

And last but definitely not least, imagine my surprise when I visited my friend Annie last week for one of our semi-regular painting sessions, only to present me with two wonderfully characterful squig-shaped dice for my Blood Bowl team, the Orkheim Ultraz:

squig-shaped-counters
These lovely little models can be picked up at Comixininos, and they should make for excellent turn/reroll counters for my team! And I really love how Annie painted them to perfectly match the colours of the Orkheim Ultraz:

orkheim-ultraz-early-2017
Thanks so much for the amazing gift, Annie! 🙂

By the way, we’ll be taking a closer look at one of Annie’s Blood Bowl teams in the near future, if only to show you her fairly different approach as well as her balls-to-the-wall crazy and creative ideas for the team. You should definitely look forward to that!
So yeah, as you can see, I am finally back into the swing of things! And I would love to hear any feedback you might have — just drop me a comment or two! And, as always, thanks for looking and stay tuned for more!

The 2016 Eternal Hunt Awards, pt. 2: The Industry

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , on January 21, 2017 by krautscientist

Awards

Okay everyone, forgive me for dropping off the radar for a bit there, but work has been pretty crazy for the last couple of weeks, and my free time has mostly been dedicated to the wonderful world of digital entertainment for quite a while (as an aside, if you like this blog, you should probably check out Dishonored 2 and Last Guardian, if you haven’t already).

Anyway, if you’ll indulge me, I would still like to get the Eternal Hunt Awards gig done and dusted before properly starting into a new hobby year — and it’ not as though I already have a whole lot of new stuff to show, either, so it’s finally time to continue this year’s…erm or rather: last year’s Eternal Hunt Awards.

For today’s installment, let’s take a look at the stuff GW released in 2016: I am going to outline the best and worst parts of the 2016 catalogue of releases. What were the highest and lowest points? And what else was cool …or curiously missing from the releases? Read on to find out!

 

I. Best releases

After a pretty strong 2015, 2016 was yet another spectacular year when it comes to GW’s releases — and if there’s one thing that was extremely surprising to me, it’s how many of GW’s 2017 releases seemed to bring to life stuff many hobbyists, myself included, have been dreaming of for years (often to the amusement of others, who dubbed things like updated Genestealer Cults or models for Daemon-Primarchs completely unlikely). So there 😉

This, along with a massive change in GW’s outward communication, might just be a hint at something bigger, a bit of a policy change, if you will. And whether or not you agree with all of the stuff GW has been doing over the last twelve months, I think we can all agree that it’s been a rather fascinating ride 😉

But even in a spectacular year, there were some things that stood out, so allow me to share my favourite 2016 kits and models:

 

1. The Burning of Prospero

burning-of-prospero-release-1Betrayal at Calth (the game, not the unfortunate event) was one of the great unexpected surprises of 2015, and another HH era boxed set in 2016 serves as clear proof that plastic Horus Heresy is very much a thing now!

And what a boxed set it is: The Burning of Prospero contains a somewhat more eclectic collection of models than Betrayal at Calth, but it arguably refines some of the latter’s contents: Regarding the vanilla angle, we got pretty excellent plastic Mk. III Tactical Marines, making my favourite Heresy era armour mark available in a material I am much more comfortable with. Excellent!

burning-of-prospero-release-11
The real surprise, however, was the inclusion of a squad of plastic Custodian Guard and plastic Sisters of Silence, respectively — for those models to have been revealed would certainly have made enough of a splash, but for them to be included in a boxed set, and in plastic, no less —  frankly, my mind was blown!

burning-of-prospero-release-13
It helps that the models are mostly excellent, of course.

If you want to start a plastic Horus Heresy army, you’ll probably find Betrayal at Calth a bit more flexible and useful than The Burning of Prospero. But Prospero is like a slightly strange distant cousin: A bit less dependable, certainly, yet also rather eclectic and eccentric — and all the more fascinating for it!

See my detailed review of the boxed set here.

 

2. Warhammer Quest: Silver Tower

Silver Tower Release (1)

I have gone on record saying that, while I don’t actively dislike the Age of Sigmar setting, I still have a hard time getting a feeling for the new world and its idiosyncrasies. Much of this might have something to do with trying to see WFB in Age of Sigmar, which is probably the wrong approach altogether, as the new setting strieves to be very much its own thing.

So it was a good thing when yet another excellent boxed set tried to present a different, more intimate, look at the world of Age of Sigmar, and I have to say that Silver Tower pushed all of my HeroQuest nostalgia buttons:

The idea to create this as a self-contained boardgame in the vein of the classic HeroQuest was a brilliant approach, because it makes you care about little snippets of the world before trying to make you care about the entire (still rather vaguely defined) setting. We also get a look at the different “good” factions (The Golden Dudes (TM), Duardim, Aelf and what have you), and presenting them condensed into a single hero character each works great to give us an idea of the respective faction’s identity. To wit, the Stormcast Eternal hero included in the set is probably one of the best Sigmarine models so far:

Silver Tower Release (15)He also defines the look and feel of the faction more concisely than the entire slew of golden dudes we have been getting.

And, once again, I am getting such a HeroQuest vibe from the Sigmarite Priest and Darkoath Chieftain:

Silver Tower Release (22)

Silver Tower Release (25)
The bad guys are no slouches either, with an excellent new version of the Gaunt Summoner and a warlock ogre — or should that be ogre warlock? Anyway, characters like the Ogroid Thaumaturge are the kind of thing that differentiates the new setting from the old, and it’s great to finally get to know them!

Silver Tower Release (3)Possibly the biggest achievement of Silver Tower is how it makes me like the Tzeentchian aesthetic – something that’s usually not exactly my cup of tea – by simply applying it to fantastic models, such as the aforementioned sorcerers, the Kairic Acolytes or the simply stunning Tzaangors — and the latter are even a shout out to the golden Oldhammer days!

Silver Tower Release (10)You know what? In a perfect world GW would have used a self-contained boardgame like Silver Tower to introduce us to the setting in the first place! A tighter, more focused experience might have made us care far more about the new setting. There are many reasons why such an approach would probably have been madness (they needed to replace a wargame, after all). But the fact still stands: I find myself caring more about Silver Tower than about almost the entire Age of Sigmar catalogue so far (Khornate models notwithstanding, for obvious reasons).

Plus you get a model of a fish on legs. That is all.

Silver Tower Release (14)Anyway, the boxed set stands as a rather charming introduction to the setting, and like I said, it manages to pull at my HeroQuest heartstrings, plus the models are pretty amazing as well. Which makes Silver Tower one of my favourite releases of 2016. ‘Nuff said.

 

3. Genestealer Cults

genestealer-cults-release-19

Genestealer Cults are easily one of my favourite parts of the 40k setting — and arguably the one thing that not only makes Tyranids interesting, but also removes them a bit from their very obvious main inspiration. And over the years, I’ve gone back time and time again to that one page from the 2nd edition rulebook showing some genestealer hybrids, wondering why GW had left this fascinating little part of the lore fall by the wayside. At the same time, it seemed very unlikely that we would ever see a new version of the Genestealer Cults.

And yet here we are, with the Genestealer Cults now an official sub-faction of their own — and with some seriously brilliant models, no less! Everything started with yet another fantastic boxed set – Deathwatch: Overkill – and the absolutely brilliant new hybrid models contained within it.

Deathwatch Overkill release (31)

So GW actually revisited one of the favourite retro-factions of my youth, but they also managed to bring it into the modern age with some cutting edge kits: The hybrids stand tall, with both the excellent snap fit models from the boxed set and with a dedicated multipart plastic kit of their own, providing us with a tool to not only build an excellent Genestealer Cult, but to also use the new parts in all kinds of INQ28 and Necromunda-related shenanigans:

genestealer-cults-release-21There’s just so much about those models that hints at the more “civilian”, for lack of a better word, side of 40k, the side we keep seeing in Dan Abnett’s Inquisitor novels: These guys are creepy Xenos soldiers, yes, but they are wearing miner’s garb and wielding repurposed tools and rather pedestrian weapons, making for a wonderfully workmanlike, low-level look that provides something visually new and appealing (and, again, also makes for exquisite INQ28 kitbashing).

genestealer-cults-release-23
There are also some rather beautifully subtle touches about the whole design: Call me crazy, but the ribbed structure of the miner’s armour reminds me not only of the actual Xenomorph in Alien, but also of the industrial design defining the look and feel of Ridley Scott’s classic series.

And we even get a more civilian 40k vehicle in the Goliath Truck/Rock Grinder, a wonderfully utilitarian looking workhorse that should be right up your alley, whether you’re trying to provide a sweet ride for your cult or searching for a vehicle for your pitslave gang:

genestealer-cults-release-28
With the Genestealer Cults, GW has revisited one of the most interesting ideas from the vintage 40k lore and brought it into the 21st century with a bang — what a wonderful surprise!

My first observations about the cool hybrid models that were released as part of the Deathwatch:Overkill set can be found here.

 

4. Thousand Sons

thousand-sons-release-18

The new Thousand Sons, arriving at the tail end of 2016, were great for a number of reasons: For me as a chaos player, seeing these guys being given a proper modern age plastic treatment was really a bit of a dream come true — and it’s all even better if you consider the new Thousand Sons as a possible precedent for what could be a full new set of cult legion models! I am definitely keeping my fingers crossed on this account.

But even beyond the forces dedicated to a single chaos god, the new Thousand Sons also serve as a bit of a template for a new, modernised CSM design, showing us some tweaked proportions and definitely a much improved level of detail — nowhere is that more obvious than when looking at the new Rubric Marines:

thousand-sons-release-19

And frankly, that would already have been enough to turn the Thousand Sons into one of my favourite 2016 released, but there were two more bombshells buried within this particular release.

One, a redesigned Ahriman:

thousand-sons-release-8

Out of all the four or so classic, archetypal characters GW decided to revisit in 2016, Ahriman is arguably the best by far: He keeps pretty much everything that was awesome about the original model and adds an amount of three-dimensionality and dynamism that are hallmarks of GW’s modern plastic design. He’s also actually closer to Jes Goodwin’s original design sketch than the vintage model, and that is certainly saying something! While the original Ahriman is still a classic, the new version is a worthy successor. Well played, GW!

And of course, there’s the pink elephant in the room: Magnus the Red, the first (discounting those rather embarrassing Epic 40k versions) Daemon-Primarch model released by GW:

thousand-sons-release-3

And while the model itself is certainly nice enough, I cannot help actually feeling more excited by what Magnus actually represents: That GW is now willing to explore Daemon-Primarchs in model form. Now this might yet all go horribly wrong, with ulta-cheesy fluff and a WFB End Times-level brouhaha for the entire setting. But right here and now, having a plastic model of a Daemon-Primarch that so excellently draws from all the depictions of the character in the classic artwork certainly feels like a rather exciting moment!

I know that chaos players carry a – not entirely undeserved – reputation for constantly bitching about getting the short end of the stick. But at the same time, it’s also true that GW has fumbled the ball more than once when adding to the Chaos Space Marine faction. But the new Thousand Sons show that GW still knows how do to chaos right, and just imagining that we could be getting more of this at some point in the future gives me goosebumps — just imagine the possibilities…

You can find my thoughts on the entire release here.

 

 

5. Canoness Veryidian

veryidian

This last item on the list is particularly close to my heart, as the Canoness Veryidian model was an even bigger surprise to me than Daemon-Primarch Magnus!

You see, if somebody asked me what 40k was all about, I would point them to two particular pieces of artwork by the venerable John Blance. And one of those two pieces of art would be this, invariably:

Adepta_Sororitas_by_John_Blanche

It’s really all there: 40k’s particular blend of religious iconography, grimdark dystopian sci-fi and medieval madness. The glitzy, 80s fantasy style warrior woman with the crazy hairdo. And the influences from classic painters like Bosch, Breughel, Rembrandt et. al. It’s 40k in a perfectly formed nutshell.

And to get an almost picture perfect model representing that character, courtesy of Martin Footit, was a very particular delight, and one I wouldn’t have expected in a million years.

A sizeable chunk of my Christmas holiday was spent trying to get my hands on one of the elusive Canoness Veryidian models, and when I finally succeeded, it felt like a true triumph indeed! What a wonderful surprise! I hope I’ll be able to do the model justice with my paintjob!

 

6. Honorary mention: Seeing Artemis again…

For the sake of the comparison, both models are displayed at the same size, when they are really anything but...

Featured in a boxed set that was somewhat more pedestrian than some of the more spectacular sets released this year, but even so: Seeing Artemis released in a 28mm version was definitely a nice surprise!

 

II. Worst releases/biggest disappointment

The quality of GW’s 2016 output was pretty astounding, overall, but there were some kits that somehow fell short of the mark. Don’t ge me wrong, none of the following models were completely terrible. But in the light of so many great releases, some designs were a bit of a letdown for me, and they arguably feel all the more disappointing for all the brilliant stuff released by GW last year — so here’s what I didn’t like:

1. Wulfen

plastic-wulfen-1
Out of all the new kits released in 2016, there is really only one kit that came dangerously close to actually qualify as “bad” in my personal opinion — the new plastic Wulfen models.

Now to cut GW’s designers some slack, designing Space Marine werevolves that actually look cool and suitably believable cannot be a simple task. And to be fair, the kit definitely looks like they gave it their all, trying to incorporate as many cool touches as possible.

But in the end, it all just collapses in on itself, because the groundwork was never sound to begin with. Much of this has something to do with the Wulfen anatomy: Now the original Wulfen models certainly had their own share of problems, but one thing the classic models did really well was to convey a sense of chaotic devolution, their armour being cracked and broken away in different places by the terrible changes in their physiology:

classic-wulfen-models

At the same time, they certainly didn’t take any big chances with the overall anatomy, basically keeping a standard human setup.

By comparison, the new Wulfen look far animalistic, but also like a strangely stable – if hairy – genotype, with every model sharing the same general build. But shouldn’t the transformation into a Wulfen be somewhat more haphazard and unstable? In fact, the longer I think about it, the more this drives me up the wall: They are even wearing contoured armour that seems to have been carefully adapted to their new build. Who in the world is making that stuff for the heavily muated Wulfen, along with the backpack-mounted pistols and custom wargear? Another Wulfen? A Wulfen scientist, if you will? Or are they fortunate enough to have kept a few sane fellows around?

Instead of looking like feral, yet tragic, creatures tortured by the changes wrought upon their bodies by unstable genetics, the new Wulfen look more like a World of Warcraft character class. And there’s also the fact that the faces remind me of the Wolf Man, for the most part:

the-wolf-man

And let’s not even get in the squad leader’s awkward, overdesigned jumping pose…

What we end up with is a collection of pretty amazing conversion parts — but the completed models somehow become less than the sum of their parts. And what really amazes me that I have yet to see the new Wulfen assembled or painted in a way that makes them work. So even while the designers probably had their cards stacked against them from the beginning – SciFi werewolves seems like just about the most thankless imaginable archetype – I am sad to say that the Wulfen are my personal GW low point from last year.

2. GW basing sets

40k-basing-set-2

The idea itself was brilliant: GW putting out some bases and bitz-based basing sets on their own is long overdue. So I was really happy when the new bases for 40k were announced.

I picked up the Sector Imperialis Large Base Kit, because it seemed like the most immediately useful addition to my bitzbox, and I was really looking forward to having some dedicated basing bitz at my disposal.

The problem was that the quality of the cast was absolutely abysmal, with very soft detail and a general clunkiness to the cast that would have been slightly embarrassing in the mid-90s, but simply seems baffling from a modern standpoint. Here’s a company that can put out the most delicate plastic models imaginable to man, and the cast of their basing kits seems more appropriate for a cheap aftermarket knock-off?

I’ve heard rumours that the first batch of those basing kits was produced in China — but seriously, that excuse doesn’t cut it for me: They were still on sale at a GW store, for the same premium price as the rest of their kits.

To make a long story short, will I be able to still put those bitz to good use? You bet. But seeing a kit I had really been looking forward to deliver such a poor experience was still one of the low points of my hobby year.

3. Ulrik the Slayer…Unmasked!

ulrik-the-slayer
In his original incarnation, Ulrik was a rather iconic model, sinister and somewhat mysterious with his wolf skull helmet. Now, more than two decades later, he has finally decided to show us his face, and wouldn’t you know it: He looks just like generic bearded Space Wolf guy no. 101′ — what a letdown!

Now I couldn’t even tell you what it was I expected — maybe the helmet should just have stayed on, is all I am saying. It’s even more of a shame when the rest of the model is really pretty awesome!

4. New Eldrad Ulthran

Eldrad comparison

GW released new plastic versions of several of the most iconic 40k characters last year, and in my opinion, Eldrad was the one to get the short end of the stick. Now the new versions definitely isn’t a terrible model — far from it. But where, say, the aforementioned new Ahriman basically takes all that was great about the original model and tweaks the formula to perfection, the new Eldrad loses (or, at the very least, seriously waters down) the iconic composition that made the original such a classic. Face it guys: This isn’t Elrad. It’s just some warlock guy trying his darnedest to seem as cool as the big man 😉

III. Still on the fence about…

  • Losing Warhammer: Visions: Now don’t get me wrong: I really rather like the new monthly White Dwarf format. In fact, the weekly White Dwarf was a travesty: far too expensive and far too thin on content. And the new mag, at least judging by the first couple of issues, seems to be a return for form in som many ways. Can I be perfectly honest with you, though: I was one of the few people to actually like Warhammer: Visions. I loved looking at pages after pages of glorious armies and models, especially if those were the creations of fellow hobbyisty and featured many personal touches and conversions. Now the new White Dwarf might be a great overall hobby magazine yet again, but the army features, for instance, just cannot compare to the ones in Warhammer: Visions.
    I realise that most people saw visions as a redundant coffee table book, but I find myself kinda missing the format. Is that weird…?
  • No plastic Sisters yet agai….WAIT! Whoa, does this mean we might be getting new Sisters of Battle? In plastic? Oh, pretty please…? Seriously, though: It’s. About. Damn. Time!

 

IV. Also pretty cool

  • New plastic Blood Bowl: I really love how GW has given the classic game more than just a new coat of paint, and if this is any precedent for the new Specialist Games, I am really optimistic about the future!
  • The new attitude: I also really love GW’s new approach to communicating with their cuctomers and with hobbyist: That they are back to actively using social media. That they are actually acting proactively in the whole rumours business instead of merely reacting to all those leaked materials online. That they are posting supremely helpful (looking at you again Duncan Rhodes) as well as genuinely funny video material. Now all of this seems like common sense, really, but let’s not forget that some of us hobbyists can be a fanbase that not even a mother could love. Anyway, good work, guys and girls! Do carry on! 🙂

 

All in all, it’s been a teriffic year for GW, and I am certainly looking forward to the next batch of releases? So much for 2016, then, at least where the industry is concerned. Next up is the third and final installment of the 2016 Eternal Hunt Awards, taking a look at my favourite models from fellow hobbyists all over the blogosphere — arriving soon, hopefully, here on the blog.

Until then, feel free to let me know your feedback: Do you agree (or disagree) with my assessment of last year’s releases? What were your favourite parts, and which models did you hate? Did I forget anything important? I am looking forward to your comments!

And, as always, thanks for looking and stay tuned for more!

The 2016 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on December 23, 2016 by krautscientist

Awards

Yes, it’s that time of year again: Welcome everyone to the 2016 Eternal Hunts Awards, where I take a look at this past hobby year and talk about the best releases, the most inspiring work from fellow hobbyists and about my own hobby year — in fact, just to shake things up a bit – and also because this will be the least complicated part of this year’s series – let’s start with a little retrospective of my hobby work. So here are my favourite personal achievements and hobby moments from the last twelve months:

 

I. My hobby projects

I think we can all agree that 2016 has been a spectacularly awful year in many, many ways. At the same time, it has also been a really successful year for me in hobby terms — go figure! Maybe one reason for this is that focusing on hobby related activities was one of the things that helped me stay sane during a time of great personal upheaval and insecurity: Escapism isn’t always a good thing, but being able to focus on something different for a couple of hours every now and then will do wonders for your peace of mind! And I find that, due to the handicraft angle of the hobby, converting and painting little plastic men feels decidedly less frivolous than, say, playing videogames for hours on end 😉

So anyway, in spite of everything, I managed to come up with some new models that I am really rather happy with. And with some thirty completed models compared to 2015’s 25, I even managed to outdo myself!

class-of-2016-2

So, in keeping with well-established tradition, allow me to walk you through my 2016 completions and highlight some of the models and projects I am especially happy with:

 

1. Khorne’s Eternal Hunt

2016 was another strong year for my longest-running army project, so let’s focus on my World Eaters for a moment. Here’s what Khorne’s Eternal Hunt looked like in late 2015:

army shot 01 big colour

And here’s an updated army picture from the summer of 2016:

Khorne's Eternal Hunt 2016 (2) big
And while this may not look like a huge evolution – with the notable exception of the towering Chaos Knight loitering around in the back row – I wasn’t nearly done with painting Khornate models at that point.

But even back then, the army already looked rathe impressive, if I do say so myself, and there are many parts of this project I am still rather happy with. Especially the various characters I have completed for my World Eaters:

Masters of the Hunt 2016 (2)
Even so, the latter half of the year saw some sizeable additions to the army, though, and the main reason for this was the existence of the superbly-run and highly motivational community events over at The Bolter & Chainsword: Both the E Tenebrae Lux V and the Call of Chaos IX really managed to light a fire under me, prompting me to complete two hefty vows.

Here are the models I pledged during this year’s ETL:

ETL V All Vows (2)

And here’s the – slightly less impressive – vow I completed earlier this month during the Call of Chaos:

finished-call-2016-11
It helps that the community over at the B&C is wonderfully lively and constructive, and without the support and feedback from fellow hobbyists over there, I doubt I would have completed as many models.

Just to single out some of my favourite parts from those events, I did manage to finish the last missing model for my squad of traitorous Tempestus Scions which is now one of my favourite squads from my collection:

Traitor Elite full squad (4)
I also included an Iron Warriors Apothecary I had converted last year in one of my vows:

apothecary-phastos-of-the-iron-warriors-5
And this guy then provided the perfect occasion to get back to my small Iron Warriors killteam, a side project that I am hopefully going to devote even more time to in the new year:

iron-warriors-killteam-wip-5
Since this year’s Call of Chaos event was Tzeentch-themed, I also created a model to represent Iskandar Khayon from Aaaron Dembski-Bowden’s wonderful novel “The Talon of Horus”:

iskandar-khayon-3
So I now have two of the novel’s main characters in model form:

iskandar-khayon-and-lheorvine-ukris
And next year’s Call is going to be Slaanesh-themed — sounds like a perfect excuse to build Telemachon Lyras and complete the set 😉

And finally, despite having been a faithful follower of chaos for almost almost two decades at this point, this year saw me complete my very first daemon models — in a series of escalating steps that would lead to completing one of the new plastic Bloodthirsters…

Bloodthirster Ghor'Lash'Kharganath (4)
…and then moving on to what is possibly my finest work to date:

 

2. The Lord of the XII Legion

It was clear to me that 2015’s Gilgamesh would be a tough act to follow. But when I found myself in possession of an extra Bloodthirster kit earlier this year,  an idea began to form in the back of my head. An idea that would eventually lead to the creation of my very own version of Angron in his form as a Daemon-Primarch:

Daemon-Primarch Angron (16)
Daemon-Primarch Angron (31)
Daemon-Primarch Angron (21)
Daemon-Primarch Angron (15)
And I am just incredibly proud of this model: From a technical standpoint, it’s very probably my best paintjob to date, and it’s also very close to how I imagine the XII Primarch in his daemonic form. Now that Daemon-Primarchs are actually a thing in 40k, I have no doubt that an eventual “official” version of Angron will surpass and invalidate my interpretation — but I cannot help it, I am still incredibly pleased with the big guy!

Read more about the model’s inception here.

Daemon-Primarch Angron (23)
The Red Angel
Speaking of Angron, I built another version of him, to represent him during his days as a gladiator on Nuceria, and it’s another model I am really happy with:

angron-thalkr-lord-of-the-red-sands-11

Let me also mention that I couldn’t really have created either version of Angron without drawing some massive inspiration from the work of fellow hobbyists, chief among them Reg with his dozen or so of incredible Angron conversions 😉

So all in all, those models make for quite a nice collection of vicious, daemonic killers. Here’s the Khornate part of my 2016 output:

class-of-2016-world-eaters
A fair few of these models are daemons, so the pieces you see below may or may not become the start of a dedicated daemonic detachment:

class-of-2016-daemons
In fact, I realise in hindsight that monstrous daemons make up a sizeable part of my 2016 output –but come, on: Given the current state of the world, I might be forgiven for the subconscious need to keep painting red-skinned devils, wouldn’t you agree? 😉

In closing, here are all of the chaotic footsloggers (minus the two big guys) again:

class-of-2016-chaos-2

 

 

3. The world of INQ28

While my INQ28-related work this year didn’t quite match my 2015 output, I am nevertheless fairly happy with the new additions to my collection. Strangely enough, everything started with…a dog:

Cyber-Mastiff (3)

A Cyber-Mastiff conversion based on a Malifaux model. I am still rather happy with the mutt 😉

But anyway, here’s the entire “INQ28 Class of 2016”:

class-of-2016-inq28
The achievement I am probably the most happy with was to finally paint some models that had been knocking about in my cupboard of shame for ages, and this lead to a nearly 100% finished retinue for Inquisitor Erasmus Gotthardt of the Ord Hereticus Velsen:

inquisitor-gotthardt-and-retinue-early-2016-8
Now I have a huge soft spot for this warband, mostly because it’s made up of my attempt at putting a spin one most of the classic character archetypes from the Inquisitor rulebook (the Rogue Trader, the Security Agent, the Drill Abbot,…). As a consequence, the retinue has a very colourful, swashbuckling look that I like. Most of Gotthardt’s operatives were built years ago – and with a much smaller bitzbox, at that – but I do think they still hold up for the most part. So just one last member for the warband – a female psyker – and then the project will finally be completed at long last!

That’s not the only warband I have managed to complete, though: I also finished two retainers for my true scale Astartes, Praetor Janus Auriga, creating a “mini-warband”, if you will:

Praetor Janus Auriga and retainers (3)
This project was simply an excellent way of exploring the more ostentatious, medieval side of the Adeptus Astartes. Plus the retainers make Auriga look even more massive and monstrous, providing a great visual framing device for the character. Coming up with a concept for a chapter serf was also great fun!

And finally, I came up with the beginnings for a slightly Mad Max-inspired group of misfits dubbed “The Road Crew”:

the-road-crew-2016
These guys have been brilliant fun to work on so far, and I hope I’ll be able to tound out the group in 2017!

 

4. Blood Bowl

A completion that is very close to my hear, this one: After quite a bit of procrastrination, I finally completed the first big guy for my kitbashed Blood Bowl team, the Orkheim Ultraz:

blood-bowl-troll-1
It was simply great fun to make sure the troll fits the overall look of the team while also adding his own visual touches to the larger project:

orkheim-ultraz-2016-4
And the model really manages to make the team look and feel complete — even if there’s a really good chance we’ll be seeing more models for it in the future!

orkheim-ultraz-2016-2

So yeah, all things considered, thats quite an eclectic collection of new models, and one that I am really rather proud of:

class-of-2016-1

 

II. My favourite hobby moments

There were also some really awesome  hobby moments that didn’t involve building and painting new models, so let’s take a look at those as well:

For instance, I was really happy when Gilgamesh, my Chaos-Knight, made GW’s Webstore blog as an example of a converted Renegade Knight back in April:

Gilgamesh on GW blog 01
Alas, thanks to GW’s recent decision to fold their daily blog into a new (and admittedly rather cool) community site, my moment of triumph was short-lived. But at least I have the screenshots for proof 😉

Being approached by Adam Jones to contribute to his excellent hobby mag, The Golden D6, was also fantastic! Thanks to Adam, some of my work appeared in three issues of the mag:

An army feature focusing on Khorne’s Eternal Hunt in issue #5…

D6 Screenshot
…and a two-part series on how to glitz up your miniature photography, published in issues #6 and #7:

d6-deimos
This particular feature even earned me a rather glowing endorsement from Natfka over at Faeit212, as an added bonus:

faeit-212
And finally, my dear Lord Captain Lorimar even made the cover for The Golden D6′s issue #7:

d6-issue-7-cover
Anyway, if Adam’ll have me, I’d love to do some more contributions for the mag in 2017!

And last, but definitely not least, I would be remiss not to mention the fact that some of the best new additions to my collection happened courtesy of  enormously generous people who sent me conversions, bitz or even entire painted models:

class-of-2016-gifts-donations
Just to name some particularly wonderful examples off the top of my head…

  • a wonderfully painted Lord Zhufor sent to me by PDH,
  • an excellent converted Khornate Chaos Lord provided by BrotherJim
  • vintage Bloodletters kindly sent to me by Sagal and AMaximus
  • the base model for the Cyber-Mastiff conversion, courtesy of a Malifaux box that Miniature Tim sent me
  • a brilliantly moody Khornate cultist (and his bucket) gifted to me by Neil101:
Models built and painted by Neil101

Models built and painted by Neil101

And those are just the painted models! Let’s not forget Helega sending me one amazing bitz drop after the other, or the incredibly generous Adam Wier (of Between the Bolter And Me fame), who actually let me have a nearly complete Forgeworld Angron:

Forgeworld Angron WIP (1)
Thank you all so much, guys! You’re really turning this hobby into something even cooler for me, and I am really, really happy about that! 🙂

III. Bad news

In spite of feeling fairly happy with my hobby output this year and having my share of awesome hobby moments, I also have to say that it wasn’t all peaches and cream: For one, there were some rather sad developments: 2016 saw my beloved FLGS, Frabusel, closing its doors for good, which still sucks (and which has also rendered the procurement of hobby supplies somewhat more complicated). And I was really sad to learn of the passing of hobby and fantasy legends such as Joe Dever or the late, great Wayne England.

There’s also one instance where I really regret failing a hobby goal I had set for myself: Earlier this year, fellow hobbyists extraordinaire Jeff Vader, Nordic and Alexander were awesome enough to invite me to participate in a Path of Glory event. I felt really honoured and started to build a Khornate warband for the project, but in the end a combination of being too preoccupied with my RL situation and simply not devoting nearly enough time to the project resulted in my failing to participate, which I really regret. It would have been great fun to hang out with those gentlemen, surely, and failing to live up to their expectations (and my own) felt like a huge missed opportunity — I hope I’ll be getting another chance to complete my small warband of Khornate misfits – or an altogether different warband for another event.

khornate-warband-ks-7

*Sigh*, it just wasn’t meant to be…

IV. Plans

So what’s in the card for 2017? Now I usually try not to make any grand promises, because I know how much my output will be tied to inspiration — or to my considerable laziness 😉

That being said, there’s a couple of things that I would like to focus on next year. Two projects stand out above all others:

First up, and somewhat to my chagrin, my collection of 30k World Eaters is looking more and more like an actual army:

30k World Eaters 4th assault company WIP (2)
And while I won’t make any promises as to the eventual scope of this project, I will be focusing on finishing some of those guys in 2017 — if only to finally paint that sweet Angron model Adam Wier sent me 😉

If nothing else, gladiatorial Angron already seems right at home next to his Heresy era sons:

angron-thalkr-lord-of-the-red-sands-13

When it comes to INQ28, I would really love to start painting my Ordo Scriptorum warband representing Redactor Orlanth and his operatives:

Inquisitor Orlanth and Parchment Scrotener WIP
Even in its WIP stage, the warband already features some of my best INQ28 conversions, and I also do have some rather interesting ideas about what I want the retinue to look like when painted, so giving this project my best try should be fun!

I am not deluding myself, however: It’s just as likely that the next crazy GW release throws me way of course and gets me totally sidetracked — speaking of which, we’ll be taking a closer look at all the pretty things GW provided for us this year. And, of course, the Eternal Hunt Awards wouldn’t be complete without a showcase of the most inspiring work created by my fellow hobbyists.

 

But all of this will have to wait until after Christmas. Until then, let me wish you all a very Merry Christmas and say a heartfelt thank you to everyone who sent me models, bitz or other hobby materials or commented on this blog! I really appreciate it!

And of course I would love to hear any comments or feedback you might have about my 2016 output, so let me hear those comments!

And finally, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 37

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on September 14, 2016 by krautscientist

Hey everyone,

I think I’ll be turning “State of the Hunt” into a semi-regular feature to show you smaller stuff I am currently working on and to discuss various subjects that maybe wouldn’t warrant a post of their own but are still important to me. So today let’s look at a collection of Khornate Miscellany:

 

I. A Champion Reborn…

What else could be the first item of interest for today, if not the release of the new plastic version of Khârn the Betrayer? There have been rumours about new versions of the iconic Chaos characters for a rather long time now, and now here’s Khârn, hopefully ushering in a slew of releases (one can always dream…):

plastic-kharn-the-betrayer-release-1Now before we take a look at the new model, allow me to mention that I have written at lenght about Khârn and his various incarnations in the art, the lore and in model form, so you may consider the following thoughts a late addendum to the respective post from 2014.

So as I’ve said in the aforementioned post, I really consider the original Khârn the Betrayer a model for the ages (but then that’s Jes Goodwin for you). I would also argue that the old model has managed to age far more gracefully than most special characters from 2nd edition. For instance, while Abaddon just looks rather puny next to the much bigger modern models in Terminator armour, Khârn still seems imposing, even twenty+ years later. He’s also a thoroughly iconic piece, debuting (or at least refining) so many of the visual elements that define the look of the World Eaters and the Khorne Berzerkers in particular to this day: the chains, the skull motifs, the bare arm. And, of course, the iconic crested helmet.

Now updating such an iconic model is not without its dangers, and when a new plastic version of Eldrad Ulthran was recently released, I felt it lacked the original model’s iconic quality. So what about Khârn then?

plastic-kharn-the-betrayer-release-5
When we look at both versions side by side, I think the one thing we can all agree on is that the new version still definitely reads as Khârn — and that alone is no small feat! In my opinion, the best decision of the new model was to basically stick to the classic design of the helmet and only make very minor tweaks to it. Back when I converted my own true scale version of Khârn, I quickly found out that no model will look like Khârn unless that particular helmet design enters the equation, and by the same token, Khârn’s helmet is the one helmet that isn’t easy to kitbash by using available bits. So basically leaving the helmet alone was a fantastic – and ultimately crucial – design decision, in my opinion!

All of the other classic elements are there as well: The bare right arm (after Forgeworld’s Khârn version switched the axe to the other arm, it’s interesting to see how GW chose to stick with the layout of the 90s version), the chains wrapped around it, the various skull motifs adorning the armour, and countless other little touches. All of this sells the model as Khârn without a doubt!

Of course things only really get interesting when one considers the parts that have been changed when compared to the original model: First of all, Khârn seems to have bulked up quite a bit, to account for about two decades of scale creep. And he wears it really well, as a look at some additional angles reveals:

plastic-kharn-the-betrayer-release-1
plastic-kharn-the-betrayer-release-2
Another really cool part is how GW has managed to bring the armour in line with the very baroque look of the Dark Vengeance Chosen or the plastic Raptors/Warp Talons without resorting to adding any wanton mutations: I think this basically works as the perfect template for new chaos models: Give us more jagged and baroque looking armour that clearly differs from the smooth contours of loyalist Astartes armour, but focus the gribbly stuff on optional bits and upgrades. That way, everyone would be happy, right? 😉

Anyway, the redesign achieves the trick of making the new Khârn look right at home next to both vintage and modern chaos models, which is great, and arguably my favourite part about the model!

Then there’s the pose, of course: Where Khârn’s pose used to be very static (and powerful), he is now running forward like mad — which, admittedly, is a pretty great fit for the character. Now to be perfectly honest with you, I wouldn’t have minded a static pose on the new Khârn, but then most people seem to have taken issue with it, and the new running pose also creates a nice resemblance with Forgeworld’s Khârn model, albeit mirrored:

plastic-kharn-the-betrayer-release-6
Of course the problem with highly dynamic running poses is that the model in question might end up looking as though it were tripping over its own feet, and the new Khârn is getting a bit of flak over possibly tripping over those dangling skulls — but seriously, I am not really seeing it. In my opinion, the running pose is more believable than the slightly awkward pose of Forgeworld’s version. And if you take a look at the 360 degrees view of the new model over at the GW website, there’s a depth and three-dimensionality to the model now that is hard not to admire.

So do I love everything about the model? No, I do have my gripes, of course. So let’s take a look at the bad parts:

plastic-kharn-the-betrayer-release-1
Those weighed down chains dangling from Khârn’s left wrist are easily my least favourite part of the model: They just seem too clunky and kill the flow of the model. I think I would have gone with something a bit more subtle, and my first tweak to the model would be to take off those chains or pare them back a bit.

It also seems to me that the ripped muscles on Khârn’s bare arm look slightly too angular and sculptural, although that could always come down to the paintjob. I will say, however, that the pose is maybe slightly too stylised for its own good, with Khârn looking more like the statue of a running guy that an actual running guy, if that makes any sense.

And my third gripe with the model is the design of Gorechild, Khârn’s axe:

plastic-kharn-the-betrayer-release-2
Considered on its own, it’s a very cool and vicious looking Khornate axe — and look, they’ve even redesigned the teeth to more closely resemble the Mica-Dragon teeth from the lore. So the design is pretty cool, but by changing it, the entire sense of visual continuity goes out of the window. Because one thing I have always loved is that, regardless of whether you were looking at Forgeworld’s Angron, Forgeworld’s 30k Khârn or the 40k Khârn model, they were all definitely wielding the same axe, and that sense of continuity is now lost. Now you could argue that the axe had probably undergone some warping and mutation over the 10,000 years of the Long War, but after so much work on the sculptor’s part has gone into ensuring that the axe looks exactly the same on all three models, this change almost seems like an oversight now, and while the axe itself looks cool enough, that really, really bothers me (because I’m an obsessive weirdo like that 😉 ).

I have one very minor gripe: The backpack seems strangely narrow to me, but I’ll reserve judgement until I have seen the model firsthand.

Interestingly enough, a closer look at the sprue reveals that the model might actually be pretty conversion-friendly:

plastic-kharn-the-betrayer-release-3
For one, it should be pretty easy to return the new model to a more static standing pose, should you want to: Just some careful cutting and maybe a set of DV Chosen legs, and Bob’s your uncle! Those bothersome chains should be easy enough to leave off or tweak as well, seeing how they come as a separate part. And I guess one could even replace Gorechild’s blade, if one were that way inclined.
The fact that the plasma pistol arm, axe and backpack could easily be used as conversion bits is a definite plus as well!

So, what’s the final verdict?

All in all, I am pretty happy with the new Khârn! Where the plastic version of Eldrad failed to capture the coolness and iconic nature of the original model, it feels like Khârn is definitely a step into the right direction! While I do have a couple of minor complaints about the model, the new version also brings enough to the table to be a strong model in its own right. Maybe it’s not quite as timeless a classic as the original Khârn, but that also seems impossible to ascertain right now, especially given the fact that I’ve grown up with the original 2nd edition model. Anyway, I like this guy! Where Eldrad was a bit of a disappointment, Khârn is – at the very least – a modest success.

At the same time,  I still think my custom, true scale Khârn from 2014 manages to hold up:

true-scale-kharn-the-betrayer-conversion
At the same time, I can pretty much guarantee that I’ll also be purchasing the new version: I think it’s a pretty awesome new interpretation of an iconic character, and the parts I don’t like about the model should be easy enough to tweak. I’ll keep you posted 😉

plastic-kharn-the-betrayer-release-4

 

II. Travelers from afar…

My hobby life has been massively improved by other people’s generosity for a rather long time now, and I’ve been fortunate enough to receive two more incredible additions for my collection from fellow hobbyists recently.

First came BrotherJim, who recently completed a rather stunning Nurglite CSM force as part of the ETL V event: I provided some feedback to him, and he actually built me a model and sent it over to me by way of thanks — how awesome is that? Now the really cool thing about BrotherJim’s conversions is how much they are inspired by Adrian Smith’s rather iconic art from the 3.5 Codex Chaos Space Marines, and how BrotherJim is pretty much the first person to have managed to give his models the same, massive, lumbering look. This leads to a very distinctive style, and I was really happy the day one of his creations arrived allll the way from Australia to bolster the forces of Khorne’s Eternal Hunt:

Conversion by BrotherJim

Conversion by BrotherJim

Note the amount of gear and the imposing backpack, both trademarks of BrotherJim’s style. Now I was really happy with the model, but wanted to make one small alteration – a different head – mostly because that particular berzerker head already appears on more than one model in my army, and I felt this guy deserved something more original. So I spliced together a suitably ornate helmet, and here’s the new Huntmaster soon to be part of the 4th assault company:

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

Just get a load of the amount of weapons on this guy! 🙂

Anyway, thanks again to BrotherJim for this amazing gift! And make sure to check out his excellent work on a growing chaos collection here.

But wait, there’s more: When I came home yesterday, the cutest little package had arrived from the UK. Inside I found this wonderfully sinister and bloodied champion of the War God built and painted by none other than spectacularly talented Terrain-Overlord extraordinaire Neil101 of Opus Maius’ fame:

Model built and painted by Neil101

Model built and painted by Neil101

 

Model built and painted by Neil101

Model built and painted by Neil101

 

Model built and painted by Neil101

Model built and painted by Neil101

Now I was already aware that Neil had built this model for me a while ago, but the fact that he also chose to paint it in his trademark style was a wonderful surprise indeed! The result is something far more painterly and visceral than anything I could have come up with, and I am really in love with this guy right now. And that wasn’t all, because accompanying the Khornate champion came a wonderfully macabre “Bucket o’ Blood” (followers of Khorne never leave home without it!):

Model built and painted by Neil101

Model built and painted by Neil101

As is usually the case with Neil’s work, there’s a wonderfully macabre and demented nature to the whole affair, calling to mind both the infamous Yggdrassilliumme as well as the kind of characters you would see in the golden days of Realm of Chaos. And while I am already hard at work figuring out a suitable angle for this guy as a part of the Velsen Sector (he’ll be a member of the so-called “Duelists”, an insidious Khornate lodge operating in the sector), Neil was also kind enough to provide his own little vignette of background:

Models built and painted by Neil101

Models built and painted by Neil101

 

Coal black eyes kindled the embers of hate, as the headsman daubed his breastplate with the aged ichor of his enemies. His skull face plate chafed at the nape of his neck, the fitting too tight for comfort.

So much he had given, but the Blood God’s bucket had a hole. Never enough, always more.

The unsaturated hunger for power, for glory, always gnawed at his soul. Like the itch of his helm, the one he couldn’t scratch…reminding him that his work was never done. His bucket never full.

 

Anyway, thanks to Neil for the fantastic model! Job’s a good ‘un, mate! 🙂

 

III. Twenty years of bloodshed…

I myself have not been idle either, even though I felt I needed something small and fun to unwind after my recent, rather massive Daemon-Primarch-related shenanigans…

But the right opportunity did present itself, fortunately enough! Back when I showed you this OOP mid-90s Bloodletter…

Old Skool Bloodletter (2)
…fellow hobbyist AMaximus offered to send over some old metal Bloodletters of his own. Now the models he offered me were a slightly never incarnation, released around the turn of the century (teehee), between the mid-90s design you see above and the modern plastic Bloodletters. I had never been a huge fan of those particular models, feeling they didn’t really bring anything new to the table, but there’s always time for a little fun, so Andrew and I worked out a small bitz swap, and I got my hands on another Bloodletter version.

My eye was instantly drawn to one of the models that was missing his two-handed axe, and I decided to paint him right away and add a small tweak or two while I was at it. So here’s the mostly finished model (still missing its base):

bloodletters-wip-9
bloodletters-wip-8
Like I said, the standard armament for this model would have been a two-handed axe, but I decided to replace it with one of the modern plastic Hellblades (once again, I might add). And I actually think the model is improved by the change! I also had to replace the left hand, and a severed head seemed like a logical choice. It has been pointed out to me – and correctly so – that the head seems to be the victim of some wonky physics, but I think we can just consider this a match for the stock model’s inherent clunkiness and move on, eh? 😉

Seriously, though, this guy has really grown on me! This particular incarnation of the Bloodletters turned out to be a bit of an evolutionary dead end, and from a time of occasionally strange and slightly uneven releases on GW’s part, no less, but I think the model works pretty well with my established daemon recipe in place 😉

And while I was at it, I also painted one of the modern plastic Bloodletters in the exact same way:

bloodletters-wip-4
bloodletters-wip-3
And, once again, I am pretty happy with the result — take note that this model still makes used of the slightly tweaked skin recipe taken from Duncan Rhodes’ Bloodthirster tutorial!

Ultimately, the guy above will be joined by a full unit of Bloodletters. Until then, I have a nice little comparison of Bloodletter models from the last twenty years:

bloodletters-wip-6
I should probably paint one of the spindly, serpentine first edition Bloodletters to complete the set, but I really don’t like that particular version of the daemon, so this is not really a priority project at the moment. If someone wants to get rid of an old Bloodletter, though, I am always open to suggestions… 😉

On a related note, AMaximus was also awesome enough to include a pretty old vintage Bloodthirster head in his bitz drop:

vintage-bloodthirster-head-2
vintage-bloodthirster-head-1
Now what am I going to do with this lovely face…?

 

IV. Out of the woods, at last…

Now this last subject has nothing whatsoever to do with cutting up little plastic men, but I am still very happy to inform you guys that my time as an unemployed slacker is finally at an end: Starting October, I will finally have gainful employment once more! Yeehaw!

Now it’ll only be for a limited amount of time so far, but it sure feels good to be back in business! And while this could mean less hobby time in the immediate future, my sigh of relief when I learned the news could still have extinguished a raging bonfire. Work for the Work god! 😉

 

So anyway, so much for this latest news roundup. It goes without saying that I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!