Archive for Horus Heresy

Secutor Hamund of the World Eaters

Posted in 30k, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , , on March 29, 2017 by krautscientist

I’ll be spending the second half of the week at two conferences, so you beautiful readers will have to cotent yourselves with something (relatively) short and sweet this week. Never fear, however, as I do have a new finished model to share with you.

A couple of years ago, I would routinely sit down and create a new World Eaters conversion several times a week. It was just a neat way of widening my conversion horizons, and the World Eaters look and feel really clicked with me — and still does, at that.

However, I’ve ended up with a rather huge pile of converted models that way over the years, and while some have been painted in the interim, and some have been tweaked on and off for years at this point, there were also some candidates that just ended up lurking about on my desktop and in my cupboard of shame. Like this guy here:


Originally built as a Chosen champion of some kind, he was cool enough, but in the end he just didn’t come together as a character, so into the great plastic men Limbo he went 😉

Until I happened upon him during my first, hesitant Horus Heresy experiments, when he finally seemed like a pretty cool addition to my embryonic 30k World Eaters project. There were just so many things that made him eligible for a place in my fledgling 30k collection: His armour wasn’t too ornate, but rather had a workmanlike and cobbled-together look that really suits a 30k World Eater. He also had that larger than life look that is ideal for a 30k commander. So I made some further tweaks to the model and turned him into this:



As for the actual conversion, most of the model consists of a plain old vanilla Chaos Space Marine. I cut the legs apart and reposed them in order to make the pose more interesting and add some height to the model. Both arms came from a Finecast Champion of Khorne, still available from GW, albeit called an “Exalted Deathbringer” these days.

Several people gave me grief over the way the model is holding its shield, correctly pointing out that shields, or at least tower shields, normally don’t work that way. To that I say: Fair enough. I could make things easy for myself here and point out that the blame actually lies with GW’s sculptors. But to be perfectly honest, I rather like the shield arm, and I decided I would use the paintjob to show how this guy uses his shield more as a weapon than as an item of defense.

The part that really finished the model was a head from the Space Wolves Terminators, purchased on a whim when I was hunting around for interesting Astartes faces. I think it really turns the model into a character, and it’s also slightly less monstrous than something you would expect in a Khornate 40k army — it just works far better for a Heresy era offcier, if you ask me.

So yeah, he found a new – and, arguably, far more fitting, home with my 30k World Eaters. But that still didn’t mean he saw any paint. I did really want to see him finished, though, so I just took the opportunity and wedged him into my already existing vow for the “Loyalty and Treachery III” event over at The Bolter & Chainsword. And that certainly did the trick. Take a look:

 

Secutor Hamund

“The Mournful”, IVth assault company Delegatus, XII Legio Astartes


“You ask if this is what I wanted for myself, remembrancer? If this is what I dreamed of?
Who could ever dream of a life such as the one we lead and crave to do as we do?
No, I did not wish for this life. But it was this or the fleshmarket at Kalekka, and a choice like that is no choice at all.”

Secutor Hamund

So let’s take a closer look at Hamund, shall we?








So, a couple of notes on the model: I mainly stuck to my established World Eaters painting recipe. The most interesting area was the shield, because I wanted to make it look really grisly — and I also wanted to hint at the fact that Hamund probably uses it to give opponents a good beating or even slice open a jugular vein here and there, if push comes to shove. So making it look suitably battered and gruesome was a fun challenge alright!

However, to be perfectly honest with you, painting Hamund turned out to be a rather massive slog, all in all, both because the conversion was pretty messy, using some very beat-up parts, and because the arms came an fairly early Finecast model (i.e. lots of bubbles and warping). With those factors in mind, I am pretty happy with the finished model: His patched-together suit of mongrel-plate really gives him a suitably World Eater-ly look, and the smaller Khornate symbols scattered over the model could be seen as the War God’s influence slowly beginning to manifest during the latter stages of the Heresy.

As for his background, Hamund is one of Captain Lorimar’s “Secutorii”, an officer serving as  a go-between between the Praetor and the officers at squad level. There are two more Secutorii in the 4th assault company (as of yet), Eigar and Khoron. Here are the three of them, when Hamund was still unpainted:


These guys are basically what company captains would be to a 40k Space Marine Chapter, I suppose, with Lorimar more like a modern-day Chapter Master, due to the sheer size of the Heresy era Legiones Astartes. Anyway, finishing the entire triumvirate at some point will be fun. And longtime readers of this blog should already know Khoron. Just sayin’…

For now, however, I am pretty happy with finally having finished Hamund! So here’s another round of family photos, to celebrate the occasion 😉

Hamund with some of the Legionaries under his command:


And, once more, my slowly growing 30k World Eaters collection — slow and steady wins the race, eh? 😉


So yeah, feel free to let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 12/2017

Posted in 30k, 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , on March 22, 2017 by krautscientist

I was simply swamped in work last week, so I had to miss an update — sorry for that! However, I’ve been far from idle on the hobby front, and possibly the most crucial hobby-related thing to happen last week were a couple of job-related trips to Hanover which provided me with the perfect opportunity for making some much needed purchases at a local FLGS:


With my supplies thus replenished, I think I’ll soon be able to start painting my recent Angron kitbash (hence all of the metallic colours). I also finally picked up a box of the Aos Blood Warriors, mainly for conversion fodder, really. And indeed, one of the fantastic helmets from the kit finally served as the perfect choice for Lorimar’s second in command, First Hunter Alrik Skarn:




This guy was originally my first really involved conversion after getting back into the hobby after a long hiatus (more than a year before I even started this blog, actually): I converted him during the first days of 2011, and have kept tinkering on him time and time again in the years since. But at long last, he now has just about the perfect helmet, so I think I can finally consider this conversion finished — phew! 😉

And while the Blood Warriors are basically the perfect conversion resource for creating elaborate Khornate conversions for 40k, my next attempt at putting the various bits to good use actually involved creating a very early mockup for a 30k World Eater — go figure! 😉


Does anyone have an idea who this might be. I’ll give you a hint: He’s not really a member of Lorimar’s 4th assault company, but rather a bit of a “guest star”, so to speak…

Speaking of which, work on my 30k World Eaters continues apace. For instance, I have finally built the vexillarius for my first squad of tactical veterans.  I’ve wanted to build this model for a while now, but the backpack-mounted vexilla design didn’t do much for me. Then I happened upon Augustus b’Raass’ excellent assault squad Vexillarius here, and fell in love: I really like the way the standard recalls influences from ancient Roman Legions, which certainly seems fitting for the Legiones Astartes. At the same time, there is also something slightly totemic about the design, which fits the increasingly brutal nature of the World Eaters. So I took influences from this piece to build my vexillarius, trying to put my own spin on things. Take a look:




Unlike Augustus, I was actually too cheap to use the Custodian banner pole, so I improvised my own version with the bits I had. The shield itself will end up bearing a heraldic device (a legion badge, for instance). That way I’ll be able to use the same basic design for each vexilla, should I end up building multiple squads, while also having a chance of customising each one into an individual totem, if you will. This is a great fit for the kind of look I am after for my World Eaters: One that is not nearly as uniform as your standard Heresy era legion army, with warplate cobbled together from different marks and trophies that show the World Eaters’ beginning descent. At the same time, however, the more regimented, uniform roots are still visible.

Another thing I really wanted to incorporate was a head with a skull cap, something I’ve seen on Duncan Rhodes’ Sons of Horus in White Dwarf a couple of years ago, as well as in Apologist’s Iron Warriors: I think it works really well with Mk. 3 armour, making it look like the armour is so ancient that you actually have to wear the cap as some kind of additional conduit and protection layer underneath the atual helmet. Please ignore the Inquisitorial =][= on the model’s forehead, btw — it still needs to be filled in with GS.

I have also managed to finally put some paint on the next member of the squad, the Astartes bearing a massive and brutal looking autogun:



Now the first draft version of the model still had a standard Mk. 3 helmet, but then I saw Nemac Vradon’s fantastic conversion of Uzas (of First Claw fame) using one of the FW World Eaters helmet to great effect, and so I allowed myself a small indulgence and ordered a single head from a bitz-seller to give my model that little bit of extra oomph.

The model also features a shout out to one of my favourite 30k World Eaters armies: Mr. Poom’s World Eaters occasionally feature weapon casings in the Iron Warriors-styled hazard stripe design, and I included a variant of the design on the backup chainsword mag-locked to the legionary’s armour:




So yeah, it might be slow work – in keeping with my general laziness – but my small collection of 30k World Eaters keeps expanding one model at a time — not too long now, and I might actually end up with a full squad! Shocking, I know… 😉


So here’s one small news item before I am off. I particularly like this one, however, because it was such a happy coincidence: During a recent visit to an artistic school, I was able to rescue a little something from the trash bin: the remains of an art project:


Call me crazy, but I think the broken parts of this face could make for some rather cool 40k terrain pieces with a bit of work. Monuments of that size are definitely a thing in the Imperium, and if I paint it in colours matching my 30k World Eaters, I’ll end up with terrain pieces that should work in 40k but would also make for pretty cool looking terrain for an Armatura-themed display board…just sayin’ 😉

Until then, however, it goes without saying that I would love to hear any feedback you might have. And, as always, thanks for looking and stay tuned for more!

Lord of the XII Legion – A Triptych, pt. 6

Posted in 30k, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on March 8, 2017 by krautscientist

Wait, what? We’re back to this guy again?

Indeed, another post focused on the XIIth Primarch, Angron Thal’Kr, The Conqueror, The Red Angel. So what’s up today?

You all know that building different versions of Angron was a pretty big part of my 2016 hobby life: I built and painted a version of Angron in his daemonic form, something I wouldn’t even have thought myself capable of a few years ago:

But I also went back to Angron’s past, converting a version of him inspired by this piece of artwork, probably showing the Primarch during his pitfighting days on Nuceria:

Butcher's Nails cover artwork
It turned out that one of the AoS Slaughterpriests of Khorne makes for a pretty convincing Angron, with a couple of tweaks:

angron-thalkr-lord-of-the-red-sands-11
So there was only one last planned model: The “official” Forgeworld Angron very kindly sent to me by Adam Wier. So just get that one painted and we’re done, eh?


Yes, well. It all ended up being a bit more complicated than that…

Here’s what happened: When White Dwarf was relaunched as a monthly magazine, the first issue came with a free Slaughterpriest — incidentally, the design I hadn’t used for my Angron conversion. And at the same time, I had also picked up the same version a bit earlier, when my beloved FLGS went under (still sore, you know).

So I ended up with a spare Slaughterpriest. And I started thinking. What if I were to build…just one more…?!

So yeah 😉

In order to come up with a model that wouldn’t just be a retread of the versions I already had, I thought it would be fun to base this next Angron on the pre-Forgeworld era artwork, such as the iconic illustration of Angron created by the late, great Wayne England for the Horus Heres Trading Card Game:

Angron by Wayne England

And, of course, on the similarly iconic illustration by John Blanche:

Angron by John Blanche

In the era before Angron actually had a dedicated Forgeworld model, there were a couple of elements that appeared in almost every piece of artwork. Most of these were later incorporated into Simon Egan’s model, but some fell by the wayside. Such as the two-handed axe with the ornamental wing and the three spikes crowing Angron’s collar. And of course there’s a certain, stylised and angular charm to Wayne England’s piece of artwork above that would be fun to reproduce.

So I started messing around with a couple of bitz, and I’ve actually already shown you the first attempt at this new model a while ago:


But while this guy already looked pretty cool, he didn’t actually read as Angron all that much — at least not in a way that moved beyond what was already present on the other versions in my possession. And since the model just didn’t come together for one reason or another, I just set him aside for a while.

Until I found myself playing around with some of the new plastic Custodian bitz last week, and suddenly it seemed like I might have the solution on my hands! So after some rigurous cutting, here’s what I ended up with:


Whoa, much better, wouldn’t you agree? Replacing the entire torso with that of a Custodian might seem like a rather radical approach, but it instantly moved the model a lot closer to the artwork that inspired it! And I was able to keep the versions of the previous version that already worked well enough — such as the arms and legs. And, of course, that brilliantly sculpted Slaughterpriest face (that just happens to instantly turn into Angron as soon as you add some cabling).

However, I wasn’t quite there yet: The Khorne icon on Angron’s belt buckle needed to be replaced, for fairly obvious reasons, and I also made some minor tweaks to the pose. Which led to this:




A Custodian tasset served as a pretty good replacement for the Khorne symbol and also recalled the aquila symbol appearing in the aertwork.

Almost there! I did feel the model needed a bit more presence at this point to really read as a Primarch, though. And the collar around Angron’s head wasn’t quite as prominent as in the artwork — it just turned out that fitting all that cabling in there made the entire ensemble a bit less striking than I had hoped:


Good thing, then, that the next addition was really a bit of a happy accident: I always knew that he’d be getting some kind of cape, so I fooled around with a couple of different options. And the solution arrived from the unlikeliest of places, i.e. the cape that comes with the Chaos Terminator Lord kit. With a bit of cutting and fitting, it ended up working very well, plus the cape also gave me the chance of incorporating those three spikes that are another staple of Angron in the classic artwork:





The cape also adds the right sense of bulk: I already liked the model well enough before, but it now has the massive, overmuscled look that sells it as a Primarch, if you ask me. Granted, some fine tuning may yet be in order, but I think I’m on the right track!

Time for a comparison with the other versions of (pre-ascension) Angron in my collection:



Regarding the size of the model, it must be noted that FW’s Angron is still quite a bit taller — he only doesn’t look like it because he’s posed at a very low crouch. But even so, I think the three of them look fairly good together.

So I only made one last addition to the model. Here’s what the latest version of Angron looks like right now:



I’ve added two leather straps to either side of Angron’s chest, in order to add an element resembling the straps appearing in Wayne England’s illustration. They also happen to camouflage the slightly hokey joints where the arms meet the torso. And, once again, they add some more oomph to the model and its stature.

The model is pretty much finished at this point, except for a finishing touch or two: I want Angron to be holding the same tangle of viscera he has in the artwork in his open left hand. And there needs to be something underneath the Primarch’s right foot. Incidentally, this also ties into the question of where my newest version of the XIIth Primarch fits into the timeline:

I see this version of Angron as a depiction of him about halfway through the Great Crusade, shortly before or during the event known as The Night of the Wolf (an event where the XII and VI Legions actually came to blows over Angron’s order of outfitting his legion with the Butcher’s Nails, thereby turning the legionaries into bloodthirsty madmen): There’s a throwaway line in Aaron Dembski-Bowden’s Betrayer about the first and greatest of Angron’s two-handed axes, Widowmaker, being broken and discarded at the end of that battle, so it would be fun to imagine my new version of Angron in that context.

Which is why there’ll probably be a suitably mangled Space Wolf underneath his foot — at least the XIII Legion is off the hook, for once… 😉

One last interesting detail about the model is how the shoulder pads (from MaxMini, I believe) were originally used as a mere stopgap solution, but I really rather like the way they look: They have a certain gladiatorial flair, plus the pteryges on the sides basically perfectly match the ones in the Wayne England illustration. And what’s more: Through sheeer coincidence (or maybe through intervention from the powers of the warp, who knows…) all three converted version of Angron I have built so far have ended up with shoulder pads that were originally sent to me by Augustus b’Raass as part of a bitz drop — that in itself would be enough reason to stick with those shoulder pads, wouldn’t you agree?

 

Anyway, I am pretty happy that the model has finally come together like that! And just when I thought I finally had all the Angrons I needed, I stumble upon this little gem the other day and almost find myself reaching for my AoS starter box sprues…damn!

Anyway, I would love to hear your feedback! And, as always, thanks for looking and stay tuned for more!

Deracin — the early years

Posted in 30k, Conversions, Fluff, World Eaters with tags , , , , , , , , , , , , , , on March 1, 2017 by krautscientist

Back when the then-new Codex Chaos Space Marines was released, all the way back in 2012, it contained a couple of new HQ specialist types for the army that had previously been limited to particular legions: Both the (Word Bearers’) Dark Apostles and the (Iron Warriors’) War(p)smiths were now available to every Traitor Legion and renegade chapter.

While the choice proved unpopular among some hobbyists, who feared that this was a sign of further weakening the identity of the various legions, I quickly thought about the interesting challenge of building dedicated interpretations of those character archetypes for my World Eaters.

Possibly the most involved project in this vein was the creation of my very own Warpsmith, Huntmaster Deracin:

Huntmaster Deracin (11)
Coming up with a suitably impressive, suitably tech-y and suitably Khornate Warpsmith was a pretty interesting endeavour — you can discover the original project here and here.

Now as you know, I have been working on a small Horus Heresy project for a while now, exploring the history of the 4th assault company during the Heresy. And one of the most entertaining parts of this “gaiden project” has been to reverse-engineer younger versions of my 40k characters. Of course it’s a difficult balance to maintain: Not every character could realistically have survived ten millennia of the Long War — in fact, even the idea of single individuals surviving through the Great Crusade, the entire Heresy and even well beyond is patently ludicrous, when you look at it. But it’s 30k/40k we are talking about here, so a little lack of realism doesn’t hurt 😉 Even so, there have to be some differences between both incarnations of the company across both settings for the whole business to at least allow some suspension of disbelief.

But Deracin was always one of the prime candidates to be included in the “younger” version of the 4th assault company: He is one of the pretty well-developed characters in my army’s background, and I also thought that building a younger version of him might be fun.

My original plan was to take a look at the “official” Forgeworld Legion Techmarines in Mk. III and Mk. IV armour, respectively. But those merely served as a first inspiration, and the real challenge was to build a model that didn’t just look like any old Techmarine, but actually resembled Deracin’s fairly baroque 40k form. After a bit of experimentation, here’s what I came up with:

Techmarine Deracin 30k WIP (4)

The use of some chaos warrior legs (from the chaos chariot, as it were) proved to be the crucial, if unconventional, choice here, because they really hint at Deracin’s 40k getup (mostly because both pairs of legs come from the same part of GW’s catalogue). The nonstandard shape of the legs also hints at possible augmentations underneath all of the armour, something that is very much a part of Deracin’s character: You really cannot be sure how much of his organic body is actually left underneath it all. But he’s enough of a technological prodigy to eschew the usual, bulky Astartes bionics for something more cotoured and elegant, at least for the most part.

Beyond this key decision, I tried to incorporate design elements that looked like less extreme versions of Deracin’s 40k equipment, such as the chainaxe/hammer combo, the shoulder mounted gun and the servo-harness. My original conversion notes on the model can be found in this post, if anyone’s interested.

But anyway, here’s the unpainted conversion next to the “older” version of Deracin:

Deracin comparison

In order to finally get the model painted, I included it in my recent vow for the “Loyalty & Treachery III” event over at The Bolter & Chainsword. And while I was still motivated from my recent success of having painted my 30k World Eaters Contemptor, I got to work. Here are the results:

 

Deracin

the Keeper of the Forge, 4th assault company Techmarine, XII Legio Astartes

“To think we lost a brilliant mind like that! But how should we have known? A jewel like that man’s mind, hidden amid the midden heap that was his legion. A genius fallen among the butchers. Even as we fight his daemonic creations today, we can only wonder about the marvels he could have brought to our Imperium.

There are those who look at the Istvaan Atrocity or the Siege of Terra, and who count the dead and the debt Imperium paid in flesh and blood during those dark times. But the true tally of the Heresy is measured not in bodies, but in minds forever lost to our cause, and therein lies the true tragedy.”

Archmagos Veneratus Sacharia Hyle, The Age of Scouring, M31

30k-deracin-1
30k-deracin-2

“Aye, Nove Shendak cost me half of my body. But in the end, those injuries were what let me keep all of my wits, and for that I will always remember that blasted hellscape with a certain …fondness.”

Techmarine Deracin

30k-deracin-3
30k-deracin-4
30k-deracin-5
During the time of the Great Crusade, when the XIIth Astartes Legion was still known as the War Hounds, brother Deracin was a brilliant and ferocious warrior who could be found at the forefront of every battle. This zeal cost him dearly when he sustained horrific injuries during the Nove Shendak campaign, requiring extensive augmentic reconstruction work to be saved. Worse still than the lost limbs was the heavy nerve damage Deracin incurred, damage that necessiated complex cranial implants to keep him combat-worthy. A lesser man might have been interred into the sarcophagus of a dreadnought due to such injuries, but Deracin trained relentlessly to overcome his injuries and push the artificial parts of his body to the limit, trying to prove to his brethren that his “reconstruction” hadn’t dulled his edge one bit.

All of this should be for naught, however, once the legion had been reunited with its Primarch and renamed the “World Eaters”: Angron ordered his Apothecaries and Techmarines to outfit the whole legion with the Butcher’s Nails, implants patterned after those he had received as a gladiator on the world of Nuceria.

The nails implanted into the Primarch’s skull were artifacts from the Dark Age of Technology, and the Techmarines’ dabbling in archaeotech was far from an exact science, producing all kinds of unforeseen incidents. As a consequence, the implants Deracin had received earlier to mend his injuries interfered with the nails, preventing him from utilising his full potential on the battlefield. For Angron, a legionnaire that couldn’t unlock the nails’ full power could only be considered a failure. So Deracin found himself relegated to the rear guard in more and more battles, sidelined and tasked with petty battle logistics and mundane assignments, and growing ever more frustrated.

It was Lord Captain Lorimar who discovered that, deprived of a chance to prove himself in battle, Deracin had begun to apply himself to the maintenance of the legions’ wargear and weaponry, demonstrating a brilliant grasp of technology and an intuitive understanding of even the most complex mechanisms. So Lorimar requested Deracin for his company and let him be trained as a Techmarine. And it was then that brother Deracin found his true calling:

He may have been a brilliant fighter, but as a Techmarine, Deracin became a marvel. His brilliant, analytical mind allowed him to construct mechanisms on par with the most advanced work of the Mechanicus. His work earned him the envy of numerous Techmarines from different companies and, indeed, other Legiones Astartes. In time, even Angron himself began to display a sort of grudging respect for the son he had despised. And through fateful irony, the implants that prevented Deracin from tapping into the Butcher’s Nails’ full potential actually kept his brilliant mind intact, even as the rest of the legion descended into frenzy and insanity.

30k-deracin-6
So this is my interpretation of a younger Deracin. And here’s a comparison shot showing both versions of the character:

deracin-then-and-now-2
deracin-then-and-now-3
40k Deracin is quite a beast, in his massive and baroque armour — and let’s not forget that rather monstrous servo-harness! So, like I said, the three goals here were to a) build a model that would look reasonably like it was the same guy cool.png hint at some of the design cues of the 40k version and c) still read as a 30k Techmarine. Looking at it now, I think I’ve done a reasonably good job on the model!

Deracin is the first character with a finished model for both incarnations of the 4th assault company — but he is far from the last! That being said, I am still really happy with created a first proof-of-concept model! 🙂

Let’s wind up this post with the obligatory family portrait:

30k-world-eaters-and-techmarine-2
I’d love to hear your feedback on the model! And, as always, thanks for looking and stay tuned for more!

Ancient Vaako of the World Eaters

Posted in 30k, Conversions, Fluff, World Eaters with tags , , , , , , , , , , , , , , on February 9, 2017 by krautscientist

Hey everyone, surprise: I am not dead! 😉 I’ve gone through a bit of a rocky patch – from a purely hobby-related perspective – however, with a combination of work and other personal interests taking up most of my time, and very little hobby mojo left to speak of. So I haven’t really done much hobby related stuff since before Christmas, and that involves participating in forum discussions, writing blog posts or even personal, hobby-related correspondence.

Anyway, I decided that it was high time I broke this personal hobby-dreadlock, so here we are with a fresh post. Now some of you may be wondering where that third and final part of my Eternal Hunt Awards went: I remain committed to doing a writeup of my favourite 2016 projects from other hobbyists  – if you still want to read it, that is – but for now, it felt like the best way to actually get back into the swing of things was to just sit down and finish a model.

So let’s talk about my first 2017 model — fortunately enough, it’s a piece that I have wanted to finish for a long time now: All the way back at the tail end of 2015, when Betrayal at Calth had just been released, I immediately started to cut up the somewhat generic Contemptor that came with the box, turning it first into this:

World Eaters Contemptor 30k early WIP (1)

And then into this:

World Eaters Contemptor 30k WIP (9)
My plan for the model was to make it a bit more interesting by taking cues from Forgeworld’s World Eaters Dreadnought while also putting my own spin on things. For those interested in the subject, more conversion notes can be found in my original post here. And since I was really happy with the finished conversion, I really wanted to do this guy justice with a suitably good paintjob.

So when The Bolter & Chainsword started yet another forum-wide hobby event earlier this year, I knew it was time to get off my arse and finish this bad boy. So he became a part of my vow for the “Loyalty & Treachery III” event, along with two other models that I hope to paint soon-ish:

loyalty-treachery-vow-2017
But the Contemptor was definitely first in line. I usually really enjoy painting Dreadnoughts, you see, so I hoped this guy would be fun to paint as well!

The first task was to carefully think about which undercoats to use. In the end, I used two different colours to undercoat the model (white for the legs and breastplate, silver for the arms and torso). This made for a good start, because I ended up with parts of the model in colours that were already closed to the finished effect. So I carefully picked out all the details in the correct colours and also added the characteristic blue on the shoulder pads, knee pads and the reactor section. Here’s what the model looked like after this step:

world-eaters-contemptor-pip

Then I washed and highlighted some of the detail, such as the chain dangling from the Contemptor’s breastplate, the bronze parts etc. A look at the finished World Eater next to the Contemptor perfectly shows the difference between the squeaky clean white of the PIP Contemptor and the finished, grimy and dirty white on the legionary — but before tackling the white areas, there was something to take care of first:

I had decided to make use of quite a few Forgeworld World Eaters decals, and in order for the whole ensemble to look suitably believable, the decals had to be applied at this early stage, to be weathered and dirtied up later, along with the rest of the white armour. Here’s the Contemptor with nearly all decals in place:

world-eaters-contemptor-pip-2
world-eaters-contemptor-pip-3
Better, but still far too clean, wouldn’t you agree? As an aside, I was really happy to be able to pull off that huge crossed chain decal on the leg armour.

In order to get the right, battle worn look, I used the same approach I had come up with for the rest of my 30k World Eaters so far: All of the white armour plates were washed with Army Painter Dark Tone, heavily diluted with GW Lahmian Medium. This shades the white parts and adds a grimy, dusty look to the armour. Afterwards, I used a small piece of blister foam and some GW Charadon Granite to add small patches of sponge weathering, adding to the dirty and unkempt look. By adding all of this on top of the decals, they ended up looking like a believable part of the model and not like an afterthought. Here’s the Contemptor after this step:

world-eaters-contemptor-pip-4
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And while the model was already looking quite alright by this point, I decided to add some further tweaks: GW Leadbelcher was carefully sponged onto the blue armour plates, for instance, to create a scratched look. I also added suitable amounts of grime and soot around the Contemptor’s reactor section:

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You might also have noticed the inclusion of a big “IV” decal on the model’s chest plate: The original plan was to have one of the red XII decals from the World Eaters decal sheet there, but that didn’t work out at all, as the red decal didn’t really read against the brass background. So I decided on a white numeral that stands for the Contemptor’s affiliation with the 4th assault company — I suppose there are enough XII decals scattered across the model to make it obvious which legion this guy belongs to 😉

In the meantime, I also created a base to match the model. For this project, I used some granite slabs from the 40k basing kit for big models. But while the parts worked well enough, they also soffered from very, very soft detailing — my pet peeve with the kit, as you’ll probably remember. I brushed on some Liquid GS to create additional texture:

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The paintjob was meant to evoke a dusty battlefield, like the crumbling avenues and plazas of Armatura, the Ultramarines’ war-world. So of course I had to add a fallen member of the XIII legion as well 😉

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Now just for the record: I don’t harbour any particular hate for the Ultramarines, but my 30k World Eaters are based on the legion circa during the Shadow Crusade (so from Isstvan to Nuceria) with a possible focus on the battles of Armatura and Nuceria. And the XIII Legion were the World Eaters’ main opponent during that campaign. Plus there’s an excellent showdown between Guilliman and Angron at Nuceria that shows how they are basically polar opposites in many ways, so it seems like a nice fit.

At this point, only some minor touchups were neccessary to finish the model. So let’s take a look at the finished Contemptor, alright?

 

Ancient Vaako

the Immortal, the Cerberite, honoured veteran of the XII Legion Astartes

In his dreams, he is still at Cerberus Station, its steel corridors and rock catacombs bathed in amber warning lights, the ropes of blood and viscera on every surface like the studies of a mad artist. The renegades have taken a terrible toll in blood, and he can see the corpses of station personnel, fallen inmates and the remains of servitors, strewn like ragdolls across the floors and makeshift barricades. And between them, in far smaller numbers, yet still shockingly common, the bodies of his brothers, the grey blue ceramite shards of their armour like cracked eggshells. All is quiet, strangely enough, yet the air is heavy with the scent of bad deaths.

When he rounds the next corner, he finds himself face to face with one of the monsters, squatting atop a pile of broken bodies. It is dying from a thousand cuts already, but just too stubborn to realise it yet. Its armour is cracked and scarred, but he still recognises it as an earlier, cruder version of his own warplate. Even then, he senses in his bones that their kinship goes farther still.

Up close, its animal stink and the sharp tang of its chemical secretions are almost overwhelming: the cancerous odour of a biological experiment slowly breaking down into its composite parts.

They quietly observe each other for a moment then, and in its rheumy eyes, he sees the ending of an age — but there is more there: infinite sadness. A sense of betrayal. The broken spirit of a once proud warrior, now merely a tool discarded by its own creator.

+++

He awakens underwater, his lungs filled with icy liquid. As usual, it takes a moment for him to remember where he is. And what he has become. While jagged Nagrakali runes dance before his eyes, his gaze turns downward to the men a merciless conqueror king has crudely reshaped into his brothers. He wonders why they have come. Why they will not let him sleep and dream of betrayal the colour of blood and amber light. And then they begin to speak, and speak for a long time, and while their words weave a tapestry depicting a world gone mad, he remembers the spiteful, sad gaze of a discarded, broken toy and realises, with grim certainty, that it is all happening again.

vaako-the-immortal-world-eaters-contemptor-1
A Terran veteran from the days when the XII legion was still named the War Hounds, Brahim Vaako is one of the oldest members of the 4th assault company. His status as a honoured ancient of the company made his support crucial when Captain Lorimar succeeded the company’s former commander, Lord Valna, whom he had slain in the fighting pits.

Unlike many Terran-born veterans of the World Eaters, he has never felt any resentment towards the Primarch Angron and the changes the latter had wrought upon the legion: During the quelling of the Cerberus Insurrection, the campaign in which Vaako would first distinguish himself, he saw  the last Thunder Warriors die, and their fate and the World Eaters‘ role in their demise planted the seed for a growing disillusionment with the Emperor and the Imperial Truth in him, long before the Horus Heresy ever broke out.

So here’s the finished model, and let’s not mince words: I am incredibly happy with how the model has come out! So let’s take a closer look at him:

vaako-the-immortal-world-eaters-contemptor-3
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As you can see, I also added some blood – par for the course for a World Eater, really – and it was once again pretty much the hardest part of the project, because it’s just so easy to overdo an effect like that. The fist was a no-brainer, of course. Regarding the legs, my rationale was that any fallen enemy at the Contemptor’s feet could only ever hope to reach as high as the Dread’s shins — and would likely make a terrible mess down there while expiring 😉

Also, there may or may not be suggestions of bloody handprints in that bloody mess. At the same time, the effect also provided me with a good way to add some detail to those barren inner sides of the legs.

One thing I really spent a lot of time on was the use of matching decals to create both a feeling of belonging to the XII legion and a kind of personal heraldry for the character. For instance, the numeral “IV” stenciled onto his chest plate proudly proclaims his allegiance to the 4th assault company:

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Meanwhile, the row of three hound heads appearing on his torso is a reminder of his participation in the quelling of the Cerberus Insurrection, a campaign that also earned him the epithet “Cerberite”:

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Speaking of personal heraldry, the one thing that fell by the wayside during the painting stage, surprisingly enough, was the heraldic shield on Vaako’s left shoulder: I originally really liked the idea of having it there as a way of showing personal heraldry, but when I tacked it own, it turned out the shield really upset the model’s colour balance — so it had to go.

The base came together in a pretty experimental way — which makes me all the happier that it looks pretty much like I imagined it:

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And here’s Vaako together with his “squishier” little brothers:

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I think this little group serves as a pretty neat proof of concept of what I want my 30k World Eaters to look like! I think you can expect some more of these at some point in the not-too-distant future 😉

For now, though, I am really happy to have finally finished this model — and about possibly having my hobby mojo back for now. YAY! 🙂

Of course I would love to hear your feedback, so let me know what you think in the comments! And, as always, thanks for looking and stay tuned for more!

30k-world-eaters-and-contemptor-2

The 2016 Eternal Hunt Awards, pt. 2: The Industry

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , on January 21, 2017 by krautscientist

Awards

Okay everyone, forgive me for dropping off the radar for a bit there, but work has been pretty crazy for the last couple of weeks, and my free time has mostly been dedicated to the wonderful world of digital entertainment for quite a while (as an aside, if you like this blog, you should probably check out Dishonored 2 and Last Guardian, if you haven’t already).

Anyway, if you’ll indulge me, I would still like to get the Eternal Hunt Awards gig done and dusted before properly starting into a new hobby year — and it’ not as though I already have a whole lot of new stuff to show, either, so it’s finally time to continue this year’s…erm or rather: last year’s Eternal Hunt Awards.

For today’s installment, let’s take a look at the stuff GW released in 2016: I am going to outline the best and worst parts of the 2016 catalogue of releases. What were the highest and lowest points? And what else was cool …or curiously missing from the releases? Read on to find out!

 

I. Best releases

After a pretty strong 2015, 2016 was yet another spectacular year when it comes to GW’s releases — and if there’s one thing that was extremely surprising to me, it’s how many of GW’s 2017 releases seemed to bring to life stuff many hobbyists, myself included, have been dreaming of for years (often to the amusement of others, who dubbed things like updated Genestealer Cults or models for Daemon-Primarchs completely unlikely). So there 😉

This, along with a massive change in GW’s outward communication, might just be a hint at something bigger, a bit of a policy change, if you will. And whether or not you agree with all of the stuff GW has been doing over the last twelve months, I think we can all agree that it’s been a rather fascinating ride 😉

But even in a spectacular year, there were some things that stood out, so allow me to share my favourite 2016 kits and models:

 

1. The Burning of Prospero

burning-of-prospero-release-1Betrayal at Calth (the game, not the unfortunate event) was one of the great unexpected surprises of 2015, and another HH era boxed set in 2016 serves as clear proof that plastic Horus Heresy is very much a thing now!

And what a boxed set it is: The Burning of Prospero contains a somewhat more eclectic collection of models than Betrayal at Calth, but it arguably refines some of the latter’s contents: Regarding the vanilla angle, we got pretty excellent plastic Mk. III Tactical Marines, making my favourite Heresy era armour mark available in a material I am much more comfortable with. Excellent!

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The real surprise, however, was the inclusion of a squad of plastic Custodian Guard and plastic Sisters of Silence, respectively — for those models to have been revealed would certainly have made enough of a splash, but for them to be included in a boxed set, and in plastic, no less —  frankly, my mind was blown!

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It helps that the models are mostly excellent, of course.

If you want to start a plastic Horus Heresy army, you’ll probably find Betrayal at Calth a bit more flexible and useful than The Burning of Prospero. But Prospero is like a slightly strange distant cousin: A bit less dependable, certainly, yet also rather eclectic and eccentric — and all the more fascinating for it!

See my detailed review of the boxed set here.

 

2. Warhammer Quest: Silver Tower

Silver Tower Release (1)

I have gone on record saying that, while I don’t actively dislike the Age of Sigmar setting, I still have a hard time getting a feeling for the new world and its idiosyncrasies. Much of this might have something to do with trying to see WFB in Age of Sigmar, which is probably the wrong approach altogether, as the new setting strieves to be very much its own thing.

So it was a good thing when yet another excellent boxed set tried to present a different, more intimate, look at the world of Age of Sigmar, and I have to say that Silver Tower pushed all of my HeroQuest nostalgia buttons:

The idea to create this as a self-contained boardgame in the vein of the classic HeroQuest was a brilliant approach, because it makes you care about little snippets of the world before trying to make you care about the entire (still rather vaguely defined) setting. We also get a look at the different “good” factions (The Golden Dudes (TM), Duardim, Aelf and what have you), and presenting them condensed into a single hero character each works great to give us an idea of the respective faction’s identity. To wit, the Stormcast Eternal hero included in the set is probably one of the best Sigmarine models so far:

Silver Tower Release (15)He also defines the look and feel of the faction more concisely than the entire slew of golden dudes we have been getting.

And, once again, I am getting such a HeroQuest vibe from the Sigmarite Priest and Darkoath Chieftain:

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The bad guys are no slouches either, with an excellent new version of the Gaunt Summoner and a warlock ogre — or should that be ogre warlock? Anyway, characters like the Ogroid Thaumaturge are the kind of thing that differentiates the new setting from the old, and it’s great to finally get to know them!

Silver Tower Release (3)Possibly the biggest achievement of Silver Tower is how it makes me like the Tzeentchian aesthetic – something that’s usually not exactly my cup of tea – by simply applying it to fantastic models, such as the aforementioned sorcerers, the Kairic Acolytes or the simply stunning Tzaangors — and the latter are even a shout out to the golden Oldhammer days!

Silver Tower Release (10)You know what? In a perfect world GW would have used a self-contained boardgame like Silver Tower to introduce us to the setting in the first place! A tighter, more focused experience might have made us care far more about the new setting. There are many reasons why such an approach would probably have been madness (they needed to replace a wargame, after all). But the fact still stands: I find myself caring more about Silver Tower than about almost the entire Age of Sigmar catalogue so far (Khornate models notwithstanding, for obvious reasons).

Plus you get a model of a fish on legs. That is all.

Silver Tower Release (14)Anyway, the boxed set stands as a rather charming introduction to the setting, and like I said, it manages to pull at my HeroQuest heartstrings, plus the models are pretty amazing as well. Which makes Silver Tower one of my favourite releases of 2016. ‘Nuff said.

 

3. Genestealer Cults

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Genestealer Cults are easily one of my favourite parts of the 40k setting — and arguably the one thing that not only makes Tyranids interesting, but also removes them a bit from their very obvious main inspiration. And over the years, I’ve gone back time and time again to that one page from the 2nd edition rulebook showing some genestealer hybrids, wondering why GW had left this fascinating little part of the lore fall by the wayside. At the same time, it seemed very unlikely that we would ever see a new version of the Genestealer Cults.

And yet here we are, with the Genestealer Cults now an official sub-faction of their own — and with some seriously brilliant models, no less! Everything started with yet another fantastic boxed set – Deathwatch: Overkill – and the absolutely brilliant new hybrid models contained within it.

Deathwatch Overkill release (31)

So GW actually revisited one of the favourite retro-factions of my youth, but they also managed to bring it into the modern age with some cutting edge kits: The hybrids stand tall, with both the excellent snap fit models from the boxed set and with a dedicated multipart plastic kit of their own, providing us with a tool to not only build an excellent Genestealer Cult, but to also use the new parts in all kinds of INQ28 and Necromunda-related shenanigans:

genestealer-cults-release-21There’s just so much about those models that hints at the more “civilian”, for lack of a better word, side of 40k, the side we keep seeing in Dan Abnett’s Inquisitor novels: These guys are creepy Xenos soldiers, yes, but they are wearing miner’s garb and wielding repurposed tools and rather pedestrian weapons, making for a wonderfully workmanlike, low-level look that provides something visually new and appealing (and, again, also makes for exquisite INQ28 kitbashing).

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There are also some rather beautifully subtle touches about the whole design: Call me crazy, but the ribbed structure of the miner’s armour reminds me not only of the actual Xenomorph in Alien, but also of the industrial design defining the look and feel of Ridley Scott’s classic series.

And we even get a more civilian 40k vehicle in the Goliath Truck/Rock Grinder, a wonderfully utilitarian looking workhorse that should be right up your alley, whether you’re trying to provide a sweet ride for your cult or searching for a vehicle for your pitslave gang:

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With the Genestealer Cults, GW has revisited one of the most interesting ideas from the vintage 40k lore and brought it into the 21st century with a bang — what a wonderful surprise!

My first observations about the cool hybrid models that were released as part of the Deathwatch:Overkill set can be found here.

 

4. Thousand Sons

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The new Thousand Sons, arriving at the tail end of 2016, were great for a number of reasons: For me as a chaos player, seeing these guys being given a proper modern age plastic treatment was really a bit of a dream come true — and it’s all even better if you consider the new Thousand Sons as a possible precedent for what could be a full new set of cult legion models! I am definitely keeping my fingers crossed on this account.

But even beyond the forces dedicated to a single chaos god, the new Thousand Sons also serve as a bit of a template for a new, modernised CSM design, showing us some tweaked proportions and definitely a much improved level of detail — nowhere is that more obvious than when looking at the new Rubric Marines:

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And frankly, that would already have been enough to turn the Thousand Sons into one of my favourite 2016 released, but there were two more bombshells buried within this particular release.

One, a redesigned Ahriman:

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Out of all the four or so classic, archetypal characters GW decided to revisit in 2016, Ahriman is arguably the best by far: He keeps pretty much everything that was awesome about the original model and adds an amount of three-dimensionality and dynamism that are hallmarks of GW’s modern plastic design. He’s also actually closer to Jes Goodwin’s original design sketch than the vintage model, and that is certainly saying something! While the original Ahriman is still a classic, the new version is a worthy successor. Well played, GW!

And of course, there’s the pink elephant in the room: Magnus the Red, the first (discounting those rather embarrassing Epic 40k versions) Daemon-Primarch model released by GW:

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And while the model itself is certainly nice enough, I cannot help actually feeling more excited by what Magnus actually represents: That GW is now willing to explore Daemon-Primarchs in model form. Now this might yet all go horribly wrong, with ulta-cheesy fluff and a WFB End Times-level brouhaha for the entire setting. But right here and now, having a plastic model of a Daemon-Primarch that so excellently draws from all the depictions of the character in the classic artwork certainly feels like a rather exciting moment!

I know that chaos players carry a – not entirely undeserved – reputation for constantly bitching about getting the short end of the stick. But at the same time, it’s also true that GW has fumbled the ball more than once when adding to the Chaos Space Marine faction. But the new Thousand Sons show that GW still knows how do to chaos right, and just imagining that we could be getting more of this at some point in the future gives me goosebumps — just imagine the possibilities…

You can find my thoughts on the entire release here.

 

 

5. Canoness Veryidian

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This last item on the list is particularly close to my heart, as the Canoness Veryidian model was an even bigger surprise to me than Daemon-Primarch Magnus!

You see, if somebody asked me what 40k was all about, I would point them to two particular pieces of artwork by the venerable John Blance. And one of those two pieces of art would be this, invariably:

Adepta_Sororitas_by_John_Blanche

It’s really all there: 40k’s particular blend of religious iconography, grimdark dystopian sci-fi and medieval madness. The glitzy, 80s fantasy style warrior woman with the crazy hairdo. And the influences from classic painters like Bosch, Breughel, Rembrandt et. al. It’s 40k in a perfectly formed nutshell.

And to get an almost picture perfect model representing that character, courtesy of Martin Footit, was a very particular delight, and one I wouldn’t have expected in a million years.

A sizeable chunk of my Christmas holiday was spent trying to get my hands on one of the elusive Canoness Veryidian models, and when I finally succeeded, it felt like a true triumph indeed! What a wonderful surprise! I hope I’ll be able to do the model justice with my paintjob!

 

6. Honorary mention: Seeing Artemis again…

For the sake of the comparison, both models are displayed at the same size, when they are really anything but...

Featured in a boxed set that was somewhat more pedestrian than some of the more spectacular sets released this year, but even so: Seeing Artemis released in a 28mm version was definitely a nice surprise!

 

II. Worst releases/biggest disappointment

The quality of GW’s 2016 output was pretty astounding, overall, but there were some kits that somehow fell short of the mark. Don’t ge me wrong, none of the following models were completely terrible. But in the light of so many great releases, some designs were a bit of a letdown for me, and they arguably feel all the more disappointing for all the brilliant stuff released by GW last year — so here’s what I didn’t like:

1. Wulfen

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Out of all the new kits released in 2016, there is really only one kit that came dangerously close to actually qualify as “bad” in my personal opinion — the new plastic Wulfen models.

Now to cut GW’s designers some slack, designing Space Marine werevolves that actually look cool and suitably believable cannot be a simple task. And to be fair, the kit definitely looks like they gave it their all, trying to incorporate as many cool touches as possible.

But in the end, it all just collapses in on itself, because the groundwork was never sound to begin with. Much of this has something to do with the Wulfen anatomy: Now the original Wulfen models certainly had their own share of problems, but one thing the classic models did really well was to convey a sense of chaotic devolution, their armour being cracked and broken away in different places by the terrible changes in their physiology:

classic-wulfen-models

At the same time, they certainly didn’t take any big chances with the overall anatomy, basically keeping a standard human setup.

By comparison, the new Wulfen look far animalistic, but also like a strangely stable – if hairy – genotype, with every model sharing the same general build. But shouldn’t the transformation into a Wulfen be somewhat more haphazard and unstable? In fact, the longer I think about it, the more this drives me up the wall: They are even wearing contoured armour that seems to have been carefully adapted to their new build. Who in the world is making that stuff for the heavily muated Wulfen, along with the backpack-mounted pistols and custom wargear? Another Wulfen? A Wulfen scientist, if you will? Or are they fortunate enough to have kept a few sane fellows around?

Instead of looking like feral, yet tragic, creatures tortured by the changes wrought upon their bodies by unstable genetics, the new Wulfen look more like a World of Warcraft character class. And there’s also the fact that the faces remind me of the Wolf Man, for the most part:

the-wolf-man

And let’s not even get in the squad leader’s awkward, overdesigned jumping pose…

What we end up with is a collection of pretty amazing conversion parts — but the completed models somehow become less than the sum of their parts. And what really amazes me that I have yet to see the new Wulfen assembled or painted in a way that makes them work. So even while the designers probably had their cards stacked against them from the beginning – SciFi werewolves seems like just about the most thankless imaginable archetype – I am sad to say that the Wulfen are my personal GW low point from last year.

2. GW basing sets

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The idea itself was brilliant: GW putting out some bases and bitz-based basing sets on their own is long overdue. So I was really happy when the new bases for 40k were announced.

I picked up the Sector Imperialis Large Base Kit, because it seemed like the most immediately useful addition to my bitzbox, and I was really looking forward to having some dedicated basing bitz at my disposal.

The problem was that the quality of the cast was absolutely abysmal, with very soft detail and a general clunkiness to the cast that would have been slightly embarrassing in the mid-90s, but simply seems baffling from a modern standpoint. Here’s a company that can put out the most delicate plastic models imaginable to man, and the cast of their basing kits seems more appropriate for a cheap aftermarket knock-off?

I’ve heard rumours that the first batch of those basing kits was produced in China — but seriously, that excuse doesn’t cut it for me: They were still on sale at a GW store, for the same premium price as the rest of their kits.

To make a long story short, will I be able to still put those bitz to good use? You bet. But seeing a kit I had really been looking forward to deliver such a poor experience was still one of the low points of my hobby year.

3. Ulrik the Slayer…Unmasked!

ulrik-the-slayer
In his original incarnation, Ulrik was a rather iconic model, sinister and somewhat mysterious with his wolf skull helmet. Now, more than two decades later, he has finally decided to show us his face, and wouldn’t you know it: He looks just like generic bearded Space Wolf guy no. 101′ — what a letdown!

Now I couldn’t even tell you what it was I expected — maybe the helmet should just have stayed on, is all I am saying. It’s even more of a shame when the rest of the model is really pretty awesome!

4. New Eldrad Ulthran

Eldrad comparison

GW released new plastic versions of several of the most iconic 40k characters last year, and in my opinion, Eldrad was the one to get the short end of the stick. Now the new versions definitely isn’t a terrible model — far from it. But where, say, the aforementioned new Ahriman basically takes all that was great about the original model and tweaks the formula to perfection, the new Eldrad loses (or, at the very least, seriously waters down) the iconic composition that made the original such a classic. Face it guys: This isn’t Elrad. It’s just some warlock guy trying his darnedest to seem as cool as the big man 😉

III. Still on the fence about…

  • Losing Warhammer: Visions: Now don’t get me wrong: I really rather like the new monthly White Dwarf format. In fact, the weekly White Dwarf was a travesty: far too expensive and far too thin on content. And the new mag, at least judging by the first couple of issues, seems to be a return for form in som many ways. Can I be perfectly honest with you, though: I was one of the few people to actually like Warhammer: Visions. I loved looking at pages after pages of glorious armies and models, especially if those were the creations of fellow hobbyisty and featured many personal touches and conversions. Now the new White Dwarf might be a great overall hobby magazine yet again, but the army features, for instance, just cannot compare to the ones in Warhammer: Visions.
    I realise that most people saw visions as a redundant coffee table book, but I find myself kinda missing the format. Is that weird…?
  • No plastic Sisters yet agai….WAIT! Whoa, does this mean we might be getting new Sisters of Battle? In plastic? Oh, pretty please…? Seriously, though: It’s. About. Damn. Time!

 

IV. Also pretty cool

  • New plastic Blood Bowl: I really love how GW has given the classic game more than just a new coat of paint, and if this is any precedent for the new Specialist Games, I am really optimistic about the future!
  • The new attitude: I also really love GW’s new approach to communicating with their cuctomers and with hobbyist: That they are back to actively using social media. That they are actually acting proactively in the whole rumours business instead of merely reacting to all those leaked materials online. That they are posting supremely helpful (looking at you again Duncan Rhodes) as well as genuinely funny video material. Now all of this seems like common sense, really, but let’s not forget that some of us hobbyists can be a fanbase that not even a mother could love. Anyway, good work, guys and girls! Do carry on! 🙂

 

All in all, it’s been a teriffic year for GW, and I am certainly looking forward to the next batch of releases? So much for 2016, then, at least where the industry is concerned. Next up is the third and final installment of the 2016 Eternal Hunt Awards, taking a look at my favourite models from fellow hobbyists all over the blogosphere — arriving soon, hopefully, here on the blog.

Until then, feel free to let me know your feedback: Do you agree (or disagree) with my assessment of last year’s releases? What were your favourite parts, and which models did you hate? Did I forget anything important? I am looking forward to your comments!

And, as always, thanks for looking and stay tuned for more!

The 2016 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on December 23, 2016 by krautscientist

Awards

Yes, it’s that time of year again: Welcome everyone to the 2016 Eternal Hunts Awards, where I take a look at this past hobby year and talk about the best releases, the most inspiring work from fellow hobbyists and about my own hobby year — in fact, just to shake things up a bit – and also because this will be the least complicated part of this year’s series – let’s start with a little retrospective of my hobby work. So here are my favourite personal achievements and hobby moments from the last twelve months:

 

I. My hobby projects

I think we can all agree that 2016 has been a spectacularly awful year in many, many ways. At the same time, it has also been a really successful year for me in hobby terms — go figure! Maybe one reason for this is that focusing on hobby related activities was one of the things that helped me stay sane during a time of great personal upheaval and insecurity: Escapism isn’t always a good thing, but being able to focus on something different for a couple of hours every now and then will do wonders for your peace of mind! And I find that, due to the handicraft angle of the hobby, converting and painting little plastic men feels decidedly less frivolous than, say, playing videogames for hours on end 😉

So anyway, in spite of everything, I managed to come up with some new models that I am really rather happy with. And with some thirty completed models compared to 2015’s 25, I even managed to outdo myself!

class-of-2016-2

So, in keeping with well-established tradition, allow me to walk you through my 2016 completions and highlight some of the models and projects I am especially happy with:

 

1. Khorne’s Eternal Hunt

2016 was another strong year for my longest-running army project, so let’s focus on my World Eaters for a moment. Here’s what Khorne’s Eternal Hunt looked like in late 2015:

army shot 01 big colour

And here’s an updated army picture from the summer of 2016:

Khorne's Eternal Hunt 2016 (2) big
And while this may not look like a huge evolution – with the notable exception of the towering Chaos Knight loitering around in the back row – I wasn’t nearly done with painting Khornate models at that point.

But even back then, the army already looked rathe impressive, if I do say so myself, and there are many parts of this project I am still rather happy with. Especially the various characters I have completed for my World Eaters:

Masters of the Hunt 2016 (2)
Even so, the latter half of the year saw some sizeable additions to the army, though, and the main reason for this was the existence of the superbly-run and highly motivational community events over at The Bolter & Chainsword: Both the E Tenebrae Lux V and the Call of Chaos IX really managed to light a fire under me, prompting me to complete two hefty vows.

Here are the models I pledged during this year’s ETL:

ETL V All Vows (2)

And here’s the – slightly less impressive – vow I completed earlier this month during the Call of Chaos:

finished-call-2016-11
It helps that the community over at the B&C is wonderfully lively and constructive, and without the support and feedback from fellow hobbyists over there, I doubt I would have completed as many models.

Just to single out some of my favourite parts from those events, I did manage to finish the last missing model for my squad of traitorous Tempestus Scions which is now one of my favourite squads from my collection:

Traitor Elite full squad (4)
I also included an Iron Warriors Apothecary I had converted last year in one of my vows:

apothecary-phastos-of-the-iron-warriors-5
And this guy then provided the perfect occasion to get back to my small Iron Warriors killteam, a side project that I am hopefully going to devote even more time to in the new year:

iron-warriors-killteam-wip-5
Since this year’s Call of Chaos event was Tzeentch-themed, I also created a model to represent Iskandar Khayon from Aaaron Dembski-Bowden’s wonderful novel “The Talon of Horus”:

iskandar-khayon-3
So I now have two of the novel’s main characters in model form:

iskandar-khayon-and-lheorvine-ukris
And next year’s Call is going to be Slaanesh-themed — sounds like a perfect excuse to build Telemachon Lyras and complete the set 😉

And finally, despite having been a faithful follower of chaos for almost almost two decades at this point, this year saw me complete my very first daemon models — in a series of escalating steps that would lead to completing one of the new plastic Bloodthirsters…

Bloodthirster Ghor'Lash'Kharganath (4)
…and then moving on to what is possibly my finest work to date:

 

2. The Lord of the XII Legion

It was clear to me that 2015’s Gilgamesh would be a tough act to follow. But when I found myself in possession of an extra Bloodthirster kit earlier this year,  an idea began to form in the back of my head. An idea that would eventually lead to the creation of my very own version of Angron in his form as a Daemon-Primarch:

Daemon-Primarch Angron (16)
Daemon-Primarch Angron (31)
Daemon-Primarch Angron (21)
Daemon-Primarch Angron (15)
And I am just incredibly proud of this model: From a technical standpoint, it’s very probably my best paintjob to date, and it’s also very close to how I imagine the XII Primarch in his daemonic form. Now that Daemon-Primarchs are actually a thing in 40k, I have no doubt that an eventual “official” version of Angron will surpass and invalidate my interpretation — but I cannot help it, I am still incredibly pleased with the big guy!

Read more about the model’s inception here.

Daemon-Primarch Angron (23)
The Red Angel
Speaking of Angron, I built another version of him, to represent him during his days as a gladiator on Nuceria, and it’s another model I am really happy with:

angron-thalkr-lord-of-the-red-sands-11

Let me also mention that I couldn’t really have created either version of Angron without drawing some massive inspiration from the work of fellow hobbyists, chief among them Reg with his dozen or so of incredible Angron conversions 😉

So all in all, those models make for quite a nice collection of vicious, daemonic killers. Here’s the Khornate part of my 2016 output:

class-of-2016-world-eaters
A fair few of these models are daemons, so the pieces you see below may or may not become the start of a dedicated daemonic detachment:

class-of-2016-daemons
In fact, I realise in hindsight that monstrous daemons make up a sizeable part of my 2016 output –but come, on: Given the current state of the world, I might be forgiven for the subconscious need to keep painting red-skinned devils, wouldn’t you agree? 😉

In closing, here are all of the chaotic footsloggers (minus the two big guys) again:

class-of-2016-chaos-2

 

 

3. The world of INQ28

While my INQ28-related work this year didn’t quite match my 2015 output, I am nevertheless fairly happy with the new additions to my collection. Strangely enough, everything started with…a dog:

Cyber-Mastiff (3)

A Cyber-Mastiff conversion based on a Malifaux model. I am still rather happy with the mutt 😉

But anyway, here’s the entire “INQ28 Class of 2016”:

class-of-2016-inq28
The achievement I am probably the most happy with was to finally paint some models that had been knocking about in my cupboard of shame for ages, and this lead to a nearly 100% finished retinue for Inquisitor Erasmus Gotthardt of the Ord Hereticus Velsen:

inquisitor-gotthardt-and-retinue-early-2016-8
Now I have a huge soft spot for this warband, mostly because it’s made up of my attempt at putting a spin one most of the classic character archetypes from the Inquisitor rulebook (the Rogue Trader, the Security Agent, the Drill Abbot,…). As a consequence, the retinue has a very colourful, swashbuckling look that I like. Most of Gotthardt’s operatives were built years ago – and with a much smaller bitzbox, at that – but I do think they still hold up for the most part. So just one last member for the warband – a female psyker – and then the project will finally be completed at long last!

That’s not the only warband I have managed to complete, though: I also finished two retainers for my true scale Astartes, Praetor Janus Auriga, creating a “mini-warband”, if you will:

Praetor Janus Auriga and retainers (3)
This project was simply an excellent way of exploring the more ostentatious, medieval side of the Adeptus Astartes. Plus the retainers make Auriga look even more massive and monstrous, providing a great visual framing device for the character. Coming up with a concept for a chapter serf was also great fun!

And finally, I came up with the beginnings for a slightly Mad Max-inspired group of misfits dubbed “The Road Crew”:

the-road-crew-2016
These guys have been brilliant fun to work on so far, and I hope I’ll be able to tound out the group in 2017!

 

4. Blood Bowl

A completion that is very close to my hear, this one: After quite a bit of procrastrination, I finally completed the first big guy for my kitbashed Blood Bowl team, the Orkheim Ultraz:

blood-bowl-troll-1
It was simply great fun to make sure the troll fits the overall look of the team while also adding his own visual touches to the larger project:

orkheim-ultraz-2016-4
And the model really manages to make the team look and feel complete — even if there’s a really good chance we’ll be seeing more models for it in the future!

orkheim-ultraz-2016-2

So yeah, all things considered, thats quite an eclectic collection of new models, and one that I am really rather proud of:

class-of-2016-1

 

II. My favourite hobby moments

There were also some really awesome  hobby moments that didn’t involve building and painting new models, so let’s take a look at those as well:

For instance, I was really happy when Gilgamesh, my Chaos-Knight, made GW’s Webstore blog as an example of a converted Renegade Knight back in April:

Gilgamesh on GW blog 01
Alas, thanks to GW’s recent decision to fold their daily blog into a new (and admittedly rather cool) community site, my moment of triumph was short-lived. But at least I have the screenshots for proof 😉

Being approached by Adam Jones to contribute to his excellent hobby mag, The Golden D6, was also fantastic! Thanks to Adam, some of my work appeared in three issues of the mag:

An army feature focusing on Khorne’s Eternal Hunt in issue #5…

D6 Screenshot
…and a two-part series on how to glitz up your miniature photography, published in issues #6 and #7:

d6-deimos
This particular feature even earned me a rather glowing endorsement from Natfka over at Faeit212, as an added bonus:

faeit-212
And finally, my dear Lord Captain Lorimar even made the cover for The Golden D6′s issue #7:

d6-issue-7-cover
Anyway, if Adam’ll have me, I’d love to do some more contributions for the mag in 2017!

And last, but definitely not least, I would be remiss not to mention the fact that some of the best new additions to my collection happened courtesy of  enormously generous people who sent me conversions, bitz or even entire painted models:

class-of-2016-gifts-donations
Just to name some particularly wonderful examples off the top of my head…

  • a wonderfully painted Lord Zhufor sent to me by PDH,
  • an excellent converted Khornate Chaos Lord provided by BrotherJim
  • vintage Bloodletters kindly sent to me by Sagal and AMaximus
  • the base model for the Cyber-Mastiff conversion, courtesy of a Malifaux box that Miniature Tim sent me
  • a brilliantly moody Khornate cultist (and his bucket) gifted to me by Neil101:
Models built and painted by Neil101

Models built and painted by Neil101

And those are just the painted models! Let’s not forget Helega sending me one amazing bitz drop after the other, or the incredibly generous Adam Wier (of Between the Bolter And Me fame), who actually let me have a nearly complete Forgeworld Angron:

Forgeworld Angron WIP (1)
Thank you all so much, guys! You’re really turning this hobby into something even cooler for me, and I am really, really happy about that! 🙂

III. Bad news

In spite of feeling fairly happy with my hobby output this year and having my share of awesome hobby moments, I also have to say that it wasn’t all peaches and cream: For one, there were some rather sad developments: 2016 saw my beloved FLGS, Frabusel, closing its doors for good, which still sucks (and which has also rendered the procurement of hobby supplies somewhat more complicated). And I was really sad to learn of the passing of hobby and fantasy legends such as Joe Dever or the late, great Wayne England.

There’s also one instance where I really regret failing a hobby goal I had set for myself: Earlier this year, fellow hobbyists extraordinaire Jeff Vader, Nordic and Alexander were awesome enough to invite me to participate in a Path of Glory event. I felt really honoured and started to build a Khornate warband for the project, but in the end a combination of being too preoccupied with my RL situation and simply not devoting nearly enough time to the project resulted in my failing to participate, which I really regret. It would have been great fun to hang out with those gentlemen, surely, and failing to live up to their expectations (and my own) felt like a huge missed opportunity — I hope I’ll be getting another chance to complete my small warband of Khornate misfits – or an altogether different warband for another event.

khornate-warband-ks-7

*Sigh*, it just wasn’t meant to be…

IV. Plans

So what’s in the card for 2017? Now I usually try not to make any grand promises, because I know how much my output will be tied to inspiration — or to my considerable laziness 😉

That being said, there’s a couple of things that I would like to focus on next year. Two projects stand out above all others:

First up, and somewhat to my chagrin, my collection of 30k World Eaters is looking more and more like an actual army:

30k World Eaters 4th assault company WIP (2)
And while I won’t make any promises as to the eventual scope of this project, I will be focusing on finishing some of those guys in 2017 — if only to finally paint that sweet Angron model Adam Wier sent me 😉

If nothing else, gladiatorial Angron already seems right at home next to his Heresy era sons:

angron-thalkr-lord-of-the-red-sands-13

When it comes to INQ28, I would really love to start painting my Ordo Scriptorum warband representing Redactor Orlanth and his operatives:

Inquisitor Orlanth and Parchment Scrotener WIP
Even in its WIP stage, the warband already features some of my best INQ28 conversions, and I also do have some rather interesting ideas about what I want the retinue to look like when painted, so giving this project my best try should be fun!

I am not deluding myself, however: It’s just as likely that the next crazy GW release throws me way of course and gets me totally sidetracked — speaking of which, we’ll be taking a closer look at all the pretty things GW provided for us this year. And, of course, the Eternal Hunt Awards wouldn’t be complete without a showcase of the most inspiring work created by my fellow hobbyists.

 

But all of this will have to wait until after Christmas. Until then, let me wish you all a very Merry Christmas and say a heartfelt thank you to everyone who sent me models, bitz or other hobby materials or commented on this blog! I really appreciate it!

And of course I would love to hear any comments or feedback you might have about my 2016 output, so let me hear those comments!

And finally, as always, thanks for looking and stay tuned for more!