Archive for chaos

Pieces of Eight

Posted in 40k, Chaos, Conversions, Fluff, paintjob, Pointless ramblings, WIP, World Eaters with tags , , , , , , , , , , , , , on March 21, 2020 by krautscientist

What a time to be alive!

What is it with the world lately? Racism and right-wing populism on the rise again, factionalism and nationalism at an all-time high, and now Nurgle’s Rot as an actual real-world-thing…? The mind boggles…

Against this background, spending time on this hobby of ours can seem almost frivolous — and yet, amongst its many rather more frigthening features, the novel Coronavirus weirdly enough provides many of us with ample extra hobby time. What a weird feeling of disonnance…

Then again, I have often found that turning to the hobby as a release can actually keep you sane, and I hope it will do that this time as well. With one marked difference: In years before, it seemed that our lives – at least in the first world – were so rich and peaceful that we could afford to turn to a fictional universe full of hardship and murder as a hobby — and surely, that’s ultimately a good thing, right? These days, however, what does it say about the world that turning to the very same, grimdark galaxy for distraction seems like entering a happy place?

Meanwhile, this blog’s eighth anniversary has quietly passed me by back in late February — yeah, Eternal Hunt is actually eight years old now:

And I don’t even have anything special prepared for the occasion — not a surprise, really, all things considered. All I can offer you are some new World Eaters — but then that seems all to fitting, when this blog was originally started, allll the way back in 2012, to showcase my World Eaters army – Khorne’s Eternal Hunt – taking shape. And here we are, back where we started. If nothing else, there’s a nice sense of symmetry about it all…

So let’s actually turn our minds from the dark thoughts of everyday life to the – grimdark – thoughts of the 41st millennium where, in spite of all the murder and bloodshed, at least things still make sense ๐Ÿ˜‰

For starters, we have this gentleman from my previous post:

Feeling enormously fond of the conversion, it was clear to me that I would want to paint him next. As an aside, I even remembered to take pictures of the different painting steps this time around, which I’ll be using for a step-by-step in a future post (I just don’t want to overclutter today’s update, what with the anniversary and all).

Anyway, I was able to get the model to an almost finished state relatively quickly:




After this, it was, once again, mostly a question of adding some finishing touches (and, of course, some blood…) and creating a base.

So here’s the finished axeman:





In a definite case of subverted expectations, this is probably the one model in the squad whose base actually *doesn’t* feature a skull. You can still see his last opponent’s breastplate, though (that head probably flew quite a ways when it was lopped off…):


Oh, and in case anyone was wondering, here’s a scale comparison shot for the model:

The closest thing to a standard Cadian I had was my older conversion for Inquisitor Antrecht, but he’s mostly based on Cadian parts, so it should work. I think the model’s size – while not really true scale – works well enough in setting it apart from a regular human. In addition to its size, the proportions are also pretty sound — for instance. the model features an actual abdomen, something that is often missing on standard-scaled Space Marines ๐Ÿ˜‰

It has been pointed out to me that, with its two handed axe, the model would actually work as a Master of Executions. And while it wasn’t originally planned as such, I agree that it could definitely fulfill that role! [As an aside, I’ll have you know that my World Eaters actually had a headsman-type character before that was even a thing, so yeah…]

Anyway, I am actually really happy with the way this model has turned out! Here’s the squad so far:


And if I count my counts-as Huron, those are actually eight finished models, perfectly in keeping with the festivities! Yay! ๐Ÿ˜‰

The forced downtime has also given me the opportunity to mess around with some additional models, so let’s take a look at those as well:

There’s my converted icon bearer (also from my previous post), for one. The one that was supposed to channel the look and feel of an older metal icon bearer:

One of my favourite parts about the old model were always the cables and tubes visible underneath the shoulder pad: I loved how those hinted at the inner workings of the armour. While messing around with Greenstuffworld’s excellent tentacle/cable maker (borrowed from my friend Annie), I took a moment to recreate that element on my modern interpretation of the character:

I have also decided to turn the pistol arm downwards, because the composition seems to work a bit better that way. This, in turn, also lead to my replacing the bolt pistol for a different version, because the ammo feed on the previous weapon no longer behaved in tune with gravity ๐Ÿ˜‰

Oh, and there is one more WIP I would like to share with you today: Any ideas what this is supposed to be…?

Seeing how my latest World Eaters project is also about creating models that are inspired by seminal artwork or classic sculpts, I have been thinking about a model to represent Lheorvine Ukris, from Aaron Dembski-Bowden’s Black Legion novel series, for a while — another model, that is, seeing how I already built a first version a while ago:

“Guest stars” like this are always a bit of an iffy affair, because they don’t really fit into the narrative for a homegrown warband. But I couldn’t help myself, I had to use the excellent new kits to build another version of Lheorvine. So here’s the artwork I used as my main reference, once again:

And here’s the conversion I came up with:

With the exception of the Primaris breastplate (used for the “Imperialis” symbol) and a head from the AoS first edition starter box Blood Warriors (I simply *love* those helmets!), the conversion is mostly based on parts from the new vanilla CSM (with maybe a Havoc bit added in here and there). With the basic conversion out of the way, I then tried to cram in as many elements from the artwork as I could while also not wanting to make the model seem overly busy. Anyway, here’s the finished conversion:

The latest additions include that additional skull above the gun barrel as well as the various pieces of chain dangling from Lheor’s armour. I did consider adding some more spikes to the helmet crest, but ultimately decided against it: That helmet seems ostentatious enough as is.

So yeah, if nothing else, I have been keeping myself busy, as you can see — in fact, you should see some of the stuff I have been building for INQ28. Alas, that is a story for a future update! ๐Ÿ˜‰

For now, while this hasn’t been your standard anniversary post, I do hope you’ve still enjoyed the look at some of my current projects, in spite of everything awful going on in the world.

To any and all readers, commenters and my friends throughout the blogosphere: Thank you for reading, commenting, sending bitz or models and for being a vital part of my Eternal Hunt! Please stick around, and please feel free to share any thoughts you might have!

And please, please stay safe and healthy, and look out for those close to you! Khorne demands it — I’m sure of it ๐Ÿ˜‰

As always, thanks for looking and stay tuned for more!

The 2019 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Blood Bowl, Chaos, Conversions, Fluff, heroquest, Inq28, Inquisitor, old stuff, Orcs & Goblins, Pointless ramblings, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , , on January 8, 2020 by krautscientist

Awards

Welcome to the first installment of the 2019 Eternal Hunt Awards! It’s that time of year again, eh? So let’s lean back and, just to switch things up again for this year, start by taking a look at my personal hobby year — I hope I won’t bore you to tears… ๐Ÿ˜‰

2019 turned out to be a bit of a grind, from a RL perspective: With multiple bouts of heavy illness striking in my closest family, I was left reeling more than once. Now things are slowly on the mend again, thankfully enough, but I still realise that the year has tired me out pretty badly. At the same time, paradoxically enough, it has also been a fairly successful hobby year — but then, I tend to lean into the hobby during stressful times as a way to keep me sane, so there’s that, too.

Anyway, I am pretty pleased with 2019 as a hobby year, if nothing else. So let’s take a closer look at the stuff I have worked on – and managed to complete, for the most part – over the past twelve months, shall we?

I. My hobby projects

Twelve months ago, my output for 2018 looked like quite the bit improvement over the previous year. A “whopping” 52 models — not bad, not bad at all! At least for my glacially slow pace when it comes to painting:

However, it is with no small amount of pride that I can tell you that I have managed to paint 100 models in 2019. Still not a huge achievement for some of you painting animals out there, but certainly an unheard-of feat over here, in my little corner of the noosphere.

 

My project of painting an entire HeroQuest set accounts for most of those numbers, with a total of 67 models for everything that came in the box as well as a few extra pieces:

But there’s also the final third of my 2018 output, made up from a combination of my usual main projects, that is my World Eaters, some new INQ28 characters and some new signings for my Orcish Blood Bowl team.

Add some odds and ends and you end up with exactly one hundred models. Yay! ๐Ÿ™‚

 

One thing I am really proud of is that 99 of those 100 models were pieces that were already in my posession before — for years, in many cases (and literally for decades in the case of those HeroQuest models). So while I still did buy a few new kits in 2019 (and while many, if not most of those new models, remain unpainted), I did at least manage to make a substantial dent in my backlog.

Once again, thanks must go to all the people who kept me painting: Azazel and his monthly challenges, for one (one a related note, Azazel, dude, where are you?). My friend Annie and our regular painting sessions. And, of course, all the readers and fellow forum users who still hold out and keep commenting on my stuff during these dark days of dying blogs and forums. Anyway, a heartfelt thank you to you all!

 

With that out of the way, here’s a closer look at my 2019 hobby projects in turn:

1. #HeroQuest2019

Definitely my biggest hobby endeavour of 2019, which is why it also deserves prime billing here: Last year, I went back to the very beginning of my life as a hobbyist and made a commitment to finally paint an entire set of HeroQuest, the game I had instantly fallen in love with 30 years ago, due in no small part to an iconic TV ad and, of course, to Les Edward’s bombshell of a cover illustration:

Illustration by Les Edwards

And after several false starts and stops, I finally made this plan a reality during the first half of 2019, painting all of the models from the standard boxed set (furniture included), as well as a few extras here and there, to round things out:

Painting those classic models was, of course, a delightful exercise in nostalgia. At the same time, it was also a breath of fresh air, as going for that bright and iconic retro look was a really enjoyable experience. I also learned a lot, I’d say. And seeing how I knew I was only really going to get one shot at painting those classic models (given the hugely inflated aftermarket prices), I tried to give it my all. And I think it shows!

Thanks to Ye Olde Inn, a forum of dedicated fans of the game. The place made me realise that HeroQuest isn’t simply one more tabletop game, but rather a small hobby unto itself. All the inspiration on the forum and the encouragement from my fellow forumites really did wonders for my productivity! In fact, my browsing through the vast forum was what gave me the idea to actually go and convert some extra models that would serve as some of the special characters that appear in the HeroQuest campaign…

Even better, though, not only did I manage to paint the whole shebang, I also got a game in.

So thirty years after its release, I finally got to play HeroQuest to play the way it was originally intended — and that was quite something.

And even beyond the models required for the set, I did end up painting and converting even more stuff, so I guess we’ll be seeing a bit more HeroQuest here and there in 2020…

For now, head over here to get a better look at my painted HeroQuest set.

 

2. Khorne’s Eternal Hunt

I didn’t originally have anything much planned for my World Eaters at the start of 2019 — well, I did finally manage to finish the display base for my Daemon-Primarch Angron conversion, at least:

Now the Lord of the XII Legion finally has the right killing ground below him — and all before an inevitable official GW model blows my own attempt out of the water!

A closer look at Angron and his finished presentation base can be found here, in case you are interested.

But beyond that, I wasn’t really planning any big additions to my collection, originally: My World Eaters paint scheme seemed rather outdated to me, as did the officially available CSM models, so I really wanted to wait for a bit before working on any more members of the XII legion.

Fate, however, had other plans.

Thanks to a supply drop from my buddy Augustus b’Rass (which we’ll be getting to further down this post) back in February, I felt the itch to finally paint that World Eaters Dreadnought he kindly gave to me when I visited him in Amsterdam. So I finally completed Argus the Brazen:

One model, right? Where’s the hurt in that? It felt good to finally have given the model its due. But then, a bit later, the new CSM models hit, and I have to admit that they managed to light a bit of a fire under me. Before I knew it, I found myself messing around with the new models, turning them into proper World Eaters…

…and then one thing led to another, and I ended up with a test model for a new breed of “KrautScientist World Eaters” on my desktop:

The new painting recipe might still not win any awards, but it’s quite a bit more elaborate than my old approach (which, it must be said, also relied on many paints that are OOP nowadays). It’s also closer to my current painting standard. And it’s actually more fun to paint than my old recipe, if you can believe it.

Anyway, models that had long lain dormant where swept up in the process as well, so I finally got to paint my counts-as World Eaters version of Huron Blackheart, for instance:

And I started to combine some of my “refurbished” conversions and some new models into a project tentatively called “The Hateful Eight”, a possible World Eaters kill team for 40k:

And while I have only really painted four models for the kill team so far, some of the new guys are simply among the favourite World Eaters models I have come up to this day:

So it may be slow work, but I really like the way these guys look together:

And there’s finally some red and brass in my recap post again! Yay! ๐Ÿ™‚

 

3. The world of INQ28

The other half of my 40k-related output went into creating yet more 40k characters, and while I didn’t manage to bang out several complete retinues (like I did in 2018), I am pretty pleased nonetheless with the “INQ28 Class of 2019”:

The reason for this is that I have finally managed to complete one of my oldest warband projects, running alllll the way back to 2013, by completing the retinue of Inquisitor Titus Alvar of the Ordo Xenos:

Another model I had wanted to complete for ages was Lord Sebastianus Danver Balzepho Vlachen, one of the Velsen Sector’s big political movers and shakers:

This is just one guy, but it feels as though finishing the model has really helped me nail down a piece of the background lore that informs these models, and that’s great! In fact, I have been reading up on lots of Inquisition related background lately (via many of the old Inquisitor publications, as well as the very cool Dark Heresy RPG sourcebooks), which has given me all kinds of ideas for the immediate future, so expect to see more INQ28 sooner rather than later!

4. On the Blood Bowl pitch

Ever since Annie succeeded at roping me into creating a Blood Bowl team, working on some new Blood Bowl models has always served as a nice way of exploring a somewhat silly and whimsical side of our hobby — plus it’s always a fun thing to be working on during our joint hobby sessions.

Not only did those final models round out my team roster, I also used their completion as the perfect occasion to give the entire time a once-over, cleaning up the paintjobs here and there, painting on player numbers — that kind of stuff.

And with that the Orkheim Ultraz are now finished. There may be a couple of hangers-on and sideshow models left to add, but the core team (with all the players and tokens I could ever possibly need) is now complete:

Head over here to meet the complete Orkheim Ultraz team.

 

5. Dipping my toe into the new Contrast Paints

Well, figuratively speaking, of course: Actually getting enough of the stuff to be able to really dip my toes into it would, of course, be prohibively expensive…

Err…anyway: The Contrast Paints were the talk of the town for a fair part of 2019, and I was lucky enough to get to test them when they were still brand new at my local Warhammer store. I painted two models using the new paints and found the experience delightfully refreshing:

Exploring those paints a little more will certainly be part of my hobby life this year. And I think I already have a pretty good test model in mind…

 

So that’s my output for 2019. Quite a successful year, I’d say. And lots of formerly unfinished business now neatly tied up. Yay! ๐Ÿ™‚

 

II. Other hobby moments of note

I already mentioned this in my last post, but getting a Christmas card from the Wier Brothers – and right in time for Christmas, no less – was such a wonderful surprise!

Speaking of surprises, though, a particularly awesome one was when my buddy Augustus b’Raas suddenly sent me an awesome squad of Khorne Berzerkers right out of the blue last February:

That was so cool! I am also pretty sure it had a major part in getting me back into painting World Eaters this year (so I guess our Auggs is going “Just as planned!” somewhere right now) — if nothing else, it led to my painting the World Eaters Dreadnough he had given me, and that in turn kickstarted everything else, as I have already explained above. Anyway, thanks again, buddy! ๐Ÿ™‚

Receiving models from fellow hobbyists also nicely bookended my entire hobby year, as fellow Ye Olde Inn forumite Anderas was nice enough to send me this rather lovely looking Orc as part of the 2019 Ye Olde Inn Christmas Exchange:

Speaking of which, preparing a model of my own for the exchange was a very cool moment for me as well — the fact that Weltenlauefer, whom I sent the model to, was over the moon with it did, of course, sweeten the deal. My little Witch Lord now gets to lord it over Weltenlauefer’s brilliant catacomb terrain:

Kickstarter

After joining Dave Taylor’s campaign for his excellent book “Armies & Legions & Hordes” last year, I am back to checking for cool projects on Kickstarter at least semi-regularly, and I found two really cool things that I wanted to help fund in 2019:

The first one was MOMiniaturas’ย  Mercenary Kickstarter that I fell in love with right at the height of my HeroQuest infatuation:

The Mercenaries themselves have a wonderful “Retro Warhammer Fantasy Empire” look about them, which really sold me on them right away. And I was also able to pick up some really cool extras from MOMiniaturas’ back catalogue along with them for a good price. The whole huge package of about 30 models arrived in late autumn, and while I have yet to paint any of those models, it should be a treat!

I also backed the Tabletop Fantasy Miniatures Kickstarter featuring sculpts by Ana Polanscak:

Ana has long been one of the most original voices in this hobby of ours, participating in a crowdfunding campaign to get my hands on some of her sculpts was really a bit of a no-brainer! The models are a wonderfully quirky and sinister little bunch, and painting them should be quite a lot of fun!

4. Hugs for the Hug Throne!

 

III. Blogging

*Sigh* It would all be peaches and cream, if not for this part of the post. But seriously, let’s get the good stuff out of the way first:

Eternal Hunt turned seven in 2019, which was really cool. I have also managed to keep the posts flowing, more or less, ending up with about 400 posts again.

At the same time, interest in this blog (and, I should add, in blogs in general) seems to be dwindling, with the numbers going down all the time. To wit, this were my stats at the end of 2018:

And this is what things looked like at the end of 2019:

You know what? In my hubris, I always expected that this blog would come to an end when I’d run out of things to say — not when people would stop giving a feth.

This really frustrates me, and I could probably go on about it all day. I’ll force myself not to do that, though. Maybe it’s inevitable that Instagram should supplant all of the old blogs and forums. Maybe that’s what people want. It’s not what I want, however, so I’ll keep fighting the good fight over here — or what I think the good fight is, at least. If you are still with me after all these years, then I thank you from the bottom of my heart! Please keep reading and commenting! It’s what keeps this blog going, simple as that.

That said, if anyone does want to listen to me ranting about Instagram a little more, why, just look at last year’s post — everything that I said then is still perfectly accurate, even moreso today, in some cases.

 

IV. Plans

Back when I laid out my hobby resolutions for 2019, I made sure to point out that I didn’t want to overpromise and paint myself into a corner, so I only named a few models I wanted to paint. Looking back now, twelve months later, I cannot help noticing that I did not manage to paint a single one of those models — so much for resolutions, I guess… ๐Ÿ˜‰

But the good thing about the new year is that you get a new shot, right? And there are a few models I would like to see some paint on. Here they are, provisionally…

 

As part of my rejuvenated interest in building and painting 40k World Eaters, I also created a new version of Lord Captain Lorimar, based on the new Abaddon model released in 2019:

This is one model that I would definitely like to try and paint this year,…

Countess Mandelholtz, of the Mandelholtz House of Imperial Finance, just keeps appearing in my new year’s resolutions — but only because I took me so long to get this particular model right that I am now scared of messing it up with a sub-par paintjob…

but there have been some additions to House Mandelholtz last year, not least of all one Mr. Azaleas Vile, the banking house’s prime factor:

So maybe we’ll be seeing more of House Mandelholtz and its agents in 2020…

I might aso finally dip my toes into some Inquisitor 54 (after all, I picked up the original Eisenhorn model a short while ago).

The 30k incarnation of my World Eaters has fallen by the wayside a bit, ironically pushed aside by my 40k World Eaters again — but in light of the rumours of GW wanting to turn the Horus Heresy into a proper mainline setting, I guess there’ll still be a chance to work on those models in the future. If nothing else, I would really like to finish my “Argel Tal duology”, if only to pre-empt a possible Argel Tal model by Forgeworld…


Oh, and I tried failed during the summer to finally paint my second Armiger Warglaive …erm, sorry, that’s “War Dog” now, for The Bolter & Chainsword’s ETL event, but that’s really a shame because I am still very fond of the model:


So you can probably expect the Huntress and her ride to be finished at some point in 2020 as well.

Oh, and lest I forget, now that the new plastic Sisters have finally been announced in multi-part form, I really need to get my hands on a squad of them…


You know, just to have a bit of fun with the kit…

 

All of these are rather loose targets, however. If there is one thing I really want to do is to contribute to/participate in LarsonicMiniaturesOndroma event:

The talent on display is truly staggering. It has to be said that, up to now, I have actually been ridiculously neglectful when it comes to the event, but I fully intend to change that! Scout’s honour! ๐Ÿ™‚

 

So yeah, that’s it for today — if anything, this post has already gone on far too long anyway. Let me finish by thanking all of my readers and by encouraging you to keep visiting this place for the next twelve months. And please do speak up every once in a while, just so, you know, I get the feeling every now and then that I am not just screaming into the void…

And please feel free to let me hear any thoughts you might have on my 2019 output or my varios hobby plans!

As always, thanks for looking and stay tuned for more!

State of the Hunt, week 48/2019: Something stirs…

Posted in 40k, Chaos, Conversions, Fluff, heroquest, Inq28, Inquisitor, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , on November 26, 2019 by krautscientist

Hello everyone, and *phew*: It has been quite a while since the last update, hasn’t it? To be honest with you, the last weeks have gone by in a blur, due to all kinds of RL related shenanigans, and it is only this week that I once again find myself with some hobby time to spare. So consider this just a small heads up to show you that I am still alive and kicking — and while we’re at it, let me also share a few small things I am currently working on:

I. Eating worlds, one spoonful at a time…

I don’t have that much progress on my new World Eaters models to share, to be honest, but have been able to sneak in a bit of kitbashing here and there. Like working on a couple of World Eaters helmets, just to build up a reserve of possible heads:

The two helmets on the right are vanilla (new) CSM helmets with added “bunny ears” from the AoS Blood Warriors, whereas the helmet on the left is an attempt at grafting a (old) CSM mouthpiece to a Blood Warrior head, approximating an approach I have seen fellow hobbyist ElDuderino use recently. This exercise has only added to my appreciation of his conversions in this vein, as the process of making it all fit together is a rather tricky one…

With the head finished, however, I couldn’t help myself and tried to come up with a model to fit the converted helmet:


Another marriage of CSM and Blood Warrior bitz, this one — it took me a while until the model finally came together:


I do hope that I’ll be able to get him and one or two of his buddies painted before the end of the year — wish me luck ๐Ÿ˜‰

 

II. Meanwhile, back at the Inquisitorial fortress…

Another project I have been chipping away at for most of the year is the retinue of Inquisitor Alvar, of the Ordo Xenos. While this is definitely one of my older warband projects, I was happy to make pretty good progress on the good Inquisitor’s operatives earlier this year, leaving me with a growing collection of characterful – and, more importantly, PAINTED – individuals:


At the moment, there are just two more models left to paint before I can call this long-running project finished. Here’s a picture of the last unpainted models from back in October:


Now the Magos Xenobiologis and Research assistant are already done and dusted. Which leaves me with the squat engineer/explorer and the female hive ganger:

I have wanted some kind of squat character ever since I first laid eyes on the Kharadron Overlords for AoS — even as stock models, they are basically the perfect 40k squats, if you ask me, with more of a steam/clock-punk-ish angle and less fantasy dwarf goofiness.

While the model you can see above already worked pretty well as a proof of concept, I did subject the little guy to a bit of fine-tuning. And here’s what I came up with:

Meet Skuldi Kulvar, the penultimate member of Inquisitor Alvar’s retinue:



Granted, for the most part, it’s still a stock Arkanaut model. But I have added some visual clutter and some techy bitz to bring the model more firmly into the 40k universe. I am seeing Skuldi as some kind of explorator/collector who has fallen in with Alvar. I have some ideas in the back of my head for a squat enclave somewhere within the Velsen sector, a rather reclusive group that is focused a lot around heavy industry and organised as some kind of industrial combine. There’s also some technology transfer between them and the local Adeptus Mechanicus, although it’s mostly strictly below the counter (I’ve tried to subtly hint at this fact by using an AdMech barrel on the pistol, though).

Many of the ideas I have for the little squat enclave owe a debt of inspiration to Thomas Plischke’s novel “Die Zwerge von Amboss” (“The Dwarves of Anvil”, unfortunately not available in English, as far as I am aware):

While the series does get less interesting as it goes, the first book provides a really fascinating look at a dwarven empire with a definite late 19th/early 20th century feel, completely build around the ideas of building something of lasting value and performing your work to the best of your abilities, all rolled together with more than a hint of early capitalism. It’s a cool angle of bringing the classic dwarven tropes into a more modern, quasi-industrialist setting, and the book was very much in my mind when I tried to come up with an angle for the squats that would interest me (and move beyond the “fantasy dwarves IN SPACE!” approach). Anyway, you may get to hear more of the squar combine before long, as this model actually doubles as a test model for a squat warband project that may or may not happen at some point in the future — don’t hold your breath, though…

The last member for Inquisitor Alvar’s retinue is this charming lady here: Shiv Korlund, former hive ganger:

This model has been attached to the project for quite a while, and she’s basically just an unconverted OOP metal Necromunda Escher ganger from back in the late 90s. Painting her should be fun, though…

Talking about painting, having built the two models’ bases, I’ll actually be taking these along to my next scheduled painting session at Annie’s place later this week:


Maybe I’ll be able to show you the finished models before long. I’ll be giving it my best shot…

 

III. Surprise supply drop!

Oh, and one more thing before I tune out for today, as this was such a lovely surprise:

I backed MOMiniaturas’ “Mercenaries” Kickstarter earlier this year, mostly because his wonderful, retro-Warhammer-styled mercenaries really scratched my HeroQuest itch when I looked at them:

In addition to the twenty-ish mercenary models that were part of the actual Kickstarter, however, I also used the opportunity to pick up a bunch of additional fantasy models at a discount from MOMiniaturas, then forgot all about it, and was pleasantly surprised when a massive pile of miniatures arrived on my doorstep last month:


I expect we’ll be taking a closer look at these in a future post — it’s anyone’s guess when I’ll actually have the time to paint any of these, but they have such a lovely retro appeal that I’ll try my darnedest to sneak in one or two of them before the year ends…

 

So yeah, that’s it from me for today. TLDR; I am still here, chipping away at my various projects. Is anybody alive in here? If so, I would, of course, love to hear your thoughts!

And, as always, thanks for looking and stay tuned for more!

State of the Hunt, week 41/2019: Meanwhile, Blood for the Blood God!

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on October 8, 2019 by krautscientist

In between all of the shadowy, Inquisitorial dealings, I had an appetite for something a little more blunt and straightforward, just as a little snack, so to speak. And what could be more straightforward than a follower of Khorne? “Chainaxe to the head”-types, all of them. So for this week’s update, I have some World Eaters to share with you!

A while ago, I talked about the models for a possible World Eaters killteam – codenamed “The Hateful Eight” for now – and showed you some of the possible models for it, some of them brand new, and some refurbished earlier conversions of mine. And it’s from this last category that I chose my two models for today:

To get things started, I chose a model that I built years ago. This gentleman here:

It’s one of my unpainted conversions that I feel still hold up next to the new CSM models, so it seemed like a good moment to finally put some paint on the guy. Oh, and to be fair, the model did get a new axe while I was at it. Anyway, I quickly made good progress with the paintjob:

One of the things I really want to push with my new batch of World Eaters is a certain variety of skin tones, at least where unhelmeted heads and bare arms are concerned: The World Eaters are, canonically, an ethnically diverse legion that recruited from many different homeworlds during the Great Crusade (and probably still does, given the scavenger nature of most traitor legions in the 40k timescale). Only my World Eaters never bore out that diversity because I would always use the same, greyish skin tone for all of my older models — pretty effective as far as paint schemes go, but seeing how I am trying to evolve my painting for these new models, it seemed like the perfect excuse to experiment with a wider set of skin tones as well. So I went with black skin on this model, and I am very happy with the result — even moreso because the recipe was almost laughably simple: Just basecoat with GW Doombull Brown, wash with a Fleshtone and mix the base colour with a bit of white for the highlights — done! I also used the highlight colour to add some nicks and scratches to the face to suggest old scars.

One thing that was really surprising to me was how adding the backpack really made this model: It should be such a trivial thing, really, but in this case, it’s what really makes the model read as an Astartes: With the backpack in place, it has the silhouette and bulk it needs:


After this, it was mostly a matter of cleaning up some minor areas, add a bit of Tamiya Clear Red here and there and finish the base. So here’s the finished World Eater, finally painted at long last:






The next model I decided to tackle is also a neglected conversion, although a more recent one: The model was created using a Blood Warrior from the Age of Sigmar 1st edition starter box, the legs from the CSM Vrash Tattersoul model and a couple of additional chaos bitz (chief among them a Raptor chainsword arm):


It’s a conversion I am really fond of, if I do say so myself, maybe because it’s almost a bit of a shout out to the classic early 90s metal berzerker champions that would always have some kind of running pose going on ๐Ÿ˜‰

Anyway, with the success of the first model still fresh on my mind, I quickly got to work. Here’s the second World Eater, with the base colours already mostly blocked in:


And here’s the finished model:







I am maybe a bit too in love with the model right now, but it’s honestly really close to what I think a 40k World Eater should look like: a massive, baroque monster in serrated crimson warplate.

So here are the next two members of “The Hateful Eight” — it really feels great to have crossed two more items off my list of long neglected models, and I am also really happy with the result:


Incidentally, both models definitely count for Azazel’s current “Neglected October” challenge — and by virtue of the Ork skull on his base (and because berzerkers will slay anything that moves), the second guy also very much counts for his “Orcslayer” theme as well — teehee ๐Ÿ˜‰

So here are the three new Khorne Berzerkers/World Eaters legionaries I have painted so far using this new approach:


Now if you add my counts-as Huron Blackheart (now officially named “Euron Hearteater”, by the way — cheers to fellow hobbyist AHorriblePerson for the suggestion!), the batch of “new” World Eaters is slowly starting to look a bit more substantial:

So what’s next for the Hateful Eight? I think I’ll be working on these two models next:


Interestingly enough, both conversions were inspired by pieces of artwork: I created the model on the left after seeing this illustration by Diego Gisbert Llorens,…

illustration by Diego Gisbert Llorens

…whereas the guy on the right is obviously a recreation of Mark Gibbons’ seminal piece of artwork (as previously discussed).

 

But those guys are a story for a different time (and my subject matter for a coming painting session, I guess). For now, I would love to hear your thoughts on the new models, so please leave a comment! And, as always, thanks for looking and stay tuned for more!

The Master of the Hunt — Reborn! (pt. 1)

Posted in 40k, Chaos, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , on August 25, 2019 by krautscientist

Another chaotic WIP post of sorts this week, although this is actually my way of sharing something that I have already teased in my previous post — so what is this about?

As some long-time readers of this blog may or may not remember, aย  couple of years ago, I made this guy:

Lord Captain Lorimar, the Master of the Hunt, commander of “Khorne’s Eternal Hunt”, the remnants of the World Eaters’ 4th assault company. Easily one of my my most involved conversion projects, if only it took me so long to get the model right:

I have talked – at length – about what went into creating this guy and about what a huge project it was for me to nail down the exact look I wanted for a character of whom I had a pretty good idea in the back of my head. And while I don’t want to reiterate the entire journey of creating the model (just follow the link above and read up on the whole story, in case you’re interested), building Lorimar was a very iterative process with many starts and stops. The process also resulted in what I thought back then would be a definitive version of the Master of the Hunt.

But then this guy happened:

And I just couldn’t stop wondering — what if…?

It was always clear that the update Abaddon would be a monster of a model — and he is! But I am a converter and kitbasher by nature, so I wanted to have a go at doing something with the building blocks provided by the new model –the sheer challenge appealed to me: Would it be possible to create a model that didn’t immediately read as Abaddon? There was also the fact that I still had some spares of the most important bitz I had used to create the original Lorimar model, namely the head (from the priest riding atop the WFB/AoS warshrine of chaos), sword (from the WFB/AoS Chaos Lord on Manticore) and axe (from one of the Dark Vengeance CSM Chosen). These bitz were originally intended for building a version of Lorimar riding a juggernaut of Khorne. But I just couldn’t stop thinking about a conversion involving them and the new Abaddon model…

For a while, I was able to dissuade myself from taking on this project because I figured the new Abaddon model was simply too big — that it wouldn’t really be compatible with the particular bitz I would need to actually sell it as Lorimar. However, a trip to the local Warhammer store disabused me of that notion, as I was able to see firsthand that the new Abaddon, while indeed much taller than your average CSM model, is actually perfectly compatible with just about any existing chaotic weapon, head or what have you. So what was I to do? I left the store with a brand new Abaddon model and got to work…

Now, to make my task even more complicated, whatever model I would come up with would have to match both my 40k version as well as my (yet unpainted) mid-to-late Horus Heresy version of Lorimar:

So I started with a few early mockup steps, and it was surprisingly easy to come up with something already resembling the “Lorimar pose”:

The main objective here was to make the model read as Lorimar, obviously. But, like I said, with a model as iconic as Abaddon, the obvious pitfall would be for the conversion to end up reading as “Sure, that’s Abaddon with a slightly different head”. My approach was therefore to keep as many of the cool parts as I could while also changing around some major stuff, in order to sell the model as its own thing.

The biggest stylistic choice I made towards this end was to “turn the model around”, as it were, that is to have it face into a different direction, thereby matching the pose on my earlier Lorimar models — ironically enough, I have had to do the exact same thing with the 30k version of Lorimar ๐Ÿ˜‰

After that, it was mostly a matter of getting some of the visual cues from the earlier versions in place — here’s a couple of pictures from when my mockup was quite a bit further along:



Some of the elements from my earlier Lorimar models were easy to recreate, such as the face, weapons, general pose — and those Bloodletter faces on the shin armour ๐Ÿ˜‰

At the same time, it quickly became obvious that I would need to switch around a few things: The Khornate helmet crest I had used on my older Lorimar version, for instance, wouldn’t work, because there was simply less space to work with, so I had to swap in a different crest (shaved off a Wrathmonger/Skullreaper helmet). The (Skullcrusher) shoulder pads wouldn’t work either this time around: Since I knew I wanted to use the brilliant, tattered cape that came with the Abaddon model, I was pretty much stuck with the “official” left shoulder pad, seeing how the cape was sculpted to perfectly conform to the shape of the pauldron underneath. So I had to go with something different on the right shoulder as well and ended up using a shoulder pad from Forgeworld’s Lord Zhufor model — which had the added advantage of sporting some rather lovely World Eaters iconography!

During the conversion process, I kept comparing the new model to the other versions, to make sure it would seem like a natural progression of those designs and still end up similar to both Lorimar’s 30k and previous 40k incarnations:

The breastplate turned into one of the model’s most involved parts: My previous versions of Lorimar are wearing a bandolier of skulls across their breastplates, and that was an element I very much wanted to keep, both because it ties perfectly into the World Eaters’ background lore — but also because skulls strapped to the breastplate are awesome, period. So I made a quick mockup of what this might look like:



And even though this was a really early mockup, it didn’t quite click — in fact, someone over at The Bolter & Chainsword even called the design the “skull tits” — Tsk, tsk ๐Ÿ˜‰

In the end, I decided on something quite a bit more complicated and spliced together an entire original, incorporating elements from Abaddon’s stock breastplate (which is brilliant) as well as a couple of skulls from the Citadel skulls kit as well as one particular skull with a Khornate rune from an AoS Slaugherpriest. Take a look:

I started by gluing on the centre skull (without the mandible, by the way. That was added later.). Then I carefully cut the lower two cables away from the stock bit that normally goes on top of Abaddon’s breastplate and carefully glued them on in the right way (making sure they were positioned correctly by making sure they lined up with the cables on the back of his torso). Then I added the right skull (and shortened/shaved away the cable underneath as needed), and then the upper right cable (again, I made sure to line it up with the cable bit on the back piece of the torso). Then I repeated the previous step with the skull and upper cable on the left side.

All of this required lots of dry-fitting and waiting for things to dry. Finicky though this part of the conversion may have been, however, I am really happy to have gone with something a little more complicated in the end: The finished design is one of my favourite parts of the model now.

So here’s the model, with most of the “heavy lifting” already done and dusted:




The next step was to try and attach Abaddon’s cape:




Surprisingly enough, everything fit together rather nicely, with just a few required tweaks on the right shoulder (because I had used a different shoulder pad there).

One thing I am almost perversely proud of is that the model is still ridiculously modular at this point, which I hope should make the painting process somewhat easier:


The tweaks and changes to the model kept getting more and more minuscule at this point, which is always a pretty clear sign that the conversion is basically finished at this point. I still used the opportunity to feature some of the visual cues from the older 40k Lorimar, though, such as the small tilting plates on his shoulders:



So here’s a comparison with the new conversion and my previous 40k Lorimar which I think shows how both really read as the same character — even though the new guy is monstrously tall ๐Ÿ˜‰


And here’s the new 40k Lorimar next to his younger, slightly more idealistic Horus Heresy era counterpart: I think there’s quite a resemblance here as well!


Ironically enough, the conversion is also really close to one of my main inspirations back when I originally built Lorimar:

image appears courtesy of Games Workshop

All that is left now, before I can call the conversion finished, is to figure out the final setup of some minor bitz and bobs, such as the collection of bitz used on Lorimar’s tabard:


All in all, however, I couldn’t have been more pleased with the way this conversion has developed so far: I will admit that I was a little afraid that I might have lost my touch, because converting the new CSM didn’t come to me quite as easily as it used to. But working on this conversion has been an absolute joy so far — in all fairness, I actually think the new Abaddon should be the new go-to model for building massive chaos lords. It’ll be interesting to see how much mileage (and variety) we’ll all manage to wring from the sculpt! If anything, I am slightly surprised by how few people seem to have used the model for conversion projects so far. At the very least, I love the fact that fellow hobbyist Gederas has used some of my ideas on his own Abaddon-based Chaos Lord, Khadon Drachstur, but has managed to come up with a very original looking World Eaters lord!

 

So yeah, that’s it for today’s update. It goes without saying that I would love to hear your thoughst on my new Lorimar version, so feel free to leave a comment! And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 32/2019: Chaotic exploration

Posted in 40k, Chaos, Conversions, Fluff, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on August 10, 2019 by krautscientist

Hey everyone, Real Life (TM) has been a veritable rollercoaster lately, so I haven’t been as productive on the hobby front as I would have liked. If anything, however, that’s actually a plus because it frees up some space to share a couple of chaotic kitbashes I have been creating by putting the “new” (granted, they have been around for a while at this point) Chaos Space Marine kits through their paces. Take a look:

 

I. The Blightwood grows…

The first model I would like to share with you today isn’t even such a huge project, but rather an example of using some รณf the new bitz to spruce up existing conversions. Enter exhibit A, a kitbashed Foul Blightspawn I created earlier this year.

My original idea for the model was to a) make the most of a leftover extra Malignant Plaguecaster model that I had cannibalised for bitz and use the remains to build yet another Death Guard character and b) get rid of some of the parts of the stock Foul Blightspawn that I really didn’t like, such as the massive pump sutured into the model’s flesh and the weird garden hose-style weapon.

So the original model was already working pretty well for the most part, but it was also still lacking something — and to make things worse, before the new CSM models were released, I didn’t have any correctly scaled CSM parts to tweak it a bit more.

But a headswap, courtesy of the new vanilla CSM kit gave me this:







I didn’t really like the CSM head with the one “googly” eye (normally intended for the squad’s heavy weapons expert), but it works really well for a follower of Nurgle. I spliced together a breathing apparatus as well, while I was at it, and opened up the pose a bit.

I am still rather fond of the core idea of the conversion – using an Escher chem thrower to make a slightly more conventional version of the Blightspawn’s stock weapon – although I think I also did a reasonably good job splicing together one of those WW I-style Blight grenades from a couple of bitz:

I also saw an extremely clever idea over at ssspectre’s blog that I had to steal right away: He used a turbine from a Raptor jump pack to create this kind of weird, bulky engine/pump on the back of a Nurglite model, and I did the same on my Blightspawn conversion, adding a bit of bulk and weirdness to the backpack.

In fact, I even made one more tweak after taking the photos above, adding some semi-organic cabling to the backpack that I carefully clipped off one of the new Havoc rocket launchers and backpacks.

And, just for fun, a comparison shot with my (slightly converted) Plaguecaster and the new Blightspawn — both use the same base model:

After using some smaller bitz and bobs from the new CSM kits like that, I felt the need to get a little more creative. So that’s what I did:

 

II. Iron Within…

This next model is a slightly bolder project, and also makes even more use of the new CSM kits: I had an idea for a Warpsmith-like Iron Warriors character, eventually to be used in my Iron Warriors Killteam I suppose. So I made this guy:

The body intended for the heavy bolter wielding marine from the vanilla CSM kit made for a nice start, providing a suitably bulky, archaically armoured body with a stoic pose. The arms and shoulder pads also came from the vanilla CSM — for the most part. I did feel the need to include a somewhat more impressive weapon for a Warpsmith of the IV Legion, so I spliced together the left arm using an (Age of Sigmar) Varanguard hammer and a forearm and haft from the Chaos Lord on Manticore (since I needed a left hand holding a weapon for this conversion). The backpack started out as a backpack from the new Havoc kit: I really liked the reactor look it had going on! I simply shaved away some of the cabling, added a loader arm (from a Havoc missile launcher backpack) that should work just as well, if not better, as a proper servo-arm, and also added some tech-y bitz – including the heavily augmetic head – from the Adeptus Mechanicus Kataphron kit.

I think the model proves how even the vanilla CSM kit,with just a few bitz from other kits sprinkled on top, can be used to produce rather imposing characters and commanders!

 

IV. The Hateful Eight cont’d

All roads lead before Khorne’s throne, however, so those earlier kitbashes were merely an appetiser before the inevitable main course. Which is a roundabout way of telling you that I have been slowly tweaking away on what may (should) eventually become that World Eaters kill team I have already told you about — “The Hateful Eight” (or ten or sixteen or whatever…). Here’s a look at my short list of future kill team members, so to speak:


Now you’ve seen many of these before in some shape or form, for which I apologise. Also, half of them are repurposed older models, but I think they are still cool enough to warrant a modern paintjob:

I’ve been making tweaks to them, exchanging a weapon here or adding some grenades and Khornate doodads there. I am particularly fond of this guy, made by combining a Blood Warrior from the Age of Sigmar 1st edition starter box and the lower half of the CSM Vrash Tattersoul champion model:

There’s also a couple of “new guys”, however: Fresh conversions that rely on the new kit in some shape or form:

On the far right you can see my “test berzerker” from earlier this year. Then there’s this gentleman, converted from yet another AoS starter box Blood Warrior:


I always knew I would want a model wearing a clunky Heresy-era helmet to accompany its baroque armour, and this is that model ๐Ÿ˜‰

Fot the next two models, I thought it might be fun to try and channel some of the most iconic (or interesting) pieces of World Eaters artwork and build models inspired by the art. First up I chose this very cool concept for the “Teeth of Khorne”, the World Eaters’ dedicated heavy weapons specialists, created by Jes Goodwin during the early 90s, I would imagine:

Artwork by Jes Goodwin

I realised that many elements of the new havocs strongly resembled this piece of art to begin with, so I tried to come up with something similar.

For the most part, this is really just a stock havoc. I replaced the head with a shaved-down Blood Warrior helmet and tweaked the backpack a bit. Also, since I didn’t have a plasma cannon, I was unable to perfectly replicate the art and had to choose a replacement — a missile launcher seemed suitably brutal and straightforward for a World Eater, though… ๐Ÿ˜‰

And then there’s this guy:

Any ideas about the inspiration for this one…?

That’s right, it’s a model built to resemble this iconic piece of art by Mark Gibbons (supposedly showing Khargos Bloodspitter, of all people):

My idea for this conversion was born when I realised that both the straighter legs and the power fist included in the CSM kit would allow me to build something pretty similar to the artwork — but while the above mockup worked as a proof of concept, the conversion needed a lot more work! So here’s what the finished conversion looks like:

Some parts of the conversion are actually a departure from the artwork, albeit a conscious one: The first helmet I used is arguably closer to the artwork, for instance, but the one on the finished conversion (provided as part of a bitz drop by fellow hobbyist ElDuderino, by the way), exudes just the kind of brooding menace that the model needed.

Funnily enough, the model also serves as a pretty neat shout out to some really old World Eaters models, thanks to the static pose:

And here’s the new guy, next to my test World Eater from earlier this year:

So, as you can see, I am actually back to converting World Eaters again — at least for a bit. And I am not even finished, either. Here’s a small teaser of things to come…

V. Burning Man

For now, however, let us wind up this post with a bit of background: I prepared a little background vignette for the counts-as Huron Blackheart model I shared with you a while ago. Take a look:

โ€žThe burning never stops.โ€œ

This is the sentence he remembers above all else, because it has come to encapsulate his entire existence. While the memory of an Astartes is eidetic in nature, his long life has become a number of disjointed, fragmented moments, with entire decades mostly unaccounted for. But one thing remains. One thing binds everything together and defines him. One sentence neatly summarises it all.

โ€œThe burning never stops.โ€

He remembers how the sentence from weapons instruction returned to him, at the very moment that he saw the phosphex charge go off. The bridge was a pandemonium of blood and death, but everything was frozen into place for just one instant. He saw everything in incredible detail. The battered VII Legion Breacher team that, against all odds, had made it to the bridge in an attempt to bring down a leviathan from within. The mangled face of the Fist throwing the phosphex grenade at him. The eyes already staring into infinity, waiting for a death that would come in mere seconds. The explosions of the weaponry discharged by the other surviving breachers. The chainblades of his brothers falling in slow motion, trying to bring down the enemy. But slow, far too slow. And the green white fire of the phosphex charge, enveloping him at last, and flooding his every fibre with liquid agony, just seconds before the main viewport burst into a million armourglass shards, opening the bridge to the void.

He remembers Terra. The Throneworld twisting below him, above him, behind a curtain of voidships on fire, as he tumbled into blackness. The cold void that was the only thing that could have extinguished the flames that were swallowing him. But even when the fires went outโ€ฆ

โ€ฆthe burning never stopped.

He remembers coming to in a red haze. The sounds of the Apothecarion. The klaxons and warning beeps. The mirrors above the surgical slab showing him a lump of molten, misshapen flesh that he did not recognise. And Deracinโ€™s half-augmetic face floating above him, like a hint of things to come. The Forgemaster locked eyes with him and smiled. And he knew that he would not be allowed to die.

He was rebuilt. Into a strange amalgamation of oh so little flesh and bone, iron and pain. Oh so much pain. He became a construct. Like the gholam of old Terra. And through it all, the pain of an unquenchable fire kept coursing through him, racing along nerve clusters that should have been cauterised beyond any function. Along iron bones that shouldnโ€™t have been able to feel, but did. It has been thus ever since: His every waking moment is pure agony. Inhale. Pain. Exhale. Pain. The nails are but pinpricks to him. He is, eternally, on fire.

His wrath and pain almost seem like a separate entity. When he does battle, and his every cell is burning agony, he can almost see something take shape from the corner of his eyes. Something rough and bloody that is glowing in its own inner malevolence. It is growing all the time. There will come a time when he will finally meet it face to face, this thing he keeps feeding with his pain and with the pain of others.

He keeps losing time. Battles often turn into disjointed shards of perception for him. When he sees glimpses of that strange spectre that seems to shadow him, inexplicable things happen, and he is merely a spectator in his own body: His flesh turns into liquid flame, and he becomes capable of feats that should be beyond his patchwork body. He awakens to arcs of warp fire cascading from his axe and augmetic fist. He comes to in a world of cinders and flaking ash, with his enemiesโ€™ lifeblood running down his chin in rivulets. He sees the wariness in his brothersโ€™ eyes, and to see such emotion play across their ravaged features would make him smile, if that expression were not lost to him.

And through it all,
The burning never stops.

 

It goes without saying that I would love to hear your thoughts on these models! And, as always, thanks for looking and stay tuned for more!

Half the man he used to be…

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , on July 15, 2019 by krautscientist

Back to the 41st millennium and the adventures of Khorne’s Eternal Hunt this week, as I get to cross another long neglected model off my list. I am referring to this gentleman here:


If you should think the model looks familiar, there are two reasons for that: On the one hand, like so many models from my collection, this guy was actually built a couple of years ago, so if you are a regular reader, chances are, you’ve run into him before.

On the other hand, he was built to actually resemble a well-known character: The model began its life as an entry for one of the frequent competitions on the – now-sadly-defunct, *sigh* – Throneofskulls forum, if I recall correctly. The objective back then was to re-imagine a non-Khornate named character as a Khornate version, and I chose Huron Blackheart, inspired by a very impressive conversion by my buddy DexterKong.

Just to remind you, here’s what stock-Huron looks like:

And here’s a closer look at my version:


It’s a fairly straightforward conversion, based on one of the Chosen models from the Dark Vengeance starter box that used to be all the rage back in the day: The Chosen body already resembled the stock Huron model a fair deal, and I liked the idea that a Khornate version of the character would be in a running pose for that extra bit of aggression.

The conversion mainly became a matter of trying to cram in most (or all) of Huron’s classic visual elements: The monstrous power-fist/-claw/flamer hybrid, the promethium tank on his back and, of course, the mangled half-augmetic face (courtesy of that one half-augmetic plastic Space Marine head everyone knows and loves). And I had to add a suitable amount of Khornate touches, hence the small icons and Khornate back banner (itself a take on the iron halo/chaos icon that adorns stock-Huron’s backpack).

I was really happy with the conversion back when I originally created it, and I still rather like it now (in fact, I was delighted to discover recently that my counts-as conversion actually managed to inspire fellow hobbyist TheChirurgeon’s own Huron kitbash). So when this year’s E Tenebrae Lux event came around over at The Bolter & Chainsword, it seemed like the perfect occasion to finally get the model painted and use it as my first vow for the event.

Since the conversion was already finished, I didn’t really have much to do before I could start painting. I only added a little pressure gauge on the back of his tank, to make the whole assembly look a bit more interesting and break up the large, plain area that is the promethium tank:

And then I vowed the model as my first contribution for the ETL event. Only it was quickly pointed out to me by fellow hobbyists Captain Semper and Atia that, technically speaking, the model was still missing a little something to represent Huron’s “Hamadrya”, his pet familiar (the ungainly thing squatting on its own base up there in the photo of the stock model, in case you were wondering).

My proper plan of action would have been to use a model from the AoS Spirit Hosts, maybe with a Bloodletter head, but I didn’t want to have to pick up a box of them, so I had to get creative. But I was not without inspiration, so I quickly tacked something together using nothing but leftover bitz:


The head is still a fairly standard Bloodletter head, whereas the spine came from the vivisected Genestealer that’s part of the 40k battlefield objective markers. My idea was for the “Almost-Hamadrya” to look like a daemonic spirit, some kind of Khornate familiar or even a half-formed Khornate Daemon, and I think the basic setup already worked pretty well. It did require a bit of additional cleanup, of course:



Now I did experiment with some shaved-down Bloodletter shoulders and arms, because I thought it might look cool to suggest the daemon only being half-formed, but it ended up looking like not much of anything at all. And just the head and spine makes it look malevolent and somewhat creepy — like a grimdark version Kaa the snake ๐Ÿ˜‰

Ironically enough, it was this model that I actually ended up painting first.


To support the impression that this is not just a standard Bloodletter (or rather, half of a standard Bloodletter), but rather something unwholesome and half-formed, I went for an even more limited palette than the one I normally use on Khornate daemons: a mix of glossly blood and glowing ectoplasmic flesh, as the daemonic spirit is glowing with an inner malevolence…

Not bad for something that I had to come up with on the quick, if I do say so myself.

So with this complication taken care of, finally getting the counts-as Huron model painted should have been quick work, right?

Unfortunately, something happened that almost knocked all motivation to ever finish the model right out of me:

I took it along to a painting session at my friend Annie’s house, and when I arrived there, I realised his backpack was missing. Now I was transporting my models in an open crate (which I admit may be a less than optimal approach), so I figured the backpack must have fallen to the bottom of that, or been left behind in my car trunk. But it wasn’t: I searched everywhere at least for times, but no dice — the backpack didn’t turn up again. I also didn’t find it at home. So there was just one last option that gave me a sinking feeling in my stomach: I must have lost it somewhere at the side of the road when I parked my car and carried my stuff to Annie’s house, but since it was dark when we packed up for the night, there was no way to look right away, and she didn’t find anything either when she looked the next day.

And that really killed all of my motivation when it came to working on the model: I realised I would have to rebuild a backpack, but I didn’t have the exact same bitz, and even if I could come up with a replacement solution, it would always seem inferior to me than the original. Then, about a week later, I had half an hour of unexpected time, and I thought: Screw it, I am going to take one last look near where my car was parked that night. And just when I was about to abandon the stupid backpack for good, I saw something shiny near the curbstone — and there was the backpack, slightly damaged and bent out of shape (I suspect a car might even have driven over it at some point), but still salvageable — still, all’s well that ends well, I suppose. But this little episode really made me fall out of love with the model for a while there, and made the painting process less enjoyable than it should have been.

But I soldiered on and finished the job. Starting with the base colours and the first round of washes,…


…then moving on to all of those lovely little touches that actually make the process of painting enjoyable:

On a related note, that Vallejo Magic Blue has yet to let me down ๐Ÿ˜‰

So without further ado, here’s the finished model:




Here’s a detail shot to show you how the promethium tank on his back actually connects to his flamer:


That felt like such a clever bit of converting to me, back when I originally converted the model (and was also one of the reasons why I hated the idea of losing the backpack so much). Oh well…

And here’s a closer look at his axe:

Although it’s virtually impossible to see in 99.9% of all frontal shots of the model, the axe head was actually exchanged with something a little more original: the jagged axe that came with the WFB/AoS Chaos Warshrine kit.


And here is “Not-Huron”, side by side with his “Not-Hamadrya”:

And here’s the stock GW model again:

Anyway, I think he should read as a Huron counts as fairly easily, even though I have horizontally flipped the character ๐Ÿ˜‰

Oh, incidentally, the character still needs a name! So far, I only have a semi-solid idea for a background story for the character being caught in a phosphex blast during the void battles above Terra during the Heresy, having to cast himself out into the void to extinguish the phosphex flames, then being retrieved and rebuilt by his brothers. Only the sensation of the phosphex burning through his flesh never stops, but lingers as some kind of perpetual phantom pain making his every living moment a crescendo of agony. Yeah, really uplifting stuff, that… ๐Ÿ˜‰

His familar, then, is really an embodiment of his pain and rage: His agony is so palpable that it almost seems like a being of its own, a spectre that can sometimes almost be glimpsed next to him, coalescing into something that is almost solid.

Fellow hobbyist AHorriblePerson smartly suggested “Euron Hearteater” as a possible name, and it’s definitely a strong contender — still, if any of you have a cool idea, I would love to hear it!

Here’s the new model next to the World Eaters Dread and new berzerker test model I painted earlier this year:

That makes for three models painted in my tweaked recipe already, and they are starting to look pretty cool together, if I do say so myself. Being based on the Chosen models from Dark Vengeance, the model still matches the modernised CSM look — even if it’s technically just a tad shorter than the new vanilla Chaos Space Marines. They still look pretty cool together, though. And maybe adding a couple of models would be fun. In fact, the unpainted guy on the right may be a taste of things to come…

Who knows, there may just be another chaos-themed post or two waiting in the wings — just sayin’…

For now, however, I am pretty happy to have finished another long-neglected model. Plus I also think the model’s enough of a centrepiece to count as a contribution in Azazel’s Jewel of July ’19 community challenge — even though it would also be a very obvious contender for one of his frequent “Neglected models” challenges, having sat unpainted in my cupboard of shame for more than three years… ๐Ÿ˜‰

I would, of course, love to hear your thoughts on the model, so please leave a comment! And, as always, thanks for looking and stay tuned for more!