Archive for inquisitor 28

INQ28: Hear Me Roar!

Posted in 40k, Conversions, Inq28, Inquisitor, paintjob, WIP with tags , , , , , , , , , , , , , , , , , , , , , , , , on June 18, 2018 by krautscientist

More Deathwatch for today, as I have been plugging away at my Primaris based true scale killteam for another week. Allow me to share the results with you:

First up, there’s the Celestial Lions Astartes I have already shared with you in WIP form. Like I said, my main influence for choosing the chapter was the African influence (although the fact that the Lions are a chapter from a later founding also helped a bit). However, I also discovered that the chapter and the Inquisition have a bit of a troubled history, as outlined in my previous post — to the point where Inquisitorial operatives seem to be actively hunting for the chapter. Ouch! So would a Celestial Lion actually be part of an – Inquisition-sponsored – Deathwatch killteam?

Fortunately enough, I realised that I am in the clear on that front: The chapter’s trouble with the Inquisition only really starts in 948 M41, whereas my INQ28 narratives are set some 200 years before that, so everyone can still be BFFs in my headcanon πŸ˜‰ That being said, I did decide to include a shout out to the chapter’s eventual fate, as per Aramis K’s excellent suggestion of featuring the notorious “Ork Snipers” that wipe out a part of the Celestial Lions during the 3rd War for Armageddon, in some way.

But back to the actual model: This was the Celestial Lion in his first draft version:

As you can see, it’s a very straightforward conversion, mostly based on a Primaris Reiver. I liked the idea of including a stealthier Astartes wearing sleeker armour, and the “Easy To Build” Reiver bodies were really perfect for that. The most involved parts were to add a lion bit (from an old WFB Empire cannon) as a belt buckle and to kitbash another Deathwatch sensor array for the backpack (using a shoulder-mounted lamp from a Genestealer Hybrid and – once again – some auspex aerials).

Then fellow hobbyist euansmith helpfully suggested to maybe turn the model’s head a bit, in order to make it look more sneaky and agile. I complied with his idea, and – sure enough – it made a world of difference!

When it came to painting the model, I actually broke with my usual routine and decided to start with the one part I thought would make or break the model — the right shoulder pad. Because I realised with some nervousness that I would actually have to freehand the Celestial Lions chapter badge, as there are no readily available decals for it (and my idea of maybe using a similar decal as a base went nowhere either). Azrael’s quite excellent Primaris Celestial Lions here (that were also completed for a very personal reason, it must be said) use some very cool shapeways chapter badges, but I didn’t really go through the hassle of ordering bitz like that — so I decided this was the time to buckle up and force myself to do something I had shied away from in the past. Freehand designs.

So here’s the design I chose as my main reference material (inverted, of course, because it would go on the right pauldron):

And here’s what I came up with, using my smallest brush, a drop of Vallejo Airbrush Flow Improver, and reserves of patience I really didn’t know I had:

Of course I didn’t see the huge splodge of wash towards the lower rim of the pauldron until I was looking at it blown up by several hundred percent on a screen — the area has been cleaned up since. Oh, and ‘Aren’ is the name of the battle-brother in question, by the way.

Anyway, I was incredibly happy with the finished freehand — and I can safely say that this has to be one of the most extravagant pieces of detail work I have painted in the last couple of years. I realise that this must be fairly basic bread and butter stuff for talented painters, but to me, it certainly felt like a rather big adventure πŸ˜‰

Anyway, after getting the freehand right, the rest of the paintjob almost seemed trivial. That being said, I also discovered a fairly nice and simple recipe for black skin: GW Doombull Brown makes for a very good base colour, and already looks very natural after a wash of Ogryn Flesh (or Reikland Fleshshade). I only followed it up with some very subtle highlights, and ended up with a skin tone I really liked, as you can see yourself on the finished model:



Rudisha Aren
Brother of the Deathwatch
Celestial Lions Astartes Chapter

Here’s a closer look at the left shoulder pad, now finally in its intended place:

Seriously, though, did I mention how happy I am with that freehand…? πŸ˜‰

As for the base, if you look closely, you can make out the barrel of a – suspiciously Imperial – sniper rifle, but there’s also part of an Ork jaw — Ork snipers, anyone? πŸ˜‰

Granted, this is a bit of a tongue in cheek joke about the chapter’s eventual fate, but it still matches the overall basing theme without lookig too out of place. So that’s the next finished member of Killteam Ulrach for you:


Speaking of Ulrach, while I was working on Brother Aren, I decided to give the Iron Hand that last round of tweaks as well — and the full photo treatment, of course, playing cards, keys and all πŸ˜‰


Vorlik Ulrach
Brother of the Deathwatch
Iron Hands Astartes Chapter

You already know this guy from last week, of course, and most of the finishing touches are pretty subtle. But it’s nice to have all the models finished and photographed in the same style like that πŸ˜‰

Oh, and since someone over at the Ammobunker asked how I had achieved the glowing blue effect on some of the members of the killteam, I thought it would make sense to feature my recipe over here as well — if, indeed, you can even call it a recipe, as it’s almost trivially easy. The one thing I would really recommend, however, is to get some Vallejo Magic Blue: While there may be a similar GW colour, I have yet to see another blue that pops quite as nicely as Magic Blue. So for this recipe, you’ll need the blue and any kind of white. And some water. Here’s what you do:

  1. Paint the center of the area you want to glow (the lens, the gem, the button — whatever it is) with pure Magic Blue
  2. Thin down your Magic Blue with water so it becomes semi-translucent. Then glaze the area around the part you have just painted with it, building up the actual glow — you can do this in several steps to get it right. With larger areas, the effect should grow more solid towards the center, obviously.
  3. Go back to the (undiluted) Magic Blue and keep adding more white to it, and create smaller and smaller highlights at the center of the effect. The last stage should basically be almost pure white. DONE!

The blue higlight on the axe head (as well as the soft glow around it) are a perfect example of the effect in question.


So here’s an updated look at Killteam Ulrach:

I think these guys really work rather well as a group — and you can almost guess at the different characters and combat roles just by looking at the models, wouldn’t you agree? In hindsight, maybe the models are almost a little too vibrant, in a style slightly reminiscent of 2nd edition 40k, but then it’s an almost perverse pleasure to find out how visually striking I can make a squad wearing predominantly black armour πŸ˜‰

Now any future additions to the team will have to wait for a bit, as I have depleted my supplies of Deathwatch parts and Primaris Marines, respectively. That being said, fellow hobbyist Augustus b’Raass is awesome enough to send me another Primaris, and I have just picked up the Rodricus Grytt model on ebay. Combining both will allow me to build a stoic, fatalist brother of the Lamenters wielding a massive frag cannon — it’ll take a while before I can start the conversion, so take a look at aΒ  – really primitive – mockup of my planned conversion:

Beyond what you see in the mockup, I will be going for a heavset look with some slightly archaic, Mk. III-ish touches here and there. It’ll be an interesting balance to maintain, as I don’t want the model to clash with the Deathwatch’s sleek Black Ops look, but I’, confident l’ll be able come up with something.

And as it happens, I also have a pretty cool idea for the Castigator — although I’ll need to get my hands on this particular Primaris Sergeant from Dark Imperium first, in order to make it work…

Until then, however, I am pretty happy with Killteam Ulrach as is — and as these guys are very much ready to rock, I hope Azrael will count them as another entry for this month’sΒ “June-Unit” community challenge!

So that’s it for today’s update. I would love to hear any feedback you might have, so please leave a comment! And, as always, thanks for looking and stay tuned for more!


The State of the Hunt, Week 18/2018: Bad Bank

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, paintjob, Pointless ramblings, state of the hunt, WIP with tags , , , , , , , , , , , , , , , , on April 30, 2018 by krautscientist

A bit of a an “in-between” post for this week, as I have both a finished model and a rather elaborate conversion to share with you. Once again, both of these have been taken straight out of the Velsen Sector, the little slice of the INQ28 setting DexterKong and I have created for ourselves. So let’s take a look, shall we?

I. The Interrogator

First up, my younger version of PDH’s Inquisitor Klien Inson still needed a suitable base. I tried to channel the same “abandoned” library look I had already gone with for Inquisitor Orlant. I also experimented with some kitchen tissue paper, trying to create torn pages and parchment, something I would like to take even further on some of the future models for this retinue:

Another little touch – that didn’t work out quite as well as intended – was to feature the (Pilgrym?!) symbol that appears on the base of Peter’s model on one of the torn pages at Inson’s feet as a further shout out — oh well, you cannot win them all, I guess πŸ˜‰

I am still rather pleased with the completed model, however — what a fun little project this was! So here’s PDH’s Klien Inson during his (slightly) younger days:

Interrogator Klien Inson
Ordo Scriptorum

Klien Inson is an agent of the Ordo Scriptorum Terra and currently serves as interrogator to Inquisitor Tiberias Orlant. Originally a member of the Dalthan Ordo Xenos, Inson was crippled during a campaign against the Orks at Sword Point. After Inson’s body had been fixed, he resigned from the Ordo Xenos and travelled the pilgrim routes to Terra. It was here that he came before the Ordo Scriptorum and retrained under the watchful eye of Inquistor Stiber Gorst. His work as an agent of the Ordo Scriptorum has led him into the service of Redactor Orlant.


And here’s another comparison shot with both finished models:

I am pretty happy with how my version of Inson takes some colour cues from Peter’s model as well as adopting some elements from Redactor Orlant’s colour scheme:

So that’s three members for my Ordo Scriptorum warband so far,…

…although, as I’ve said before, both the interrogator and bureaucultist weren’t even planned beforehand — that’s serendipity for you πŸ˜‰

That being said, and as some of you might remember, there are some additional warband members that have already been converted:

From left to right,

  • Alizebeth Selandrine, a voidborn former Mechanicus vassal who can perform noospheric dives (read: a grimdark hacker),
  • a member of the Guild of Parchment Scroteners, a cult given over to the ritualistic destruction of Imperial paperwork
  • a Clockwork Assassin, a deadly automaton gifted to Orlant by the Velsian Adeptus Mechanicus
  • a female duelist with a pretty massive Venetian Carnival vibe
  • barely visible in the back row, an autoquill servitor

I think either Selandrine or the Clockwork Assassin might be next on the painting table.

II. The Crone

Now for today’s main course, as I’ll be sharing a conversion with you that I am rather excited about — and one that I didn’t even expect to be able to work on so soon. The model will also be serving as yet another entry for Azazel’s Assembly April community challenge, incidentally — so, what is this about?

Back when DexterKong and me came up with the Velsen Sector as an asventuredscape, I realised that I wanted a banking House as one of the political players in the sector. The inspiration for this came from Joe Abercrombie’s First Law series (and from his other books set in the same universe), where the banking house of Valint & Balk has a finger in each and every pie, and happens to be one of the most insidious influences present in the entire setting, always playing both sides, so the bank always wins.Which strikes me as both very grimdark and also, unfortunately enough, rather realistic.

So I came up with House Mandelholtz, or “The Mandelholtz House of Imperial Finance”, to quote its full title, Velsen’s own banking house. I see them as one of the sector’s big movers and shakers, and like any good evil banking house from history’s great dark hall of fame, they get to throw around their weight a lot. If you’ve seen the series Taboo and remember the way the East India Company gets protrayed in that series, THAT’S what I want House Mandelholtz to feel like.

Anyway, the Mandelholtz board of directors is a shadowy assembly, and very few people in the sector actually know who holds a stake in the house’s businesses. Which lends itself rather beautifully to all kinds of Inquisitorial dabblings and should work great as a storytelling device.

But a faceless entity isn’t that compelling a player for a miniature-based game setting, so I did want one identifiable character to serve as a chairman or speaker of the board for House Mandelholtz, and I realised pretty quickly that I wanted this character to be female. Dexter and me kept exchanging ideas on the matter, and he basically suggested to base the character on a grimdark version of Maggie Smith in her role in Downton Abbey:

Which seemed like a pretty brilliant idea to me. There was only one problem: I kept drawing blanks when it came to figuring out how to actually build a model for her — especially given the lack of proper female modeling options in GW’s catalogue. So the idea went back on the shelf.

However, when the Triumvirate of Ynnead was released, I knew I had found the base model for my conversion — Yvraine:

I’ll admit this probably doesn’t seem like the most obvious solution to my problem, seeing how the model is so clearly Eldar – or, indeed, Aeldarii – in many ways. The dress with the enormous trailing train, however, was exactly the part I needed for my conversion.

Picking up the entire boxed set just to get my hands on the model seemed a bit extreme, even for my standards. But then fate intervened, and I was able to snap up an Yvraine model from ebay for a pretty okay price (much, much less than a Triumvirate of Ynnead would have cost me, in any case), and when the model arrived in the post, I got to work right away.

Unfortunately, the model was in a really rough condition. Just take a look at the base Yvraine came on, and you can probably guess what I was looking at here:

That’s right, the previous owner used LOTS of glue to assemble the model. At the same time, the different parts had been put together really poorly, and mould lines abounded — but then that’s where the low price tag came from, obviously. And if nothing else, the model’s deplorable condition actually made it easier to start cutting because there was simply so much less left to lose πŸ˜‰

So I carefully sawed through all the glue and did my best to separate the parts once again. And when I was finished with that part, I got creative. Here’s what I came up with as a first version of the character. Meet Countess Mandelholtz, version 1.0:

“Grimdark Maggie Smith” remained my basic design outline, although – as you can plainly see – the character grew a bit more grotesque during the conversion process: I wanted to make her look like rejuvenat treatments had really taken her as far as possible, but had also taken their toll on her physiology. So a healthy dose of Gary Oldman’s portrayal of Count Dracula was thrown into the mix:

Speaking of vampires, many of the bitz I used to replace Yvraine’s upper body actually came from vampire and undead kits, such as the lower arms and hair (Coven Throne vampires), the ugly, bent back (Crypt Ghouls) or the face (clamshell Necromancer). In fact, carefully cutting the hair off a Coven Throne vampiress’ head and grafting it to the Necromancer face was probably the fiddliest part of the conversion.

Beyond that, the main focus was on making her look much less eldar-like and more Imperial — hence the emblem covering the front of her dress, the small reactor in the back and the frilly sleeves.

But while I was already pretty happy with the model, I also felt it needed some more work. The biggest tweak I made was to change the shoulders in an attempt at making them slightly narrower — the poor countess was looking too much like an ugly guy in drag before πŸ˜‰

At the same time, I didn’t even want to add too much to the model, so as not to overclutter her: So here’s my finished conversion of Countess Mandelholtz, of the Mandelholtz House of Imperial Finance:

This was really all about the fine tuning. I added some vials (from the Dark Eldar Wracks) to the Countess’ hunched back, trying to keep the effect noticeable but subtle:

I also carefully added some cabling here and there, in order to at least hint at some kind of physical augmentation:

Oh, and I replaced the bottom of her cane with something a little more interesting and ornate.

Of course there was the temptation to go farther still, adding weird insectile limbs emerging from beneath her skirts (like the legs you see on the AdMech Tech-Priest Dominus, for instance), but in the end I decided to keep her more human, both to suitably differentiate her from the sheer weirdness of the AdMech models and because it’s arguably more fun to make the observer wonder what her body looks like underneath her stately dress: Personally speaking, I mostly imagine some kind of augmetic brace or some kind of walking frame — but, like I said, it’s more fun not to actually take that decision and keep people guessing πŸ˜‰

Apart from that, it seems like she would really have personal retainers for all kinds of menial tasks, such as carrying ledgers and petitions — this seems like such a cool angle for adding some further members of House Mandelholtz. But then, such a warband, if it ever materialises at all, should still be quite a ways off. Countess Mandelholtz, however, seemed like such a promising and influential character for the entire Velsen Sector setting that I simply had to nail down the idea in model form.

All in all, I am very happy with the model so far! Painting the Countess will be one heck of a challenge, though — looks like I’ll have to research some colour schemes for period dresses πŸ˜‰

Oh, I almost forgot one nifty bonus: Getting the Yvraine model means that I also get to keep the magic Eldar cat, of course πŸ˜‰ The Gyrinx should work really well as a pet/familiar for another character — in fact, placing it next to my classic Jes Goodwin Runeseer already creates something that closely resembles the piece of art that introduced us to the Gyrinx in the first place. Take a look:

But anyway, so much for today’s update. I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more! πŸ™‚

The State of the Hunt, Week 15/2018: Coming up for air

Posted in 30k, 40k, Conversions, Fluff, Inq28, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , on April 9, 2018 by krautscientist

From a hobby perspective, it has been quite a few weeks for me — with two finished INQ28 retinues and a couple of models on top of that. However, as I’ve said earlier, things might get a bit more hectic in the immediate future, so I cannot be sure whether or not I’ll be able to keep up this rather frantic pace. So what better time to take a step back, take a deep breath, and take a look at the things I have achieved so far? This also has the added benefit of providing me with the perfect chance to also share some current news with you. So here goes:

I. Head count

I’ve really had a blast this last couple of weeks, working through one neglected model after another and finally finishing some long running projects! One of my hobby resolutions for 2018 was to try and put some serious work into the INQ28 part of my collection, especially when it comes to finally adding paint to all those conversions that have accumulated in my cupboard of shame, and I do think I have rather managed to make good on that promise.

So here’s a round-up of the models I have painted so far this year:

That’s fifteen models less in the unpainted pile. Not a particularly impressive number in and of itself, certainly, and even less so when compared with the impressive output of, say, people like Azazel. But it still feels like quite an achievemen, nevertheless. Two more inquisitorial retinues – Inquisitor Arslan’s and Inquisitor Gotthardt’s – have been finished. I’ve painted a second 30k World Eaters Contemptor that I am still really happy with. My very first Primaris Marine has been painted. And I have finally managed to paint a RT era Imperial Guard trooper that had made its way all across the globe to reach me. Plus I have already been able to eclipse my 2017 painting output (twelve models), and we still have quite a bit of 2018 ahead of us, haven’t we? πŸ˜‰

So yeah, I am pretty pleased with myself, to be honest. And still motivated to keep going, which is probably even more important. Oh, and for those of you with sharp eyes: Don’t worry, we’ll be talking about the big yellow gentleman in the back row in more detail before long… πŸ˜‰

II. New supply lines

Long time readers may remember how dejected I was when my favourite FLGS had to close its doors back in 2016 (still a little sore *sniff*).For quite a while, the only way to replenish my hobby supplies – online purchases notwithstanding – was to carefully plan work-related trips to larger cities around the option to visit local GW or independent stores.

Great news, then, that I now find myself with access to new supply lines:

For one, I discovered a new local independent store (called “Chaosgames”) a while ago that not only has great service and provides easy access to Army Painter washes (a godsend!), but also happens to include occasional happy finds like this guy here:

Expect him to join my 30k World Eaters before long… πŸ˜‰

What’s more, in an entirely unexpected move, a new GW store recently opened its doors in the neighboring city. I wasn’t even aware of that until my good friend Annie told me — what an awesome surprise!

My first scouting mission to the new store already took place a fortnight ago and included some friendly banter with the local store manager. I also discovered his absolutely fantastic Imperial Guard army in one of the display cases and took some photos right away:

The whole army has a “mining world” theme, with lots and lots of cool kitbashes and conversions that make every individual in the force look like the member of a grimdark mining corporation. A fantastic concept, and beautifully executed!

In another pleasant surprise, my own models, in turn, made it straight to the store’s Facebook page:

Now I’ll still be visiting local stores whenever I am on the road, of course — for instance, I make it a point to try and visit the fantastic “Fantasy-In” whenever I am in Hanover. But having access to some hobby-related stores in the immediate vincinity is such a relief — brilliant! πŸ™‚

III. Meanwhile, across the tabletop:

While I keep referring to the frequent painting sessions with my friend Annie (that have become a key point in my painting process, it must be said!), I realise I haven’t really shared many of Annie’s projects with you — which is quite a shame, as she routinely manages to come up with some truly stunning stuff. Case in point, the “Flying Dwarfsmen”, her brand new dwarven team for Blood Bowl, planned, built and painted in an impressively short amount of time (and, as it happens, just in time for the recent “Dungeonbowl”):

Where GW’s stock dwarven team seems a bit too cartoony for its own good, Annie’s team actually uses the brilliant Kharadron Overlords models as alternative Blood Bowl players: The entire team has been carefully built around the Kharadron’s distinct steampunk look and feel, from the players to the incredible, scratchbuilt/kitbashed Deathroller (or the turn counters, or the bases, or…). Anyway, you can expect a much more detailed feature dealing with these guys as soon as I can get a closer look (and get the chance to take some quality photos of them)!

IV. To Arms!

I am pretty sure I am not the first person to tell you this, but the ever inspirational Dave Taylor is currently running a Kickstarter campaign for a book project called “Armies & Legions & Hordes”, focused on painting the kind of high class army projects Dave has become well known for. In addition to talking techniques, the book will also be featuring expansive looks at some of Dave’s own, seminal army projects, and with his AdMech army, his Blood Pact and his Genswick Rifles all up for a feature, the book’s already basically a no-brainer for me.

The Kickstarter has already attained its mark many times over, but there are still a couple of days on the clock, so you can (and probably should) check out the Kickstarter and chip in here.


So yeah, so much for this week’s mixed views — and for the brief amount of respite: While I am writing this, I am already hard at work on two more Ordo Scriptorum characters, and there’s also Azazel’s current community challenge – “Assembly April” – with building, converting and kitbashing as its subject — I am pretty sure I won’t be able to resist that one…

So while things may have to slow down for a bit, I think you can expect another update very soon. Until then, please let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more! πŸ™‚

INQ28: In principio erat verbum, et verbum erat scriptum.

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , , , , , on April 2, 2018 by krautscientist

Hey everyone, I hope you’re all having a relaxed Easter holiday, before it’s back into the grind of everyday life tomorrow πŸ˜‰

As for me, after the frantic activity of recent weeks – at least compared to my usual standard – my original plan was to take a small break before things get hectic in the coming weeks and months for RL related reasons. But almost before I knew what I was doing, I was already back at the painting table and had started to paint yet another model. So let’s take a look, shall we?

Now today’s project basically begun in two places: A couple of years ago, I discovered this piece of artwork by Wayne England online:

illustration by Wayne England

Now I’ve already mentioned before that Wayne England is (was 😦 ) one of my favoutite GW artists, and this piece in particular seemed like a great source of inspiration. It’s all there: the bold lines. The mysterious, shadowy character, the stylised lettering,…

Shortly afterwards, fellow hobbyist PDH’s shared his ruminations on the mysterious Ordo Scriptorum, an Ordo given to collecting and scrutinising the vast amounts of recordings and data collected (and often forgotten) by the Imperium of Man. Now it doesn’t take much imagination to realise that there are lots of cool Inquisitorial narrative hooks to be had here, from the creepy Orwellesque “Ministry of Truth” angle to the “The Name of the Rose IN SPACE!” style exploration of ancient data vaults that lie hidden deep in the core of the Throneworld (beautifully hinted at, for instance, by Chris Wraight in his highly recommended novel “The Carrion Throne”).

Anyway, when first posting his ideas about the Ordo Scriptorum, PDH mentioned that the aforementioned piece of art seemed like a perfect depiction of an Ordo Scriptorum Inquisitor to him. Which was when the little levers started to move in my head, and they didn’t stop until I had an early build for a model inspired by that very piece of artwork:

I was lucky enough to have some bitz lying around that really came in handy during this process: The robed legs from the WFB/AoS Chaos Sorcerer were a bit of a no-brainer. Then I discovered that the bitz best-suited to producing the pose and overall look I wanted came from the Dreamforge Games Eisenkern Stormtroopers. And the part that really made the conversion promising, even at this early stage, was a servitor head from the Space Marines Stormraven kit β€” easily one of the best overlooked bitz from GW’s entire catalogue, if you ask me, and kindly sent to me by fellow hobbyist Biohazard a couple of years back.

Going forward, the most important part was to match the character’s silhouette from the artwork — the way he grips his cane, the general lines of the composition, stuff like that. I also really like how the character in the illustration seems to be wearing a pair of books at his hip as though they were weapons — quite an apt metaphor, given the responsibilities of the Ordo Scriptorum…

Anyway, after much tweaking, I ended up with this conversion:

Now here’s the thing: As has become a bit of a recurring motif here on Eternal Hunt, I actually built this model years ago and hadn’t gotten around to painting it yet. In my defense, however, I spent at least some of the time doing some serious research into what I wanted the Ordo Scriptorum Inquisitor to look and feel like. This also included building some retainers for him:

The overarching motifs I wanted to explore became even more clearly defined by looking at the members of the retinue I had come up with: I wanted there to be a bookish, shadowy feel to the warband. After all, it stands to reason that much of the Inquisitor’s life would be spent exploring ancient archives. However, at the same time, there was also a hint of elegance in the artwork that inspired the model, and I felt that this would offer an interesting counterpoint, both for the retinue and for the Inquisitor.

Keeping this in mind while trying for figure out a suitable colour scheme for the Inquisitor, I also drew from several other sources: One huge influence came in the form of Wayne England’s illustrations from the same time (or at least in the same style) as the piece of art that inspired the model in the first place:

The picture above really captures one of the things I was after: You can just imagine this being an impression of an Ordo Scriptorum team going about its business in the world-city of the Holy Terra.

Of course I also looked to the work of fellow hobbyists for inspiration: Jeff Vader’s work provided heaps of material for reference once more, particularly his rogue Inquisitor Carax and his sinister Blackship Captain-Inquisitor Lazaros . Then there was PDH’s own Ordo Scriptorum warband that served as a perpetual undercurrent of inspiration for this project — in fact, his Inquisitor Klien Inson actually used to be my Inquisitor Orlant’s interrogator!

And I also happened to take some influences from the videogame world on board, especially from two series very close to my heart. Which is why Orlant was very much inspired both by Father Karras (from the Thief series)…

… and I also tried to give him the same drawn aspect you can see in this illustration of Lord-Regent Hiram Burrows (from the first game in the Dishonored series):

And finally – and funnily enough – I also kept looking at an old model of mine, one of the classic Haemonculi from 3rd edition 40k:

While the paintjob really isn’t anything to write home about by modern standards, it did feel like a useful proof of concept for the look I wanted — now if I could only refine this by about 400%… πŸ˜‰

To be perfectly honest, Orlant was another one of those models where I was actually nervous about the prospect of painting — and messing up. Yet with so many finished INQ28 characters from the last couple of weeks under my belt, and with the inspiration provided by some Inquisition-centric BL novels I recently read (Dan Abnett’s “The Magos”, obviously, and there’s also so much of Orlant in Chris Wraight’s Inquisitor Crowl that I almost couldn’t believe it), I knew it was finally time to get this show on the road.

So with all of the aforementioned influences on my mind, I began painting:

I knew from the start that I wanted the robes to be a pretty dark turquoise (in that sense, my recent paintjob for Elisha Gorgo actually did double duty as a proof of concept for this model as well). As for the skin, I went with a really pale, unhealthy look, as though the Inquisitor spends very little time aboveground, in natural light — which is probably the case. And just like when painting Inquisitor Arslan, I decided to go with glossy black armour again, since I felt it would support the model’s slightly sinister look.

All of those elements worked reasonably well right off the bat. The one thing that didn’t quite work out, however, were the books worn on Orlant’s belt: I didn’t go with red or any other strong colour because I wanted to keep the palette very limited and predominantly cold, but as a result, they ended up blending into their surroundings. Several people suggested going for purple as an alternative, and under normal circumstances, that would have been an ideal choice. Only I had set myself this pesky little limitation of mostly wanting to keep the palette focused on blue and turquoise tones…

I also realised that the books actually take up quite a bit of visual real estate, so I needed the colour to be different enough from the robes, but not so different as to overwhelm the paintjob. In the end, I repainted the books grey — not an exciting choice, certainly, but it kept the palette suitably narrow and still looked different enough from the teal robes:

Another part that I had to redo several times was the script on the parchment: It actually spells “Redactor Orlant”, although you may have to take my word for it. I even tried to make it resemble Wayne England’s lettering style a bit, but there was very little space, and it was all so small. After redoing this part several times,Β  I think this is as good as it’s going to get…

During the painting process, I realised that there was this odd little gap at Orlant’s belt that was slightly distracting, so I carefully added some additional keys to his belt: It’s fun to think that Orlant has keys to all kinds of forbidden bibliocathedra and data vaults…

With the paintjob mostly sorted out, the model was only missing a base really, so I try to create something that would support the warband’s look and feel. For starters, I used a piece from one of the 40k basing kits, mostly for the pretty cool relief on it:

The piece was cut down to fit a round base, the gaps were filled with GS. I also liberally stippled on Liquid GS for added texture and to counteract the very soft and artificial looking quality of the stock piece. Ironically enough, most of the relief actually ended up being covered by the model:

If nothing else, however, it still provides some texture and structure, making the base look more like a part of some long-deserted Imperial archive.

So here’s the finished model:



Redactor Tiberias Orlant
Ordo Scriptorum

A long serving member of the Ordo Scriptorum Terra, Inquisitor Orlant has discovered many ancient documents and hidden truths during his long years of trawling the bibliocathedra and sunken data vaults of Holy Terra. Moreover, his rank as a Redactor of the Ordo means that not only does he endeavour to find records from the Imperium’s past, but he also gets to decide which truths are revealed to the masses and which are suppressed with every tool at the Holy Ordos’ disposal.

Orlant has recently embarked upon a mission only known to himself, making his way to the Velsen Sector, situated far away from the Throneworld in the Ultima Segmentum. His colleagues consider this most recent endeavour a fool’s errand at best, yet Orlant is not known as a soul given to flights of fancy β€” what could he have discovered in the vaults of Terra to inspire his latest investigation?


I did end up making one last colour adjustment after all, repainting the wax of the purity seal in a slightly colder tone than before. It’s really a small detail, but it ties back to Orlant’s skin tone (see above) and it’s not big enough to throw the entire colour scheme out of balance, so I think it’s an improvement.

As you can see, I also decided to add two books to Orlant’s base:

Once again, I wanted to hint at the fact that he probably spends most of his work scouring ancient vaults and sunken archives for lost data and hidden secrets. It’s an idea I want to explore with the rest of the warband, albeit in slightly different ways. We’ll see…

I also found out, by sheer coincidence, that Orlant has a nice kind of “Red Oni, Blue Oni” thing going with Inquisitor Arslan. Take a look:

Fellow hobbyist youwashock suggested on Dakka that the next Inquisitor in line would need to be yellow — Sentai Inquisitors FTW! πŸ˜‰

In closing, here’s a comparison shot putting Wayne England’s illustration that inspired the model and Orlant himself next to each other:

Maybe not a perfect match, but I am reasonably happy with the resemblance, to tell you the truth. In the end, trying to match the art is always a compromise between what can reasonably be achieved and what would just be impractical in model form. For instance, I only realised how scarily tall the character in the artwork is when putting both images next to one another πŸ˜‰

When all is said and done, it feels good to finally have finished this model! And it’ll be interesting to see how the stylistic choices I have made for Orlant and his retinue will (or won’t translate) to the rest of the models:

Thinking of this retinue again has also kicked off all kinds of thoughts about the nature of the Ordo Scriptorum — and has already provoked two more members for the retinue that shall be revealed in time.

But all of that is a story for another time. Until then, I would truly love to hear your thoughts on Inquisitor Orlant! And, as always, thanks for looking and stay tuned for more!

INQ28: This girl is on fire

Posted in 40k, Conversions, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , , on March 19, 2018 by krautscientist

Yet more INQ28 content this week, as I have finally managed to complete one of my longest running projects: The retinue of Inquisitor Erasmus Gotthardt.

Now Gotthardt himself is one of my oldest INQ28 models at this point, as are some of his retainers: The models were built back in 2011, and from a much smaller bitzbox, I might add. I have been working on the warband ever since, adding a character here and tweaking a paintjob there. But for the most part, the retinue has been finished since 2016 — except for one last elusive model.

And to be perfectly honest, I have been putting off this one paintjob for a long time, mostly because I didn’t know whether or not I could do the model justice. But thanks to the various community challenges from fellow hobbyists Azazel and Alex, I have been blazing through quite a few neglected models lately, so I thought I would use this surge of motivation to finally face my fears, so to speak.

But what is this dreaded missing model I keep referring to? Well, this lass here, Elisha Gorgo:

The model was actually built all the way back in 2013, if you can believe it, when I was lucky enough to get my hands on the female vampires from the Coven Throne kit and really wanted to use them to create some characters for INQ28. I still think those are some of the best female models GW has ever released, even if the “vampiresses in period dresses” shtick might not be for anyone πŸ˜‰

Anyway, I chose my favourite model from the trio to build a member for Inquisitor Gotthardt’s retinue. Unfortunately, the vampires had already been assembled by the previous owner, and due to the very delicate, slender sculpts, there was only so much I could do to convert them — which somewhat explains Elisha’s seemingly tranced-out pose πŸ˜‰

I thought this actually worked well for a psyker, though, so that was what she would become. I spent ages looking for the right pair of legs, finally coming across some High Elf archer legs that worked really well (although not everyone was a fan of the “harem pants” look when I originally posted her on the various forums). I also exchanged her clawlike hands for gloved hands from the Dreamforge Games Eisenkern Stormtroopers that looked much less cronelike. But really, it was a rather straightforward kitbash. The prospect of having to paint the model was the difficult part: I really didn’t want to mess up, mostly because I wouldn’t be able to get another shot at working with these bitz without having to purchase an entire Coven Throne.

And even with my fresh committment to finishing the model, I was still nervous enough about this paintjob to actually mock up the intended colour scheme beforehand in Photoshop, something I don’t think I have ever done before:

We usually don’t get to see much blue in Inquisitor warbands, and I wanted to change that. I also really like turquoise as a spot colour, so that informed my colour choices as well.

The actual painting process mainly consisted of trying to match the mockup as closely as possible while doing my best not to ruin the face πŸ˜‰

Which turned out to be a bit of a challenge: I found out that I really don’t have the brush control and technical finesse to sail through a delicate paintjob like this. But here’s what I came up with after a while:

I actually do wish I had managed to pull off a neater paintjob on her face. That being said, I did manage to bring it back from the brink after almost considering it ruined, so I think I should probably be reasonably happy.

Something that doesn’t really come across in the photos is how both the corsage as well as the pants have a slight metallic sheen, in order to hint at different materials and fabrics used for her dress: I simply mixed some Leadbelcher into the paint for those areas. Apart from that, her entire dress has been painted in different mixes of black, white and Vallejo’s Milenario Turquoise.

At this point, I was basically prepared to call the model finished — to tell you the truth, I was actually still terrified of ruining it πŸ˜‰

But at the same time, I couldn’t stop thinking about how a subtle blue OSL effect on the palms of her hands could be used to both hint at her channeling her powers and also explain her pose a bit better. But the hands were very small, and I didn’t really want it to end up looking tacky. In the end, I buckled up and just did it, though. I’ll let you be the judges of whether or not I succeeded:


Elisha Gorgo

born Countess Elisha Haxta di Colasante Mordina-Gorgo

Elisha Gorgo is the eldest daughter of the influential Imperial House Mordina-Gorgo. The girl started displaying psykana powers at a very young age. Under normal circumstances, this would have meant a dreary and possibly short life aboard one of the Blackships, but her influential father used every ounce of his authority to keep her β€œaffliction” a secret. Due to her powers, she has been sequestered away from other people for most of her life and has grown up very shy and demure as a consequence.

Her secret was only uncovered when Inquisitor Gotthardt visited her homeworld as part of an investigation. And, for an undisclosed reason, he chose to make her a member of his retinue, arguably saving her from the far more dire fate that might have awaited her, had she encountered one of his more hardline colleagues.

When all is said and done, I am pretty happy with the way Elisha has turned out: Painting a model after such a long time always means you have to compromise — to settle on one definite way the model will look over all the possibilities you have been pondering in the back of your head. All technical gripes notwithstanding, I do think she makes for a rather stunnig addition to Inquisitor Gotthardt’s warband — because let’s not forget that the retinue is now actually finished. Take a look:



Inquisitor Erasmus Gotthardt and retinue
Ordo Hereticus Velsen

Once again, let us take a look at all of the warband’s members in turn:

Inquisitor Erasmus Gotthardt, an Inquisitor of the Ordo Hereticus Velsen in uneasy pursuit of his former friend, Inquisitor Lazarus Antrecht.

Cpt. Esteban Revas, former Regimental Champion of the 126th Haaruthian Dragoons, publicly dishonoured for an honourable deed.

Trooper Salvador ‘Sal’ Koltz, also formerly of the 126th Haaruthian Dragoons. An unashamedly lowbrow, yet surprisingly resourceful, individual. Bound by a debt of gratitude, he serves as personal retainer to Esteban Revas.

Iskander Gagarin, flamboyant Rogue Trader and merchant-prince. Claims to be a scion of one of the very first families to have sailed out into the Great Void Sea, even predating the Age of Unification.

PeeDee the Monkey, a priceless cyber-familiar and exotic pet to Iskander Gagarin.

Elisha Gorgo, of House Mordina-Gorgo, an imperial debutante, possessing strange psykana powers.

Father Endric Harlan, a Schola Progenium Drill-Abbot and survivor of the Quelling of St. Berthold, a highly classified Inquisitorial operation.

Remus Ingram, a former member of the Riftyr Hiveguard turned inquisitorial investigator, and Balzepho, his cyber-mastiff.


Looking back at my three “big” finished retinues so far – Inquisitor Antrecht and his freakshow, Inquisitor Arslan and his sinister Ordo Hereticus operatives, and now Inquisitor Gotthardt and his retainers – it’s fun to see the different design approaches at play: Antrecht and retinue were a way to explore radicalism and the way rogue Inquisitors are driven towards more and more monstrous and inhuman allies. Inquisitor Arslan’s retinue was, in many ways, an exercise in cohesion, with all of the members sharing a very similar colour palette and overall visual aesthetic. Now Gotthardt and his crew take yet another approach:

Like Arslan, Gotthardt is a puritan, but he is also less extreme in his views: Think Eisenhorn in his earlier years, and you’re not far off the mark. And unlike Arslan’s warband, Gotthardt’s followers are a pretty colourful bunch. As I’ve said before, the warband makes use of many of the classic character archetypes from the Inquisitor rulebook, taking direct inspiration from actual 54mm models or artwork from the book in more than one case. I think of the retinue as just the colourful collection of individuals an enterprising Inquisitor would meet during his work and turn into a highly individual group of followers.

Again, each of this groups embodies a different aspect of the Inquisition: Antrecht and his crew embody radicalism that borders on the heretical. Arslan’s warband is full-on fire and brimstone and Inquisitorial ostentatiousness. Gotthardt’s team has a swashbuckling, picaresque feel by comparison — more Dan Abnett than John Blanche, for once.

Interestingly enough, this is probably also the retinue with the biggest amount of backstory so far, mostly because the whole project has basically taken on a life of its own over the years:Β  PeeDee the Monkey joined the group when PDH sent me that little powder monkey that just seemed ideal as a pet for a flamboyant trader like Iskander Gagarin. Trooper Koltz only came into being because Esteban Revas just looked like the kind of noble fop who would have a manservant lugging around his smoking utensils — but both characters actually grew into something way more interesting and fleshed out. Just take a look at Esteban’s backstory, in case you are interested.

Anyway, enough rambling — I am just happy to have finished this long running project!
Oh, and since the completion of Elisha’s paintjob actually finishes the retinue, I think I’ll be counting this as yet another completion for Azazel’s Squad:March! challenge πŸ™‚

And with that, we have come to the end of the road, at least for today.

Once again, I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

INQ28: The Lion of Velsen

Posted in 40k, Conversions, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , , , , , on March 12, 2018 by krautscientist

Another week of fire and brimstone Ordo Hereticus Madness — I sincerely hope you aren’t fed up yet! But I am really on a roll right now, blazing through model after model, which is more than a bit uncommon for me. I also know how fickle motivation can be, so I’ll just let myself be swept along by the tide for as long as it lasts πŸ˜‰

Anyway, last week I shared more models for Inquisitor Arslan’s warband with you, and those completions left me with only two models to go before the warband would actually be finished. This seemed like an excellent goal to work towards for my participation in Azazel’s Squad:March! challengeΒ as well, so I got to work. And, indeed, I do have some new models for you again. So let’s take a peek:

I. A blade from the Shadows

One of the last two missing models was this death cult assassin I converted a while ago:

The character was very much inspired by Severina and Sevora Devout (as well as the accompanying miniatures) from back when the original 54mm Inquisitor was released:

Granted, the concept of female assassins clad in latex bodygloves may not feel quite as fresh and risquΓ© in 2018 as it did back in 2001 (or rather, than its inclusion in an Inquisition-themed game seemed back then). Even so, I have been working my way through basically all of the old character types from the awesome Inquisitor rulebook, trying to put my own spin on things, so I couldn’t shy away from this archetype, could I? I also still think there’s something pretty entertaining about taking a concept that is so ridiculously pulp-SciFi in many ways and finding a grimdark angle for it.

The conversion itself was fairly straightforward, especially since the model is really mostly a repurposed Dark Eldar Wych, from back when I briefly considered getting back into Dark Eldar after the beautiful new plastic models had been released. I added some small tweaks, such as the purity seal, to make the model a bit more Imperial.

The most important part for turning the wych into an inquisitorial operative, however, was the gas mask from a Dark Vengeance cultist: Plus the slightly weird look of the mask as well as the creepy layout of the eye lenses was intended to hint at the fact that she may have been augmented underneath the mask or to just suggest a certain kind of eerie wrongness that seemed fitting for the character.

When it came to painting the assassin, I basically used the same palette I had set down for the rest of the warband. Fortunately enough, it was really similar to the colours of GW’s official death cult assassins, so I could take some inspiration from those:

And of course I also tried to make the paintjob call back to John Blanche’s illustrations from the Inquisitor Sketchbook as well:

Illustration by John Blanche

So here’s the finished model: A still unnamed assassin from the Order of the Blade Unsheathed:

The only thing about the paintjob that proved a bit difficult was the mask: I knew I didn’t simply want to keep it black, so I tried red first, but that just didn’t work. So after trying numerous highlighting and tweaking stages, I just went for an off-white/cream colour that still stays within the palette I had set for the warband, while also turning the face into enough of a focus point, I hope.

Incidentally, the assassin still needs a name, so if anyone can come up with something suitably medieval and slightly sinister, let me know! πŸ™‚

II. The Lion of Velsen

Happy as I am with the finished assassin, she is really just a prelude to today’s main course: Inquisitor Nabreus Arslan himself.

Now it must be said – again – that Inquisitor Arslan is a model that I have been coming back to again and again for several years now. He started back in 2011 or so as an attempt at creating a no-nonsense puritan Ordo Hereticus or Ordo Malleus Inquisitor. My bitz box was still far smaller in those days, but I did the best with the tools I had. The model started out looking quite different from the modern incarnation, though:

Most of the elements were already there, but the model didn’t quite click yet. Then I came across this model over on DakkaDakka, and realised that the hooded Dark Angels veterans head would be much better for an Inquisitor:

Do you know who created this guy? Please let me know!

And from then on, the model took shape, growing far closer to its current incarnation:

After even more nipping and tucking the conversion was basically finished back in 2014 — which is already a ridiculously long time for a model of this size. But even then, I kept returning to the model, adding a tweak here and changing a detail there, keeping the poor guy unpainted, while his retinue (likewise unpainted) kept growing. Until I finally committed to painting this version of the model earlier this month:

As an aside, looking at the finished conversion also made me realise that Arslan resembles the Inquisitor from the last edition of Codex: Inquisition rather closely, wouldn’t you agree?

It’s a rather cool illustration — unfortunately, the model it was obviously based is really rather awkward and hasn’t aged all that gracefully:

So maybe I would be able to improve on this basic template with my model for Arslan…?

One thing that was clear to me from the start was that I wanted the entire warband to hinge on Arslan and his interrogator, the Lady Chastity. Now the latter was already finished, and my idea was to simply inverse one key colour for Arslan’s colour scheme. So where Chastity wears red armour with black cloth over it, I wanted to paint Arslan’s armour black, with red cloth.

So with those ideas in my head, I took Arslan along for one of the frequent painting sesssions hosted by my good friend Annie. Those sessions are awesome, and I usually walk away with some kind of breakthrough on one of my current painting projects.

So here’s Inquisitor Arslan after a short while, with just the base colours in place:

And this is what he looked like when we packed up for the night:

While I was already reasonable happy at this point, one thing about the model just confounded me: The red left shoulder pad just didn’t work. This felt especially weird as it looks quite lovely in the picture above, doesn’t it? Yet for some reason, in real life, it kept drawing the view away from more important parts of the model, and I kept glancing back at it, so in the end, I decided to repaint it black. Apart from that, it was mainly smooth sailing the rest of the way.

So let’s take a look at the finished model:


Inquisitor Nabreus Arslan
Ordo Hereticus Velsen

I don’t want to sound too full of myself here, but I am incredibly happy with the finished model! Especially given Arslan’s rather troubled history πŸ˜‰

However, I did end up losing some sleep over some key visual decisions:

Probably the scariest thing was to paint Arslan’s sword: Its sheer size clearly turns it into an important part of the model, and I realised during the painting process that, by limiting the entire warband to a colour palette of mostly black, white, red and gold, I had actually deprieved myself of the option to just paint the sword a stunning blue — it simply wouldn’t have gelled with the rest of the warband, but more importantly, it wouldn’t have led to the sinister look I wanted. I also realised that a simple metal sword wouldn’t cut it this time around, so I did a bit of research, taking lots of inspiration from fellow hobbyists like Alex Marsh, Jeff Vader and Midnight Runner, among others. Then I took a deep breath and tried to create my own effect for the blade, adapted from their work:

In the end, I am pretty happy with the finished effect, seeing how I managed to make the sword look both blisteringly hot and quite sinister πŸ˜‰ But painting it was so far out of my comfort zone that it wasn’t even funny πŸ˜‰

True to Arslan’s history as “that model that I was never really able to finish”, I did end up making one last unexpected tweak: I actually swapped in a new shield!

Now I originally had the shield with the stylised “Knight vs. Daemon” battle scene from the Nemesis Dreadknight kit on there, but my colour choices for the model meant that I had boxed myself in regarding the shield: The warrior on the shield would obviously have to represent Arslan himself, so I would have needed to paint him in black. That would have left only gold and red for the daemon, with red being the obvious choice. That, in turn, would have left me with a golden shield, which wouldn’t exactly have matched the rest of the model all that well. Anyway, to make a long story short, I decided to try a different shield and create the inconography on it from scratch (or rather, via decals):

The idea here was to go for a medieval-style seal that would fit Arslan’s very medieval overall look. I also thought that this design might be his actual Inquisitorial seal, the one he uses to sign Exterminatus orders, and other jolly missives like that πŸ˜‰
The “A” stands for “Arslan”, and the “V” for “Velsen”, the name of the sector. The whole thing was also ever so slightly influenced by designs like the Chi Rho.

Oh, and based on Inquisitor Mikhailovich’s comment, I also tweaked the position of the shield a bit, so it might actually be attached to Arslan’s arm in an at least slightly believable way πŸ˜‰

Here’s a picture of Arslan and Chastity, showing off the aforementioned fact that they use an identical palette, and their colour scheme is very similar, save for one key colour that has been reversed between the two models:


III. A project finally finished

And would you believe it: With that, the warband is actually finished. After several years of hemming and hawing. I actually cannot quite believe it. But here it is. Take a look:

In fact, I have used this occasion to go back and take pictures of all the warband members once again, so meet the crew:

Inquisitor Nabreus Arslan, a powerful Witch Hunter of the Ordo Hereticus, known among the devout as “The Lion of Velsen”.

The Lady Chastity, a former Sister of Battle from the Order of the Martyred Blade, now serving as Arslan’s Interrogator.

Inquisitorial Operative Tybalt Renner, a veteran of the Saarthen Draugr, and an operative specialising in infiltration and stealth missions.

Brother Goderich the Pure, a member of the Church of Redemption, serving Arslan as a vicious, albeit utterly loyal, attack dog.

Father Ravion Ishmael, a veteran of the Astra Militarum turned intinerant priest of the Imperial Cult, currently serving as personal confessor to Inquisitor Arslan.

A mysterious, mute assassin from the Order of the Blade Unsheathed.

The Angel of Penance, a cyber-familiar cast in the shape of an avenging angel in order to strike terror into the hearts of heretics and instill fearful respect in the devout.

Horatio, a servo-skull.


It’s slightly weird – but also very fulfilling – to realise that I’ve had most of this retinue for years now, and now I’ve finally manage to finish the models in very short order. Oh, and this also means I’ve managed to complete my first, proper committment for the Squad:March! challenge! Yay! πŸ™‚

Speaking of which: Many thanks must go to fellow hobbyists Azazel and Alex: I couldn’t really have done it without you, guys, as your hobby challenges finally provided me with the incentive to actually get this project on the road, at long last!

As for my next plans, I want to ride this wave of inspiration out yet a bit longer, so I think I’ll be staying in the INQ28 world for a while yet: There’s one last model for Inquisitor Gotthardt’s retinue I need to get finished (another project that has been going on for ages). Then I think I’d like to paint a truescale Deathwatch Marine conversion. And then there’s an Ordo Scriptorum retinue I am really proud of that I hope to get started on while my motivation still lasts.

Until then, I would truly love to hear your thoughts on Inquisitor Arslan and his retainers! And, as always, thanks for looking and stay tuned for more!

INQ28: I see fire

Posted in 40k, Conversions, Inq28, Inquisitor with tags , , , , , , , , , , , , , , , , , , , , , , on March 5, 2018 by krautscientist

So, with the festivities out of the way, I find myself quite motivated to keep painting stuff, which, given my usual laziness, is a bit of a surprise. It looks like the hobby challenges issued by Azazel and others are having quite a beneficial effect on my completion schedule, though. So after the “Neglected Model/Fembruary” challenge finally prompted me to paint a model I had wanted to finish for years at long last, I thought I might just take a peek at the next challenge. And Azazel didn’t disappoint: His current Squad:March! challenge once again provides the perfect incentive to keep working on my Ordo Hereticus warband and actually finish it until the end of the month — after leaving the models unpainted for years, this basically amounts to a record attempt for me πŸ˜‰

Anyway, what do I have?

First up, two callbacks to my previous post: Inquisitorial Operative Tybalt Renner now finally has his base:

I made things than they needed to be by not building, undercoating and then painting the base along with the rest of the model: Like most old metal models, Tybalt still has the metal tag that connects both feet and slots into the base. Now I could have carefully sawed it off, of course, but I was actually glad for the added stability. So I carefully textured and painted the base around the already painted model, which is hardly an ideal approach…

Oh well, at least I think he really ties into the rest of the warband rather beautifully now.

I have also added the last finishing touches to the Imperial Missionary (actually a Brian Nelson sculpt, by the way: Eric Wier very helpfully cleared that up for me — cheers, mate!):

That’s not all, however, as I also have some new models to show you, though: One of the parts that are really iconic of the Inquisition (and, by extension, of the entire setting) for me are the many servo-skulls, cherubim and familiars appearing in the artwork. They really embody the quirkiness and gothic horror of the 40k universe, and at the same time, they recall painters like Hieronymus Bosch, among others. This is especially true of most pieces of art depicting the Ordo Hereticus, with many familiars and creepy little creatures flitting hither and yon in the background.

Unfortunately, we don’t get nearly enough cherubs and familiars in actual model form, and the ones that are (or were) available can be a bit of a mixed bag. I knew I wanted Inquisitor Arslan’s retinue to have some grimdark familiars in it, though, so I had to get creative.

Hence these guys:

The servo-skull was actually inspired by a small illustration from the old Codex Witch Hunters:

This little guy actually appears in many pieces of Ordo Hereticus related artwork, so I felt I needed him – or at least a similar model – for my own collection.

It was an easy enough conversion to get right — which is probably why I had already built the servo-skull quite a while ago:

A resin skull (sent to me by fellow hobbyist Biohazard) was combined with one of the firy headdresses from the Empire Flagellants kit. The dangling scroll came from a vehicle kit, I believe. Or maybe the old Ravenwing sprue?! Anyway, because the model was so light, creating the illusion of it floating was easily accomplished by gluing it to a plastic beam from an old Tamiya kit.

As for the paintjob, there were two main things to get right: The flames, for which I used the same approach that had already worked like a charm on my Redeptionist. Many thanks must go, once again, to Tales of Painters’ amazing tutorial for painting flames). The other effect I really wanted to nail was the scripture on the dangling parchment. So I used the – still pretty amazing – Ordo Hereticus/Sisters of Battle decal sheet to puzzle together something suitably convincing.

So here’s the finished model again:

Of course the servo-skull comes with its own dedicated promethium supply to keep that fire going πŸ˜‰

The little Angel of Death familiar, on the other hand, came about as the consequence of wanting to do something with some bitz from the Coven Throne I got via ebay (in an attempt to get my hands on the female vampires that come with the kit). Anyway, I thought a floating skeleton with a scythe seemed suitably menacing for a Hereticus warband πŸ˜‰

Once again, the conversion itself was fairly straightforward: The upper body was combined with the cabling from a Tempestus Scion servo-skull, and some wings from the Blood Angels’ Sanguinary Guard were added to the model’s back. I even wedged in a small exhaust port between the wings, to hint at some kind of propulsion system. Oh, and I exchanged the standard skull head for an actual servo-skull, to make the model look slightly more tech-y.

I went for a fairly no-frills paintjob, adding some gold to the wings for a slightly more luxurious, sculptural look:

So with these models painted, I already have a rather nifty looking group of Ordo Hereticus operatives, if I do say so myself:

There are only two members of the retinue left to finish at this point:

A female Death Cult Assassin:

And the big man himself, Inquisitor Nabreus Arslan:

I already have a big painting session scheduled for tomorrow, and I think I am going to have a go at Arslan — if only to prevent myself from making yet another dozen tweaks to the model. Wish me luck! πŸ™‚

On a partially related note, even before painting the most recent models, I realised that I have accumulated over 50 INQ28 models at this point — another small anniversary of sorts:

Anyway, I would, of course, love to hear your feedback! And, as always, thanks for looking and stay tuned for more!