Archive for March, 2017

Secutor Hamund of the World Eaters

Posted in 30k, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , , on March 29, 2017 by krautscientist

I’ll be spending the second half of the week at two conferences, so you beautiful readers will have to cotent yourselves with something (relatively) short and sweet this week. Never fear, however, as I do have a new finished model to share with you.

A couple of years ago, I would routinely sit down and create a new World Eaters conversion several times a week. It was just a neat way of widening my conversion horizons, and the World Eaters look and feel really clicked with me — and still does, at that.

However, I’ve ended up with a rather huge pile of converted models that way over the years, and while some have been painted in the interim, and some have been tweaked on and off for years at this point, there were also some candidates that just ended up lurking about on my desktop and in my cupboard of shame. Like this guy here:

Originally built as a Chosen champion of some kind, he was cool enough, but in the end he just didn’t come together as a character, so into the great plastic men Limbo he went 😉

Until I happened upon him during my first, hesitant Horus Heresy experiments, when he finally seemed like a pretty cool addition to my embryonic 30k World Eaters project. There were just so many things that made him eligible for a place in my fledgling 30k collection: His armour wasn’t too ornate, but rather had a workmanlike and cobbled-together look that really suits a 30k World Eater. He also had that larger than life look that is ideal for a 30k commander. So I made some further tweaks to the model and turned him into this:

As for the actual conversion, most of the model consists of a plain old vanilla Chaos Space Marine. I cut the legs apart and reposed them in order to make the pose more interesting and add some height to the model. Both arms came from a Finecast Champion of Khorne, still available from GW, albeit called an “Exalted Deathbringer” these days.

Several people gave me grief over the way the model is holding its shield, correctly pointing out that shields, or at least tower shields, normally don’t work that way. To that I say: Fair enough. I could make things easy for myself here and point out that the blame actually lies with GW’s sculptors. But to be perfectly honest, I rather like the shield arm, and I decided I would use the paintjob to show how this guy uses his shield more as a weapon than as an item of defense.

The part that really finished the model was a head from the Space Wolves Terminators, purchased on a whim when I was hunting around for interesting Astartes faces. I think it really turns the model into a character, and it’s also slightly less monstrous than something you would expect in a Khornate 40k army — it just works far better for a Heresy era offcier, if you ask me.

So yeah, he found a new – and, arguably, far more fitting, home with my 30k World Eaters. But that still didn’t mean he saw any paint. I did really want to see him finished, though, so I just took the opportunity and wedged him into my already existing vow for the “Loyalty and Treachery III” event over at The Bolter & Chainsword. And that certainly did the trick. Take a look:


Secutor Hamund

“The Mournful”, IVth assault company Delegatus, XII Legio Astartes

“You ask if this is what I wanted for myself, remembrancer? If this is what I dreamed of?
Who could ever dream of a life such as the one we lead and crave to do as we do?
No, I did not wish for this life. But it was this or the fleshmarket at Kalekka, and a choice like that is no choice at all.”

Secutor Hamund

So let’s take a closer look at Hamund, shall we?

So, a couple of notes on the model: I mainly stuck to my established World Eaters painting recipe. The most interesting area was the shield, because I wanted to make it look really grisly — and I also wanted to hint at the fact that Hamund probably uses it to give opponents a good beating or even slice open a jugular vein here and there, if push comes to shove. So making it look suitably battered and gruesome was a fun challenge alright!

However, to be perfectly honest with you, painting Hamund turned out to be a rather massive slog, all in all, both because the conversion was pretty messy, using some very beat-up parts, and because the arms came an fairly early Finecast model (i.e. lots of bubbles and warping). With those factors in mind, I am pretty happy with the finished model: His patched-together suit of mongrel-plate really gives him a suitably World Eater-ly look, and the smaller Khornate symbols scattered over the model could be seen as the War God’s influence slowly beginning to manifest during the latter stages of the Heresy.

As for his background, Hamund is one of Captain Lorimar’s “Secutorii”, an officer serving as  a go-between between the Praetor and the officers at squad level. There are two more Secutorii in the 4th assault company (as of yet), Eigar and Khoron. Here are the three of them, when Hamund was still unpainted:

These guys are basically what company captains would be to a 40k Space Marine Chapter, I suppose, with Lorimar more like a modern-day Chapter Master, due to the sheer size of the Heresy era Legiones Astartes. Anyway, finishing the entire triumvirate at some point will be fun. And longtime readers of this blog should already know Khoron. Just sayin’…

For now, however, I am pretty happy with finally having finished Hamund! So here’s another round of family photos, to celebrate the occasion 😉

Hamund with some of the Legionaries under his command:

And, once more, my slowly growing 30k World Eaters collection — slow and steady wins the race, eh? 😉

So yeah, feel free to let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 12/2017

Posted in 30k, 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , on March 22, 2017 by krautscientist

I was simply swamped in work last week, so I had to miss an update — sorry for that! However, I’ve been far from idle on the hobby front, and possibly the most crucial hobby-related thing to happen last week were a couple of job-related trips to Hanover which provided me with the perfect opportunity for making some much needed purchases at a local FLGS:

With my supplies thus replenished, I think I’ll soon be able to start painting my recent Angron kitbash (hence all of the metallic colours). I also finally picked up a box of the Aos Blood Warriors, mainly for conversion fodder, really. And indeed, one of the fantastic helmets from the kit finally served as the perfect choice for Lorimar’s second in command, First Hunter Alrik Skarn:

This guy was originally my first really involved conversion after getting back into the hobby after a long hiatus (more than a year before I even started this blog, actually): I converted him during the first days of 2011, and have kept tinkering on him time and time again in the years since. But at long last, he now has just about the perfect helmet, so I think I can finally consider this conversion finished — phew! 😉

And while the Blood Warriors are basically the perfect conversion resource for creating elaborate Khornate conversions for 40k, my next attempt at putting the various bits to good use actually involved creating a very early mockup for a 30k World Eater — go figure! 😉

Does anyone have an idea who this might be. I’ll give you a hint: He’s not really a member of Lorimar’s 4th assault company, but rather a bit of a “guest star”, so to speak…

Speaking of which, work on my 30k World Eaters continues apace. For instance, I have finally built the vexillarius for my first squad of tactical veterans.  I’ve wanted to build this model for a while now, but the backpack-mounted vexilla design didn’t do much for me. Then I happened upon Augustus b’Raass’ excellent assault squad Vexillarius here, and fell in love: I really like the way the standard recalls influences from ancient Roman Legions, which certainly seems fitting for the Legiones Astartes. At the same time, there is also something slightly totemic about the design, which fits the increasingly brutal nature of the World Eaters. So I took influences from this piece to build my vexillarius, trying to put my own spin on things. Take a look:

Unlike Augustus, I was actually too cheap to use the Custodian banner pole, so I improvised my own version with the bits I had. The shield itself will end up bearing a heraldic device (a legion badge, for instance). That way I’ll be able to use the same basic design for each vexilla, should I end up building multiple squads, while also having a chance of customising each one into an individual totem, if you will. This is a great fit for the kind of look I am after for my World Eaters: One that is not nearly as uniform as your standard Heresy era legion army, with warplate cobbled together from different marks and trophies that show the World Eaters’ beginning descent. At the same time, however, the more regimented, uniform roots are still visible.

Another thing I really wanted to incorporate was a head with a skull cap, something I’ve seen on Duncan Rhodes’ Sons of Horus in White Dwarf a couple of years ago, as well as in Apologist’s Iron Warriors: I think it works really well with Mk. 3 armour, making it look like the armour is so ancient that you actually have to wear the cap as some kind of additional conduit and protection layer underneath the atual helmet. Please ignore the Inquisitorial =][= on the model’s forehead, btw — it still needs to be filled in with GS.

I have also managed to finally put some paint on the next member of the squad, the Astartes bearing a massive and brutal looking autogun:

Now the first draft version of the model still had a standard Mk. 3 helmet, but then I saw Nemac Vradon’s fantastic conversion of Uzas (of First Claw fame) using one of the FW World Eaters helmet to great effect, and so I allowed myself a small indulgence and ordered a single head from a bitz-seller to give my model that little bit of extra oomph.

The model also features a shout out to one of my favourite 30k World Eaters armies: Mr. Poom’s World Eaters occasionally feature weapon casings in the Iron Warriors-styled hazard stripe design, and I included a variant of the design on the backup chainsword mag-locked to the legionary’s armour:

So yeah, it might be slow work – in keeping with my general laziness – but my small collection of 30k World Eaters keeps expanding one model at a time — not too long now, and I might actually end up with a full squad! Shocking, I know… 😉

So here’s one small news item before I am off. I particularly like this one, however, because it was such a happy coincidence: During a recent visit to an artistic school, I was able to rescue a little something from the trash bin: the remains of an art project:

Call me crazy, but I think the broken parts of this face could make for some rather cool 40k terrain pieces with a bit of work. Monuments of that size are definitely a thing in the Imperium, and if I paint it in colours matching my 30k World Eaters, I’ll end up with terrain pieces that should work in 40k but would also make for pretty cool looking terrain for an Armatura-themed display board…just sayin’ 😉

Until then, however, it goes without saying that I would love to hear any feedback you might have. And, as always, thanks for looking and stay tuned for more!

Lord of the XII Legion – A Triptych, pt. 6

Posted in 30k, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on March 8, 2017 by krautscientist

Wait, what? We’re back to this guy again?

Indeed, another post focused on the XIIth Primarch, Angron Thal’Kr, The Conqueror, The Red Angel. So what’s up today?

You all know that building different versions of Angron was a pretty big part of my 2016 hobby life: I built and painted a version of Angron in his daemonic form, something I wouldn’t even have thought myself capable of a few years ago:

But I also went back to Angron’s past, converting a version of him inspired by this piece of artwork, probably showing the Primarch during his pitfighting days on Nuceria:

Butcher's Nails cover artwork
It turned out that one of the AoS Slaughterpriests of Khorne makes for a pretty convincing Angron, with a couple of tweaks:

So there was only one last planned model: The “official” Forgeworld Angron very kindly sent to me by Adam Wier. So just get that one painted and we’re done, eh?

Yes, well. It all ended up being a bit more complicated than that…

Here’s what happened: When White Dwarf was relaunched as a monthly magazine, the first issue came with a free Slaughterpriest — incidentally, the design I hadn’t used for my Angron conversion. And at the same time, I had also picked up the same version a bit earlier, when my beloved FLGS went under (still sore, you know).

So I ended up with a spare Slaughterpriest. And I started thinking. What if I were to build…just one more…?!

So yeah 😉

In order to come up with a model that wouldn’t just be a retread of the versions I already had, I thought it would be fun to base this next Angron on the pre-Forgeworld era artwork, such as the iconic illustration of Angron created by the late, great Wayne England for the Horus Heres Trading Card Game:

Angron by Wayne England

And, of course, on the similarly iconic illustration by John Blanche:

Angron by John Blanche

In the era before Angron actually had a dedicated Forgeworld model, there were a couple of elements that appeared in almost every piece of artwork. Most of these were later incorporated into Simon Egan’s model, but some fell by the wayside. Such as the two-handed axe with the ornamental wing and the three spikes crowing Angron’s collar. And of course there’s a certain, stylised and angular charm to Wayne England’s piece of artwork above that would be fun to reproduce.

So I started messing around with a couple of bitz, and I’ve actually already shown you the first attempt at this new model a while ago:

But while this guy already looked pretty cool, he didn’t actually read as Angron all that much — at least not in a way that moved beyond what was already present on the other versions in my possession. And since the model just didn’t come together for one reason or another, I just set him aside for a while.

Until I found myself playing around with some of the new plastic Custodian bitz last week, and suddenly it seemed like I might have the solution on my hands! So after some rigurous cutting, here’s what I ended up with:

Whoa, much better, wouldn’t you agree? Replacing the entire torso with that of a Custodian might seem like a rather radical approach, but it instantly moved the model a lot closer to the artwork that inspired it! And I was able to keep the versions of the previous version that already worked well enough — such as the arms and legs. And, of course, that brilliantly sculpted Slaughterpriest face (that just happens to instantly turn into Angron as soon as you add some cabling).

However, I wasn’t quite there yet: The Khorne icon on Angron’s belt buckle needed to be replaced, for fairly obvious reasons, and I also made some minor tweaks to the pose. Which led to this:

A Custodian tasset served as a pretty good replacement for the Khorne symbol and also recalled the aquila symbol appearing in the aertwork.

Almost there! I did feel the model needed a bit more presence at this point to really read as a Primarch, though. And the collar around Angron’s head wasn’t quite as prominent as in the artwork — it just turned out that fitting all that cabling in there made the entire ensemble a bit less striking than I had hoped:

Good thing, then, that the next addition was really a bit of a happy accident: I always knew that he’d be getting some kind of cape, so I fooled around with a couple of different options. And the solution arrived from the unlikeliest of places, i.e. the cape that comes with the Chaos Terminator Lord kit. With a bit of cutting and fitting, it ended up working very well, plus the cape also gave me the chance of incorporating those three spikes that are another staple of Angron in the classic artwork:

The cape also adds the right sense of bulk: I already liked the model well enough before, but it now has the massive, overmuscled look that sells it as a Primarch, if you ask me. Granted, some fine tuning may yet be in order, but I think I’m on the right track!

Time for a comparison with the other versions of (pre-ascension) Angron in my collection:

Regarding the size of the model, it must be noted that FW’s Angron is still quite a bit taller — he only doesn’t look like it because he’s posed at a very low crouch. But even so, I think the three of them look fairly good together.

So I only made one last addition to the model. Here’s what the latest version of Angron looks like right now:

I’ve added two leather straps to either side of Angron’s chest, in order to add an element resembling the straps appearing in Wayne England’s illustration. They also happen to camouflage the slightly hokey joints where the arms meet the torso. And, once again, they add some more oomph to the model and its stature.

The model is pretty much finished at this point, except for a finishing touch or two: I want Angron to be holding the same tangle of viscera he has in the artwork in his open left hand. And there needs to be something underneath the Primarch’s right foot. Incidentally, this also ties into the question of where my newest version of the XIIth Primarch fits into the timeline:

I see this version of Angron as a depiction of him about halfway through the Great Crusade, shortly before or during the event known as The Night of the Wolf (an event where the XII and VI Legions actually came to blows over Angron’s order of outfitting his legion with the Butcher’s Nails, thereby turning the legionaries into bloodthirsty madmen): There’s a throwaway line in Aaron Dembski-Bowden’s Betrayer about the first and greatest of Angron’s two-handed axes, Widowmaker, being broken and discarded at the end of that battle, so it would be fun to imagine my new version of Angron in that context.

Which is why there’ll probably be a suitably mangled Space Wolf underneath his foot — at least the XIII Legion is off the hook, for once… 😉

One last interesting detail about the model is how the shoulder pads (from MaxMini, I believe) were originally used as a mere stopgap solution, but I really rather like the way they look: They have a certain gladiatorial flair, plus the pteryges on the sides basically perfectly match the ones in the Wayne England illustration. And what’s more: Through sheeer coincidence (or maybe through intervention from the powers of the warp, who knows…) all three converted version of Angron I have built so far have ended up with shoulder pads that were originally sent to me by Augustus b’Raass as part of a bitz drop — that in itself would be enough reason to stick with those shoulder pads, wouldn’t you agree?


Anyway, I am pretty happy that the model has finally come together like that! And just when I thought I finally had all the Angrons I needed, I stumble upon this little gem the other day and almost find myself reaching for my AoS starter box sprues…damn!

Anyway, I would love to hear your feedback! And, as always, thanks for looking and stay tuned for more!

Deracin — the early years

Posted in 30k, Conversions, Fluff, World Eaters with tags , , , , , , , , , , , , , , on March 1, 2017 by krautscientist

Back when the then-new Codex Chaos Space Marines was released, all the way back in 2012, it contained a couple of new HQ specialist types for the army that had previously been limited to particular legions: Both the (Word Bearers’) Dark Apostles and the (Iron Warriors’) War(p)smiths were now available to every Traitor Legion and renegade chapter.

While the choice proved unpopular among some hobbyists, who feared that this was a sign of further weakening the identity of the various legions, I quickly thought about the interesting challenge of building dedicated interpretations of those character archetypes for my World Eaters.

Possibly the most involved project in this vein was the creation of my very own Warpsmith, Huntmaster Deracin:

Huntmaster Deracin (11)
Coming up with a suitably impressive, suitably tech-y and suitably Khornate Warpsmith was a pretty interesting endeavour — you can discover the original project here and here.

Now as you know, I have been working on a small Horus Heresy project for a while now, exploring the history of the 4th assault company during the Heresy. And one of the most entertaining parts of this “gaiden project” has been to reverse-engineer younger versions of my 40k characters. Of course it’s a difficult balance to maintain: Not every character could realistically have survived ten millennia of the Long War — in fact, even the idea of single individuals surviving through the Great Crusade, the entire Heresy and even well beyond is patently ludicrous, when you look at it. But it’s 30k/40k we are talking about here, so a little lack of realism doesn’t hurt 😉 Even so, there have to be some differences between both incarnations of the company across both settings for the whole business to at least allow some suspension of disbelief.

But Deracin was always one of the prime candidates to be included in the “younger” version of the 4th assault company: He is one of the pretty well-developed characters in my army’s background, and I also thought that building a younger version of him might be fun.

My original plan was to take a look at the “official” Forgeworld Legion Techmarines in Mk. III and Mk. IV armour, respectively. But those merely served as a first inspiration, and the real challenge was to build a model that didn’t just look like any old Techmarine, but actually resembled Deracin’s fairly baroque 40k form. After a bit of experimentation, here’s what I came up with:

Techmarine Deracin 30k WIP (4)

The use of some chaos warrior legs (from the chaos chariot, as it were) proved to be the crucial, if unconventional, choice here, because they really hint at Deracin’s 40k getup (mostly because both pairs of legs come from the same part of GW’s catalogue). The nonstandard shape of the legs also hints at possible augmentations underneath all of the armour, something that is very much a part of Deracin’s character: You really cannot be sure how much of his organic body is actually left underneath it all. But he’s enough of a technological prodigy to eschew the usual, bulky Astartes bionics for something more cotoured and elegant, at least for the most part.

Beyond this key decision, I tried to incorporate design elements that looked like less extreme versions of Deracin’s 40k equipment, such as the chainaxe/hammer combo, the shoulder mounted gun and the servo-harness. My original conversion notes on the model can be found in this post, if anyone’s interested.

But anyway, here’s the unpainted conversion next to the “older” version of Deracin:

Deracin comparison

In order to finally get the model painted, I included it in my recent vow for the “Loyalty & Treachery III” event over at The Bolter & Chainsword. And while I was still motivated from my recent success of having painted my 30k World Eaters Contemptor, I got to work. Here are the results:



the Keeper of the Forge, 4th assault company Techmarine, XII Legio Astartes

“To think we lost a brilliant mind like that! But how should we have known? A jewel like that man’s mind, hidden amid the midden heap that was his legion. A genius fallen among the butchers. Even as we fight his daemonic creations today, we can only wonder about the marvels he could have brought to our Imperium.

There are those who look at the Istvaan Atrocity or the Siege of Terra, and who count the dead and the debt Imperium paid in flesh and blood during those dark times. But the true tally of the Heresy is measured not in bodies, but in minds forever lost to our cause, and therein lies the true tragedy.”

Archmagos Veneratus Sacharia Hyle, The Age of Scouring, M31


“Aye, Nove Shendak cost me half of my body. But in the end, those injuries were what let me keep all of my wits, and for that I will always remember that blasted hellscape with a certain …fondness.”

Techmarine Deracin

During the time of the Great Crusade, when the XIIth Astartes Legion was still known as the War Hounds, brother Deracin was a brilliant and ferocious warrior who could be found at the forefront of every battle. This zeal cost him dearly when he sustained horrific injuries during the Nove Shendak campaign, requiring extensive augmentic reconstruction work to be saved. Worse still than the lost limbs was the heavy nerve damage Deracin incurred, damage that necessiated complex cranial implants to keep him combat-worthy. A lesser man might have been interred into the sarcophagus of a dreadnought due to such injuries, but Deracin trained relentlessly to overcome his injuries and push the artificial parts of his body to the limit, trying to prove to his brethren that his “reconstruction” hadn’t dulled his edge one bit.

All of this should be for naught, however, once the legion had been reunited with its Primarch and renamed the “World Eaters”: Angron ordered his Apothecaries and Techmarines to outfit the whole legion with the Butcher’s Nails, implants patterned after those he had received as a gladiator on the world of Nuceria.

The nails implanted into the Primarch’s skull were artifacts from the Dark Age of Technology, and the Techmarines’ dabbling in archaeotech was far from an exact science, producing all kinds of unforeseen incidents. As a consequence, the implants Deracin had received earlier to mend his injuries interfered with the nails, preventing him from utilising his full potential on the battlefield. For Angron, a legionnaire that couldn’t unlock the nails’ full power could only be considered a failure. So Deracin found himself relegated to the rear guard in more and more battles, sidelined and tasked with petty battle logistics and mundane assignments, and growing ever more frustrated.

It was Lord Captain Lorimar who discovered that, deprived of a chance to prove himself in battle, Deracin had begun to apply himself to the maintenance of the legions’ wargear and weaponry, demonstrating a brilliant grasp of technology and an intuitive understanding of even the most complex mechanisms. So Lorimar requested Deracin for his company and let him be trained as a Techmarine. And it was then that brother Deracin found his true calling:

He may have been a brilliant fighter, but as a Techmarine, Deracin became a marvel. His brilliant, analytical mind allowed him to construct mechanisms on par with the most advanced work of the Mechanicus. His work earned him the envy of numerous Techmarines from different companies and, indeed, other Legiones Astartes. In time, even Angron himself began to display a sort of grudging respect for the son he had despised. And through fateful irony, the implants that prevented Deracin from tapping into the Butcher’s Nails’ full potential actually kept his brilliant mind intact, even as the rest of the legion descended into frenzy and insanity.

So this is my interpretation of a younger Deracin. And here’s a comparison shot showing both versions of the character:

40k Deracin is quite a beast, in his massive and baroque armour — and let’s not forget that rather monstrous servo-harness! So, like I said, the three goals here were to a) build a model that would look reasonably like it was the same guy cool.png hint at some of the design cues of the 40k version and c) still read as a 30k Techmarine. Looking at it now, I think I’ve done a reasonably good job on the model!

Deracin is the first character with a finished model for both incarnations of the 4th assault company — but he is far from the last! That being said, I am still really happy with created a first proof-of-concept model! 🙂

Let’s wind up this post with the obligatory family portrait:

I’d love to hear your feedback on the model! And, as always, thanks for looking and stay tuned for more!