Archive for the World Eaters Category

2018 Round-Up: The first six months

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, Orcs & Goblins, paintjob, Pointless ramblings, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , on July 2, 2018 by krautscientist

Hey everyone, a bit of a retrospective for today, as it was my birthday last week, and we also already have the first half of 2018 behind us — what better occasion to take a look the first half of my hobby year, right?

When talking about personal hobby output, I am actually really happy with 2018 so far! Some of you may remember that my entire output for 2017 consisted of these twelve models:

And while I still like each and every one of those models, twelve wasn’t exactly a number to be proud of, so I really wanted to finish more stuff this year. And by the look of it, this at least seems to have worked. Take a look at the models I have managed to finish over the first half of 2018:

That’s over thirty painted models — and quite a bit less unpainted plastic. I have to admit I am a bit proud of myself πŸ˜‰

Special focus was given to making a dent in my – rather substantial – backlog of unpainted INQ28 models: I’ve been converting warband after warband for years now, so it was finally time to actually get some of them painted. So here’s what I have to show for my troubles:

First up, Inquisitor Arslan’s Ordo Hereticus warband:

This retinue took shape over several years, with some classic metal models finding their way into Arslan’s service. I am pretty happy that the team still managed to come together into a coherent – and very quintessentially Ordo Hereticus – collection.

Still motivated from my breakthrough with Arslan’s little band of misfits, I pushed onwards and (mostly) finished yet another Inquisitorial retinue: Redactor Orlant’s Ordo Scriptorum warband:

This project is particularly dear to me, both because it features my spin on fellow hobbyist PDH’s concept of the Ordo Scriptorum and because it features several homages and shout outs: Redactor Orlant himself, his astropath and the Bureacultist accompanying the warband were all directly inspired by pieces of artwork from the late Wayne England. Orlant’s interrogator is actually a shout out to PDH’s own Inquisitor Inson (it’s the same guy during his younger years). And I also snuck in a pretty blatant shout out to a pretty well-known literary character from fairly recent pop culture.

 

After a predominantly red and a predominantly blue warband, I next turned mit attention to a …predominantly yellow gang of models — weird how this strange colour dynamic only became obvious to me in hindsight…

Anyway, I also completed some models for my Road Crew, a relatively long-running project at this point, and basically managed to complete the warband — at least for now:

I’ve been a big fan of Dreadnought-sized models for a good long while now, so it was clear that I would also have to paint some new killer robots πŸ˜‰ One is the scrap-robot Worker #9 you can see in the picture above, the other was a second Contemptor for my 30k World Eaters:


Both happen to use the same head — an OOP World Eaters Dreadnought head given to me by Augustus b’Raass when I visited him in Amsterdam last summer.

And the most recent warband I have been working on: Truescale Deathwatch Killteam based on Primaris Marines:

This is one of those projects that…just happened somehow, when the original plan was simply to build and paint one archetypal, 2nd edition influenced Space Marine. As you can see, four members have been finished so far, the bitz for a fifth member are currently on their way to me (at least that’s what I hope), and there could be two more members after that.

Apart from that, I also had a bit of fun with two slightly more humorous projects that served as shout outs to popular nerd culture — like my repaint of an old 80s Boba Fett action figure:

And my recent Primaris-based conversion of Solid Snake, one of the protagonists of the Metal Gear series:

And I am also really happy to have completed a couple of female characters for my INQ28 collection:

Granted, I’ll admit that these mostly fall into a similar design mold (on account of being mostly based on Dark Eldar Wyches), but at least it’s a start, right? πŸ˜‰

So, as you can see, it has been a pretty successful hobby (half-)year so far. In additon to the finished models, I have also managed to learn a couple of new techniques, such as…

  • using a pigment liner to create some very fine detail (cheers again to Jeff Vader for providing the idea!)
  • painting black armour — well, or at least: cheating my way to something that actually looks like properly painted black armour
  • freehanding a chapter icon
  • creating my own model snow and applying it to a base (for which Ron Saikowski’s post over here was, once again, invaluable)
  • using non-caucasian skin tones

To give credit where credit is due, however, all that productivity didn’t just happen, but there were two circumstances, in particular, that have lit a fire under me, painting-wise: There are Azazazel’s frequent hobby challenges that have been a lot of fun to participate in — plus they also provide a lovely view at an entire community of hobbyists giving the respective challenges a go. The fact that Azazel himself is a highly prolific and very talented hobbyist does help, of course πŸ˜‰

And I also have to give a shout out to my friend Annie: Our shared hobby sessions have become a fixture that keeps me painting and forces me to actually finish some stuff — while Annie herself is beavering away on spectacular, often Blood Bowl-related projects, like her Flying Dwarfsmen here:

Speaking of Blood Bowl, I won’t leave you today without sharing something new, however: Annie recently gave me some of the Ork balls from the new version of Blood Bowl. Now my own Ork team was cobbled together using bitz and bobs from old plastic WFB Orcs, so I didn’t really have any Blood Bowl balls, which is why I was very happy about this small gift. It also features what must be the best ball design of all times, but we’ll be getting to that in a minute. First, let’s take a look at the painted balls:

Now the two leather balls on the left are pretty standard fare, obviously, but that ball-squig just has to be one of my favourite models of all time. I decided to go for an archetypal squig-red instead of the more leathery official paintjob, and I am just in love with this little guy:

Whoever sculpted this delightful little creature, bless their heart, even made sure the squig was…erm…anatomically correct:

But seriously, isn’t that the best facial expression you have ever seen?

So here’s my team, the Orkheim Ultraz, with their brand new sports gear:

I still have a couple of unpainted team members sitting on my desk, so maybe this will be one of my next projects? After red, blue and yellow groups of models, respectively, green seems like the logical choice πŸ˜‰

In fact, there’s more I would still like to paint this year, of course:

My Renegade Knight Armiger, for one:


I am still incredibly pleased with this conversion, and since I have pledged it for the yearly ETL event over at The Bolter & Chainsword, this will become my big hobby project for July — at least that’s what I hope. Keep your fingers crossed for me! πŸ™‚

And while I will definitely need to give more attention to my 30k World Eaters again later this year, the one part of that collection I would really love to see finished this year are my converted versions of Argel Tal, both in human and daemonic form:

And while we are on the matter of wishes, I would really like to see more comments and interaction — here, but also on other blogs. In that respect, it feels like social media platforms have really done quite a number both on hobby forums and on individual blogs, with so many readers these days content to just fly by and leave a Like, if even that. Now don’t get me wrong, I do appreciate each and every reader and each and every Like, but what keeps little places like this going is to actually hear suggestions, questions or words of encouragements from their readers.

So please feel free to let me know what you think about my hobby output for 2018 so far! I would love to read your comment! And, as always, thanks for looking and stay tuned for more! πŸ™‚

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A Child for the Warrior King, pt.1

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on May 7, 2018 by krautscientist

Most of my recent hobby time has been spent working on characters for my INQ28 collection — and rightly so, because I have been having a blast powering through all of those neglected models that have sat in the cupboard of shame for ages.

But the ruinous powers demand observance every once in a while, so to prove that my allegiance still lies firmly with the pantheon, let me show you something related to my other big ongoing hobby project – Khorne’s Eternal Hunt – again. So what is this about?

Long time readers of this blog might remember this guy: Gilgamesh, the Warrior King:

Building and painting an allied Renegade Knight for my World Eaters easily remains one of my most complex and involved hobby projects so far — and one that, incidentally, even got me mentioned on the GW page.

In fact, if you want to read up on Gilgamesh, a comprehensive collection of posts on the project can be found if you follow the link above this picture.

But why bring Gilgamesh up yet again? Don’t I have anything new to show you? The reason is that I immediately had to think of the Warrior King when the Forgebane boxed set was released fairly recently:

Arguably the star of the set are the two smaller knights – Armiger Warglaives – that come with it. They are intended as smaller men-at-arms to escort and protect the bigger Imperial Knights, and in that function, they make for a rather exciting addition to the severely limited options of an Imperial Knight player (Forgeworld variants notwithstanding). The models are also rather lovely, which made me feel that I would need at least one of those Armigers in my collection at some point…

But I decided to hold off on yet another boxed set purchase — until a recent visit to Berlin not only provided me with the opportunity to visit the massive temple of hobby goodness that is Battlefield Berlin, but also presented the chance of getting the AdMech half of the Forgebane set for a pretty good price — and I caved in, of course, taking all of those lovely sprues home and poring over them. The fact that the other AdMech models from the set are also rather lovely did, of course, help πŸ˜‰

But back to the Armigers, because it was clear to me that I would have to turn them to the service of the ruinous powers: They would become servants of the Warrior King, accompanying him in battle, scouting ahead and softening up his enemies.

Meanwhile, with fellow hobbyists extraordinaire Biohazard and Jeff Tibbetts (of Queen Bee fame) already on the game as well, I knew I needed to give it my best shot to come up with something suitably cool πŸ˜‰

 

So where to start? In a slightly weird parallel to my approach when originally building Gilgamesh, I actually focused on a slightly unexpected question that nevertheless fascinated me: How to add a pilot to the Armiger Warglaive interior?

Then again, I am in love with the thoughts of these machines actually being defined, to some degree, by the pilots that ride them to battle, and seeing how adding a pilot and a cockpit to the model remains one of my favourite parts of my Imperial Knight project, it probably shouldn’t surprise you to learn that I was feeling just the same way this time around.

That being said, the Armiger is a fair bit smaller than the Imperial Knight, making for an even bigger exercise in managing real estate inside that torso. The good news was that fellow hobbyist Biohazard had already come up with a supremely clean and elegant solution for building a cockpit for the Armiger, using Sentinel and Storm Talon cockpit bitz. The bad news was that I didn’t have access to any of the bitz he used, so I had to cobble something together with the bitz I had.

So here’s what I have to show for my efforts:


As I had already expected, lack of space was even more of a problem this time around. I managed to get it all weged in there somehow, but it was a close thing. From a structural perspective, the Armiger cockpit basically mirrors my build for the bigger Knight’s cockpit, albeit in a slightly stripped down fashion. Here’s a side view, showing you the basic setup, warts and all:

Admittedly, it all looks pretty messy, but once both side walls are in place, all the rough bits of the conversion actually get covered up rather nicely. And while I initially regretted not even building an actual seat underneath the pilot, it turned out the entire area’s not even visible anyway, after everything has been assembled — in fact, it’s such a tight fit that I even had to file the side of the pilot’s right arm flat in order for him to fit flushly into the cockpit.

As for the bitz I used, the part used to represent the engine was a bit of a surprise discovery: It’s a part from the vox relay that comes with the Sector Imperialis Objectives kit. All it needed was a bit of shaving down, and it fit like a charm, and even provided a bit of a headrest. The pilot was mainly assembled around a sentinel pilot body — the torso seemed too pedestrian for me, so I cut it off and replaced it with a Vraksian Renegade Militia torso that had the added benefit of looking a bit like a flight jacket, which seemed like an excellent fit for a pilot πŸ˜‰ I used some Cadian arms and spliced together a head from a Skitarii Vanguard helmet and an Empire flagellant head (for that slightly unhinged look I thought matched a follower of chaos). My overall aim was to come up with a pilot that resembles Barron Harrowthorne, Gilgamesh’s pilot, to a certain degree, while also looking like his subordinate:

I think the finished pilot works rather well in that respect — I regretted not actually having built a seat underneath him at first, but it turned out you don’t really see anything except for the actual pilot once the whole cockpit is assembled:

In fact, I even had to file the side of the pilot’s right arm flat in order for him to fit into the cockpit πŸ˜‰ Oh, before I forget, the controls for the Armiger are actually a shaved down console from a Space Marine Rhino interior panel:

So with the pilot out of the way, I only had the entire rest of the model left to build, right? πŸ˜‰

I started by simply working on the Armiger’s basic assembly. It’s astonishing how much the Armiger works like a smaller Imperial Knight, from a structural perspective, with the whole assembly process eerily familiar, yet slightly simplified. So in addition to actually getting the model’s basic structure built, I was also able to start throwing bitz at the model to see what would stick:

I quickly discovered that some vambraces from the plastic Bloodthirster made for almost perfect leg armour, both because they were a perfect fit and because they provided some instant Khornification πŸ˜‰ In fact, decorating the Armiger is quite a bit easier than working with the Imperial Knight, as far more Dreadnought (or even infantry) bitz are rendered viable for the conversion by the slightly smaller scale.

As a fun surprise, the head from the FW World Eaters Dreadnought Augustus b’Raass gave me last year (and that is rapidly turning into one of my favourite 40k bitz, see here and here) worked rather nicely here as well, although there were several alternatives I also wanted to look at (the simplest option seems to be to just use Defiler face masks on top of the stock Armiger head).

I also decided to add a “mini-banner” between the legs as an opportunity to include some personal heraldry and battle honours. Granted, Armigers are only men-at-arms, but I still think it’s a nice touch for a machine that has probably been serving the ruinours powers for a couple of centuries, at the very least.

During further experimentation, I actually found an even better head for my first renegade Armiger — the one from Forgeworld’s Blood-Slaughterer Impaler:


I think the head adds an istant “Khornate Daemon Engine” feel to the model, plus it’s also a really cool bit in its own right.

The next thing was to figure out what to do with the weapon arms. After giving it a bit of thought, I decided that I would choose a fairly conservative approach for the first round of weapon arms, then try some more adventurous options (like another Ursus Claw, maybe?!) for the second Armiger — just as Talarion has done with his truly stunning Armiger Warglaives.

That being said, I realised that the extosplasma cannons from the Forgefiend kit were a pretty good match for the thermic lance from a scale perspective, so I wanted to try and use one of those for the gun arm.

Here’s my first mockup for the weapon arms:

A chain weapon is a no-brainer for a Khornate Knight, so I decided to keep it. At the same time, I did want to make the weapon look quite a bit more vicious, so I added a spiky bit that also has the added benefit of making the sword look less stubby πŸ˜‰ Since the chainblade completely lacks a cover, I had to come up with a solution that seems at least slightly plausible from a mechanical standpoint. And while the entire element was added purely based on its visual impact, fellow hobbyist TURBULENCE actually came up with a really cool explanation for its presence: Maybe the spike hammers down into an armored vehicle and keeps it in place as the chainblade keeps grinding into the hull?

For the gun arm, it turned out the Forgefiend plasma cannon was really easy to graft to the Armiger’s upper arm by simply cutting a matching hole into the upper side of the gun — it even retains the full mobility and poseability of a stock Armiger arm!

While the weapon is surprisingly close in proportion to the Armiger’s stock thermic lance, it is just a little bit clunkier — I do think the pose helps mitigate the added mass, though.

So with both the basic assembly as well as the weapons taken care of, all that was really left was the final round of cleanup and detailing. It was tempting to go overboard with decoration, but when all is said and done, this is just a man-at-arms for Gilgamesh and his pilot, the Baron Harrowthorne, so it was important to both make the machine look suitably chaotic, but to also know when to stop adding detail before the model ended up looking more ostentatious than the bigger Knight. Keeping that in mind, here’s the finished look I settled on, some minor cleanup work notwithstanding:



It’s not that easy to make out in the pictures, but I’ve added teeth to all the armour plates, mirroring a design element you see often on the more recent chaos plastic kits. I also tried to replicate the battle damage you see on the Bloodthirster vambraces on the upper leg armour, to tie both elements together.

Oh, and while I was at it, I changed the one element that I really don’t like about the stock Armiger: Those weird twin coils/stabilisers/whatever on the back of the legs. I think it works much better like this:


What’s really great about the kit is that, as has been the case with the bigger Imperial Knight, it’s possible to keep the top carapace plate detachable, so we can still get a good look at the pilot and cockpit:

In fact, such a setup is actually preferrable, because it also allows access to the arms. So whatever crazy weapons options I come up with for the second Armiger could theoretically also be swapped in on the first model — I really like added flexibility like that!

So that’s it — my first Renegade Armiger Warglaive.Β To be honest, it took me quite some time to find the right approach for the model, and I am all the happier for it with the finished conversion! This model was originally planned as yet another entry for Azazel’s Assembly April challenge, but then I ran a bit too late to make it, and I am actually glad to have taken some extra time to get it just right — maybe I’m at least in time for this year’s ETL event over at The Bolter & Chainsword…?!

Until then, however, I would love to hear your thoughts on the model! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 15/2018: Coming up for air

Posted in 30k, 40k, Conversions, Fluff, Inq28, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , on April 9, 2018 by krautscientist

From a hobby perspective, it has been quite a few weeks for me — with two finished INQ28 retinues and a couple of models on top of that. However, as I’ve said earlier, things might get a bit more hectic in the immediate future, so I cannot be sure whether or not I’ll be able to keep up this rather frantic pace. So what better time to take a step back, take a deep breath, and take a look at the things I have achieved so far? This also has the added benefit of providing me with the perfect chance to also share some current news with you. So here goes:

I. Head count

I’ve really had a blast this last couple of weeks, working through one neglected model after another and finally finishing some long running projects! One of my hobby resolutions for 2018 was to try and put some serious work into the INQ28 part of my collection, especially when it comes to finally adding paint to all those conversions that have accumulated in my cupboard of shame, and I do think I have rather managed to make good on that promise.

So here’s a round-up of the models I have painted so far this year:

That’s fifteen models less in the unpainted pile. Not a particularly impressive number in and of itself, certainly, and even less so when compared with the impressive output of, say, people like Azazel. But it still feels like quite an achievemen, nevertheless. Two more inquisitorial retinues – Inquisitor Arslan’s and Inquisitor Gotthardt’s – have been finished. I’ve painted a second 30k World Eaters Contemptor that I am still really happy with. My very first Primaris Marine has been painted. And I have finally managed to paint a RT era Imperial Guard trooper that had made its way all across the globe to reach me. Plus I have already been able to eclipse my 2017 painting output (twelve models), and we still have quite a bit of 2018 ahead of us, haven’t we? πŸ˜‰

So yeah, I am pretty pleased with myself, to be honest. And still motivated to keep going, which is probably even more important. Oh, and for those of you with sharp eyes: Don’t worry, we’ll be talking about the big yellow gentleman in the back row in more detail before long… πŸ˜‰

II. New supply lines

Long time readers may remember how dejected I was when my favourite FLGS had to close its doors back in 2016 (still a little sore *sniff*).For quite a while, the only way to replenish my hobby supplies – online purchases notwithstanding – was to carefully plan work-related trips to larger cities around the option to visit local GW or independent stores.

Great news, then, that I now find myself with access to new supply lines:

For one, I discovered a new local independent store (called “Chaosgames”) a while ago that not only has great service and provides easy access to Army Painter washes (a godsend!), but also happens to include occasional happy finds like this guy here:


Expect him to join my 30k World Eaters before long… πŸ˜‰

What’s more, in an entirely unexpected move, a new GW store recently opened its doors in the neighboring city. I wasn’t even aware of that until my good friend Annie told me — what an awesome surprise!

My first scouting mission to the new store already took place a fortnight ago and included some friendly banter with the local store manager. I also discovered his absolutely fantastic Imperial Guard army in one of the display cases and took some photos right away:


The whole army has a “mining world” theme, with lots and lots of cool kitbashes and conversions that make every individual in the force look like the member of a grimdark mining corporation. A fantastic concept, and beautifully executed!

In another pleasant surprise, my own models, in turn, made it straight to the store’s Facebook page:

Now I’ll still be visiting local stores whenever I am on the road, of course — for instance, I make it a point to try and visit the fantastic “Fantasy-In” whenever I am in Hanover. But having access to some hobby-related stores in the immediate vincinity is such a relief — brilliant! πŸ™‚

III. Meanwhile, across the tabletop:

While I keep referring to the frequent painting sessions with my friend Annie (that have become a key point in my painting process, it must be said!), I realise I haven’t really shared many of Annie’s projects with you — which is quite a shame, as she routinely manages to come up with some truly stunning stuff. Case in point, the “Flying Dwarfsmen”, her brand new dwarven team for Blood Bowl, planned, built and painted in an impressively short amount of time (and, as it happens, just in time for the recent “Dungeonbowl”):

Where GW’s stock dwarven team seems a bit too cartoony for its own good, Annie’s team actually uses the brilliant Kharadron Overlords models as alternative Blood Bowl players: The entire team has been carefully built around the Kharadron’s distinct steampunk look and feel, from the players to the incredible, scratchbuilt/kitbashed Deathroller (or the turn counters, or the bases, or…). Anyway, you can expect a much more detailed feature dealing with these guys as soon as I can get a closer look (and get the chance to take some quality photos of them)!

IV. To Arms!


I am pretty sure I am not the first person to tell you this, but the ever inspirational Dave Taylor is currently running a Kickstarter campaign for a book project called “Armies & Legions & Hordes”, focused on painting the kind of high class army projects Dave has become well known for. In addition to talking techniques, the book will also be featuring expansive looks at some of Dave’s own, seminal army projects, and with his AdMech army, his Blood Pact and his Genswick Rifles all up for a feature, the book’s already basically a no-brainer for me.

The Kickstarter has already attained its mark many times over, but there are still a couple of days on the clock, so you can (and probably should) check out the Kickstarter and chip in here.

 

So yeah, so much for this week’s mixed views — and for the brief amount of respite: While I am writing this, I am already hard at work on two more Ordo Scriptorum characters, and there’s also Azazel’s current community challenge – “Assembly April” – with building, converting and kitbashing as its subject — I am pretty sure I won’t be able to resist that one…

So while things may have to slow down for a bit, I think you can expect another update very soon. Until then, please let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more! πŸ™‚

Raud the Hunter

Posted in 30k, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , on January 24, 2018 by krautscientist

Whoa, seems like the numbers of views went through the roof after my last post — which is a slightly bittersweet experience for me: I love the fact that so many people seem to take an interest in my pick of fantastic hobby projects from last year, and all those artists certainly deserve the attention! At the same time, there’s no way I can replicate that kinf of interest with my own meagre work — oh well… πŸ˜‰

Even so, in-between parts two and three of the Eternal Hunt Awards, allow me to sneak in one of my own models, if only because I am so very happy with the first model I have managed to complete this year — and also the first model I have painted in quite a while! So what is this about?

In 2017, I had such a blast painting a converted World Eaters Contemptor as my first model of the year, so I thought I’d just try to catch that spark again with…more of the same. So I decided to paint this guy, whom some of you may remember from back in August, I believe:




So yeah, I had to convert yet another Betrayal at Calth plastic Contemptor: In fact, the model actually started in several places:

  • When Augustus b’Raass was nice enough to magnetise my first Contemptor’s gun arm, I realised it would actually be cool to have another model for that extra weapon as well.
  • Then I got a good deal for just the body of the BaC plastic Contemptor, and I really rather like that model as conversion fodder: True enough, the stock model is so awkward — and painfully vanilla. But the fact that it’s so underwhelming is what makes it so fascinating to me: I just want to bring out the cooler model hidden within, so to speak πŸ˜‰

It helps that it’s really easy to improve the model, by the way: Even if you want to keep things really simple, like me, without using any GS, splicing in Sentinel upper legs or what have you, the plastic Contemptor is easy to improve via just two or three small cuts:

 

1. Carefully cutting the body apart at the waist allows for a more interesting pose (plus you could even magnetise that joint to allow the torso to swivel permanently.

2. The really invaluable step, however, is to cleanly separate either of the legs (or both) from the pelvis area with a clean cut, then reattach them at a different angle to either make the pose more open and less pidgeon toed (as I’ve done on my first Contemptor) or approximate a walking/running position (as I’ve done on the second model).

3. And that’s not even getting into the extra posability (and customisability) you get by carefully cutting off the weapons immediately beneath the shoulder.

  • The third major factor in the creation of the model was that I still had a kitbashed Dreadnought arm in my bitzbox:


Now originally this arm was built allll the way back in 2014, originally to be used on one of my 40k Dreadnoughts. I wanted a miniature version of the “Ursus Claws”, the harpoon systems the World Eaters use on their warships, and my version was inspired both by a very similar conversion courtesy of fellow hobbyist sheep and Forgeworld’s Blood Slaughterer Impaler.

Now for one reason or another, I never got around to painting this arm — which was really all for the best, since it arguably works much better on the taller Contemptor than on the boxy Castraferrum Dreadnought.

So the model really came together rather quickly back in August — but then, as is often the case with my projects, it took me some time to actually sit down and paint it. But I really wanted to see this guy finished, so when my good friend Annie invited me over for one of our semi-regular hobby sessions, I made it a point to actually get a good start on the Contemptor.

So here’s what he looked like after getting all the base colours and decals in place:


And this was the model at the end of the painting session, shortly before I packed up for the night:



At this point, there was still quite a bit of detail work left to be done, but I was well underway to actually finishing a model again, and that motivational surge really povided me with the incentive to actually see the project through to its conclusion πŸ˜‰

In addition to the model, I also needed a suitably impressive base, of course. And there was one effect I definitely wanted to incorporate: A fallen Astartes, trying his best to reach a melta charge — an effect I’ve seen on many Heresy armies, especially on one of Mr. Poom’s fantastic World Eaters Contemptors.

This idea came with its own set of challenges, however: It quickly became clear to me that while it’s super cool for the base to contain a fallen Astartes like that, I really needed to keep the guy’s visual footprint small enough so as not to overshadow the main attraction — when all is said and done, the poor fella’s base decoration, after all, and nothing more.

So I used one of the resin Marines I had left from the base of Forgeworld’s Angron model, cut the poor guy in half and pushed him down really low onto the base: In fact, I imagine him as having been buried under rubble from an explosion or something similar, not directly as a victim of the Contemptor:




One thing that doesn’t really come across in the pictures is that there’s a bigger piece of rubble where his legs should be, pushing him down and/or pinning him in place. I hoped this would work much better once the base had been painted.

The rest of the base was built up using plastic parts from one of GW’s 40k basing sets, Vallejo’s Sandy Paste and some varied rubble and cork chaff from my collection. Since the plastic parts were woefully smooth, I once again stippled on some Liquid GS to create some much-needed surface texture:

The paintjob was once again intended to make the entire base look suitably dusty and grimy — like a perfect little slice of a Horus Heresy warzone. It’s funny, but I think the one area where I’ve improved most through my work on Horus Heresy models is the basing of models πŸ˜‰

 

So before the model was completed, all that I needed to do was to come up with a small background piece for this latest Contemptor. Now it has become a bit of a tradition for me to immortalise fellow hobbyists who have contributed to my hobby life in a meaningful ways by naming models after them (such as “PeeDee” the Monkey, for instance. And come to think of it, Augustus b’Raass alone gets about three shout outs in my 40k World Eaters army), and I decided to do the same this time, using a part of the Contemptor’s name and a tiny bit of his background as a bit of a shout out to fellow hobbyist BubblesMcBub, who really did me a good turn last year by letting me have most of the Death Guard modes from the Dark Imperium boxed set — cheers, mate: This one’s for you! πŸ™‚

 

So here, without further ado, is the finished Contemptor:

Kelok Raud

“The Hunter”
Contemptor, XII Legion Astartes

Long before his interment into a hallowed Ironform, or even before his transformation into an Astartes, Kelok Raud was already a consummate hunter, slaying the monstrous rad-beasts that stalked the West-Yropan flatlands. After his induction into the XII Legion, this predilection for hunting fearsome game saw Raud gravitate towards the role of a heavy assault specialist, and many were the beasts and tech-horrors he brought down during the Great Crusade, before finally falling under the claws of a towering xenos beast.

Before the last spark of life left his shattered body, however, the Techmarines of the 4th assault company interred him into a Contemptor ironform, as his prowess in battle had long made him eligible for a service beyond death.

Bestriding the battlefield clad in layered Adamantium of ancient Mechanicus ingenuity, Kelok Raud has now returned to the hunt once more, this time as a true avatar of war. His breastplate proudly proclaims his motto β€žVenatio Supra Omnia – The Hunt Above All Elseβ€œ in High Gothic lettering, and where he used to hunt mutant beasts with spear and lance, he is now armed with a Dreadnought-sized version of that most vicious of World Eaters weapon systems, the monstrous Ursus Claw harpoon.

 






Here’s a closer look at the base:



The last picture shows off the piece of rubble pinning the Ultramarine down a bit better. I really rather like the “mini-narrative” created by the base: The fallen Ultramarine gives it one last shot at destroying the enemy – as Ultramarines are wont to do, becauseΒ “only in death does duty end” and all that – while the Contemptor has bigger fish to fry and is already looking for his next prey — he’s kitted out for tank hunting, after all.

I even like the idea that the little scene could actually play out either way: Could the Ultramarine prove to be Raud’s undoing because of his unbroken will to fight? Maybe, but then it rather fits his character. Plus I think there’s still a pretty fair chance the Contemptor’s next step will squish the Marine’s head like a ripe melon…

Now like I said, the guns were actually magnetised by Augustus b’Raass, so while I am totally ignorant when it comes to magnetising stuff, it was easy enough to add something readily magnetic to the Contemptor’s right shoulder. So now I get to do fun stuff like swapping in a new gun…

…or changing the angle of the gun:

One thing I am really, really proud of, even if it’s not perfect, is the freehand lettering adorning the scrollwork on Raud’s breastplate: I went with the aforementioned “Venatio Supra Omnia”Β which I think is fairly okay-ish Latin — hey, who cares, it’s High Gothic anyway, isn’t it? πŸ˜‰

In any case, this feels like the first freehand of that kind I have tried in virtually forever, so I think you guys can cut me some slack πŸ˜‰

So yeah, that’s the finished model! And here are “the twins”:

To be honest, I am enormously pleased with these two, especially since they use the exact same base model and still look suitably different.

So to wind things up, here’s a snapshot of my entire 30k World Eaters collection so far:


Certainly not an army yet — but we may be getting there, one model at a time πŸ˜‰

I would love to hear any feedback you might have on the new Contemptor. And, as always, tanks for looking and stay tuned for more!

The 2017 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on December 24, 2017 by krautscientist

Awards

Once again, welcome everyone to the 2017 Eternal Hunts Awards, my blog’s annual feature to analyse the past year’s great – and not so great – hobby moments, pick my favourite (and least favourite) models from GW’s slew of releases and single out some of the most spectacular hobby work I’ve seen online. So let’s snap to it, shall we? πŸ˜‰

For today’s installment, let’s start once again with a recap of my hobby year and my personal projects. While the numbers really aren’t all that spectacular this year, I still hope I have a few cool things to reminisce about — so let’s take a look:

 

I. My hobby projects

I think it’s no hyperbole to say that 2017 was yet another firestorm of a year, especially with regard to politics and RL events. It has also been a pretty busy and draining year for me personally — and my hobby output clearly reflects this: I started strong, back in January, but the stream of finished new models then diminished into a trickle over the year. So at year’s end, here I stand with but twelve painted models to my name (with another one currently on the painting desk):

Doesn’t really sound all that impressive now, does it? The bright side is that I am actually really happy with every single model that I have managed to paint this year, and that has to count for something, right? πŸ˜‰ I would also argue that some of the models were really rather intricate challenges and, in one case, a definite step outside my comfort zone. So let’s take a closer look at some of the more remarkable completions.

 

1. Khorne’s Eternal Hunt


This probably won’t surprise you, but my longest running army project, the World Eaters’ 4th assault company, once again made for the lion’s share of my hobby output — albeit in a slightly different way from before. This year, I decided to focus on exploring the Horus Heresy era incarnation of Lorimar and his merry band of butchers, and tried to actually get some of the models I had build last year painted, while also adding a new conversion here and there. And this small collection of models is finally starting to look pretty appealing, if you ask me:

One project in particular stands out with regard to my 30k World Eaters: As some of you will probably still remember, two of my favourite achievements from last year were two versions of Angron I managed to build and paint: One representing the XII Primarch during his days as a gladiator, the other an interpretation of his latter years (and millennia) as a Daemon Primarch.

Even with those two versions of the Primarch finished, however, there was still the official Forgeworld model that Adam Wier (of Between the Bolter And Me ), sent to me, incredibly enough:

Forgeworld Angron WIP (1)

Now I do of course realise that painting Forgeworld Primarch models probably isn’t all that special any more — but it definitely was for me, seeing as I had never worked with an official Primarch model before. Plus this was pretty much my favourite Primarch as well as an incredible gift from Adam — so I really wanted to do Angron justice. And I do believe I’ve managed to pull it off:


What’s more, I created yet another version of Angron, based around an iconic illustration by Wayne England and built from the freebie Slaughterpriest that came with the first copy of the relaunched White Dwarf:


Trying to create a model to fit the classic piece of artwork was a really cool challenge and provided yet another chance to explore the Primarch’s troubled – and bloody – background. You can read up on what went into the model’s creation here, in case you are interested.

This leaves me with three different incarnations of Angron during his mortal life, and I do think there’s a nice sense of character progression throughout this mini-collection:


In addition to the Primarch, I also applied myself to the creation of a model representing his equerry, Eighth Captain KhΓ’rn. The official Forgeworld version of the character didn’t quite click with me, for a number of reasons, so I endeavoured to make my own version:


Beyond Primarchs and equerries, however, I didn’t forget the rank and file: One model I am still particularly happy with is Ancient Vaako, my very first Contemptor — and actually the first model I painted in 2017:


What pleases me most about Vaako is that the model is a conversion of the somewhat awkward plastic Contemptor from the Betrayal at Calth boxed set — a conversion that I would still consider a pretty big success. So much so, in fact, that my second Contemptor uses the exact same base model πŸ˜‰

Come to think of it, I actually did paint one model for the 40k version of Khorne’s Eternal Hunt: My very red version of Be’lakor:


The model was another excellent gift, this time courtesy of my good friend Annie. I really consider Be’lakor a model for the ages, so I am really happy to have him in my collection — painting him was a blast, too! Thanks again to Annie, for another brilliant contribution to my collection!

2. The world of INQ28

I have to admit that I once again gave short shrift to the INQ28 angle of the hobby this year — although not for lack of trying. I did manage to work on one of my more freeform projects, however, painting two more models for my downhive band of malcontents, the Road Crew — they are growing into a rather eclectic little group, if I do say so myself:

These guys really are such a fun diversion, so expect to see more of them in 2018 — especially since they seem to tie perfectly into many Necromunda-related shenanigans πŸ˜‰

 

 

Β II. My favourite hobby moments

Of course it wasn’t all about painting models, and 2017, in particular, was marked by some particularly awesome moments:

Probably the absolute high point, bar none, was my visit to Amsterdam in the summer, where I got to spent a fantastic weekend with fellow hobbyist – and great guy – Augustus b’Raass:

We talked shop, tasted a broad selection of tasty local beers, put some of our respective models against each other for a pretty cool photoshoot and spent some time polishing each other’s bald heads to a mirror sheen — actually, just one of the above items was made up by me πŸ˜‰



Oh, and let’s not forget mentioning that I got so see Auggie’s brilliant version of ADB’s First Claw from up close:

First Claw by Augustus b’Raass (1)

Now going to the Netherlands isn’t exactly a monumental trip for a German, but it was still a big deal for me, mostly because I previously only really “knew” Augustus from our exchanges via The Bolter & Chainsword, plus I am also a bit of a scaredy cat, really. I really had a blast during the weekend, though, and Augustus was such a gracious host, as well as an excellent conversationalist — I actually couldn’t be any happier to have taken the plunge! Many thanks once again to Augustus for this excellent trip – definitely one of the best moments of 2017 for me – and I sincerely hope we’ll be hearing from each again sooner rather than later, buddy! πŸ™‚

You can read up on the trip – and take a look at many more nifty photos – over here.

My second-favourite hobby moment of 2017 actually ties right back to my visit to Amsterdam: While visiting the GW store there, I met Rowdy/BubblesMcBub, who not only made my day by basically me treating like a rock star, but was also incredibly generous enough to let me have almost the entire Death Guard half of the Dark Imperium boxed set, which really blew me away! Now it actually took me until Christmas to actually start and repay Bubbles for his kindness, but a first supply drop is hopefully making its way to the Netherlands as I am writing this (also see my previous post on the matter). Anyway, thanks again for your generosity, mate!

There were even more cool moments, though: I loved it when I discovered that Dariiy had created an illustration based on my conversion of Daemon Primarch Angron for a friend of hers:

Angron illustration by Dariiy

I couldn’t even tell you what makes me happier: Looking at that illustration or knowing that somebody actually has that up on their wall somewhere, and that my model played a part in that πŸ˜‰

I would also be remiss not to mention my continued correspondence – and exchange of hobby ideas, with DexterKong, something that has become instrumental in building the world that informs practically all of my INQ28 models. The same also goes for all the other hobbyists I am in semi-regular contact with – PDH, Neil101, Inquisitor Mikhailovich,… — the only problem is that I regularly take forever to answer to each and every e-mail…

Oh, and one final high point for this year arrived just in time for Christmas, with Eternal Hunt finally achieving one million views! Yay!

III. Blogging

In fact, this neatly leads into talking about the state of this blog – and the state of my blogging – for a bit: In addition to finally ammassing the magical million views, Eternal Hunt also turned five this year, which was pretty awesome:


Looking back made me realise that this blog not only serves as a motivating factor to actually get things done, but it has also grown into a platform for getting in contact with other hobbyists from around the world and form a social network, if you will, that not only provides me with fantastic input and feedback, but has also led to my collection being enriched by fantastic pieces of work from fellow hobbyists, which is really a rather humbling experience, when you think about it:

And, according to a fun discovery while browsing my WordPress statistics, I also seem to have some readers in pretty high places…


Seriously, though: I would really love to know whether those hits were accidental or there’s really a 40k fan in the Vatican…

At the same time, and in spite of all the positive news, I am also painfully aware that 2017 has been my least active blogging year so far, with only 25 posts versus the previous year’s 44. The reasons for that are mostly personal, and RL-based, but the fact remains that the blog has been far less busy this year and, probably as a consequence, has been losing views and readers. Now I know that one really shouldn’t look at the numbers so much, but the numbers for this year actually going down for the first time in this blog’s life is still ever so slightly depressing — in fact, it feels as though it gets harder and harder to get people to actually engage with content, even in the case of more sizeable, rather well thought-out posts, which is probably also a consequence of so many hobbyists rather gravitating towards social media like Facebook or Instagram for their chance to look at pretty pictures.

Personally speaking, I find this prospect hardly encouraging, as those platforms don’t really seem to encourage actual conversations, more often than not. So if I can make one small wish for Christmas, it’s that people not only continue to frequent this blog and comment on its content – although that would be really awesome – but also to not forget the blogosphere and the classic forums. They may not be the modern, new-fangled way of doing things, but I have to admit that I find myself feeling critical of big social networks more and more, for reasons well beyond this shared hobby of ours.

IV. Plans

Whatever happens next year, I am pretty confident that cutting up and painting little plastic men – and writing about it – will be a part of it. So with the knowledge that I am easy to distract and horribly lazy, what’s in store for 2018?

The Horus Heresy era World Eaters will be one of the most important projects in 2018, without a doubt: There are already lots of pretty nifty conversions I want to see painted! If I had to pick out one thing from this project that I really want to paint next year,…it actually wouldn’t be a World Eater, but a Word Bearer:


Both DexterKong and InquisitorMikhailovich dared me to build a model for Argel Tal, leader of the Gal’Vorbak, and after some initial misgivings, I actually built two models — one for his “mortal” version, and one for when he puts on his game face. Painting both while trying to create a sense of continuity between them should be challenging but fun — the models will also make for a pretty cool companion piece for my KhΓ’rn conversion. So expect to see these guys finished some time next year!

Thanks to BubblesMcBub, I also have the beginnings of a small 40k Death Guard army project in my possession, and I am pretty happy with the test models I have painted so far:


So there’s going to be some Death Guard in my future as well. Incidentally, I only just finished a Death Guard conversion that I am rather happy with:

Remember Maxime Pastourel’s excellent Lord of Contagion model from the Dark Imperium boxed set? I truly love that model! I treated myself to two of those, via bitz swap: One to leave completely unaltered, the other one I wanted to convert. My initial idea was that making the model into a representation of Typhus would be a nifty idea.

But then the massive Death Guard release dropped and gave us not only a new model for Typhus, but two different sets of DG terminators — which pretty much seemed to defeat the exercise of converting the Lord of Contagion. Moreover, the conversion just didn’t come together, with the model seemingly fighting me every step of the day. So back into the box it went.

But I came across those bitz earlier this week, and gave it another go. And I think I may finally be on to something. Take a look:



Beyond standard 40k, I also really want to focus on the INQ28 and specialist angle next year. And alas, one thing I never really got around to in 2017 was to get some paint on Redactor Orlanth and his operatives:

Inquisitor Orlanth and Parchment Scrotener WIP
Which is really a shame, because that retinue contains some of my best INQ28 conversions, if you ask me…oh well, I’ll just have to postpone this project to 2018 πŸ˜‰

Alongside more work on the Road Crew, of course: I already told you that those guys would be getting some more attention next year, and the next applicants for the merry little group are already lined up:


Of course there’s also the fact that the Road Crew perfectly fits into the new Necromunda, and I am also rather looking forward to taking those new gang sprues for a spin, so yeah…

For the immediate future, however, I would mainly love to make some time for painting over the holidays, so wish me luck with that! πŸ™‚

 

If all goes according to plan, the next installment of the 2017 Eternal Hunt Awards should arrive before the new year, with the third and final episode following some time in (hopefully early) January: After all, we still have to take a look at both GW’s 2017 releases and the best work from fellow hobbyists around the world, right?

But for now, let me wish you all a very Merry Christmas and say thank you from the bottom of my heart to everyone who sent me bitz, models, e-mails, ideas, read this blog or commented! You guys are what keeps the Eternal Hunt going! Please keep it up! πŸ˜‰

As for readers and commenters, it goes without saying that I would love to hear any comments or feedback you might have about my 2017 output, so feel free to sneak in a quick line before mass or after opening your Christmas presents πŸ˜‰

And finally, as always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 37/2017: Finally, paint!

Posted in 40k, Chaos, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , on September 11, 2017 by krautscientist

Oh boy, I finally have something painted to share with you! Now, in all fairness, the model featuring in today’s update was actually painted a while back, andΒ  I merely took my sweet time to finally put the finishing touches to it, but it’s a project that is very close to my heart, indeed. So what is this about?

Juan Diaz’ model for Be’lakor, the Dark Master, is basically one of GW’s definitive Daemon Prince models (the other one would be the classic Chaos Space Marine Daemon Prince — also sculpted by Juan Diaz, as it happens). The more recent plastic version closely mirrors many design cues of those classic models, but for all its options, it really doesn’t come close to capturing what made them so cool. Be’lakor, in particular, is a model I have always wanted in my collection, but it somehow never quite happened.


Interestingly enough, it turned out my friend Annie had an old metal Be’lakor, originally bought to be used as a coach for her chaos Blood Bowl team, in her cupboard of shame — and when I learned of that fact, a couple of years ago, my quest to get my hands on that model began: I repeatedly tried to sweet-talk her into letting me have it, mostly because I liked the idea of owning a metal version of the model. Now most of the kinks of Finecast seem to be have been (literally, in some cases) straightened out, but I still preferred the more reliable, for lack of a better word, properties of metal.

But Annie wouldn’t be convinced, so I ultimately abandoned my devious scheme — I did still mention being interested in that model every so often, though…

Still, it was a very sweet surprise when Annie gave me her Be’lakor for my birthday back in June: I was really happy to finally have gotten my hands on the model, and I made her a promise to honour the gift by giving the model a cool paintjob.

Before I could do that, there were some very minor repairs to take care of, however: Annie had cut off the model’s sword, due to her plan of using it as a Blood Bowl coach, so that area needed some cleanup. Ultimately, this turned out to be a blessing in disguise, because it allowed me to replace Be’lakor’s somewhat Slaaneshi looking sword with the Hellblade from a herald of Khorne. While I was at it, I added some more, pretty subtle, Khornate touches, because I really wanted to turn the model into a servant of the War God, for obvious reasons. I had to take care not to mess with the model’s silhouette and purity of design to much, however, so I kept it fairly low key.

And then it was already time for painting, and what better venue to start this endeavour than one of Annie’s and my regular hobby sessions?

I knew that Be’lakor would look absolutely terrific in red, so I started by applying the same red skin recipe that had already served me really well on my Daemon-Primarch version of Angron and some other daemon models. Here’s the model after the first step of the recipe, a healthy drybrush with Mephiston Red:

Since most of the model’s surface is bare skin, it didn’t take long at all to get it mostly finished. Here’s Be’lakor just a short while later:


With most of the hard work out of the way, I was free to lavish some extra care on areas that I wanted to have some pop, such as the sword (painted in my usual, turquoise daemon weapon paintjob), the face or the chaos star on the model’s chest, highlighted to look almost like molten metal:


Most of this happened over the space of one evening, while Annie was sitting opposite me, cleaning about a dozen metal Slann models for yet another Blood Bowl team. Only some minor touches remained for the next day.

However, a bit of a setback happened when I knocked the almost finished model off my desk, thereby shattering it into almost all of its different parts. For a moment there, I was frustrated enough to just toss it all into a box and never look at the mess again, but that wouldn’t have been exactly fair to Annie, would it? So I grit my teeth and put it all back together.

In the end, repairing the damage turned out to be mercifully easy. So all that remained was to build a base for Be’lakor.

I ended up following an approach by my buddy Augustus b’Raass, building up a small mound for Be’lakor to stand on with Milliput, pressing some small stones into the putty when it was still soft. Then the whole thing was covered in a generous layer of Vallejo’s Sandy Earth Paste (I cannot recommend that stuff enough, by the way!), and then I selectively added some patches of my usual basing mix of tiny pieces of slate, cork chaff and modeling sand. So here’s what the base looked like before painting:


Of course the really important thing was to make sure again and again that the model would sit flush atop the base, so I checked and double-checked that by carefully putting Be’lakor on there in between all the different detailing steps:


As you can see, I decided to give Be’lakor a relatively big base, in spite of the model’s relatively small size. I made this choice both for gaming reasons (at least in theory…) and because I thought a larger base would make for a better canvas for the excellent sculpt, giving it the space it needed.

So I quickly painted the base last weekend, and so I finally ended up with a finished model. Take a look:






I am pretty happy with the outcome: Not only does the model look really cool in red, if you ask me, but Be’lakor also definitely works as a Khornate Daemon Prince: He basically looks like a massive modern Bloodletter anyway:


So while I can now use him as Be’lakor, I feel tempted to give him a new name and backstory: In fact, I have this half-formed concept in the back of my head about a daemonic legion created both to support and haunt the World Eaters’ 4th assault company: As I’ve said many times, Lorimar and his followers remain wary of the daemonic, as they fear giving in to the blessings of the pantheon too much will turn them into the same raving madmen as the rest of their legion. But what if Khorne keeps wanting to tempt – and punish – them and has created a daemonic legion for that exact purpose: One daemon born for every broken promise and forsaken oath, a constant reminder of the company’s inevitable doom…? Wouldn’t you agree that my new “Khornate Be’lakor” would be the perfect leader for such a Brazen Legion?

In any case, he fits in well enough with the small daemonic posse I already have…


But that’s a story for another day. For now, I am just really happy to finally have this guy in my collection — and very thankful to Annie for putting him there! So please let me know what you think in the comments! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt, Week 35/2017: Do the robot!

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , on August 31, 2017 by krautscientist

I know I should really be painting some stuff for a change, but relatively little hobby time I have at the moment somehow invariably ends up going towards indulging flights of fancy — hey, at the very least, you get to look at some new kitbashes, alright? πŸ˜‰

Ever since I built my first Dreadnought, back in 2010 or thereabouts, I have always loved the slightly bigger scale and particular clunkiness afforded by this particular unit type, so I find myself going back to building Dreadnoughts and killer robots on a fairly regular scale — go figure! Today, I have no less than three walking deathmobile projects to share with you, so strap yourselves in:

I. The Blight That Walks…

First up is yet another addition to my alarmingly growing (or should that be mushrooming…?!) Death Guard project. In all fairness, though: It was always clear that a Dreadnought would have to enter the equation at some point, wasn’t it? πŸ˜‰

The thriftiest option seemed to be to go for the Dark Vengeance Helbrute as a base model — well, that and I really like that particular model: Painting my original DV Helbrute for my World Eaters was great fun, in spite of its mutated look not gelling all that well with the overall look and feel of my army. But that same fleshy hideousness of course perfectly matches the general Death Guard vibe, if you ask me πŸ˜‰

So here’s what I have so far:




I erm…borrowed a couple of ideas from the recent work of fellow hobbyists, like GuitaRasmus and Marius Perdo, among others, yet I also tried to put my own spin on things. It’s still a fairly economical conversion, however, because I think the Dark Vengeance Helbrute doesn’t really need too much work to read as a Nurglite model.

Now the belly obviously needs some cleanup and smoothing over, but the general look is there. Incidentally, the above pictures are in greyscale because I actually used a mix of GS and Milliput that ended up making for a vile, pistachio-ice cream colour Oh, I also my tried and true tin-foil trick again, putting a piece of the stuff between the plastic and GS while sculpting, so both parts are easy enough to separate when everything has dried, while still remaining form fitting. So the belly remains a separate piece, which should be super handy for assembly reasons:


Still a bit of detail work left to do as well, although I suspect I’ll be playing it fairly safe with this guy. Going all out on the pantjob should be fun, though πŸ˜‰

II. Underhive Heavy Metal

Back when the first plastic AdMech kits were released, the Kastelan Robots were one of my first purchases. One of them was turned into a counts-as Contemptor for my 40k World Eaters:


The other one was was saved for future use, although my idea of what to do with the model actually went through several revisions: The original plan was to turn him into a Colossus-pattern robot for my small Iron Warriors project, but that plan never really quite got off the ground, and it finally went under for good when Forgeworld ended up producing actual models to represent the Iron Circle.

Later I realised it would be cool to turn the model into some kind of patched up, ancient servitor/former war machine as another colourful addition to my Pit Slave/Underhive project, The Road Crew:

But while I really liked that idea, it never really materialised either, apart from some early kitbashing. But then two things happened. One, I got my hands on one of the old Forgeworld World Eaters Dreadnoughts, courtesy of my buddy Augustus b’Raass, and the head of the machine just turned out to be perfect for this project. Two, I saw what fellow hobbyist WarbossKurgan did with his rather beat-up Kastelans, and that provided the inspiration I needed to wade back into the fray. So here’s what I have now:



As you can see, I have gone for a really ragtag appearance so far, with many tacked on armour plates and strange bits and bobs that suggest all kinds of field repairs — only fitting for the underhive, really. The rounded, 50s retro-futuristic SciFi look is still there, but it’s covered by layers and layers of later additions or replacements: In fact, I really love the idea of making the machine’s origins even more ambiguous: Is it a refurbished heavy duty servitor? An AdMech construct or an ancient warmachine? Or could it be even older…?

There were also several pieces of inspiration for the model: There’s quite a bit of Mad Max and Fallout going on there, but probably the biggest influence was the ABC Warrior Robot, possibly the best thing about the old Judge Dredd film:


And while we are on the subject of influences, using part of a barrel as one of the model’s shoulder pads is actually a bit of a shout out to The Road to Jove, Aaron Dembski-Bowden’s and David Sondered’s graphic novel project:

This also ties into something else I was actually pushing for: A general look of asymmetry: the pauldrons are one example of this, but there are also the arms: The gun arm is massive and beefy, the other one is strangely skeletal, probably due to having been replaced or repaired at some point.

Anyway, after getting nowhere with this model for ages, I am actually pretty happy with the progress I have made. The next step will be to add more details, like cabling and a bit more battle damage. And then, painting the model should be rather enjoyable. I think I’ll be going for a mix of darkened, oily metal and the Road Crew’s trademark, heavily weathered yellow armour I also want to pick a collection of decals that may or may not hint at the machine’s past — in any case, it should make the model even more interesting! And it’ll make for a cool addition to the project:

III. Immortal Hunter

And finally, yet another model: This one was actually built earlier than the other two, but I don’t think I’ve shared it with you yet.

One of my favourite 30k models I have done so far is my plastic World Eaters Contemptor, Vaako the Immortal:


Now when I visited Augustus b’Raass in Amsterdam, he was awesome enough to magnetise Vaako’s weapon options for me. But that left me with two useable weapon arms, and when I recently managed to get a pretty good deal on the plastic Contemptor body, I thought about putting those weapons to good use — and then I just love cutting up that terrible, clunky monopose kit. I’m just weird like that. πŸ˜‰

I also wanted to find out whether the aforementioned head from the OOP Forgeworld World Eaters DreadΒ  would work on a Contemptor. So I made another 30k Contemptor for my World Eaters. Again, this guy is still missing some detail, but I am already pretty happy with the general setup.




The left arm is a smaller version of the Ursus Claw harpoons the World Eaters would mount onto their void ships and the Titans of the Legio Audax:


It was originally built quite a while ago (drawing some inspiration from a similar conversion by fellow hobbyist sheep) as an additional CC option for my 40k Dreadnoughts/Helbrutes, but it arguably works even better on the taller Contemptor. Together with the multimelta, it suggests that this Contemptor’s specialty is actually hunting for heavier prey, such as enemy warmachines or Dreadnoughts…

Here’s the recipe for the Ursus Claw arm, in case anyone’s interested: The basic arm is the CC arm from the Blood Angels Librarian Dreadnought, I mostly merely replaced the actual weapon
Now the harpoon itself was made from an old axle bit from an ancient model truck kit — although it would be really easy to find a suitable replacement for that bit
the spike is an element that appears on many of GW’s terrain kits and was cut off from a small wall section
the light grey part right underneath the tip was a piece of a Chaos vehicle bulldozer bit shaved down to make a connection bit between the tip and the haft of the weapon
the barrel for the chain consists of two Chaos Marauder Horsemen shields, a roll of chain from an Ogre Kingdoms kit and a piece of chain, once again from an Ogre Kingdoms kit, I believe — sorry for not being more precise, but I got those bitz from an Ogre Kingdoms joblot I bought via ebay.

So yeah, that makes three massive killer-robot-cyborg dudes. What can I say — building those things is just so much fun πŸ˜‰

Of course I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!