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Raud the Hunter

Posted in 30k, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , on January 24, 2018 by krautscientist

Whoa, seems like the numbers of views went through the roof after my last post — which is a slightly bittersweet experience for me: I love the fact that so many people seem to take an interest in my pick of fantastic hobby projects from last year, and all those artists certainly deserve the attention! At the same time, there’s no way I can replicate that kinf of interest with my own meagre work — oh well… 😉

Even so, in-between parts two and three of the Eternal Hunt Awards, allow me to sneak in one of my own models, if only because I am so very happy with the first model I have managed to complete this year — and also the first model I have painted in quite a while! So what is this about?

In 2017, I had such a blast painting a converted World Eaters Contemptor as my first model of the year, so I thought I’d just try to catch that spark again with…more of the same. So I decided to paint this guy, whom some of you may remember from back in August, I believe:




So yeah, I had to convert yet another Betrayal at Calth plastic Contemptor: In fact, the model actually started in several places:

  • When Augustus b’Raass was nice enough to magnetise my first Contemptor’s gun arm, I realised it would actually be cool to have another model for that extra weapon as well.
  • Then I got a good deal for just the body of the BaC plastic Contemptor, and I really rather like that model as conversion fodder: True enough, the stock model is so awkward — and painfully vanilla. But the fact that it’s so underwhelming is what makes it so fascinating to me: I just want to bring out the cooler model hidden within, so to speak 😉

It helps that it’s really easy to improve the model, by the way: Even if you want to keep things really simple, like me, without using any GS, splicing in Sentinel upper legs or what have you, the plastic Contemptor is easy to improve via just two or three small cuts:

 

1. Carefully cutting the body apart at the waist allows for a more interesting pose (plus you could even magnetise that joint to allow the torso to swivel permanently.

2. The really invaluable step, however, is to cleanly separate either of the legs (or both) from the pelvis area with a clean cut, then reattach them at a different angle to either make the pose more open and less pidgeon toed (as I’ve done on my first Contemptor) or approximate a walking/running position (as I’ve done on the second model).

3. And that’s not even getting into the extra posability (and customisability) you get by carefully cutting off the weapons immediately beneath the shoulder.

  • The third major factor in the creation of the model was that I still had a kitbashed Dreadnought arm in my bitzbox:


Now originally this arm was built allll the way back in 2014, originally to be used on one of my 40k Dreadnoughts. I wanted a miniature version of the “Ursus Claws”, the harpoon systems the World Eaters use on their warships, and my version was inspired both by a very similar conversion courtesy of fellow hobbyist sheep and Forgeworld’s Blood Slaughterer Impaler.

Now for one reason or another, I never got around to painting this arm — which was really all for the best, since it arguably works much better on the taller Contemptor than on the boxy Castraferrum Dreadnought.

So the model really came together rather quickly back in August — but then, as is often the case with my projects, it took me some time to actually sit down and paint it. But I really wanted to see this guy finished, so when my good friend Annie invited me over for one of our semi-regular hobby sessions, I made it a point to actually get a good start on the Contemptor.

So here’s what he looked like after getting all the base colours and decals in place:


And this was the model at the end of the painting session, shortly before I packed up for the night:



At this point, there was still quite a bit of detail work left to be done, but I was well underway to actually finishing a model again, and that motivational surge really povided me with the incentive to actually see the project through to its conclusion 😉

In addition to the model, I also needed a suitably impressive base, of course. And there was one effect I definitely wanted to incorporate: A fallen Astartes, trying his best to reach a melta charge — an effect I’ve seen on many Heresy armies, especially on one of Mr. Poom’s fantastic World Eaters Contemptors.

This idea came with its own set of challenges, however: It quickly became clear to me that while it’s super cool for the base to contain a fallen Astartes like that, I really needed to keep the guy’s visual footprint small enough so as not to overshadow the main attraction — when all is said and done, the poor fella’s base decoration, after all, and nothing more.

So I used one of the resin Marines I had left from the base of Forgeworld’s Angron model, cut the poor guy in half and pushed him down really low onto the base: In fact, I imagine him as having been buried under rubble from an explosion or something similar, not directly as a victim of the Contemptor:




One thing that doesn’t really come across in the pictures is that there’s a bigger piece of rubble where his legs should be, pushing him down and/or pinning him in place. I hoped this would work much better once the base had been painted.

The rest of the base was built up using plastic parts from one of GW’s 40k basing sets, Vallejo’s Sandy Paste and some varied rubble and cork chaff from my collection. Since the plastic parts were woefully smooth, I once again stippled on some Liquid GS to create some much-needed surface texture:

The paintjob was once again intended to make the entire base look suitably dusty and grimy — like a perfect little slice of a Horus Heresy warzone. It’s funny, but I think the one area where I’ve improved most through my work on Horus Heresy models is the basing of models 😉

 

So before the model was completed, all that I needed to do was to come up with a small background piece for this latest Contemptor. Now it has become a bit of a tradition for me to immortalise fellow hobbyists who have contributed to my hobby life in a meaningful ways by naming models after them (such as “PeeDee” the Monkey, for instance. And come to think of it, Augustus b’Raass alone gets about three shout outs in my 40k World Eaters army), and I decided to do the same this time, using a part of the Contemptor’s name and a tiny bit of his background as a bit of a shout out to fellow hobbyist BubblesMcBub, who really did me a good turn last year by letting me have most of the Death Guard modes from the Dark Imperium boxed set — cheers, mate: This one’s for you! 🙂

 

So here, without further ado, is the finished Contemptor:

Kelok Raud

“The Hunter”
Contemptor, XII Legion Astartes

Long before his interment into a hallowed Ironform, or even before his transformation into an Astartes, Kelok Raud was already a consummate hunter, slaying the monstrous rad-beasts that stalked the West-Yropan flatlands. After his induction into the XII Legion, this predilection for hunting fearsome game saw Raud gravitate towards the role of a heavy assault specialist, and many were the beasts and tech-horrors he brought down during the Great Crusade, before finally falling under the claws of a towering xenos beast.

Before the last spark of life left his shattered body, however, the Techmarines of the 4th assault company interred him into a Contemptor ironform, as his prowess in battle had long made him eligible for a service beyond death.

Bestriding the battlefield clad in layered Adamantium of ancient Mechanicus ingenuity, Kelok Raud has now returned to the hunt once more, this time as a true avatar of war. His breastplate proudly proclaims his motto „Venatio Supra Omnia – The Hunt Above All Else“ in High Gothic lettering, and where he used to hunt mutant beasts with spear and lance, he is now armed with a Dreadnought-sized version of that most vicious of World Eaters weapon systems, the monstrous Ursus Claw harpoon.

 






Here’s a closer look at the base:



The last picture shows off the piece of rubble pinning the Ultramarine down a bit better. I really rather like the “mini-narrative” created by the base: The fallen Ultramarine gives it one last shot at destroying the enemy – as Ultramarines are wont to do, because “only in death does duty end” and all that – while the Contemptor has bigger fish to fry and is already looking for his next prey — he’s kitted out for tank hunting, after all.

I even like the idea that the little scene could actually play out either way: Could the Ultramarine prove to be Raud’s undoing because of his unbroken will to fight? Maybe, but then it rather fits his character. Plus I think there’s still a pretty fair chance the Contemptor’s next step will squish the Marine’s head like a ripe melon…

Now like I said, the guns were actually magnetised by Augustus b’Raass, so while I am totally ignorant when it comes to magnetising stuff, it was easy enough to add something readily magnetic to the Contemptor’s right shoulder. So now I get to do fun stuff like swapping in a new gun…

…or changing the angle of the gun:

One thing I am really, really proud of, even if it’s not perfect, is the freehand lettering adorning the scrollwork on Raud’s breastplate: I went with the aforementioned “Venatio Supra Omnia” which I think is fairly okay-ish Latin — hey, who cares, it’s High Gothic anyway, isn’t it? 😉

In any case, this feels like the first freehand of that kind I have tried in virtually forever, so I think you guys can cut me some slack 😉

So yeah, that’s the finished model! And here are “the twins”:

To be honest, I am enormously pleased with these two, especially since they use the exact same base model and still look suitably different.

So to wind things up, here’s a snapshot of my entire 30k World Eaters collection so far:


Certainly not an army yet — but we may be getting there, one model at a time 😉

I would love to hear any feedback you might have on the new Contemptor. And, as always, tanks for looking and stay tuned for more!

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The Amsterdam Files

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, paintjob, Pointless ramblings, Traitor Guard, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on June 28, 2017 by krautscientist

Hey everyone,

it’s my birthday today, and what better way to celebrate than to share with you the tale of what may be my favourite birthday present his year, even though it wasn’t even planned as one. Let me give fair warning in advance, though: This is going to be one hell of a wordy, rambling post, even though there should be lots of shiny things to look at. So anyway, what is this about?

Ever since I got back into this hobby and started blogging about my little plastic men, crazy awesome things have started to happen: People started sending me stuff ranging from bitz to entire models. I’ve been a part of some seriously awesome joint hobby projects with fellow hobbyists. And I’ve had lots and lots of contact with people from many corners of Holy Terra. Even against this background, however, my recent trip to Amsterdam, to meet up with fellow hobbyist Augustus b’Raass, turned out to be an absolute high point!

Now Augustus and me originally “met” over at The Bolter & Chainsword where we both belong to the regulars. The first longer conversation we actually had occured when Augustus had put a dismembered female corpse on one of his  Night Lords Contemptors, and I was the person to argue that this was actually pretty poor taste. Doesn’t exactly sound like the most promising setup for an inter-personal relationship, right? And yet, it did kick off a fairly continuous stream of mutual comments, posts and PMs that ended with us both realising that we actually had a lot of things in common, even beyond the shared infatuation with little plastic people. Which is actually kind of a big deal, if you think about is: Hobby forums are excellent places, and I love them dearly for the communication opportunities they provide, but you only really get to see a very thin slice of every fellow hobbyist, as it were: There’s no telling whether the guy you keep sharing conversion advice with is actually someone you’d get along with in everyday life.

And it’s actually great that way, because it allows a shared space where people can just come together and talk about a topic they feel passionate about, without having to defend their cultural or political views or their dubious choices in clothing. Even so, to find somebody who seemed like they would be legitimately interesting beyond the hobby was an excellent turn of events, and so when Augustus was kind enough to purchase a copy of Index Apocrypha: Chaos for me when the book had gone OOP, I joked that I would pay him back by coming to Amsterdam and buying him a couple of beers. So yeah, I did go to Amsterdam, and I did indeed buy him a couple of beers, but that’s not nearly all that happened last weekend. So, allow me to share a recap of an amazing trip:

I. Talking Shop

Now as some of you may already know, Augustus is an incredibly talented painter and converter in his own right, so it was always clear we would be talking about lots of hobby related stuff. We actually spend about two hours alone in front of his shelves and shelves of gorgeous miniatures, with me picking up model after model and feeling like a kid at the candy store. What’s more, I even slept in the same room for the weekend, so whenever I woke up, my gaze would fall on those fantastic models — I actually tried to figure out a way to sneak at least some of those gorgeous World Eaters into my overnight bag…

Models built and painted by Augustus b’Raass

…but that would obviously have been extremely rude. In addition to those models looking absolutely lovely, however, they are also magnetised, pinned, drilled and what have you to the umpteenth degree — and those are all things I never really do with my models, as I am just happy to get them finished and be done with it 😉 But seeing the craftsmanship that had gone into assembling the models made me realise that Augustus was the perfect person to talk to about a couple of projects and concerns.

For instance, you probably remember this guy from the previous post, right?


Now Augustus and I talked about him and about how the pose was not yet quite there, and so I made some additional tweaks to the pose based on that conversation. This also provided the perfect opportunity for Augustus to teach me how to use a proper hobby saw instead of just wedging a cheap-o knife in there and wiggling it around. Anyway, here’s what the model looks like now:



I actually think the pose is quite a bit more natural now in how his legs and arms interact — as an added bonus, he even seems to be dragging his right leg, which is definitely fitting for a Plague Marine. The one small setback is that sawing through the torso to get the arms and shoulder pads off damaged some detail, so I might have to do a bit of cleanup there, but oh well.

Secondly, Augustus was kind enough to magnetise my World Eaters Contemptor’s right arm for me, as you can see in the picture below:


So now, in addition to looking like this,…



…he can also rock a sweet multimelta. Like this:



I am not a big fan of the 30k multimelta design, but having the whole thing as a magnetised alternative now really provided me with the incentive of making it look a bit more vicious and spiky, and I think I have suceeded with that.

And finally, while I basically managed to get most of the models I had brought over there without a hitch, my Forgeworld Angron was snapped off his base. Augustus suggested pinning him, and I asked him whether he could slightly tweak the angle of the model on the base, because I felt that Angron was facing downwards a bit too much. So here’s the tweaked angle, and I am much happier with the model now — and he’s far easier to take pictures of now as well:





I’ll have to build up some debris around the right foot, where the pin is visible right now, but that shouldn’t be too much of a problem.

And it goes without saying that we also sat down and traded a lot of bitz: I had brought a bunch of stuff I thought Augustus might like, and in return, I came home with this crazy pile of awesomness:


The star of the show is obviously the Forgeworld World Eaters Dreadnought, as that is one of those models I have always wanted to own, but I didn’t pick him up before he went OOP — and now I have one! Woohoo! 🙂

All it all, it was brilliant to talk shop with someone who not only has such a fantastic collection (in order to erm…borrow ideas by the boatload), but whose techniques and approaches also differ in certain areas: Augustus is super-structured and super-efficient, whereas I can be a huge fan of sloppy, messy Leeroy Jenkins-style tactics when it comes to painting and converting. Seeing someone else’s process was really quite eye-opening in many ways!

II. The Pretty Pictures

It wasn’t all theoretical, though, as I had also brought a pile of my miniatures for a joint photo opportunity, so we took my models, Augustus’ wonderful Imperial Fists and his equally lovely terrain and tried to achieve a look as close as possible to something you might see in an official GW publication, pitching the warriors of the World Eaters’ 4th assault company against the defenders of Terra during the siege of the Throneworld:



Hmm, with the Eighth Captain in the picture like that, I doubt that Librarian has too much of a career ahead of him… 😉





One of the coolest setups we did was to pitch Augustus’ Imperial Fists commander, Franz Landa, against one of the 4th assault company’s Praetors: Secutor Hamund, the Mournful, very much a deathseeker, and seen here during what may have been his final battle:





Creating setups like that was really a ton of fun, and I love how the pictures have turned out! My World Eaters, on the other hand, had to take a bit of a rest after the demanding photo shoot (next to one of Augustus’ wonderful Contemptors):


While we still had that sweet setup out, however, I snatched the opportunity to take some pictures that showcased my models, selfish git that I am 😉

Here are my 30k World Eaters, led by their Primarch:



Next up, my squad of Traitor Elites from my Traitor Guard force, “Urash’s Marauders”:


And, since I had also brought some models from the wonderful world of INQ28, Inquisitor Erasmus Gotthardt, of the Ordo Hereticus Velsen and his retinue…


…and the “Road Crew”, my current project of creating a merry band of Pitslaves, mutants and ne’er do-wells from the Hiveworld of St. Sabasto’s Reach:



And here’s one really sweet shot to top off this part of the post: My true scale Astartes, Praetor Janus Auriga of the Golden Legion, going toe to toe with Augustus’ absolutely lovely retro Bloodthirster — seriously, pictures don’t do that guy justice!

III. The All-important Rest

As fun as the whole hobby part of my trip was – and believe me, it was TONS of fun – what really turned the whole event into such a fantastic experience was being fed, pampered and taken around town by Augustus, who was just about the best host you could probably imagine: He had bought a wonderful collection of local and Belgian beers (And we drank. Them. All) and just made sure all around that I was as comfortable as I could be. We also ended up talking about a thousand different subjects – including, but certainly not limited to, the hobby – and I had a blast. Augustus also took me on a trip around town, and we invariably ended up the the local GW store. A huge shout out to the extremely friendly crowd over at GW Amsterdam South, by the way, from Dennis (the store manager who surprised my by being perfectly fluent in German and was an all around nice guy) to Rowdy (who actually came up to me to tell me he was following my work and was a bit of a fan — you made me feel like a freaking rock star, mate!): The hours just seemed to fly, and I loved every second of it.

While at the GW store, I was also able to take a couple of pictures of Augustus‘ spectacular rendition of Aaron Demsbki-Bowden’s First Claw:

First Claw by Augustus b’Raass (1)

Seriously, those guys are something else: It’s perfectly justified that they still draw lots of comments from the crowd at the store: You wouldn’t believe how amazing those guys are when seen firsthand. Let me just throw in additional pictures of my favourite three…

models built and converted by Augustus b’Raass

From left to right, Uzas (easily my favourite character from the Night Lords Trilogy), Talos and Mercutian (the model is just perfect in every way, wouldn’t you agree?).

And their three brethren that are just as awesome — I just happen to be in love with the three up top even more 😉

models built and converted by Augustus b’Raass

From left to right, Xarl (I’ve never seen a more intimidating glare in my life!), Variel the Flayer and Cyrion.

While at the GW store, I also met a super-nice fellow named Tom who may just be the best painter I have ever spoken to. While he was all shy about it and kept insisting that he had basically tried to merely follow the work of David Soper, his Orruk Warlord was really a bit of a relevation to me:

Orruk Warlord by Tom

You see, high level painting has never done much for me, because it just seemed so abstract and far removed from where I was standing. Seeing a model painted at that standard from up close, however, made me realise that there were layers and layers of detail there that I couldn’t even take in all at once. Like, I’ve never even liked that Orruk warlord all that much, especially that idiotic skull on his shoulder pad, right? And then Tom goes and does something like this:

Orruk Warlord by Tom

I mean, just look at that bone! JUST LOOK AT IT!

Tom was also nice enough to send me some really good pictures of the model for you to enjoy, so here you go:

Orruk Warlord by Tom

 

Orruk Warlord by Tom

So yeah, lots and lots of super-friendly people — but then, that’s the Netherlands for you. It’s a fascinating country for me, as a German, because in so many ways, it’s like Germany, only not: There are tons of things that are so incredibly familiar, but are just slightly “off” — and I mean off in an entirely good way: You feel at home enough to be at ease, but it’s also different enough to be utterly refreshing. Which is basically the ideal mix for someone who is as much of a scaredy cat as me 😉 Almost being able to get what people are saying is also quite a thing, I can tell you 😉

So Augustus also took me around town, including the famous Red Light District, so I could take a look at Amsterdam’s seedy underbelly, except it’s really not all that seedy, and it certainly has the added benefit of having a rather lovely canal running through the middle of it:


We ended up at a super cool retro-arcade bar where we kept drinking yet more local beer – Zatte, which actually translates to “drunk” I believe — there’s actually a lot to be said for a country that names its beers for the intended effect – and playing a bazillion games of Jenga, friendly banter with the folks from the adjoining table and crazy, made-up rules included. Let me tell you, it seems like people who know how to convert tiny plastic soldiers can be real Jenga fiends:


And then it was back home, with the crazy guy on the ferry playing songs like “Last Christmas” or “My Heart Will Go On” at full volume on his phone actually being a fellow countryman of mine — leave it to a German to set the mood, eh?

Anyway, if all of this may sound kind of over-enthused, that’s simply because I had such a blast! And I would like to imagine that Augustus felt the same way, in spite of having a compulsively talkative German to take care of. Just look at us eggheads:


I mean he does seem a bit…ambiguous about the whole situation 😉

Disclaimer: Which reminds me: Let me just state in no unclear terms that, in contrast to what you may or may not hear from other sources, I was, like, super-handy with the lock on the rented bike, and Augustus didn’t need to help me with it at all. Not even once. And that, as far as I am concerned, is the end of the matter.

Erm, anyways, here’s the big man himself again, albeit in model form: Meet Augustus b’Raass, warlord of Augustus’ World Eaters army:



So, Auggs, buddy: Ja, wie sage ich das jetzt, I really cannot thank you enough! For being an awesome host and a brilliant tour guide! For going through the risk of just having some guy from the internet over for an entire weekend. For the conversations and the laughs and, of course, the beer! And for starting out as a cool hobby buddy that has now become an actual friend! Cheers, mate!

And to all of the beautiful readers of this blog, if you have managed to hang on until now, thanks for reading! And, as always, stay tuned for more!

In hindsight, we should have set them up as though they were shaking hands — that would have been such a sweet capstone for the post…

Lord of the XII Legion – A Triptych, pt. 8

Posted in 30k, Conversions, Fluff, paintjob, WIP, World Eaters with tags , , , , , , , , , , , , , , on April 23, 2017 by krautscientist

The Battle of Armatura

Distance did nothing to steal any of the primarch’s blunt, savage grandeur. He was a ruined, towering thing of pain-spasms and sutured flesh. Lotara had only ever seen two primarchs, but despite the legend that each was cast in the Emperor’s image, Lorgar and Angron couldn’t have looked less alike. The former had a face that belonged on antique coins, and a voice that made her think of warm honey. The latter was an angel’s statue, desecrated by a hundred blades and left in the rain. Angron was ripped skin and roared oaths over a core of thick blood vessels and muscle meat.

Aaron Dembski-Bowden, Betrayer

 

Having finished my Wayne England-inspired conversion of the Primarch Angron during the Night of the Wolf, I originally didn’t plan on throwing myself headfirst into painting yet another version of the Primarch — at first. But inspiration can be a fickle mistress, and that model was intended as a test run for the Forgeworld version of Angron still languishing, unpainted, on my painting desk, after all. So I found myself messing around with yet another version of the XII Primarch in short order — bear with me, though, there’ll be a finished model at the end of this 😉

As I have mentioned before, the model came to me as an incredibly generous gift courtesy of Adam Wier (of Between the Bolter And Me), and this was doubly amazing because I doubt I would ever have gotten off my arse to actually get my hands on Forgeworld’s version of Angron — not for lack of appreciation, though, because I love the model and think it is one of Forgeworld’s best Primarch interpretations!

So Adam really did me a good turn there, and as luck would have it, the whole thing became even more interesting due to the fact that a few pieces of the original model were missing: The plasma pistol was easily ignored (because, let’s face it, who would expect Angron to be actually using a weapon that isn’t an axe or a chainblade?), but the missing cape presented a bit of a conundrum because it provides some extra bulk to the model and also covers up Angron’s rather crudely designed back.

With a bit of thought – and the generous help of fellow hobbyist Helega – I was able to overcome this problem, however, replacing Angron’s stock cape with the chain cape from the WFB Chaos Lord on Manticore — arguably the one bit from GW’s entire catalogue that is up to the task. Even better, Angron is actually described as wearing a chain mesh cape like that in the various BL novels, and is even shown wearing one in the accompanying artwork:

Illustration from the ebook version of “Galaxy in Flames”

So with a bit of elbow grease, I had managed to cobble together a complete model, ready for painting, right?


Well, almost. Because there remained one last hurdle to overcome: The last part missing from the model was the base: Like all of Forgeworld’s Primarch models, Angron comes with a two part base: An outer ring, making for a stunning display base, and an inner piece that will fit on a 30mm base (for gaming purposes) and can be slotted into the larger piece to create the entire display base.

Now I did have the “outer ring” part, but not the actual piece that goes on top of Angron’s base. The easy solution would have been to simply build a smaller base and discard the larger piece as optional and non-essential — but I really liked the idea of being able to create that large and ostentatious display base. So I had to come up with a design that would work well on its own while also interacting with the larger display base piece.

After a bit of thinking, I realised that I could use this to tie the model closer into the background for my 30k project (the battles of Armatura and Nuceria) and touch up some parts of the original base I didn’t like. Because while I am a huge fan of Forgeworld’s Angron model, I don’t quite have the same fond fealings for the base: You see, Angron is surrounded by three Marines, one he is resting his right foot on and two standing (or rather, falling) Astartes he is in the process of turning into minced meat. The objective here is obviously to show how deadly Angron is, but in my opinion, the two defeated Astartes on eather side just draw a bit too much attention away from the real star of the show:

So with that in mind, I got to work. Here’s what I came up with:

First up, I needed something of greater height that Angron would be standing on, so I purchased another Forgeworld rock piece (from Badab-War-era Huron, if I am not mistaken) from a bitz seller, because it would match the rest of the base more closely than any rock I could have improvised. I decided to use a Cataphractii Terminator as a fallen enemy at the Primarch’s feet, which seemed appropriate enough. And due to clever positioning of the parts, this only set me back one Cataphractii torso front, one shoulder pad and half a power-fist arm. Here’s the basic setup:


As you can see, the basic structure was built up using some GS. And the mangled head of the Cataphractii originally came from the Crypt Ghoul kit — I chose it because it resembled how I imagine somebody who has taken a chainaxe to the head might look…

The next part was to create some texture for the ground. My trusty Vallejo Sandy Paste once again turned out to be the perfect tool for the job:


At this point, I also created some additional, grisly detail in the Terminator’s abdominal region, using my tried and true combination of shaved down Skaven tails and stringy glue to suggest entrails:


The floor texture was then used on the rest of the base, to blend all parts together and make them look like they had been designed to fit together:



I also added some small details, namely a discarded Mk. IV helmet and a tattered XIII Legion standard. And while the outcome may not fit together quite as seamlessly and ingenuously as Forgeworld’s stock solution, I was still rather happy with how everything came together after undercoating:


Seeing the base come together so well actually gave me a huge boost when it came to painting Angron himself, which was really for the best, as painting a Forgeworld Primarch model had seemed like such a daunting challenge to me.

But now I just got started, deciding to tread carefully and to, once again, keep TheApatheticFish’s painting tutorial close for reference. And surprisingly enough, I made good progress:



Now like I said, this was my first Forgeworld Primarch model, and they are truly something else: There’s so much fine detail there that warrants a lot of attention – the chains wrapped around Angron’s weapons and wrists, for instance, are so delicate and lovely.
That being said, I hope I don’t sound too full of myself when I say that, with three versions of Angron already under my belt by this point, I was able to take it all in stride 😉

Fun fact, I actually suck at painting freehands, but I seem to be getting pretty handy with painting the XII Primarch’s warpaint:


Must be all of that practice 😉

Anyway, Angron was coming along pretty well, and soon I was at a point where only fairly little remained to be done:


But then, it’s a Primarch we are talking about here, so I made sure to add several rounds of highlights and touchups 😉

At the same time, there was also the base to keep track of. Here’s what it looked like after I had blocked in all of the base colours yesterday afternoon:


The process that came afterwards was a lot of fun, really, as the muddy, dusty nature of a battlefield allowed me to play a bit fast and loose with the painting, while still arriving at a suitably gritty and realistic result.

Here are the two finished parts of the base:



And here’s how everything looks when assembled:



I am really very happy with the result, and I think this could even read as a “complete” Forgeworld base — at first glance, if nothing else. Plus it also allowed me to push the thematic idea of having my 30k “army” centered around the battles of Armatura and Nuceria, where the XIII legion were the main adversary.

Speaking of which, the base could actually be seen as telling its own little story: How did that Terminator get there? Was he torn apart when trying to stand in the way of the charging Primarch? Was he buried under the falling rubble and debris when the defensive forces of Armatura detonated Valika Junction in a desparate attempt to stall the World Eaters’ advance?

So with the base finished, putting the last round of finishing touches on its occupant was quick work. And then, incredibly enough, my first – and possibly only – Forgeworld Primarch model was complete:

Angron

The Conqueror, The Bloody One, The Red Angel,
Primarch of the XII Legion

This is not freedom. He knows that. He knows it well.

This is not freedom, he thinks as he stares at the World Eaters screaming his name. But the fight is only just beginning.

When the Emperor dies under his axes, when his final thought is how the Great Crusade was all in pathetic futility, and when his last sight is Angron’s iron smile…
then the Master of Mankind will learn what Angron has known since he picked up his first blade.

Freedom is the only thing worth fighting for.

It is why tyrants always fall.“

Aaron-Dembski-Bowden, Lord of the Red Sands






Once again, I am pretty happy with the outcome: This has been a premiere for me, but my main fear (messing up the model with sub-par painting and gooey paint) didn’t become a reality, at least for the biggest part 😉 There’s always room for improvement, and my version of Angron certainly cannot hope to compete with some of the utterly stunning versions from fellow hobbyists (and much more accomplished painters) out there, but even so: Tackling this model really was pretty far beyond my comfort zone, and I do think I have still done him justice!




Above all else, the face was the one part of him I really wanted to get right, and I am really rather happy with the finished piece:


So with this latest version of Angron completed, I now have three different versions of the Primarch before his ascension to a Daemon-Prince of Khorne, showing Angron at different moments in his life of violence:


From left to right: Angron as a gladiator in the fighting pits of Desh’ea, Angron during the Night of the Wolf, and Angron at the Battle of Armatura.

Possibly the best remark I have received for the three models so far is this comment from Ynneadwraith:

However, my personal favourite touch is how in the 3 humanoid (as primarchs are definitely not human) versions it actually looks like he’s aged. The pitfighter looks slightly fresh-faced, while Night of the Wolf Angron is starting to look a little more sallow. By the time you get to the Forgeworld one he’s looking veritably grizzled, perhaps even a little haggard as the Butcher’s Nails take their toll.

If that is indeed the case, I am really happy, because I was really gunning for the impression that this is the same character at various stages in his life — and on a downward spiral, no less…

Speaking of Angron’s history, there is that fourth version of him I created last year, remember? So here’s the entire “Massacre of Angrons”:


And now we have actually arrived at a tetraptych instead of a triptych — who woulda thunk, huh? 😉

So does this conclude this particular project? For the most part, yes. And yet, and still…

If nothing else, there are still some loose ends left to tie up, namely the display base I created for Angron in his Daemon-Primarch form. And now I can’t stop thinking about a shared display base for all the models — working title: “Stations of a violent life”. And there are even more moments in the life of the XII Primarch that would warrant an own version: his mourning his brothers and sisters on the boneyard at Desh’elika Ridge. The moment of his ascension. Angron holding a freaking Titan’s leg over his head, allowing a horribly maimed Lorgar to crawl free….I need to stop thinking about this! 🙂

For now, let’s just say that while I cannot possibly reach the same levels of dedication and/or madness as, say, Reg, maybe we haven’t heard the last of the XII Primarch either…

And in any case, we’ll be seeing more 30k World Eaters for him to lead:


For now, thanks must go to Adam Wier, above all else, for providing me with the chance to paint this excellent model! To Helega for providing a crucial bit. To Matthew Farrer and Aaron Dembski-Bowden for turning “Angry Ron” into one of the setting’s most fascinating and tragic characters. And, of course, to everyone who has helped this project along with their suggestions and comments — speaking of which, it goes without saying that I would love to hear your feedback, so drop me a comment!

And, as always, thanks for looking and stay tuned for more!

Lord of the XII Legion – A Triptych, pt. 7

Posted in 30k, Conversions, Fluff, paintjob, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on April 14, 2017 by krautscientist

The Night of the Wolf

Lhorke never saw who fired the first shot. In the decades to come, the World Eaters claimed it came from the Wolves‘ lines, and the Wolves claimed the same of the XII Legion. He had his suspicions, but what was hindsight in the face of catastrophe? Without either primarch giving an order, two Legions fought.

The Night of the Wolf, they’d called it in the years since. Imperial archives referred to it as the Ghenna Scouring, omitting the moment the World Eaters and Space Wolves drew blood. A source of pride for both Legions, and a source of secret shame. Both claimed victory. Both feared they’d actually lost.

Aaron Dembski-Bowden, Betrayer

 

So I really wanted to complete my most recent converted version of the XII Legion Primarch as soon as possible — and as part of the Loyalty And Treachery III event over at The Bolter & Chainsword, no less, which left me with a fairly tight deadline. But then the model was already pretty much finished, wasn’t it? Here’s where we left off last time:

But I wasn’t perfectly happy yet and thought the model needed some final tweaks before it could be painted. So I gave it another round of conversion touchups:


A rather simple addition was the tangle of viscera Angron is holding in the Wayne England artwork that inspired the conversion: It was simply created with two Skaven tails and a bit of stringy glue.

However, there remained another, more substantial addition to complete, and no, don’t worry about the tinfoil on his shoulders: The XII Primarch wasn’t about to get some super tacky coloured hairtips. Rather, I used the tinfoil as a base to build up his cape with some extra GS on top of it:


I wanted Angron’s cape to have a bit more volume and look less like a tacked-on bit, so GS really was the way to go here. At the same time, I really wanted to keep the cape and body as separate parts during the painting progress. So the little trick I came up with was to carefully push some tinfoil down onto the model’s shoulders. Since the foil can be bent to conform to a certain shape, there’s really no need to glue it to the model or attach it otherwise, provided you are careful enough. Yet it will also “insulate” the surface of the model against bonding with the GS added on top, making it easy to take the sub-assemblies apart again. Granted, it would have been even easier had I attached it to something solid. The pauldron’s weren’t glued in yet, however, and so the whole thing turned a bit more finicky than it needed to be. But it worked rather nicely for getting the structure of the cape in place!

As for building up the actual fur on top of the cape, Capt. Jack’s fur tutorial was really invaluable! I tried to adapt it as best I could to my inferior skills. And where that failed, I used an old toothbrush to create some extra texture. Which led to this result:





To show you what’s happened under the hood, so to speak, here’s another look at the GS’ed shoulder area:


And here you can see how the body and cape were still separate pieces at this point, making for much easier and more exact painting:


So just one last step before everything was ready for painting: I had to build the right base for Angron. Now I believe I already mentioned earlier how a sentence from Betrayer provided me with the right context for the model:

In those early years, Angron carried his first axe, the precursor to all others. He called it Widowmaker. It would break this day, never to be used again.

This sentence appears in the description of the event called “The Night of the Wolf” — and everything just fell into place: Why not imagine that my converted model, still wielding the iconic, two-handed axe with the wing-motif from the Wayne England illustration, represented Angron during that fateful night at the tail end of the Ghenna compliance?

Which meant that I needed a fallen Space Wolf — also the owner of that lenght of gut Angron’s clutching in his left fist, incidentally…

A short while later, I had come up with a fitting base:


So with everything in place, it was time to get some paint on the model, and this made me slightly nervous: Not only did I want the model to end up as cool as possible, but this version of Angron was also supposed to serve as a “test run” for when I finally paint the Forgeworld Angron Adam Wier sent me. So I did some research on possible recipes, especially for Angron’s armour. And while I initially thought about merely copying GW’s “official” Custodes colour scheme, I eventually decided on something more bronze and brass than gold, because it just seemed more appropriate for the character (and visibly distanced him from the Emperor’s closest servants who all wear gold). In the end, I discovered ApatheticFish’s painting tutorial and followed it to the best of my ability, and it really clicked for me!

So here are a couple of pictures illustrating the painting process:

First up, Angron with his armour mostly painted, but without his pauldrons:


This picture is interesting because it shows how wonky the model seems without the shoulder pad. It also reveals  the ugly truth of what I had to do to make everything fit together — I am just glad that the pauldrons neatly covered the whole mess up when they were back in place:


In order to add some structural stability to the whole assembly, I painted the base next (then attached the model to it):



Alas poor Hjortulf, we barely knew ye… (trying my hand at the Space Wolves’ Heresy era colours was kinda fun, though!)

So here’s the model with the cape and some detail work left to sort out:



And while the model’s back would end up being almost completely covered by the cape, I did of course completely paint it. Here’s a photo serving as proof that I didn’t skimp on my homework:


So just one final push, and the model would be finished! Fortunately enough, I had a scheduled painting session together with my good friend Annie coming up anyway, so I used this as the perfect opportunity to add a lot of small tweaks and finishing touches and complete Angron’s cape.

And so let’s look at the finished model. Keep in mind that this was the piece of artwork that inspired the conversion in the first place. A fantastic piece by the late, great Wayne England:

Angron by Wayne England

Incidentally, I only found this zoomed-out, higher quality version of the picture when the conversion had already been finished: So there are skulls in that tangle of gore in Angron’s fist — who woulda thunk, huh? 😉

Anyway, without any further ado, here’s the XII Primarch:


Angron

The Conqueror, Primarch of the XII Legion

„I am loyal, the same as you. I am told to bathe my Legion in the blood of innocents and sinners alike, and I do it, because it’s all that’s left for me in this life. I do these things, and I enjoy them, not because we are moral, or right – or loving souls seeking to enlighten a dark universe – but because all I feel are the Butcher’s Nails hammered into my brain. I serve because of this ‚mutilation‘. Without it? Well, perhaps I might be a more moral man, like you claim to be. A virtuos man, eh? Perhaps I might ascend the steps of our father’s palace and take the slaving bastard’s head.“

The Primarch Angron to his brother, Leman Russ
from Aaron-Dembski-Bowden’s Betrayer








Okay, guys: Now I do realise that I might have a tendency to be a bit too much in love with my own work, but I have to admit that I am really, really happy with this model! Are there things I could have done better? You bet! The fur on the cape is probably not as good as it could have been. Using a flesh shade for the shadows on the armour didn’t work out quite as well as I had hoped.

But all in all, he really reads as a believable version of Angron to me, and that makes me very happy, indeed! I am also rather pleased with the way his armour has turned out, and if I have one actual regret right now, it’s that the metal looks a bit too flat and monochromatic in the photos, because it works so well in real life — seriously, this guy sparkles from a couple of feet away 😉 I shall endeavour to take some better pictures that actually show off the armour a bit better.

For now, another detail shot at how the Butcher’s Nails, the armour and the partially sculpted cape come together:


And what makes this even sweeter is that the completion of Angron also marks the completion of my vow for the aforementioned “Loyalty and Treachery III” event. I have managed to complete four models I am really pleased with and really nailed down the look I want for my 30k World Eaters:

In addition to Angron, find my detailed thoughts on the rest of the models in the following posts:

And when looking at the bigger picture, I have also come one step closer to completing my fourth (and likely final) incarnation of the XII Primarch. Here are my two converted, Slaughterpriest-based versions of Angron:


So this means two down, one to go:

And finally, Angron among his sons (the meagre extents of my 30k collection so far):

I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

Secutor Hamund of the World Eaters

Posted in 30k, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , , on March 29, 2017 by krautscientist

I’ll be spending the second half of the week at two conferences, so you beautiful readers will have to cotent yourselves with something (relatively) short and sweet this week. Never fear, however, as I do have a new finished model to share with you.

A couple of years ago, I would routinely sit down and create a new World Eaters conversion several times a week. It was just a neat way of widening my conversion horizons, and the World Eaters look and feel really clicked with me — and still does, at that.

However, I’ve ended up with a rather huge pile of converted models that way over the years, and while some have been painted in the interim, and some have been tweaked on and off for years at this point, there were also some candidates that just ended up lurking about on my desktop and in my cupboard of shame. Like this guy here:


Originally built as a Chosen champion of some kind, he was cool enough, but in the end he just didn’t come together as a character, so into the great plastic men Limbo he went 😉

Until I happened upon him during my first, hesitant Horus Heresy experiments, when he finally seemed like a pretty cool addition to my embryonic 30k World Eaters project. There were just so many things that made him eligible for a place in my fledgling 30k collection: His armour wasn’t too ornate, but rather had a workmanlike and cobbled-together look that really suits a 30k World Eater. He also had that larger than life look that is ideal for a 30k commander. So I made some further tweaks to the model and turned him into this:



As for the actual conversion, most of the model consists of a plain old vanilla Chaos Space Marine. I cut the legs apart and reposed them in order to make the pose more interesting and add some height to the model. Both arms came from a Finecast Champion of Khorne, still available from GW, albeit called an “Exalted Deathbringer” these days.

Several people gave me grief over the way the model is holding its shield, correctly pointing out that shields, or at least tower shields, normally don’t work that way. To that I say: Fair enough. I could make things easy for myself here and point out that the blame actually lies with GW’s sculptors. But to be perfectly honest, I rather like the shield arm, and I decided I would use the paintjob to show how this guy uses his shield more as a weapon than as an item of defense.

The part that really finished the model was a head from the Space Wolves Terminators, purchased on a whim when I was hunting around for interesting Astartes faces. I think it really turns the model into a character, and it’s also slightly less monstrous than something you would expect in a Khornate 40k army — it just works far better for a Heresy era offcier, if you ask me.

So yeah, he found a new – and, arguably, far more fitting, home with my 30k World Eaters. But that still didn’t mean he saw any paint. I did really want to see him finished, though, so I just took the opportunity and wedged him into my already existing vow for the “Loyalty and Treachery III” event over at The Bolter & Chainsword. And that certainly did the trick. Take a look:

 

Secutor Hamund

“The Mournful”, IVth assault company Delegatus, XII Legio Astartes


“You ask if this is what I wanted for myself, remembrancer? If this is what I dreamed of?
Who could ever dream of a life such as the one we lead and crave to do as we do?
No, I did not wish for this life. But it was this or the fleshmarket at Kalekka, and a choice like that is no choice at all.”

Secutor Hamund

So let’s take a closer look at Hamund, shall we?








So, a couple of notes on the model: I mainly stuck to my established World Eaters painting recipe. The most interesting area was the shield, because I wanted to make it look really grisly — and I also wanted to hint at the fact that Hamund probably uses it to give opponents a good beating or even slice open a jugular vein here and there, if push comes to shove. So making it look suitably battered and gruesome was a fun challenge alright!

However, to be perfectly honest with you, painting Hamund turned out to be a rather massive slog, all in all, both because the conversion was pretty messy, using some very beat-up parts, and because the arms came an fairly early Finecast model (i.e. lots of bubbles and warping). With those factors in mind, I am pretty happy with the finished model: His patched-together suit of mongrel-plate really gives him a suitably World Eater-ly look, and the smaller Khornate symbols scattered over the model could be seen as the War God’s influence slowly beginning to manifest during the latter stages of the Heresy.

As for his background, Hamund is one of Captain Lorimar’s “Secutorii”, an officer serving as  a go-between between the Praetor and the officers at squad level. There are two more Secutorii in the 4th assault company (as of yet), Eigar and Khoron. Here are the three of them, when Hamund was still unpainted:


These guys are basically what company captains would be to a 40k Space Marine Chapter, I suppose, with Lorimar more like a modern-day Chapter Master, due to the sheer size of the Heresy era Legiones Astartes. Anyway, finishing the entire triumvirate at some point will be fun. And longtime readers of this blog should already know Khoron. Just sayin’…

For now, however, I am pretty happy with finally having finished Hamund! So here’s another round of family photos, to celebrate the occasion 😉

Hamund with some of the Legionaries under his command:


And, once more, my slowly growing 30k World Eaters collection — slow and steady wins the race, eh? 😉


So yeah, feel free to let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

Lord of the XII Legion – A Triptych, pt. 6

Posted in 30k, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on March 8, 2017 by krautscientist

Wait, what? We’re back to this guy again?

Indeed, another post focused on the XIIth Primarch, Angron Thal’Kr, The Conqueror, The Red Angel. So what’s up today?

You all know that building different versions of Angron was a pretty big part of my 2016 hobby life: I built and painted a version of Angron in his daemonic form, something I wouldn’t even have thought myself capable of a few years ago:

But I also went back to Angron’s past, converting a version of him inspired by this piece of artwork, probably showing the Primarch during his pitfighting days on Nuceria:

Butcher's Nails cover artwork
It turned out that one of the AoS Slaughterpriests of Khorne makes for a pretty convincing Angron, with a couple of tweaks:

angron-thalkr-lord-of-the-red-sands-11
So there was only one last planned model: The “official” Forgeworld Angron very kindly sent to me by Adam Wier. So just get that one painted and we’re done, eh?


Yes, well. It all ended up being a bit more complicated than that…

Here’s what happened: When White Dwarf was relaunched as a monthly magazine, the first issue came with a free Slaughterpriest — incidentally, the design I hadn’t used for my Angron conversion. And at the same time, I had also picked up the same version a bit earlier, when my beloved FLGS went under (still sore, you know).

So I ended up with a spare Slaughterpriest. And I started thinking. What if I were to build…just one more…?!

So yeah 😉

In order to come up with a model that wouldn’t just be a retread of the versions I already had, I thought it would be fun to base this next Angron on the pre-Forgeworld era artwork, such as the iconic illustration of Angron created by the late, great Wayne England for the Horus Heres Trading Card Game:

Angron by Wayne England

And, of course, on the similarly iconic illustration by John Blanche:

Angron by John Blanche

In the era before Angron actually had a dedicated Forgeworld model, there were a couple of elements that appeared in almost every piece of artwork. Most of these were later incorporated into Simon Egan’s model, but some fell by the wayside. Such as the two-handed axe with the ornamental wing and the three spikes crowing Angron’s collar. And of course there’s a certain, stylised and angular charm to Wayne England’s piece of artwork above that would be fun to reproduce.

So I started messing around with a couple of bitz, and I’ve actually already shown you the first attempt at this new model a while ago:


But while this guy already looked pretty cool, he didn’t actually read as Angron all that much — at least not in a way that moved beyond what was already present on the other versions in my possession. And since the model just didn’t come together for one reason or another, I just set him aside for a while.

Until I found myself playing around with some of the new plastic Custodian bitz last week, and suddenly it seemed like I might have the solution on my hands! So after some rigurous cutting, here’s what I ended up with:


Whoa, much better, wouldn’t you agree? Replacing the entire torso with that of a Custodian might seem like a rather radical approach, but it instantly moved the model a lot closer to the artwork that inspired it! And I was able to keep the versions of the previous version that already worked well enough — such as the arms and legs. And, of course, that brilliantly sculpted Slaughterpriest face (that just happens to instantly turn into Angron as soon as you add some cabling).

However, I wasn’t quite there yet: The Khorne icon on Angron’s belt buckle needed to be replaced, for fairly obvious reasons, and I also made some minor tweaks to the pose. Which led to this:




A Custodian tasset served as a pretty good replacement for the Khorne symbol and also recalled the aquila symbol appearing in the aertwork.

Almost there! I did feel the model needed a bit more presence at this point to really read as a Primarch, though. And the collar around Angron’s head wasn’t quite as prominent as in the artwork — it just turned out that fitting all that cabling in there made the entire ensemble a bit less striking than I had hoped:


Good thing, then, that the next addition was really a bit of a happy accident: I always knew that he’d be getting some kind of cape, so I fooled around with a couple of different options. And the solution arrived from the unlikeliest of places, i.e. the cape that comes with the Chaos Terminator Lord kit. With a bit of cutting and fitting, it ended up working very well, plus the cape also gave me the chance of incorporating those three spikes that are another staple of Angron in the classic artwork:





The cape also adds the right sense of bulk: I already liked the model well enough before, but it now has the massive, overmuscled look that sells it as a Primarch, if you ask me. Granted, some fine tuning may yet be in order, but I think I’m on the right track!

Time for a comparison with the other versions of (pre-ascension) Angron in my collection:



Regarding the size of the model, it must be noted that FW’s Angron is still quite a bit taller — he only doesn’t look like it because he’s posed at a very low crouch. But even so, I think the three of them look fairly good together.

So I only made one last addition to the model. Here’s what the latest version of Angron looks like right now:



I’ve added two leather straps to either side of Angron’s chest, in order to add an element resembling the straps appearing in Wayne England’s illustration. They also happen to camouflage the slightly hokey joints where the arms meet the torso. And, once again, they add some more oomph to the model and its stature.

The model is pretty much finished at this point, except for a finishing touch or two: I want Angron to be holding the same tangle of viscera he has in the artwork in his open left hand. And there needs to be something underneath the Primarch’s right foot. Incidentally, this also ties into the question of where my newest version of the XIIth Primarch fits into the timeline:

I see this version of Angron as a depiction of him about halfway through the Great Crusade, shortly before or during the event known as The Night of the Wolf (an event where the XII and VI Legions actually came to blows over Angron’s order of outfitting his legion with the Butcher’s Nails, thereby turning the legionaries into bloodthirsty madmen): There’s a throwaway line in Aaron Dembski-Bowden’s Betrayer about the first and greatest of Angron’s two-handed axes, Widowmaker, being broken and discarded at the end of that battle, so it would be fun to imagine my new version of Angron in that context.

Which is why there’ll probably be a suitably mangled Space Wolf underneath his foot — at least the XIII Legion is off the hook, for once… 😉

One last interesting detail about the model is how the shoulder pads (from MaxMini, I believe) were originally used as a mere stopgap solution, but I really rather like the way they look: They have a certain gladiatorial flair, plus the pteryges on the sides basically perfectly match the ones in the Wayne England illustration. And what’s more: Through sheeer coincidence (or maybe through intervention from the powers of the warp, who knows…) all three converted version of Angron I have built so far have ended up with shoulder pads that were originally sent to me by Augustus b’Raass as part of a bitz drop — that in itself would be enough reason to stick with those shoulder pads, wouldn’t you agree?

 

Anyway, I am pretty happy that the model has finally come together like that! And just when I thought I finally had all the Angrons I needed, I stumble upon this little gem the other day and almost find myself reaching for my AoS starter box sprues…damn!

Anyway, I would love to hear your feedback! And, as always, thanks for looking and stay tuned for more!

Deracin — the early years

Posted in 30k, Conversions, Fluff, World Eaters with tags , , , , , , , , , , , , , , on March 1, 2017 by krautscientist

Back when the then-new Codex Chaos Space Marines was released, all the way back in 2012, it contained a couple of new HQ specialist types for the army that had previously been limited to particular legions: Both the (Word Bearers’) Dark Apostles and the (Iron Warriors’) War(p)smiths were now available to every Traitor Legion and renegade chapter.

While the choice proved unpopular among some hobbyists, who feared that this was a sign of further weakening the identity of the various legions, I quickly thought about the interesting challenge of building dedicated interpretations of those character archetypes for my World Eaters.

Possibly the most involved project in this vein was the creation of my very own Warpsmith, Huntmaster Deracin:

Huntmaster Deracin (11)
Coming up with a suitably impressive, suitably tech-y and suitably Khornate Warpsmith was a pretty interesting endeavour — you can discover the original project here and here.

Now as you know, I have been working on a small Horus Heresy project for a while now, exploring the history of the 4th assault company during the Heresy. And one of the most entertaining parts of this “gaiden project” has been to reverse-engineer younger versions of my 40k characters. Of course it’s a difficult balance to maintain: Not every character could realistically have survived ten millennia of the Long War — in fact, even the idea of single individuals surviving through the Great Crusade, the entire Heresy and even well beyond is patently ludicrous, when you look at it. But it’s 30k/40k we are talking about here, so a little lack of realism doesn’t hurt 😉 Even so, there have to be some differences between both incarnations of the company across both settings for the whole business to at least allow some suspension of disbelief.

But Deracin was always one of the prime candidates to be included in the “younger” version of the 4th assault company: He is one of the pretty well-developed characters in my army’s background, and I also thought that building a younger version of him might be fun.

My original plan was to take a look at the “official” Forgeworld Legion Techmarines in Mk. III and Mk. IV armour, respectively. But those merely served as a first inspiration, and the real challenge was to build a model that didn’t just look like any old Techmarine, but actually resembled Deracin’s fairly baroque 40k form. After a bit of experimentation, here’s what I came up with:

Techmarine Deracin 30k WIP (4)

The use of some chaos warrior legs (from the chaos chariot, as it were) proved to be the crucial, if unconventional, choice here, because they really hint at Deracin’s 40k getup (mostly because both pairs of legs come from the same part of GW’s catalogue). The nonstandard shape of the legs also hints at possible augmentations underneath all of the armour, something that is very much a part of Deracin’s character: You really cannot be sure how much of his organic body is actually left underneath it all. But he’s enough of a technological prodigy to eschew the usual, bulky Astartes bionics for something more cotoured and elegant, at least for the most part.

Beyond this key decision, I tried to incorporate design elements that looked like less extreme versions of Deracin’s 40k equipment, such as the chainaxe/hammer combo, the shoulder mounted gun and the servo-harness. My original conversion notes on the model can be found in this post, if anyone’s interested.

But anyway, here’s the unpainted conversion next to the “older” version of Deracin:

Deracin comparison

In order to finally get the model painted, I included it in my recent vow for the “Loyalty & Treachery III” event over at The Bolter & Chainsword. And while I was still motivated from my recent success of having painted my 30k World Eaters Contemptor, I got to work. Here are the results:

 

Deracin

the Keeper of the Forge, 4th assault company Techmarine, XII Legio Astartes

“To think we lost a brilliant mind like that! But how should we have known? A jewel like that man’s mind, hidden amid the midden heap that was his legion. A genius fallen among the butchers. Even as we fight his daemonic creations today, we can only wonder about the marvels he could have brought to our Imperium.

There are those who look at the Istvaan Atrocity or the Siege of Terra, and who count the dead and the debt Imperium paid in flesh and blood during those dark times. But the true tally of the Heresy is measured not in bodies, but in minds forever lost to our cause, and therein lies the true tragedy.”

Archmagos Veneratus Sacharia Hyle, The Age of Scouring, M31

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“Aye, Nove Shendak cost me half of my body. But in the end, those injuries were what let me keep all of my wits, and for that I will always remember that blasted hellscape with a certain …fondness.”

Techmarine Deracin

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During the time of the Great Crusade, when the XIIth Astartes Legion was still known as the War Hounds, brother Deracin was a brilliant and ferocious warrior who could be found at the forefront of every battle. This zeal cost him dearly when he sustained horrific injuries during the Nove Shendak campaign, requiring extensive augmentic reconstruction work to be saved. Worse still than the lost limbs was the heavy nerve damage Deracin incurred, damage that necessiated complex cranial implants to keep him combat-worthy. A lesser man might have been interred into the sarcophagus of a dreadnought due to such injuries, but Deracin trained relentlessly to overcome his injuries and push the artificial parts of his body to the limit, trying to prove to his brethren that his “reconstruction” hadn’t dulled his edge one bit.

All of this should be for naught, however, once the legion had been reunited with its Primarch and renamed the “World Eaters”: Angron ordered his Apothecaries and Techmarines to outfit the whole legion with the Butcher’s Nails, implants patterned after those he had received as a gladiator on the world of Nuceria.

The nails implanted into the Primarch’s skull were artifacts from the Dark Age of Technology, and the Techmarines’ dabbling in archaeotech was far from an exact science, producing all kinds of unforeseen incidents. As a consequence, the implants Deracin had received earlier to mend his injuries interfered with the nails, preventing him from utilising his full potential on the battlefield. For Angron, a legionnaire that couldn’t unlock the nails’ full power could only be considered a failure. So Deracin found himself relegated to the rear guard in more and more battles, sidelined and tasked with petty battle logistics and mundane assignments, and growing ever more frustrated.

It was Lord Captain Lorimar who discovered that, deprived of a chance to prove himself in battle, Deracin had begun to apply himself to the maintenance of the legions’ wargear and weaponry, demonstrating a brilliant grasp of technology and an intuitive understanding of even the most complex mechanisms. So Lorimar requested Deracin for his company and let him be trained as a Techmarine. And it was then that brother Deracin found his true calling:

He may have been a brilliant fighter, but as a Techmarine, Deracin became a marvel. His brilliant, analytical mind allowed him to construct mechanisms on par with the most advanced work of the Mechanicus. His work earned him the envy of numerous Techmarines from different companies and, indeed, other Legiones Astartes. In time, even Angron himself began to display a sort of grudging respect for the son he had despised. And through fateful irony, the implants that prevented Deracin from tapping into the Butcher’s Nails’ full potential actually kept his brilliant mind intact, even as the rest of the legion descended into frenzy and insanity.

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So this is my interpretation of a younger Deracin. And here’s a comparison shot showing both versions of the character:

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40k Deracin is quite a beast, in his massive and baroque armour — and let’s not forget that rather monstrous servo-harness! So, like I said, the three goals here were to a) build a model that would look reasonably like it was the same guy cool.png hint at some of the design cues of the 40k version and c) still read as a 30k Techmarine. Looking at it now, I think I’ve done a reasonably good job on the model!

Deracin is the first character with a finished model for both incarnations of the 4th assault company — but he is far from the last! That being said, I am still really happy with created a first proof-of-concept model! 🙂

Let’s wind up this post with the obligatory family portrait:

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I’d love to hear your feedback on the model! And, as always, thanks for looking and stay tuned for more!