Archive for 4th assault company

The State of the Hunt, Week 35/2017: Do the robot!

Posted in 30k, 40k, Chaos, Conversions, Inq28, Inquisitor, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , on August 31, 2017 by krautscientist

I know I should really be painting some stuff for a change, but relatively little hobby time I have at the moment somehow invariably ends up going towards indulging flights of fancy — hey, at the very least, you get to look at some new kitbashes, alright? 😉

Ever since I built my first Dreadnought, back in 2010 or thereabouts, I have always loved the slightly bigger scale and particular clunkiness afforded by this particular unit type, so I find myself going back to building Dreadnoughts and killer robots on a fairly regular scale — go figure! Today, I have no less than three walking deathmobile projects to share with you, so strap yourselves in:

I. The Blight That Walks…

First up is yet another addition to my alarmingly growing (or should that be mushrooming…?!) Death Guard project. In all fairness, though: It was always clear that a Dreadnought would have to enter the equation at some point, wasn’t it? 😉

The thriftiest option seemed to be to go for the Dark Vengeance Helbrute as a base model — well, that and I really like that particular model: Painting my original DV Helbrute for my World Eaters was great fun, in spite of its mutated look not gelling all that well with the overall look and feel of my army. But that same fleshy hideousness of course perfectly matches the general Death Guard vibe, if you ask me 😉

So here’s what I have so far:




I erm…borrowed a couple of ideas from the recent work of fellow hobbyists, like GuitaRasmus and Marius Perdo, among others, yet I also tried to put my own spin on things. It’s still a fairly economical conversion, however, because I think the Dark Vengeance Helbrute doesn’t really need too much work to read as a Nurglite model.

Now the belly obviously needs some cleanup and smoothing over, but the general look is there. Incidentally, the above pictures are in greyscale because I actually used a mix of GS and Milliput that ended up making for a vile, pistachio-ice cream colour Oh, I also my tried and true tin-foil trick again, putting a piece of the stuff between the plastic and GS while sculpting, so both parts are easy enough to separate when everything has dried, while still remaining form fitting. So the belly remains a separate piece, which should be super handy for assembly reasons:


Still a bit of detail work left to do as well, although I suspect I’ll be playing it fairly safe with this guy. Going all out on the pantjob should be fun, though 😉

II. Underhive Heavy Metal

Back when the first plastic AdMech kits were released, the Kastelan Robots were one of my first purchases. One of them was turned into a counts-as Contemptor for my 40k World Eaters:


The other one was was saved for future use, although my idea of what to do with the model actually went through several revisions: The original plan was to turn him into a Colossus-pattern robot for my small Iron Warriors project, but that plan never really quite got off the ground, and it finally went under for good when Forgeworld ended up producing actual models to represent the Iron Circle.

Later I realised it would be cool to turn the model into some kind of patched up, ancient servitor/former war machine as another colourful addition to my Pit Slave/Underhive project, The Road Crew:

But while I really liked that idea, it never really materialised either, apart from some early kitbashing. But then two things happened. One, I got my hands on one of the old Forgeworld World Eaters Dreadnoughts, courtesy of my buddy Augustus b’Raass, and the head of the machine just turned out to be perfect for this project. Two, I saw what fellow hobbyist WarbossKurgan did with his rather beat-up Kastelans, and that provided the inspiration I needed to wade back into the fray. So here’s what I have now:



As you can see, I have gone for a really ragtag appearance so far, with many tacked on armour plates and strange bits and bobs that suggest all kinds of field repairs — only fitting for the underhive, really. The rounded, 50s retro-futuristic SciFi look is still there, but it’s covered by layers and layers of later additions or replacements: In fact, I really love the idea of making the machine’s origins even more ambiguous: Is it a refurbished heavy duty servitor? An AdMech construct or an ancient warmachine? Or could it be even older…?

There were also several pieces of inspiration for the model: There’s quite a bit of Mad Max and Fallout going on there, but probably the biggest influence was the ABC Warrior Robot, possibly the best thing about the old Judge Dredd film:


And while we are on the subject of influences, using part of a barrel as one of the model’s shoulder pads is actually a bit of a shout out to The Road to Jove, Aaron Dembski-Bowden’s and David Sondered’s graphic novel project:

This also ties into something else I was actually pushing for: A general look of asymmetry: the pauldrons are one example of this, but there are also the arms: The gun arm is massive and beefy, the other one is strangely skeletal, probably due to having been replaced or repaired at some point.

Anyway, after getting nowhere with this model for ages, I am actually pretty happy with the progress I have made. The next step will be to add more details, like cabling and a bit more battle damage. And then, painting the model should be rather enjoyable. I think I’ll be going for a mix of darkened, oily metal and the Road Crew’s trademark, heavily weathered yellow armour I also want to pick a collection of decals that may or may not hint at the machine’s past — in any case, it should make the model even more interesting! And it’ll make for a cool addition to the project:

III. Immortal Hunter

And finally, yet another model: This one was actually built earlier than the other two, but I don’t think I’ve shared it with you yet.

One of my favourite 30k models I have done so far is my plastic World Eaters Contemptor, Vaako the Immortal:


Now when I visited Augustus b’Raass in Amsterdam, he was awesome enough to magnetise Vaako’s weapon options for me. But that left me with two useable weapon arms, and when I recently managed to get a pretty good deal on the plastic Contemptor body, I thought about putting those weapons to good use — and then I just love cutting up that terrible, clunky monopose kit. I’m just weird like that. 😉

I also wanted to find out whether the aforementioned head from the OOP Forgeworld World Eaters Dread  would work on a Contemptor. So I made another 30k Contemptor for my World Eaters. Again, this guy is still missing some detail, but I am already pretty happy with the general setup.




The left arm is a smaller version of the Ursus Claw harpoons the World Eaters would mount onto their void ships and the Titans of the Legio Audax:


It was originally built quite a while ago (drawing some inspiration from a similar conversion by fellow hobbyist sheep) as an additional CC option for my 40k Dreadnoughts/Helbrutes, but it arguably works even better on the taller Contemptor. Together with the multimelta, it suggests that this Contemptor’s specialty is actually hunting for heavier prey, such as enemy warmachines or Dreadnoughts…

Here’s the recipe for the Ursus Claw arm, in case anyone’s interested: The basic arm is the CC arm from the Blood Angels Librarian Dreadnought, I mostly merely replaced the actual weapon
Now the harpoon itself was made from an old axle bit from an ancient model truck kit — although it would be really easy to find a suitable replacement for that bit
the spike is an element that appears on many of GW’s terrain kits and was cut off from a small wall section
the light grey part right underneath the tip was a piece of a Chaos vehicle bulldozer bit shaved down to make a connection bit between the tip and the haft of the weapon
the barrel for the chain consists of two Chaos Marauder Horsemen shields, a roll of chain from an Ogre Kingdoms kit and a piece of chain, once again from an Ogre Kingdoms kit, I believe — sorry for not being more precise, but I got those bitz from an Ogre Kingdoms joblot I bought via ebay.

So yeah, that makes three massive killer-robot-cyborg dudes. What can I say — building those things is just so much fun 😉

Of course I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

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Lorimar – the post-Isstvan years

Posted in Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on April 26, 2016 by krautscientist

For todays’s post, let us return to plastic models wearing Cataphractii Terminator armour for a bit. Because, even with the squad of five Cataphractii finished, there was still the matter of the Praetor model that came with the Betrayal at Calth box to take care of:

Betrayal at Calth release (17)
In many ways, it’s a rather strange model: On the one hand, it’s well designed and fairly elegantly engineered. Like most of GW’s newer plastic characters, it’s made up of a number of parts that lock together in a very clever way, creating a character model that definitely has the right amount of bulk, detail and depth. The armour is also a nice step up from the standard Cataphractii design and, along with the flowing cape and the more detailed pteryges leather straps, instantly communicates the fact that this guy is an officer. So far, so good, right?

But then there’s the pose: I cannot even begin to guess what made GW’s designers decide on such a rigidly posed model. Maybe they merely wanted to provide the model with some agency, instead of going for the classic “posing with outstretched weapon arms” look of the yesteryear? Or maybe the Praetor was designed as an opposite to Forgeworld’s own Praetor in Cataphractii armour?

Whatever the reason, the pose is definitely one of the model’s weaker parts for me, and it seemed like the one factor that would make any conversion rather challenging. Even with quite a number of fairly clever conversions appearing over at The Bolter & Chainsword, few versions of the Praetor managed to get rid of the somewhat pidgeon-toed stance of the base model — which really seemed at once central to the conversion and fairly challenging to me.

And maybe it was  that challenge that drew me towards attempting a conversion in the first place. I had originally planned to leave this guy for last, but when I recently started hitting a bit of a roll with my Catapphractii, I felt motivated enough to start working on the Praetor as well. There was just one problem, however:

You may remember that my 30k models are supposed to represent an earlier incarnation of my 40k army of choice: The World Eaters’ 4th assault company. And the 4th has one commander, and one commander alone: Lord Captain Lorimar. And I even already had a 30k model for him:

Lorimar then and now
The model shown above was originally mostly built and painted by AgnostosTheos, and I bought it from him when he sold off his collection of World Eaters about two years ago. It took very little work to turn the model into an earlier incarnation of Lorimar, and I am still reasonably happy with the way both versions of the character look next to each other — incidentally, you can read more about the models and the character that informed them here.

So was there actually any room for yet another version of Lorimar? Or for a different character serving as Praetor? Of course this whole discourse only really makes a lick of sense if you take the whole background part of the hobby seriously, but I am just funny that way in that I tend to build and paint characters, not just playing pieces. At least that is what it feels like to me.

In the end, however, the urge to create a badass Cataphractii Praetor got the better of me, and I decided to play this one by ear: If the resulting model ended up as another version of Lorimar, then I would find a place for him in my collection somehow.

So I started making some adjustments to the base model, and here’s what I ended up with after putting in the first bit of work:

WE Cataphractii Praetor WIP
Like I said, the base model is pretty cool in principle, but it’s also severly hampered by the somewhat rigid (and slightly uncomfortable looking) pose, so that was the part I really needed to change. I also knew that it wouldn’t do for a World Eater to focus so much on a shooting weapon, so I changed the model’s entire orientation.

The most important part was to cut off the right leg above the knee and slightly rotate it inwards. Such a small thing, really, but it was really key for making the pose far less awkward — in fact, it’s a neat little trick that I would recommend to anyone trying to change the model’s pose around a bit:
You cut right between the kneecap armour and the armour plate covering the hip (directly under that one line of decorative trim on the leg). There’s really only an area of about 0.5 mm width where you can make the cut without damaging either armour plate, so the sweet spot should be easy enough to find. Then you rotate the leg inwards, stopping once you’re happy with the pose. There’s going to be some damage, especially if you are trying to have both feet meet the ground at the same angle, but it’s really easy to repair with some plastic glue and some plastic shavings, plus the damage will be nearly invisible from the front. And if you are using the stock model’s cape, the damage will be neatly camouflaged by the Praetor’s cape.

The other considerable change I made to the base model was to cut off the hand holding the combi-bolter and replace it with that massive chainsword from the Space Wolves Upgrade Pack — incidentally, that sword was one of the two reasons that made me pick up that sprue in the first place, and its mass and length seemed ideal for a World Eaters Praetor.

And finally, I cut away the model’s original head, mostly to allow for a head facing in a different direction. As it happened, however, I had an extra head from the chaos warshrine priest still knocking about – the exact head I also used on 40k Lorimar – so I decided to use it in my early mockup.

With the basic pose out of the way, the next part was to add some detail that would make the model read as an actual World Eater. Seeing how the stock model’s armour was already very detailed, I had to try not to go overboard, lest the model end up looking too busy. In the end, I think I managed to come up with a fairly good solution, though:

WE Cataphractii Praetor WIP (2)

WE Cataphractii Praetor WIP (1)

The bandolier of skulls is a classic for World Eaters, especially since the more recent fluff has given it a deliciously ambiguous nature: Are those the skulls of enemies, displayed as trophies? Or are they the remains of honoured battle brothers, allowed to see the field of battle once more? Or a little from column A and a little from column B, perhaps?

I also added another shackle bit from the AoS Bloodreavers — as DexterKong astutely pointed out when commenting on my Cataphractii, shackles are such a tragically fitting accessory for 30k World Eaters, are they not?

And finally, I tried to give the a slightly more ornate version of the topknot the other Cataphractii have, spliced together from a topknot that came with the chaos chariot and the tail of a Marauder horse. I like how the front of the piece could be seen as a stylised Iron Halo or as the iconic arrows of chaos…

The one thing that didn’t sit right with me was the chainfist. Granted, it works pretty well with the tweaked pose — arguably better than on the stock model, really. But I just couldn’t help it, I had to mock up an alternate arm holding an axe.

I used the upper arm from a plastic 40k Terminator (which had to be shaved down quite a bit) and the forearm from an Age of Sigmar Stormcast Eternal, as the curves of the armour fit the overall Cataphractii look pretty well. As for the axe, I chose the same blade I already used on 40k Lorimar. And here’s the model with an alternate arm:

WE Cataphractii Praetor WIP (11)
And seeing the axe arm in place actually decided things for me: I would be turning this guy into a representation of Lorimar, after all.
Incidentally, when putting all three models in a row, I realised that there was a really nice sense of visual progression between the three. Take a look:

Lorimar comparison

The version on the left represents Lorimar as a younger officer, say a Secutor-Sergeant, during the latter stages of the Great Crusade, or even as a young Captain, having just taken command of the 4th after winning his captaincy in the fighting pits. The new version in the middle is him during the Heresy: The more ostentatious armour shows his newfound confidence in his command. And he has started to discard the trappings of a loyalist Astartes: Where his younger version is armed with weapons bearing a strong aquila motif, his new weapons are more vicious and cruel-looking, and there’s not an aquila to be seen — I really like how his weapons get less Imperial as he goes! Finally, the model on the rightis him in the 40k setting, now in fully Khornate regalia.

So basically all that was left for the conversion at this point was some cleanup work. One interesting part is that I have not yet glued the different parts of the model together — I think this will make painting quite a bit easier in this case, because the seams between the parts are cleverly hidden. Anyway, here’s the model as it looks right now:

WE Cataphractii Praetor WIP (15)
WE Cataphractii Praetor WIP (16)
One thing I still want to do is to make his axe look slightly less chaotic. I am going to fill in the chips and nicks in the blade with GS, provided I manage to pull it off in a clean enough way. As for the chaotic eye, a fellow forumite on a big German forum came up with the idea to keep the eye, but to fill in the chaotic arrows around it, making it look like some kind of decorative jewel. I think I rather like that idea, as just removing everything would just create a huge flat area on the axe blade.

One small detail I am really happy with is how I have used some leather straps from another Cataphractii Praetor model to close the gaps between the straps that were already there:

WE Cataphractii Praetor WIP (18)
Shaving these off from the source model’s shoulders was slightly fiddly, but the extra effort was definitely worth it!

And here’s a look at the model’s back. Careful observers will spot the stylised Khornate rune adorning the crossguard of Lorimar’s sword (I put it there to replace a wolf skull):

WE Cataphractii Praetor WIP (17)
All in all, I am very happy with the model, both because it makes for a pretty cool “missing link” between the two versions of Lorimar I already have, and because I have managed to tweak just about everything that I didn’t like about the stock Cataphractii Praetor. In fact, having discovered how easy it is to carefully turn the base model into something quite different, I would basically recommend this guy to every hobbyist looking for a characterful base model to turn into a commander for their own Space Marines! What’s more, as has already been postulated by Commissar Molotov, the Praetor is also a pretty ideal base morel for a true scale conversion — as it happens, I am working on a true scale Chapter Master based on this model right now, but that is a story for another time 😉

Before I wind up this post, here’s a look of Captain Lorimar with his Cataphractii bodyguard:

Lorimar's Fist 30k WIP (4)
As always, thanks for looking and stay tuned for more!

Khorne’s Eternal Hunt: Trooping the Colour

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , on May 19, 2015 by krautscientist

Back in January, I promised you some updated army pictures of my biggest and longest-running hobby project, my World Eaters army. And today, I intend to make good on that promise, so let’s have a little army showcase, shall we?

I’ve said many times that my World Eaters continue to be my favourite hobby project, and while I am indeed a huge hobby butterfly, I usually try to put whatever I learn on my various other projects to good use on my World Eaters, endeavouring to imbue the army with as much character as I can: On the one hand, the 4th assault company may be a typical World Eaters force in that it features lots and lots of red and brass, scores of aggressive guys wielding chainweapons and a huge number of bunny ears 😉 But at the same time, pretty much every model of the army has been converted to fit my interpretation of the World Eaters and my aesthetic sensibilities.

What’s more, maybe the most important thing I have learned during those last few years in the hobby is that every model should matter. This may seem like a thoroughly outdated concept in these days of staggering, unbound Apocalypse battles with many thousand points on either side of the table, but it’s still my firm belief: Every model in this army is a grizzled veteran (often of ten millennia of fighting the Long War), and it should show in the models.

But I’m rambling, and you probably came here for the pictures, above all else, right? So here goes:

This is what the army looked like back in 2012:

WE_Army05
And in 2013

WE_Army09

And finally, here’s a big part of the army, photographed in late 2014 for the “We Are Legion” event over at the Blog dé Kouzes:

Khorne's Eternal Hunt 2014 02
But even this latest photo was missing some of the models, so it was time to troop them all out and take some new pictures — quite a task at this point, because the army has grown so big that it has become rather unwieldy for photo sessions 😉

But I persevered, and here are the results: The entirety of Khorne’s Eternal Hunt as of May 2015:

army shot 01 big colour
That’s quite a bit of red, eh? 😉

Seriously, though: It’s possibly not the biggest army out there (everything in the picture above adds up to about 4,000 points), or the best-painted one. But it’s easily one of my biggest hobby achievements so far, and the project I always keep returning to. And I do feel pretty proud when seeing them neatly arrayed like that — or at least, as neatly arrayed as is possible with a horde of bloodthirsty maniacs…

army shot 03 big colour
The lineup pitured above also includes some twelve or so Khorne berzerkers that were painted way back when, during the late 90s. The paintjobs are really showing their age by now, but I just couldn’t bring myself to exclude them from the picture (and the extra bodies also come in handy during games, of course).

On the other hand, when I look back at the development of the army over the last year or so, there have been some fairly recent additions that I am especially happy with, so let’s take a closer look at those:

First up, here are all the models added to the army since the last “official” army shocase back in 2014:

Newblood 2015
Not a huge mass of models, certainly, but some of my favourite pieces have been the work of the last one or two years:

There’s the Wargrinder, of course:

Wargrinder (26)
Still one of my favourite conversions, and a project I am particularly proud of. I remember I had never tackled a model of this size before, and working on this piece taught me that there’s really nothing to be afraid of — in fact, bigger models can be quite enjoyable to work on and provide and excellent change of pace!

Read more about the Wargrinder here, in case you’re interested.

Together with a – fairly recently completed – Forgefiend (that kept fighting me every part of the way, thus earning the name Gorespite for itself), the Wargrinder nicely rounds out my collection of bigger war machines and daemon engines. In-universe, these are the creations of this fine gentleman here, Huntmaster Deracin, Keeper of the Forge and Warpsmith to the 4th assault company (and yet another model I am really happy with):

Huntmaster Deracin (11)
And here he is once again, surrounded by his fiendish creations. A man and his daemons, so to speak:

A man and his daemons
And make no mistake: The great forge aboard the Aeternus Venator never sleeps, so there may yet be more daemons of steel and brass given shape by Deracin in the future…

Speaking of steel, there are also the Ancients of the company. Meet Brother Marax the Fallen, Damokk the Breacher, Khorlen the Lost and Khoron the Undying, Keeper of Trophies:

Barbershop Helquartet of Doom
I rather love Dreadnoughts, so making each of these into a true character in their own right has been a fun challenge. They now form the Barbershop Helquartet of DOOM!, obviously (overpowered dataslate pending) 😉

Then there’s my updated version of everybody’s favourite madman, Khârn the Betrayer:

Kharn the Betrayer  (1)
Kharn the Betrayer (2)
Now Khârn and my own Lord Captain Lorimar haven’t exactly been on speaking terms since Skalathrax, so it’s rather unlikely that they’ll be fighting alongside one another in battle. This was still a fun project, however, and I tried to stay true to the spirit of the – still excellent – vintage Khârn by Jes Goodwin. Speaking of which, I am still rather proud of my – pretty comprehensive – post on Khârn’s various incarnations over the years, so check that out as well!

While we are on the matter of legendary World Eaters, the project I am possibly most pleased with is the completion of Lord Captain Lorimar, Master of the Hunt and commander of the 4th assault company:

Master of the Hunt 02
Getting this model finished really took a long time, and I am particularly pleased that finally putting the finishing touches on Lorimar happened as a friendly hobby challenge between Biohazard and me. Read all about it here.

So Lorimar is finally leading his warriors from the front, as it should be:

Head of the Pack
So what’s next for Khorne’s Eternal Hunt? Let’s take a look:

One thing I would like to do is to finally paint the remaining members of my Gladiatorii squad:

The Gladiatorii
Building and painting these gladiatorial World Eaters has been great fun so far, and there are three more models that have already been built but have yet to see any paint before I can call this squad finished.

I also realised I should show more love to my Blood Wolves, because I really like the look of these guys:

The Bloodwolves
I already have some more converted traitorous Space Wolves to make up an entire squad of Chaos Space Marines. And maybe I’ll add a Dreadnought, based on the brilliantly versatile SW Dread?

And finally, my next big project: I finally need to get this guy painted: Gilgamesh, the Warrior King, the Twice-Consecrated, Son of the Ember Queen:

Chaos Knight Gilgamesh WIP (1)
But worry not, I’ve included the model in my first vow for the E Tenebrae Lux IV event at The Bolter & Chainsword, in order to finally force myself into action, so it won’t be long now…

As it happens, I’ve made one last addition to the model before painting: I stripped some cabling from the interior of an old PC and added them to the Knight’s cockpit, in order to make it look a bit more believable:

Chaos Knight interior cabling (2)
Chaos Knight interior cabling (1)
It’s a small thing, admittedly, but a detail I think will made a difference in the end.

And here’s a comparison picture with the Knight and a smaller, roughly Epic-scaled “Chibi-version” of the same model:

Chaos Knight Gilgamesh WIP (2)
On a related note, I am rather relieved that the Chaos Knight conversion kit recently unveiled by Forgeworld isn’t quite as spectacular as I had expected. Granted, it might still be a WIP version, but at least I am still very happy with my own take on a Chaos Knight! So yeah, expect to see some colour on this model this summer — and wish me luck!

So, anything else about Khorne’s Eternal Hunt? Yes, well, one small thing, actually:

This is just a fairly minor detail, but I like how all the leftover champions and stragglers almost form their own – pretty cool – squad by now. Take a look:

WE Stragglers
For an extremely lazy painter like yours truly, that is quite a nice little extra benefit 😉

 

So yeah, so much for this year’s World Eaters showcase. Don’t worry, there’ll be more madmen in red and brass in the future. But for now, I am very pleased with this army’s development over the last few years!

It goes without saying that I’d love to hear your thoughts and feedback on the project as well, so feel free to drop me a comment! And, as always, thanks for looking and stay tuned for more!

army shot 02 colour