Archive for March, 2012

Inquisitor 28: Inquisitor Lazarus Antrecht

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, Pointless ramblings with tags , , , , , on March 30, 2012 by krautscientist

WARNING! Huge post incoming!

Even the most crazed follower of the blood god needs some variety from time to time. And frankly, I’m a sucker for being distracted by side projects anyway, so I guess it was just a matter of time…

I have always been interested in the background laid down by the game Inquisitor, ever since it was released in the late 90s. For those of you not in the know, Inquisitor is a game about the shadowy wars between members of the Holy Inquisition and various heretics, aliens and other undesirables. It is also a game about the wars between loyal Inquisitors and their fallen brethren. Or between two Inquisitors of merely different philosophies. Inquisitor is firmly rooted in 40k lore, perhaps, it might be argued, even more so than regular Warhammer 40k, but it’s not a game about large scale warfare. It’s about the shadows, the places in between the cracks. It’s about the strange and sometimes demented characters that can be seen lurking around in the background of John Blanche’s illustrations. It is also utterly fantastic.

But I feel a bit like I am preaching to the choir here. So, long story short, if you don’t know anything about Inquisitor, shame on you!  😉

There are many ways to catch up though: Look here and here for starters. Or go read the Eisenhorn and Ravenor trilogies by Dan Abnett…you should probably do that in any case. Also, the fact that GW has more or less cut Inquisitor loose means that the rulebook can be downloaded for free. As of this writing, it seems to be gone from the GW website, but it’s really still there: Just google “Inquisitor rulebook”. I recommend you download that book immediately. The artwork and fluff are great, even if you’ve got no intention to ever play the game. It’s also a book very much worth tracking down on ebay!

The original Inquisitor was played in a 54mm scale with very big, detailed models. And this is probably the reason why it took me so long to catch on: Those models were great, but they were all metal and there was only so much variety. As an avid converter of plastic models, I wasn’t too impressed.

And then I happened upon several websites advertising playing Inquisitor at the 28mm scale. Either by employing a hybrid of the Inquisitor and Necromunda rulesets called “Inquisimunda” or by using the original rules. And suddenly, a whole new universe opened up: I could build characters for Inquisitor in a scale I was already comfortable with, using all the great bits from the Warhammer Fantasy and 40k lines. Or from anywhere I liked. I was immediately hooked!

At the same time, I discovered the work of a number of truly spectacularly talented people who had built their own Inquisior models at 28mm: Commissar Molotov, migsula, PDH and JRN, to name just a few extraordinary artists. When I saw those models, I was sure that I absolutely HAD to build my own Inquisitor retinues. Here’s where I was after a couple of months:

You may have seen this image already on Molotov’s blog, Inq28. This is the motley crew of misfits accompanying the radical Inquisitor Lazarus Antrecht. In the future, I will be showcasing each of my Inquisitor models in more detail, describing the conversion work as well as the general background for the character. We’ll start off with the big man, the Inquisitor himself:

Inquisitor Lazarus Antrecht, Ordo Malleus

There is no simple truth when it comes to Inquisitor Lazarus Antrecht of the Ordo Malleus: Some say he is a loyal servant of the Throne. Some call him a dangerous radical. Others maintain that he has turned, fallen away from the light of the Emperor and come to worship the ruinous powers.

Many have tried to ascertain which school of thought within the holy Inquisition Lazarus Antrecht follows. It seems reasonably certain that he was once an Amalathian, but his ideals seem to have changed somewhere along the way. There are those who now call him an Istvaanian, perhaps even with Xanthite leanings, while more jaded members of the Inquisition argue that Antrecht is the sole follower of the philosphy of Antrechtism, a true army of one. The truth is that Lazarus Antrecht would probably laugh at all of those attempts at classification: It is for him alone and for the God Emperor of Mankind to know where his true allegiance lies.

The fact that Antrecht shows only disdain for those who question his loyalty to the Emperor and the secrecy with which he surrounds himself have convinced more puritan elements within the Ordos that he is a dangerous heretic who must be taken down for the good of the Imperium, and many have tried, among them his former friend Inquisitor Gotthardt of the Ordo Hereticus. So far, he has managed to elude his pursuers, but he has been forced ever deeper into the shadows, manipulating and plotting where other Inquisitors would conduct their work more openly. This suits him fine, however, for Lazarus Antrecht is a true puppetmaster, highly intelligent and with piercing insight into the inner workings of the Imperium. By sheer necessity, Antrecht has become well aquainted with the shadows, and it is no wonder that his retinue comprises many colourful indivduals from the somewhat …darker corners of the galaxy.

Accordingly, there are few means that the Inquisitor would refrain from using. He is convinced that every tool has its use. And in Lazarus Antrecht’s world, almost everything can become a tool at the right time.

Whatever it is that the Inquisitor truly seeks, one thing is clear: Those who find themselves between him and his goals have to face a formidable and resourceful opponent.

The model for Inquisitor Antrecht was very much inspired by Phil Kelly’s Inquisitor Liechtenstein (who in turn is a conversion of the original Eisenhorn model). I really wanted to create a model that, while not clad in ornate Power armour, would convey a sense of confidence and experience. I have always loved Phil Kelly’s retinue for Inquisitor Liechtenstein, so that was the perfect place to go to for inspiration!

Antrecht was built using mainly parts from the Cadian Command Squad. The puny Laspistol was exchanged for a suitably bulky Boltpistol. His secondary sidearm comes from the Kroot kit. And finally, his daemon sword is a standard sword from the Warhammer Fantasy Warriors of Chaos. I wanted something clearly chaotic without going totally overboard, so I think the sword was a nice compromise.

The most important part of the model (and basically of any Inquisitor) was the head: I chose a bare head from the Chaos Terminator Lord box. Not only did it resemble the original Eisenhorn head, but it also had an expression of slightly haughty amusement – very fitting for an Inquisitor who has seen quite a lot in his career and feels he knows something that most of his critics don’t. The base was done using a resin piece from the 40k basing set.

I wanted Antrecht to look somewhat distinguished, even regal, but without being to gaudy in the colour department, so I went for luxurious tones that were still slightly subdued. The below average freehand =I= symbol on his shoulder admittedly was a moment of weakness – I might replace it with a decal somewhere along the way.

So, that’s my rundown on Inquisitor in general and my own Inquisitor Antrecht in particular. Let me know what you think!

Thanks for looking and stay tuned for more!

Huntmaster Charun done

Posted in 40k, Chaos, Conversions, Fluff, World Eaters with tags , , , , , , , , , , on March 28, 2012 by krautscientist

Here’s a look at the finished Chaos Lord and all-around nice guy Huntmaster Charun, Master of the Harriers. I painted him according to my standard World Eaters recipe. However, I added a little pop to his sword by using my favourite colour ever, Vallejo’s Halcon Milenario Turquoise. Quite fitting for a daemon weapon of Khorne (and a nice contrast to his armour), I think.

I also finally added the Maxmini jump pack to the model. Fortunately, everything fit together quite nicely. I had to weigh down the base by glueing in a coin, though, to prevent the model from toppling over all the time.

All in all, I’m rather pleased with the model. I think the paintjob really brings him to life. Incidentally, the first game I ever used him in (battle report here) really transformed him from a playing piece into a character.

Lord Charun, Master of the Harriers

Charun is the commander of the 4th assault company’s corps of jump infantry, the “Harriers”. For these warriors, the hunt from the sky is the ultimate thrill. In battle, they try to reach the enemy lines as quickly as possible, the howling sound of their jump packs driving fear into the hearts of their opponents. The Harriers are wild and proud warriors, and first among their number is Huntmaster Charun.

Where his fellow officer Bardolf is purposeful and taciturn, Charun is mercurial and haughty, and sometimes arrogant to a fault. In battle, the thrill of the hunt sometimes threatens to overpower him, and while it turns him into a warrior without match, there are those in the company who fear that Charun is too far gone already, as much a danger to his allies as to his enemies.

Few would dare utter such words to his face though, lest they face his wrath. Singing daemon weapon in hand and murder in his gaze, the Master of the Harriers is a frightening sight to friends and enemies alike.

As always, thanks for looking and stay tuned for more!

Marax the Fallen: Birth of a Chaos Dread, pt.4

Posted in 40k, Chaos, Conversions, Fluff, World Eaters with tags , , , , , , on March 23, 2012 by krautscientist

This series of posts chronicles my first Chaos Dread conversion. Last time on “Birth of a Chaos Dread”, we watched the finished model. But who is Marax the Fallen? Let’s take a look:

When I started working on the Chaos Dread, it was really for its own sake: I just really wanted to convert that thing. A LOT. But while the model was taking shape, I started thinking about its background as well. After all, Chaos Dreads are more than machines or vehicles: They’re veterans of a war that has been lasting for ten millennia!

I also thought about how the Dreads’ tendency for insane behaviour would fit into the picture. And after a short time, I had a brief piece of background worked out. Here it is:

Marax the Fallen

When Lorimar ascended to the rank of captain of the 4th assault company, brother Marax stood at his side. Likewise, during the years of the Great Crusade, he proved to be a loyal retainer, time and time again.

But after Marax had undergone the psychosurgical treatments introduced to the legion by its primarch Angron, he began to change. The occasions when Marax would succumb to frenzy and insatiable bloodlust on the field of battle grew ever more frequent. But the negative effects of this development were ignored, for Marax had become an insurmountable warrior. While the World Eaters grew more and more fervent in their worship of Khorne, Marax was one of those who welcomed the bloody rituals. During all this time, Lorimar kept his brother under close scrutiny, for he fearedwhat Marax might become. Though he was a force of nature on the battlefield, his frenzy made him more and more difficult to control.

The Skalathrax campaign, during which the legion tore itself apart in a single night, marked the decisive point in the tale of Marax.  After Kharn the Betrayer had begun the senseless slaughter, Lorimar had to use all of his authority to keep at least his company together as an organised force. But amidst the chaos of blood and flame, he was opposed by Marax. The once loyal battle brother considered Lorimar’s refusal of bloody slaughter to be treason and threw himself at his captain, filled with daemonic rage.

While the World Eaters were tearing each other apart, Lorimar and Marax were locked in a fight for life and death of their own.
Marax was an unfathomably powerful warrior, and his anger transformed him into a whirlwind of destruction, but in the end, it was his rage that spelt his doom: He fell for a feint and was split from groin to gizzard by Lorimar’s axe. The battle was decided.

Even with death drawing near, Marax still tried to reach his foe. When he breathed his last, Lorimar, towering over his shattered body, promised him this: He would receive a grave that was worthy of a true warrior. And he would be feared for eternity.

Apothecary Dumah had to employ every mystery of his art to trap the last spark of life within the shattered form of Marax. But he was successful: Marax was interred into the sarcophagus of a dreadnought and thus sentenced to an eternity of war – truly a worthy grave for a warrior.

Being trapped inside the dreadnought for millennia has irrevocably shattered the Marax’s mind, and all that might have been left of the once proud warrior has been drowned in a sea of bloodlust and insanity. When the 4th assault company is not at war, his eternal grave is secured within a stasis field, which is only deactivated once the battle begins. On the battlefield, he rushes forward like a wild beast, tearing apart enemies and war machines alike with crackling lightning claws, howling with rage and hatred. And it is not easy to decide who fears Marax more: Those who have to face him in battle or the warriors of the 4th assault company, to whom he has become an undying reminder of what will befall them, should they give in to the curse of blood frenzy.

While this story may not be breattakingly original, it helps Marax to become more than a playing piece. And for those of you who read the battle report some time ago, you can now understand the function Marax has for the warriors of the 4th: He is a powerful ally, an asset in war, but he is also a constant reminder of the fate that awaits them.

And that wraps up my little series about the birth of a Chaos Dread, although it was so much fun that I ended up buildung another one. But that, as they say, is a story for another time 😉

As always, thanks for looking, and stay tuned for more!

Marax the Fallen: Birth of a Chaos Dread, pt.3

Posted in 40k, Chaos, Conversions, World Eaters with tags , , , , , on March 21, 2012 by krautscientist

This series of posts chronicles my first Chaos Dread conversion. Last time on “Birth of a Chaos Dread”: the finished pose. Now it’s finally time to get this bad boy painted!

I have to admit that I was kind of scared by the prospect of having to paint this model: I had never painted a Dread before, and I had found the task of painting my Defiler to be very exhausting. But I wanted to use a completed Dread in a game against cousin Andy, so I forced myself to get to work.

I’ve stated before that I am – at best – an okay painter. Still, painting is not really my favourite hobby activity. And while I like looking at completed models well enough, the way there often proves to be a chore. To make things even worse, the model forced me to work in multiple sub-assemblies (lower body, upper body and both arms), which I hate. But had I glued everything together in advance, I would never have been able to get the thing painted.

Anyway, I applied my standard World Eaters formula: An undercoat of GW Chaos Black, then a basecoat of GW Mechrite Red for the red parts, GW Boltgun Metal for the silver parts and GW Tin Bitz for the trim, the exhaust muzzles etc. The base was basecoated in GW Adeptus Battlegrey.

Then the red and bronze parts as well as the base were liberally washed with GW Devlan Mud. The silver received a generous helping of GW Badab Black. The base was also washed with Badab Black after the first Wash had dried.

Then I lightly drybrushed the bronze bits with GW Dwarf Bronze, so that a highlight formed on the raised parts. The silver was further shaded with Badab Black until it looked suitably dark and grimy. Subtle highlights were then added with GW Mithril Silver. Finally, I layered a fairly  thin coat of GW Blood Red over the red parts of the model. And as a last step, the edges of the base were highlighted by drybrushing with GW Skull White.

That left only some details. The bone was basecoated with GW Dheneb Stone, then washed with Devlan Mud and finally highlighted with GW Bleached Bone. The lightning claws were painted in a mixture of GW Chaos Black and Vallejo Halcon Milenario Turquoise – by far my favourite colour for giving some pop to my World Eaters (GW Hawk Turquoise should work equally well, I guess). The highlights were done in pure Halcon Milenario Turquoise. And so, without further ado, I give you: Marax the Fallen.

You may have noticed that I added another bit or two, for example the bones on his right shoulder (from the Kroot kit). I thought it would make a nice trophy, in addition to supporting the position of the model’s arms.

I also added a bit from the Ogre Kingdoms to symbolise the World Eaters’ legion badge. This way, the left shoulder slightly resembles a Marine’s shoulderpad in that it shows the legion’s heraldry. That particular bit is also really great for World Eaters icons, vehicles or even Terminator storm shields! I painted the small continents with Tin Bitz.

Contrary to what I was expecting, the model was a joy to paint! The slightly larger scale compared to infantry models was a blessing and made painting really relaxing. I was able to finish Marax in a single day, without ever getting fed up with him.

Of all the conversions I have done, Marax has been drawing the most positive comments from people at the FLGS. And indeed, I am quite proud of how the model turned out! On the tabletop, you really don’t want to have that thing reach your lines 😉

Some timer after I completed this model, I stumbled on GuitaRasmus’ fantastic Khorne and Nurgle thread on Dakka and noticed he had done a pretty similar conversion. This goes to show that my idea might not really have been that original to begin with 😉

Seriously though, check that thread out! It’s awesome!

While my paintjob clearly doesn’t match GuitaRasmus’ flawless execution, Marax has been a great success for me. And I can only recommend the Dread kits to everyone: They’re a joy to work with!

Anyway, thanks for looking! Next time on “Birth of a Chaos Dread”: the fluff.

Huntmaster Charun

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , on March 16, 2012 by krautscientist

After I had built my first squad of Raptors, I realised that I had one more Maxmini jump pack than I needed – a perfect excuse to build yet another Chaos Lord. Then, by lucky chance, I happened upon Winterdyne’s fantastic Chapter Master conversion. I was really blown away by the model and wanted to make an evil version for my World Eaters. That was the birth of Lord Charun, Master of the Harriers. After a bit of cutting and glueing, this was where I ended up:

It’s easy to see where Winterdyne’s model inspired my take on Charun, although I had to make some slight alterations due to the differences in parts. I wanted the Lord to have a daemon weapon, so I used the sword of a Bloodletter from the Bloodcrusher kit. The head is one of my favourites and comes from the Fantasy Warriors of Chaos. The shield is a recurring motif in my army and comes from the Chaos Marauders. And the nifty trophy dangling from the shield is a Dark Eldar bit sponsored by cousin Andy. Here’s some more pictures:

I wanted Charun to look decidedly different from his fellow officer Bardolf: Where the latter looks like he’s slowly but purposefully advancing, I wanted to make Charun look like he was highly mobile and lusting for battle.

If you’ve read the fluff in my battle report, you have witnessed Charun’s personality for yourself. I think the model gets the point across rather nicely 😉

Thanks for looking and stay tuned for more!