Archive for khorne

Lord of the XII Legion – A Triptych, pt. 6

Posted in 30k, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on March 8, 2017 by krautscientist

Wait, what? We’re back to this guy again?

Indeed, another post focused on the XIIth Primarch, Angron Thal’Kr, The Conqueror, The Red Angel. So what’s up today?

You all know that building different versions of Angron was a pretty big part of my 2016 hobby life: I built and painted a version of Angron in his daemonic form, something I wouldn’t even have thought myself capable of a few years ago:

But I also went back to Angron’s past, converting a version of him inspired by this piece of artwork, probably showing the Primarch during his pitfighting days on Nuceria:

Butcher's Nails cover artwork
It turned out that one of the AoS Slaughterpriests of Khorne makes for a pretty convincing Angron, with a couple of tweaks:

angron-thalkr-lord-of-the-red-sands-11
So there was only one last planned model: The “official” Forgeworld Angron very kindly sent to me by Adam Wier. So just get that one painted and we’re done, eh?


Yes, well. It all ended up being a bit more complicated than that…

Here’s what happened: When White Dwarf was relaunched as a monthly magazine, the first issue came with a free Slaughterpriest — incidentally, the design I hadn’t used for my Angron conversion. And at the same time, I had also picked up the same version a bit earlier, when my beloved FLGS went under (still sore, you know).

So I ended up with a spare Slaughterpriest. And I started thinking. What if I were to build…just one more…?!

So yeah ๐Ÿ˜‰

In order to come up with a model that wouldn’t just be a retread of the versions I already had, I thought it would be fun to base this next Angron on the pre-Forgeworld era artwork, such as the iconic illustration of Angron created by the late, great Wayne England for the Horus Heres Trading Card Game:

Angron by Wayne England

And, of course, on the similarly iconic illustration by John Blanche:

Angron by John Blanche

In the era before Angron actually had a dedicated Forgeworld model, there were a couple of elements that appeared in almost every piece of artwork. Most of these were later incorporated into Simon Egan’s model, but some fell by the wayside. Such as the two-handed axe with the ornamental wing and the three spikes crowing Angron’s collar. And of course there’s a certain, stylised and angular charm to Wayne England’s piece of artwork above that would be fun to reproduce.

So I started messing around with a couple of bitz, and I’ve actually already shown you the first attempt at this new model a while ago:


But while this guy already looked pretty cool, he didn’t actually read as Angron all that much — at least not in a way that moved beyond what was already present on the other versions in my possession. And since the model just didn’t come together for one reason or another, I just set him aside for a while.

Until I found myself playing around with some of the new plastic Custodian bitz last week, and suddenly it seemed like I might have the solution on my hands! So after some rigurous cutting, here’s what I ended up with:


Whoa, much better, wouldn’t you agree? Replacing the entire torso with that of a Custodian might seem like a rather radical approach, but it instantly moved the model a lot closer to the artwork that inspired it! And I was able to keep the versions of the previous version that already worked well enough — such as the arms and legs. And, of course, that brilliantly sculpted Slaughterpriest face (that just happens to instantly turn into Angron as soon as you add some cabling).

However, I wasn’t quite there yet: The Khorne icon on Angron’s belt buckle needed to be replaced, for fairly obvious reasons, and I also made some minor tweaks to the pose. Which led to this:




A Custodian tasset served as a pretty good replacement for the Khorne symbol and also recalled the aquila symbol appearing in the aertwork.

Almost there! I did feel the model needed a bit more presence at this point to really read as a Primarch, though. And the collar around Angron’s head wasn’t quite as prominent as in the artwork — it just turned out that fitting all that cabling in there made the entire ensemble a bit less striking than I had hoped:


Good thing, then, that the next addition was really a bit of a happy accident: I always knew that he’d be getting some kind of cape, so I fooled around with a couple of different options. And the solution arrived from the unlikeliest of places, i.e. the cape that comes with the Chaos Terminator Lord kit. With a bit of cutting and fitting, it ended up working very well, plus the cape also gave me the chance of incorporating those three spikes that are another staple of Angron in the classic artwork:





The cape also adds the right sense of bulk: I already liked the model well enough before, but it now has the massive, overmuscled look that sells it as a Primarch, if you ask me. Granted, some fine tuning may yet be in order, but I think I’m on the right track!

Time for a comparison with the other versions of (pre-ascension) Angron in my collection:



Regarding the size of the model, it must be noted that FW’s Angron is still quite a bit taller — he only doesn’t look like it because he’s posed at a very low crouch. But even so, I think the three of them look fairly good together.

So I only made one last addition to the model. Here’s what the latest version of Angron looks like right now:



I’ve added two leather straps to either side of Angron’s chest, in order to add an element resembling the straps appearing in Wayne England’s illustration. They also happen to camouflage the slightly hokey joints where the arms meet the torso. And, once again, they add some more oomph to the model and its stature.

The model is pretty much finished at this point, except for a finishing touch or two: I want Angron to be holding the same tangle of viscera he has in the artwork in his open left hand. And there needs to be something underneath the Primarch’s right foot. Incidentally, this also ties into the question of where my newest version of the XIIth Primarch fits into the timeline:

I see this version of Angron as a depiction of him about halfway through the Great Crusade, shortly before or during the event known as The Night of the Wolf (an event where the XII and VI Legions actually came to blows over Angron’s order of outfitting his legion with the Butcher’s Nails, thereby turning the legionaries into bloodthirsty madmen): There’s a throwaway line in Aaron Dembski-Bowden’s Betrayer about the first and greatest of Angron’s two-handed axes, Widowmaker, being broken and discarded at the end of that battle, so it would be fun to imagine my new version of Angron in that context.

Which is why there’ll probably be a suitably mangled Space Wolf underneath his foot — at least the XIII Legion is off the hook, for once… ๐Ÿ˜‰

One last interesting detail about the model is how the shoulder pads (from MaxMini, I believe) were originally used as a mere stopgap solution, but I really rather like the way they look: They have a certain gladiatorial flair, plus the pteryges on the sides basically perfectly match the ones in the Wayne England illustration. And what’s more: Through sheeer coincidence (or maybe through intervention from the powers of the warp, who knows…) all three converted version of Angron I have built so far have ended up with shoulder pads that were originally sent to me by Augustus b’Raass as part of a bitz drop — that in itself would be enough reason to stick with those shoulder pads, wouldn’t you agree?

 

Anyway, I am pretty happy that the model has finally come together like that! And just when I thought I finally had all the Angrons I needed, I stumble upon this little gem the other day and almost find myself reaching for my AoS starter box sprues…damn!

Anyway, I would love to hear your feedback! And, as always, thanks for looking and stay tuned for more!

The 2016 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, Pointless ramblings, Traitor Guard, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on December 23, 2016 by krautscientist

Awards

Yes, it’s that time of year again: Welcome everyone to the 2016 Eternal Hunts Awards, where I take a look at this past hobby year and talk about the best releases, the most inspiring work from fellow hobbyists and about my own hobby year — in fact, just to shake things up a bit – and also because this will be the least complicated part of this year’s series – let’s start with a little retrospective of my hobby work. So here are my favourite personal achievements and hobby moments from the last twelve months:

 

I. My hobby projects

I think we can all agree that 2016 has been a spectacularly awful year in many, many ways. At the same time, it has also been a really successful year for me in hobby terms — go figure! Maybe one reason for this is that focusing on hobby related activities was one of the things that helped me stay sane during a time of great personal upheaval and insecurity: Escapism isn’t always a good thing, but being able to focus on something different for a couple of hours every now and then will do wonders for your peace of mind! And I find that, due to the handicraft angle of the hobby, converting and painting little plastic men feels decidedly less frivolous than, say, playing videogames for hours on end ๐Ÿ˜‰

So anyway, in spite of everything, I managed to come up with some new models that I am really rather happy with. And with some thirty completed models compared to 2015’s 25, I even managed to outdo myself!

class-of-2016-2

So, in keeping with well-established tradition, allow me to walk you through my 2016 completions and highlight some of the models and projects I am especially happy with:

 

1. Khorne’s Eternal Hunt

2016 was another strong year for my longest-running army project, so let’s focus on my World Eaters for a moment. Here’s what Khorne’s Eternal Hunt looked like in late 2015:

army shot 01 big colour

And here’s an updated army picture from the summer of 2016:

Khorne's Eternal Hunt 2016 (2) big
And while this may not look like a huge evolution – with the notable exception of the towering Chaos Knight loitering around in the back row – I wasn’t nearly done with painting Khornate models at that point.

But even back then, the army already looked rathe impressive, if I do say so myself, and there are many parts of this project I am still rather happy with. Especially the various characters I have completed for my World Eaters:

Masters of the Hunt 2016 (2)
Even so, the latter half of the year saw some sizeable additions to the army, though, and the main reason for this was the existence of the superbly-run and highly motivational community events over at The Bolter & Chainsword: Both the E Tenebrae Lux V and the Call of Chaos IX really managed to light a fire under me, prompting me to complete two hefty vows.

Here are the models I pledged during this year’s ETL:

ETL V All Vows (2)

And here’s the – slightly less impressive – vow I completed earlier this month during the Call of Chaos:

finished-call-2016-11
It helps that the community over at the B&C is wonderfully lively and constructive, and without the support and feedback from fellow hobbyists over there, I doubt I would have completed as many models.

Just to single out some of my favourite parts from those events, I did manage to finish the last missing model for my squad of traitorous Tempestus Scions which is now one of my favourite squads from my collection:

Traitor Elite full squad (4)
I also included an Iron Warriors Apothecary I had converted last year in one of my vows:

apothecary-phastos-of-the-iron-warriors-5
And this guy then provided the perfect occasion to get back to my small Iron Warriors killteam, a side project that I am hopefully going to devote even more time to in the new year:

iron-warriors-killteam-wip-5
Since this year’s Call of Chaos event was Tzeentch-themed, I also created a model to represent Iskandar Khayon from Aaaron Dembski-Bowden’s wonderful novel “The Talon of Horus”:

iskandar-khayon-3
So I now have two of the novel’s main characters in model form:

iskandar-khayon-and-lheorvine-ukris
And next year’s Call is going to be Slaanesh-themed — sounds like a perfect excuse to build Telemachon Lyras and complete the set ๐Ÿ˜‰

And finally, despite having been a faithful follower of chaos for almost almost two decades at this point, this year saw me complete my very first daemon models — in a series of escalating steps that would lead to completing one of the new plastic Bloodthirsters…

Bloodthirster Ghor'Lash'Kharganath (4)
…and then moving on to what is possibly my finest work to date:

 

2. The Lord of the XII Legion

It was clear to me that 2015’s Gilgamesh would be a tough act to follow. But when I found myself in possession of an extra Bloodthirster kit earlier this year,ย  an idea began to form in the back of my head. An idea that would eventually lead to the creation of my very own version of Angron in his form as a Daemon-Primarch:

Daemon-Primarch Angron (16)
Daemon-Primarch Angron (31)
Daemon-Primarch Angron (21)
Daemon-Primarch Angron (15)
And I am just incredibly proud of this model: From a technical standpoint, it’s very probably my best paintjob to date, and it’s also very close to how I imagine the XII Primarch in his daemonic form. Now that Daemon-Primarchs are actually a thing in 40k, I have no doubt that an eventual “official” version of Angron will surpass and invalidate my interpretation — but I cannot help it, I am still incredibly pleased with the big guy!

Read more about the model’s inception here.

Daemon-Primarch Angron (23)
The Red Angel
Speaking of Angron, I built another version of him, to represent him during his days as a gladiator on Nuceria, and it’s another model I am really happy with:

angron-thalkr-lord-of-the-red-sands-11

Let me also mention that I couldn’t really have created either version of Angron without drawing some massive inspiration from the work of fellow hobbyists, chief among them Reg with his dozen or so of incredible Angron conversions ๐Ÿ˜‰

So all in all, those models make for quite a nice collection of vicious, daemonic killers. Here’s the Khornate part of my 2016 output:

class-of-2016-world-eaters
A fair few of these models are daemons, so the pieces you see below may or may not become the start of a dedicated daemonic detachment:

class-of-2016-daemons
In fact, I realise in hindsight that monstrous daemons make up a sizeable part of my 2016 output –but come, on: Given the current state of the world, I might be forgiven for the subconscious need to keep painting red-skinned devils, wouldn’t you agree? ๐Ÿ˜‰

In closing, here are all of the chaotic footsloggers (minus the two big guys) again:

class-of-2016-chaos-2

 

 

3. The world of INQ28

While my INQ28-related work this year didn’t quite match my 2015 output, I am nevertheless fairly happy with the new additions to my collection. Strangely enough, everything started with…a dog:

Cyber-Mastiff (3)

A Cyber-Mastiff conversion based on a Malifaux model. I am still rather happy with the mutt ๐Ÿ˜‰

But anyway, here’s the entire “INQ28 Class of 2016”:

class-of-2016-inq28
The achievement I am probably the most happy with was to finally paint some models that had been knocking about in my cupboard of shame for ages, and this lead to a nearly 100% finished retinue for Inquisitor Erasmus Gotthardt of the Ord Hereticus Velsen:

inquisitor-gotthardt-and-retinue-early-2016-8
Now I have a huge soft spot for this warband, mostly because it’s made up of my attempt at putting a spin one most of the classic character archetypes from the Inquisitor rulebook (the Rogue Trader, the Security Agent, the Drill Abbot,…). As a consequence, the retinue has a very colourful, swashbuckling look that I like. Most of Gotthardt’s operatives were built years ago – and with a much smaller bitzbox, at that – but I do think they still hold up for the most part. So just one last member for the warband – a female psyker – and then the project will finally be completed at long last!

That’s not the only warband I have managed to complete, though: I also finished two retainers for my true scale Astartes, Praetor Janus Auriga, creating a “mini-warband”, if you will:

Praetor Janus Auriga and retainers (3)
This project was simply an excellent way of exploring the more ostentatious, medieval side of the Adeptus Astartes. Plus the retainers make Auriga look even more massive and monstrous, providing a great visual framing device for the character. Coming up with a concept for a chapter serf was also great fun!

And finally, I came up with the beginnings for a slightly Mad Max-inspired group of misfits dubbed “The Road Crew”:

the-road-crew-2016
These guys have been brilliant fun to work on so far, and I hope I’ll be able to tound out the group in 2017!

 

4. Blood Bowl

A completion that is very close to my hear, this one: After quite a bit of procrastrination, I finally completed the first big guy for my kitbashed Blood Bowl team, the Orkheim Ultraz:

blood-bowl-troll-1
It was simply great fun to make sure the troll fits the overall look of the team while also adding his own visual touches to the larger project:

orkheim-ultraz-2016-4
And the model really manages to make the team look and feel complete — even if there’s a really good chance we’ll be seeing more models for it in the future!

orkheim-ultraz-2016-2

So yeah, all things considered, thats quite an eclectic collection of new models, and one that I am really rather proud of:

class-of-2016-1

 

II. My favourite hobby moments

There were also some really awesomeย  hobby moments that didn’t involve building and painting new models, so let’s take a look at those as well:

For instance, I was really happy when Gilgamesh, my Chaos-Knight, made GW’s Webstore blog as an example of a converted Renegade Knight back in April:

Gilgamesh on GW blog 01
Alas, thanks to GW’s recent decision to fold their daily blog into a new (and admittedly rather cool) community site, my moment of triumph was short-lived. But at least I have the screenshots for proof ๐Ÿ˜‰

Being approached by Adam Jones to contribute to his excellent hobby mag, The Golden D6, was also fantastic! Thanks to Adam, some of my work appeared in three issues of the mag:

An army feature focusing on Khorne’s Eternal Hunt in issue #5…

D6 Screenshot
…and a two-part series on how to glitz up your miniature photography, published in issues #6 and #7:

d6-deimos
This particular feature even earned me a rather glowing endorsement from Natfka over at Faeit212, as an added bonus:

faeit-212
And finally, my dear Lord Captain Lorimar even made the cover for The Golden D6′s issue #7:

d6-issue-7-cover
Anyway, if Adam’ll have me, I’d love to do some more contributions for the mag in 2017!

And last, but definitely not least, I would be remiss not to mention the fact that some of the best new additions to my collection happened courtesy ofย  enormously generous people who sent me conversions, bitz or even entire painted models:

class-of-2016-gifts-donations
Just to name some particularly wonderful examples off the top of my head…

  • a wonderfully painted Lord Zhufor sent to me by PDH,
  • an excellent converted Khornate Chaos Lord provided by BrotherJim
  • vintage Bloodletters kindly sent to me by Sagal and AMaximus
  • the base model for the Cyber-Mastiff conversion, courtesy of a Malifaux box that Miniature Tim sent me
  • a brilliantly moody Khornate cultist (and his bucket) gifted to me by Neil101:
Models built and painted by Neil101

Models built and painted by Neil101

And those are just the painted models! Let’s not forget Helega sending me one amazing bitz drop after the other, or the incredibly generous Adam Wier (of Between the Bolter And Me fame), who actually let me have a nearly complete Forgeworld Angron:

Forgeworld Angron WIP (1)
Thank you all so much, guys! You’re really turning this hobby into something even cooler for me, and I am really, really happy about that! ๐Ÿ™‚

III. Bad news

In spite of feeling fairly happy with my hobby output this year and having my share of awesome hobby moments, I also have to say that it wasn’t all peaches and cream: For one, there were some rather sad developments: 2016 saw my beloved FLGS, Frabusel, closing its doors for good, which still sucks (and which has also rendered the procurement of hobby supplies somewhat more complicated). And I was really sad to learn of the passing of hobby and fantasy legends such as Joe Dever or the late, great Wayne England.

There’s also one instance where I really regret failing a hobby goal I had set for myself: Earlier this year, fellow hobbyists extraordinaire Jeff Vader, Nordic and Alexander were awesome enough to invite me to participate in a Path of Glory event. I felt really honoured and started to build a Khornate warband for the project, but in the end a combination of being too preoccupied with my RL situation and simply not devoting nearly enough time to the project resulted in my failing to participate, which I really regret. It would have been great fun to hang out with those gentlemen, surely, and failing to live up to their expectations (and my own) felt like a huge missed opportunity — I hope I’ll be getting another chance to complete my small warband of Khornate misfits – or an altogether different warband for another event.

khornate-warband-ks-7

*Sigh*, it just wasn’t meant to be…

IV. Plans

So what’s in the card for 2017? Now I usually try not to make any grand promises, because I know how much my output will be tied to inspiration — or to my considerable laziness ๐Ÿ˜‰

That being said, there’s a couple of things that I would like to focus on next year. Two projects stand out above all others:

First up, and somewhat to my chagrin, my collection of 30k World Eaters is looking more and more like an actual army:

30k World Eaters 4th assault company WIP (2)
And while I won’t make any promises as to the eventual scope of this project, I will be focusing on finishing some of those guys in 2017 — if only to finally paint that sweet Angron model Adam Wier sent me ๐Ÿ˜‰

If nothing else, gladiatorial Angron already seems right at home next to his Heresy era sons:

angron-thalkr-lord-of-the-red-sands-13

When it comes to INQ28, I would really love to start painting my Ordo Scriptorum warband representing Redactor Orlanth and his operatives:

Inquisitor Orlanth and Parchment Scrotener WIP
Even in its WIP stage, the warband already features some of my best INQ28 conversions, and I also do have some rather interesting ideas about what I want the retinue to look like when painted, so giving this project my best try should be fun!

I am not deluding myself, however: It’s just as likely that the next crazy GW release throws me way of course and gets me totally sidetracked — speaking of which, we’ll be taking a closer look at all the pretty things GW provided for us this year. And, of course, the Eternal Hunt Awards wouldn’t be complete without a showcase of the most inspiring work created by my fellow hobbyists.

 

But all of this will have to wait until after Christmas. Until then, let me wish you all a very Merry Christmas and say a heartfelt thank you to everyone who sent me models, bitz or other hobby materials or commented on this blog! I really appreciate it!

And of course I would love to hear any comments or feedback you might have about my 2016 output, so let me hear those comments!

And finally, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 50

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on December 17, 2016 by krautscientist

Only a short update today, mostly because it has been one hell of a week, due to a ridiculously important deadline at work. Still, there are two news items I would like to share with you, so let’s take a look at the current State of the Hunt:

 

I. Return of the Chibi-Knight!

Some of you might remember that, back when I built and painted my Renegade Knight, Gilgamesh, I also included a roughly Epic 40k-scaled version of the same warmachine in the project as an added bit of fun. I dubbed it the “Chibi-Knight” back then:

Chibi-Knight Gilgamesh (1)

Now cobbling together a – pretty faithful – smaller version of the Knight was a very entertaining, if fairly involved, endeavour. But I didn’t really consider doing it again.

Enter fellow German hobbyist Helega, who helped me out with several really spectacular bitz drops this year. For instance, he provided the chain cape I used to replace the missing cape on my Forgeworld Angron. Anyway, Helega asked me whether I could build another Chibi-Knight for him, and while I knew this would mean some fiddly work, there was really no way I could turn down the request. So I tried to reverse-engineer my original kitbashing process and make another copy.

As an added twist, Helega wanted his Knight to be the loyalist version, so I had to account for that during the building process. There was also no way I would be able to cover up dodgy areas with spikes and baroque decorations this time around ๐Ÿ˜‰

I started by putting together the same basic assembly I had used last time: CSM Raptor legs (chosen due to the separate feet, and because the lightning bolt decoration works both for chaos and for Great Crusade era Imperial machines, a Space Marine Terminator torso and a Dreadnought shin guard:

chibi-knight-mk-ii-1
chibi-knight-mk-ii-3
Instead of last time’s Raptor pauldrons, I ended up using some Chaos Marauder shoulder guards, and they arguably worked even better, making the torso look really familiar to that of GW’s stock Imperial Knight. I also found out that one of the ancient plastic chaos warriors’ helmets looks almost exactly like one of the face masks that come with the Knight kit.

So I knew I was on the right track, but this is where the fiddly work began: I painstakingly spliced together the Chibi-Knight’s feet using the hook bit from the CSMvehicle accessory sprue, and I once again tried to create weapon arms that were as close as possible to those of the 28mm version.

Helega told me he wanted the Knight to be armed with a gatling cannon and power fist, so I took a long hard look at the Imperial Knight Warden and worked from there:

28mm-imperial-knight-warden-1
And after a lot of messing around with various bitz, this is what I came up with:

chibi-knight-mk-ii-8
chibi-knight-mk-ii-10
chibi-knight-mk-ii-13
chibi-knight-mk-ii-14
chibi-knight-mk-ii-17
Here’s a side by side comparison showing the weapon arms of the big version and my “chibi-versions” of the same weapons:

Power Fist:

28mm-imperial-knight-warden-1
chibi-knight-mk-ii-9
Gatling Cannon:

28mm-imperial-knight-warden-2
chibi-knight-mk-ii-11
Not a 100% perfect match, maybe, but certainly reasonable enough, given the difference in scale! ๐Ÿ˜‰

So here’s what I packed up and sent to Helega:

chibi-knight-mk-ii-7
As you can see, I have left the part in several sub-assemblies. This should make for easier painting, plus it’ll also allow Helega to tweak the pose according to his wishes. I have also included an alternate head and a bit that could serve as the carapace-mounted missile launcher.

So yeah, another Chibi-Knight finished! Here he is, next to Chibi-Gilgamesh:

chibi-knight-mk-ii-18
The new version is arguably even slightly more elegant a conversion than my first attempt in several respects ๐Ÿ˜‰

Anyway, I am really happy with the finished conversion, if I do say so myself, and I hope Helega will be happy as well! As far as I know, the Knight will be painted in either Death Guard or Dusk Raiders colours, and I am really looking forward to seeing the finished model!

chibi-knight-mk-ii-15

ย II. Getting to the finish line — but only just barely…

In other news, I am happy to report that I did manage to finish my vow for the Call of Chaos event over at The Bolter & Chainsword — even if it didn’t look like I would be successful for the longest time.

Earlier this week, I found myself with two models yet to finish for the vow and virtually no painting time to dedicate to the task. So I was basically prepared to call the endeavour a lost cause when a last minute pep-talk from fellow hobbyist Augustus b’Raass brought me back on track.

So I basically put in every waking hour of leisure time I had this Tuesday and completed the last models for my vow — at 2.30 in the morning ๐Ÿ˜‰

Anyway, here’s a look at all the completed models:

finished-call-2016-10
Rest assured that we’ll be taking a closer look at these guys pretty soon. And starting next week, it’s also time for the annual Eternal Hunt Awards, I believe… ๐Ÿ˜‰

But that’ll have to wait for a couple of days. For now, let me know what you think! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 45

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on November 8, 2016 by krautscientist

So, like I said, I was at a conference last week, visiting the PLAY 16 festival at Hamburg and spending a couple of days in the city. I think I have mentioned previously that, in addition to being addicted to cutting up little plastic men, I am also a huge videogame nerd, and the subject also happens to factor into my professional background of working in the field of media literacy. So allow me to begin this week’s post with some comparatively off-topic rambling:

hamburg-conference-impressions-1
PLAY is a festival dedicated to the artistic, creative and educational purposes and potentials of videogames, and this year’s subject was “Let’s get physical!”, so the various events, workshops and presentations dealt with the representation of bodies in games, ranging from the design of characters, archetypes and player avatars to the interactions between the game world and the player’s actual body, be it in the form of motion contol or even virtual and augmented reality. The festival was fascinating and fun, and certainly not short on highlights: For instance, I had the opportunity to try out Triangular Pixels’ VR game “Unseen Diplomacy”, which was a truly stunning experience — I hadn’t expected VR to be so, well, immersive at this comparatively early point!

Another highlight was the fact that the Museum fรผr Kunst und Gewerbe Hamburg (MKG) is currently running a huge exhibition on the history of videogames, with many, many playable classics from 30+ years of gaming culture (I was appalled at how badly I was doing when playing OutRun on an actual vintage arcade cabinet). In addition to the actual games, the exhibition also features lots of concept artwork from modern classics like Shadow of the Colossus or Ico:

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I was particularly delighted when I discovered a whole wall of brilliant concept art from DoubleFine’s Psychonauts, a personal favourite of mine:

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So if you live anywhere near Hamburg or should find yourself visiting the city in the near future (or until the end of April 2017), and if you’re even the slightest bit interested in videogame culture, you should definitely check out the Game Masters exhibition! It’s very educational, but also great fun! Plus the museum also has many more exhibitions for you to discover, of course. I was sadly unable to check out the exhibits on Art Nouveau due to time constraints, for instance, so I might have to plan another visit soon…

Let me wind up this part of the post by showing you the room that housed the last workshop I participated in before travelling back home. This room is also located at the MKG and was once the cafeteria of German news magazine Der Spiegel:

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It also provided the perfect photo opportunity for getting material that should make for suitably psychedelic desktop backgrounds:

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Anyway, before we veer completely off course, rest assured that I did of course do something hobby related as well while I was in Hamburg: It goes without saying that I took the opportunity to drop by one of the local GW stores. Now what really impressed me was the level of painting on display at the store, courtesy of the staff and some regulars, so I snapped inspirational pictures left and right:

 

DISCLAIMER: This should be fairly obvious, really, but none of the following stuff is mine, and I don’t claim any kind of credit for it! If you should recognise one of your models and would like to be mentioned, just give me a holler and I’d be glad to edit your name into the post!

Anyway, my first port of call was this very awesome Khornate Daemon army painted by one of the store’s regulars:

inspirational-models-found-at-the-hamburg-gw-store-1

Possibly my favourite conversion was the Bloodslaughterer-based Soulgrinder:

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And while it wasn’t part of the same army, I also really love this slightly converted Maulerfiend:

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My favourite parts are the Bloodletters leading it to battle by a chain and that delicious brass recipe!

The biggest surprise was to discover something that I first considered to be a cool recreation of an iconic – and rather well-known – piece from the internet, but which almost certainly turned out to be the genuine article upon closer inspection:

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And because you can never have enough Inquisitor-scaled Astartes, there was also this beautiful 54mm Librarian (cheers to Inquisitor Mikhailovich for correcting that oversight!), based on the same vintage Captain Artemis:

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So yeah, brilliant stuff all around!

Of course I couldn’t leave the store without making a sizeable purchase. So yeah, this happened:

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The good folks at the store were nice enough to reserve their last copy of The Burning of Prospero for me, so there goes my next hobby year, I suppose ๐Ÿ˜‰

Seriously, though, I am pretty sure I’ll be talking about the contents of the box in more detail sooner rather than later. For now, suffice it to say that I am actually awestruck by the quality of the casts: GW’s plastic models have been rather spectacular for quite a while now, but it really seems as though each boxed set sets a new benchmark for crispness of detail. Very nice! You can also find my thoughts on the models contained in the boxed set here, should you have missed them.

 

Speaking of which, I actually kitbashed one particular model as a kind of preparation for the release of The Burning of Prospero, incidentally:

As you may already have noticed, I really enjoy building 30k versions of my 40k World Eaters characters. Now back when it didn’t look like I would ever create any 30k models of my own, fellow German hobbyist AgnostosTheos created a 30k (pre-interment) version of one of my characters, Khoron the Undying:

Pre Heresy (8)

In the 41st millennium, Khoron has been a Dreadnought for several millennia, yet he has also been an invaluable adviser to Lord Captain Lorimar since before the Heresy, as he was already a veteran of the 4th company even before Lorimar won his captaincy in the fighting pits.

Khoron actually already has quite a bit of backstory – at least somewhere in the back of my head – so I do have a pretty specific idea of what I want his model to look like. With that said. there’s a lot I still love about AgnostosTheos’ version (especially the lined face he chose, making Khoron look like a grizzled veteran), but it’s obvious the model doesn’t fit my World Eaters colour scheme, so instead of painting over AT’s paintjob, I thought this would be a good occasion to build an updated 30k version of Khoron. Now I see him as a hard-as-nails veteran of the legion, so I chose an archaic suit of armour for him — plus I had already heard rumours of the new boxed set at that time, so it seemed like a cool idea to give Mk. III a try:

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The model was created by combining World Eaters’ and Iron Hands’ parts (I loved the chainmail loincloth on the IH legs, so I just had to use them). The weapons have also swapped hands when compared with AT’s version, in order for the model to mimic Khoron’s eventual Dreadnought ironform. The model has only been tacked together for now, and I think Khoron will be needing some additional gear here and there, but by and large, I am already pretty happy with the new version. So here’s Khoron next to the previous version of the character:

secutor-khoron-wip-3

So yeah, that’s it for this week. It goes without saying that I would love to hear any thoughts you might have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 44

Posted in 40k, Chaos, Conversions, Fluff, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on November 1, 2016 by krautscientist

Hey everyone, I’ll be at a conferece for most of the week, so this week’s post is basically a recap of things I am currently working on. Hopefully you’ll still appreciate the glimpse at my chaotic workshop ๐Ÿ˜‰

I. Iron and mud

So first up, a small update regarding my ongoing work on my Call of Chaos vow: I already showed you a mostly completed Iron Warriors Apothecary directly after my recent vacation, but back then the model still needed a suitable base. And while I realise I have been taking my sweet time with this, I really wanted to make the base suitably interesting — I’ll let you be the judges as to whether or not I have suceeded with this.

So, without further ado, I give you Apothecary Phastos of the Iron Warriors:

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Like I said, I wanted to include a little “special effect” on the base, both to support the model’s narrative and because I had pledged this guy as a “trophied” model for The Iron Without, a small Iron Warriors centered sub-event over at The Bolter & Chainsword’s Chaos forum.ย  So I placed a fallen Imperial Fist at Phastos’s feet, trampled into the mud underfoot:

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What’s more, if you look really closely, you can see a telltale hole punched into the flex fitting covering the Astartes’ throat:

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It’s where Phastos has just used his Narthecium gauntlet to extract his fallen loyalist cousin’s geneseed. After all, the Iron Warriors have been known to use other legions’ geneseed to create new legionaries — in fact, this little nugget of lore is the reason for having an apothecary as one of the character archetypes feature in my Killteam in the first place!

Beyond the aspect of adding to the model’s narrative, the base was also a chance of trying my hand at a new technique for the first time, because the Imperial Fist was created using a mold and some GS. Now I certainly don’t want to go crazy about copying huge amounts of stuff, but I thought it might be an interesting tool to make certain effects easier to achieve, and having a “standard” fallen Astartes template would have been pretty useful, plus I wanted the profile of the fallen Marine to be pretty flat without having to shave down 5mm of plastic. So here’s a quick comparison shot showing the “master” for the fallen Marine, the mold I made and the finished base:

iron-warriors-apothecary-base-wip-3
Unfortunately, the experiment was only partially a success, because the GS Marine ended up slightly warped and with softer details than I would have liked. Granted, my pathologic lack of patience might have had something to do with it as well. Anyway, I thought the poor guy was still good enough for a base — I had to pull off all kinds of tricks, however, to suggest depth where none existed.

All in all, I really like the finished model, though: It immediately reads as an Iron Warrior, and the cold and implacable feel of the model is arguably underlined even further by the tiny amount of bare skin visible on Phastos’ face. Plus I like the sinister implications of an Iron Warriors’ Apothecary harvesting the geneseed of the legion’s fallen enemies…

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So regarding my Call of Chaos vow, this means two down, three to go ๐Ÿ˜‰
I didn’t stop there, however, but made some time to rebase the other two power armoured Iron Warriors I had built and painted last year:

rebased-iron-warriors
I briefly considered leaving the guy on the left on his original base, seeing how he was just an early tester and will never be anything more, but in the end, it was only one more base, and I did go through the trouble of touching up the hazard stripes and decals on him when I painted the first “new” Iron Warriors last year, so it would have felt kinda wishy-washy to stop there ๐Ÿ˜‰

The champ really profits from the added breathing space, though:

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The whole business of rebasing these guys also led to the discovery of a very effective and quick recipe for duing muddy bases: Just cover the base in Vallejo’s Sandy Paste for a cery convincing surface texture, spraypaint with Chaos Black (once the paste has dried), cover with an even coat of Vallejo Charred Brown (or any suitably brackish colour you like, really) and finish the base by coating it in gloss varnish — done!

While I was at it, I also snapped some new pictures of Warsmith Greimolt Sturm:

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So yeah, that’s the whole (albeit small) IV Legion collection I own so far:

iron-warriors-killteam-wip-5

II. What’s in a name…?

Some of you probably still remember the models I painted for the ETL V event earlier this year: Among those models was a converted Kastelan Robot turned into an engine of destruction by the 4th assault company’s Master of the Forge, Lord Deracin.

However, back when I painted the model, I did not yet have a detailed idea about its possible background, and the poor guy didn’t even have a name. Thanks to the suggestions of my readers, however, this sad state of affairs is now at an end: Thanks to the suggestion of Llamahead, the converted Kastelan henceforth belongs to the “Confractura-pattern”. Now my Latin has grown a bit rusty, but I understand Confractura means “Breach” — which seems like a rather apt designation, given the fact that the robot is wielding a massive hammer ๐Ÿ˜‰

But wait, there’s more: Thanks to an exchange of ideas, the machine also has an excellent little background vignette telling its story, courtesy of fellow hobbyist Inquisitor Mikhailovich (cheers, buddy!). Enjoy:

Khornate Kastelan conversion (11)
Brazenskull, “The Crimson Destroyer”, Confractura-pattern battle Automaton

Monger had been proud of the weapon.

The fact that the task of restoring such an ancient and powerful relic had been entrusted to him was, in his mind, a higher honour than even his elevation to the Deathwatch had been. If anything exceeded his elation at receiving the task, it had been his pride at his success.

Monger knew that becoming an Astartes, for all the honour it represented, was to be denied many of the emotions experienced by mortal humans, and yet when the machine finally woke from its eons long slumber for the first time, when it took its first halting steps after millennia of inaction, his joy was not entirely unlike what a proud parent might feel. And when its updated combat protocols first outclassed those of the combat servitors he tested it against, his was not only the pride of a tutor, but also the terrifying satisfaction that only an engineer of death could feel.

When it took to the battlefield for the first time, he felt a mix of all those emotions, as the child of his mind shredded Tyranic opponents for the first time on the plains of Ter’notha. On Veldictus it proved its worth when it routed the Cleansers of Ladon renegade Astartes in less than three days, tirelessly and furiously forcing them into retreat. When it finally fell against the monstrous World Eaters and could not be recovered, it had been mourned as a brother.

Now, however, the Tech-Marine felt an odd mixture of pride and, utter disgust. His machine had survived, exactly as he had planned it to. He recognised its reactions, its movements and attacks, even if its outer form had been terribly warped: Something had corrupted its noble adamantine shell. Like the Prodigal Son of legend, it had turned against its father.

The Marine braced himself as the machine charged him, sheathing his weapons and slaving his Servo-Arms to his mostly biological ones for enhanced speed. He barked curt orders to the Marines behind him – Wrecker, Pyro, Bookworm, and Archangel – his usual fiery voice replaced with the cold, hard steel one would expect from an agent of the Omnissiah. They obediently fanned out, retreating ever so slightly.

Monger met his creation head on, clamping his mag-boot and bionic foot to the Necrontyr living metal beneath him. With flawless timing he clamped the rampaging machine’s powerfist in one Servo-Arm, its new and unrecognisable hammer arm in the other.

Like a giant contesting a god, he forced it to slow its charge.

He adjusted his grip so as to crush the smaller and more vulnerable wrist of its right hand, forcing it to drop the hammer.

“I would know how to bring you down better than anyone. Next time, don’t be so foolish as to attack me,” he spat, angrily, before calling into the Vox, “Wrecker! I need you and Archangel to coordinate a volley on the head, explosive shells, plasma discharge oh-point-six seconds ahead of frag cannon fire, three rounds, fourth with armour penetrating rounds. Pyro, disable the powerfist with your melta, Bookworm, try and knock out the leg servos. Fire!”

The squad’s weaponry was in motion before he’d even finished delivering the command.

The automaton’s head jerked to one side and Monger’s optics flared, trying desperately to make visual sense of the fireworks display happening less than two metres away. His right arm and slaved Servo-Arm slipped forward as the weapon they had clutched was expertly disintegrated from between its servo driven claws, and the machine fell to one knee, then both, held up by the one Servo-Arm that still gripped it.

Monger deactivated his direct control over the right Servo-Arm, returning it to a storage position, and drew his relic combi-melta. Without a word, he placed the barrel against the shattered remains of the machine’s featureless faceplate, and pulled the trigger, obliterating its entire head. Then he relinquished his grip entirely, letting the broken automaton fall to the ground.

He turned to his squad and silently gestured for them to move out before returning to the machine. He rolled it over onto its back and, pressing one hand to its chest, uttered a prayer, commending its machine spirits to the Omnissiah.

Then, without another backwards glance, he followed his squad. There were wars to be fought, and this was no longer one of them.

 

***

Huntmaster Deracin dropped to one knee with a snarl of servo-joints and the clinking sound of chains, taking in the mechanical corpse of the Crimson Destroyer before him, as the robed Forge Adepts scurried around him, beginning to search the scrap metal for salvageable components.
This was the work of a Tech-Marine. The damage to the right arm showed marks that could only have been left by a Servo-Arm, so that much was obvious. The head and left arm had been shorn off cleanly, obviously by a melta weapon, and the small craters at the knees were evidence of precision bolter fire, no doubt.

What little remained of Deracinโ€™s organic features drew into a smile, even as his augmetic eye surveyed the destruction, a cold and detached part of his mind already taking stock of the damage and plotting out the necessary repairs. The Loyalists were always so hasty to pronounce a machine dead. But no, this oneโ€™s hunt was far from over.

One of Deracinโ€™s clawed servo-arms brought the automatonโ€™s cracked faceplate in front of his face, and his smile turned into a wolfish grin. This is where he would start. The test runs so far had been promising, but the conversion process would only be truly completed once the machine was granted a new face, in honour of its new master. He would craft a new visage for it, one that would remind the Loyalists that he was not so easily bested.

A face in the image of death itself.

 

III. Ooops, I did it again…

Before I wind up this post, allow me to share one last sneak peek at the latest conversion I am working on: This last weekend, I felt the need to build something, and I still had that free Slaughterpriest from WD knocking about, so this happened:

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As some of you may already suspect, this will become yet another homemade version of Angron — whatever obsession with the Lord of the XII legion fellow hobbyist Reg is suffering from, I seem to have been infected with it as well!

Anyway, I am going for a model inspired by this piece of artwork from the late, great Wayne England:

Angron by Wayne England

Angron by Wayne England

Since I already have the stock Forgeworld model wielding Gorefather and Gorechild, it made sense to go for a version with the two-handed axe that appears so often in the classic artwork, such as the one shown above, but also in what is probably the oldes sketch showing Angron by none other than the legendary John Blanche:

Angron by John Blanche

Angron by John Blanche

The “winged” axe is also a part of my Daemon-Primarch version of Angron, as you will probably remember, so this should make for a nice visual shout out.

The model is still a very, very early WIP at this point, however, so it’ll be a while before we can consider this chap finished. But in any case, it seems like my series on building various incarnations of Angron will have to turn into a “quadtych”, after all — is that even a word…?

 

So yeah, I hope you’ve enjoyed this week’s look at my desk! I would of course love to hear any feedback you may have! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 39

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on September 28, 2016 by krautscientist

And so, here’s another post dealing with ongoing projects. With the second issue of the new White Dwarf just having arrived on my doorstep earlier today and with the recent release of Genestealer Cults as a dedicated faction, it’ll sure be time to take a closer look at GW’s current shenanigans, but for now, you’ll have to deal with my own hobby activities — bugger ๐Ÿ˜‰ I’ll try to make it worth your while, though!

 

I. Finally making the headlines!

 

I was rather surprised earlier this week to find out one of my models had actually made the cover of the latest issue of The Golden D6, a very cool hobby mag I talked about a while ago. Yet there he is, Lord Captain Lorimar, right in the spot of honour:

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As I have already told you earlier, the mag is an excellent read for people who are yearning for the kind of broad hobby reading exemplified by the back issues of White Dwarf, so the surprise was very much a welcome one! What’s more, I have a two-part series about enhancing miniature photos (based on this blog post) in issue 6 and 7, so all the more reason to finally check out the mag in more detail! Head over to The Golden D6 website in order to find out more — Adam is also offering a cool bundle deal for the early issues.

II. Heeding the call…once again

After a pretty successful recent ETL V event over at The Bolter & Chainsword, I’ve already thrown myself into the next hobby event hosted by the forum, as a part of a long-term strategy to try and make a dent in my sizeable backlog of unpainted stuff. So I’ve joined this year’s Call of Chaos IX, pledging to complete the following models before December 15th:

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  • a winged Daemon Prince of Khorne with a decidedly gladiatorial look. More about him can be found here.

gladiatorial-daemon-prince-of-khorne-wip

  • an Iron Warriors Apothecary that I originally built as part of an attempt to create a small Iron Warriors kill team — a project I would like to re-invigorate, now that kill teams are actually a thing once more!iron-warriors-apothecary-wip
  • a massive Flesh Hound conversion, originally built last year:giant-flesh-hound-wip-3
  • The excellent Khornate Chaos Lord converted for as a gift from fellow hobbyist BrotherJim: 

    Model converted by BrotherJim

    Model converted by BrotherJim

  • And finally, something special, seeing how this year’s Call of Chaos is actually Tzeentch-themed. Now Tzeentch has always been the least-appealing Chaos God to me, from a visual perspective: I am just not into all the abstract and OTT mutation stuff ๐Ÿ˜‰
    But I did have a pretty nifty idea for a Tzeentchian contribution to my vow: My very own version of Iskandar Khayon, viewpoint character of Aaron Dembski-Bowden’s novel “The Talon of Horus”. Now here’s how Khayon is pictured in the book’s limited edition artwork:iskandar-khayon

    Already pretty cool! But I did feel the need to make some minor tweaks to the concept to make the actual model match my mental image of the character even more closely. So here’s what I came up with:

    iskandar-khayon-wip-1
    iskandar-khayon-wip-2

Now Khayon and BrotherJim’s Chaos Lord are new models, but the bigger part of my vow consists of models that were built last year. So I hope to finally get these stragglers finished for good! Like I said, all of these models will have to be completed before December 15th, so wish me luck! As it happens, I have already made some good progress on my vow, however, because the first model has already been finished…

 

III. The Dog of War

I decided to start my Call of Chaos activities with the giant Flesh Hound conversion:

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Now the model does have its minor kinks, mostly because it was assembled from a collection of wildly disparate parts, but I am still very fond of it, so I was really looking forward to getting it painted!

My tweaked skin recipe for Khornate daemons turned out to be super-effective once again, although this time around, although I chose to supplement it with some further tweaks taken from another one of Duncan Rhodes’ excellent video tutorials. So after a short time, the biggest part of the model was finished:

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From here on out, all that was left to do was some detail work and the paintjob for the base. Regarding the base, I didn’t want to go completely overboard this time, but I thought the daemon doggie deserved something a bit more elaborate than your rank and file daemon, so I built a base with yet another fallen Astartes:

Giant Flesh Hound's base WIP
Now the special effect this time around was the inclusion of the Astartes’ broken ribs sticking out from his shattered torso. I realise that Space Marine ribs are supposed to be fused together into something like a ossified armour plate, but I chose to have the Rule of Cool trump background lore this time around ๐Ÿ˜‰

When it came to painting the base, I chose Ultramarine colours once again, mostly to get even more routine painting the XII legion for when I tackle the rest of Daemon-Angron’s display base ๐Ÿ˜‰

So here’s the finished base, blood and all:

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And, without further ado, here’s Fido:

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I also took a picture of the giant Flesh Hound with one of my recently painted Bloodletters, allowing you to compare both the scale of the model as well as the skin tones:

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I am happy to see this guy finished at long last — and now I really can’t wait for GW to release some decent plastic Flesh Hounds, following the same design as the hound accompanying their Khorgos Khul model. I really want a squad of flesh hounds, and they would be super-fluffy for my army — but there’s just no way I am going to purchase those terribly clunky Finecast models…

Anyway: One down, four to go!

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IV. In closing…

Here’s one last thing I would like to share with you today: A picture I took a while ago, showing all the models I have managed to paint so far this year:

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It’s missing my gladiatorial Angron conversion as well as the Flesh Hound, but it’s still a cool little picture, wouldn’t you agree? Only 24 models, all in all, but I am still pretty happy with my output so far — and the year’s not over either!

 

So let me hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

Lord of the XII Legion – A Triptych, pt. 5

Posted in Conversions, Fluff, paintjob, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , on September 20, 2016 by krautscientist

And so, after a short interlude, we are actually back to Angron: Today I actually intend to deliver on the “Triptych” part of this mini-series, as I show you my completed conversion of Angron in full-on gladiator mode, based on one of the plastic Slaughterpriest models. I already showed you the conversion in the very fist post of this series:

Angron WIP (23)

Interestingly enough, the other version of the Slaughterpriest – the one that was recently included as a pretty awesome giveaway with the first issue of the new White Dwarf – seems to be more more popular at the moment, and it would make for a pretty cool base model for an Angron conversion as well — but the original Slaughterpriest has that wonderfully angry face which made me think of Angron in the first place ๐Ÿ˜‰

As a matter of fact, when I fist discussed this conversion, I completely forgot to mention another model that had been a huge inspiration for this project: PDH’s brilliantly disturbing “Pursser-Sin”, a true scale Emperor’s Children Marine he built for his excellent Slaneeshi INQ28 warband:

Pursser-Sin by PDH

Pursser-Sin by PDH

Peter just has an excellent eye for original conversions, and this one really made me consider using the Slaughterpriest as a Primarch model for the first time — of course there’s also the fact that his turning a Khornate model into a Slaneeshi dog is the biggest possible heresy, so I hope my Angron conversion balances this out a bit… ๐Ÿ˜‰

But anyway, I was really itching to get my plastic Angron painted, so I jumped right in: The first step was to block out all the different basecoat colours:

30k-angron-conversion-pip-1
I decided to use the same recipe for bronze armour between this model and my Daemon-Primarch version of Angron, to create a bit of visual continuity between both models, so I used the exact same steps to paint the various parts of the armour.

The skin recipe is based on Rakarth Flesh as a basecoat — as are all my recipes for human skin. Since the model represents Angron in fairly healthy shape, however, I decided to make his skin look a bit healthier than the tone I usually use on my chaotic models. So I tweaked the recipe a bit, using the following steps:

  • GW Rakarth Flesh was used for the basecoat.
  • the entire skin area was then washed liberally with GW Ogryn Flesh (I loaded up on that wash while it was still available, although I imagine GW Reikland Fleshshade would have worked just as well).
  • the skin was then given a thin coat of GW Cadian Fleshtone for a slightly healthier look

At this point I already had a reasonably convincing flesh tone. However, I went one step further and used a mix of GW Carroburg Crimson and GW Druchii Violet to create shadows and distressed looking skin in select areas, especially around Angron’s cranial implants, around the metallic spine and on his “Triumph Rope” chest scar, giving these areas some extra pop.

Here’s the model with most of the paintjob already in place:

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I was definitely getting somewhere, but I wasn’t perfectly happy yet. So I decided to set the model aside for a moment and work on the base instead for a change of pace.

Since the model is supposed to represent Angron either uring his days as a gladiator on his “homeworld” Nuceria or during a sparring match in the Conqueror’s fighting pits, I really wanted the base to have the texture of a sany arena floor. In order to get the texture just right, I decided to try something new and picked up a pot of Vallejo’s Sandy Paste:

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Going for a completely unfamiliar tool like this was a bit of a gamble, of course, but fortunately enough, the paste was extremely easy to work with: After getting an idea of what I was up against from this helpful YouTube tutorial, I was able to add it to the base and create the right texture using an old hobby knife. I also decided to add two discarded pieces of gladiatorial equipment half-buried in the sand. A shield from the WFB Vampire Counts Skeletons and a gladiator helmet from MaxMini that Augustus b’Raass had sent me a while ago provided the perfect pieces for the look I wanted. A part of the helmet was carefully shaved off to create a half-buried look. Both bitz were pressed into the still soft paste. Here’s what the base looked like after this step:

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I also carefully pressed the model into the paste while everything was still drying, in order to create believable indentations in the sand around his left foot and the pile of skulls his right foot is resting on. Then the base was painted and the mostly finished model was glued to it before I tackled the finishing touches.

To be perfectly honest, there was a stretch during the painting where I wasn’t quite sure whether or not everything was really coming together. In the end, however, a couple of factors really pulled the various parts of the paintjob together:

  • I added some rather subtle blood spatter to Angron’s axes, his armour and to his chest and legs, making it look as though he had just messily vanquished a foe (or ten…). This really added that extra bit of realism to the model that I needed.
  • Once Angron had been glued to the base, his feet and the bottom of his loincloth were carefully drybrushed with the same sandy colour I had used for the base, and once again, this added some realism to the model and made it look more grounded.
  • And finally, the model really started looking like Angron once the trademark facial tattoos were in place: I even painted the markings around his eyes, even though I had been slightly nervous about that area beforehand.

So without further ado, here’s the second part of my Triptych about the Lord of the XII Legion:

 

Angron Thal’Kr, Lord of the Red Sands

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“Come and die, dogs of Desh’ea! I am Angron of the pits, born in blood, raised in the dark, and I will die free!
Come, watch me fight one last time! Is that not what you want? Is that not what you always wanted?
Come closer, you dog-blooded cowards!”

Aaron Dembski-Bowden, Betrayer

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Like I said on my previous post on the matter, the metallic spine doesn’t appear in the official fluff, of course, but is rather a feature of the Slaughterpriest model. But I really liked the disturbingly crude nature of it and thought it would perfectly match the brutally invasive style of the cranial implants Angron had received on Nuceria, so I decided to keep it. The same element also appears on my Daemon-Primarch version of Angron. Oh, and I made sure to make the skin on either side look suitably bruised and inflamed…

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All in all, I am really vey happy with the finished model, and I do think the guy really reads as Angron now! To wit, here’s another look at that cover artwork of “Butcher’s Nails” that served as an important piece for reference during the painting process:

Butcher's Nails cover artwork
And here’s a closer look at the model’s face, an area that I am pretty happy with:

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To allow you to accurately gauge the model’s bulk and size, here are some comparison pictures showing Angron next to…

…one of his power-armoured sons:

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Forgeworld’s official Angron model, the still-to-be-painted third and final part of my Triptych ๐Ÿ˜‰

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…and finally, the three 30k World Eaters I have managed to paint so far:

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So yeah, I am pretty happy with how the second part of this project has turned out! Two down, one to go — well, one and a half, really, because there’s also the rest of Daemon-Primarch Angron’s base left to finish, of course…

Before I wind up this post, allow me to point you in the direction of two related projects from fellow hobbyists. In both cases, I only discovered these models while I was already working on my own, but they are still fantastic alternate interpretations of the same character and archetype — and both happen to be based on the same Slaughterpriest model as well!

First up, there’s Calle’s Angron, a version that is pretty similar in approach to my own, but even more visceral:

Angron conversion by Calle

Angron conversion by Calle

Calle shared his model in the comments to one of my previous posts, but since I really love his take on Angron, I felt it definitely deserved a proper shout out!

And then there’s Reg, whose Daemon-Primarch Angron was instrumental for my own version. Now wouldn’t you know it, he seems to be at least one step ahead of me yet again, building not only another fantastic rendition of the big man himself, but also an entire gang of Angron’s Nucerian gladiator buddies as well. Nuts!

Angron and his gladiators by Reg

Angron and his gladiators by Reg

These are just incredible — I can’t even…
Now if Reg would pnly answer to the PM I wrote to him on Dakka…
Anyway, I am a huge, huge fan of these!

And so another post on the Lord of the XII Legion comes to a close. In closing, I have one final image to share with you, an impression of how Angron might have looked in the arena of Desh’ea. It goes without saying that I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

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