Archive for abaddon

The Master of the Hunt — Reborn! (pt. 1)

Posted in 40k, Chaos, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , on August 25, 2019 by krautscientist

Another chaotic WIP post of sorts this week, although this is actually my way of sharing something that I have already teased in my previous post — so what is this about?

As some long-time readers of this blog may or may not remember, a  couple of years ago, I made this guy:

Lord Captain Lorimar, the Master of the Hunt, commander of “Khorne’s Eternal Hunt”, the remnants of the World Eaters’ 4th assault company. Easily one of my my most involved conversion projects, if only it took me so long to get the model right:

I have talked – at length – about what went into creating this guy and about what a huge project it was for me to nail down the exact look I wanted for a character of whom I had a pretty good idea in the back of my head. And while I don’t want to reiterate the entire journey of creating the model (just follow the link above and read up on the whole story, in case you’re interested), building Lorimar was a very iterative process with many starts and stops. The process also resulted in what I thought back then would be a definitive version of the Master of the Hunt.

But then this guy happened:

And I just couldn’t stop wondering — what if…?

It was always clear that the update Abaddon would be a monster of a model — and he is! But I am a converter and kitbasher by nature, so I wanted to have a go at doing something with the building blocks provided by the new model –the sheer challenge appealed to me: Would it be possible to create a model that didn’t immediately read as Abaddon? There was also the fact that I still had some spares of the most important bitz I had used to create the original Lorimar model, namely the head (from the priest riding atop the WFB/AoS warshrine of chaos), sword (from the WFB/AoS Chaos Lord on Manticore) and axe (from one of the Dark Vengeance CSM Chosen). These bitz were originally intended for building a version of Lorimar riding a juggernaut of Khorne. But I just couldn’t stop thinking about a conversion involving them and the new Abaddon model…

For a while, I was able to dissuade myself from taking on this project because I figured the new Abaddon model was simply too big — that it wouldn’t really be compatible with the particular bitz I would need to actually sell it as Lorimar. However, a trip to the local Warhammer store disabused me of that notion, as I was able to see firsthand that the new Abaddon, while indeed much taller than your average CSM model, is actually perfectly compatible with just about any existing chaotic weapon, head or what have you. So what was I to do? I left the store with a brand new Abaddon model and got to work…

Now, to make my task even more complicated, whatever model I would come up with would have to match both my 40k version as well as my (yet unpainted) mid-to-late Horus Heresy version of Lorimar:

So I started with a few early mockup steps, and it was surprisingly easy to come up with something already resembling the “Lorimar pose”:

The main objective here was to make the model read as Lorimar, obviously. But, like I said, with a model as iconic as Abaddon, the obvious pitfall would be for the conversion to end up reading as “Sure, that’s Abaddon with a slightly different head”. My approach was therefore to keep as many of the cool parts as I could while also changing around some major stuff, in order to sell the model as its own thing.

The biggest stylistic choice I made towards this end was to “turn the model around”, as it were, that is to have it face into a different direction, thereby matching the pose on my earlier Lorimar models — ironically enough, I have had to do the exact same thing with the 30k version of Lorimar 😉

After that, it was mostly a matter of getting some of the visual cues from the earlier versions in place — here’s a couple of pictures from when my mockup was quite a bit further along:

Some of the elements from my earlier Lorimar models were easy to recreate, such as the face, weapons, general pose — and those Bloodletter faces on the shin armour 😉

At the same time, it quickly became obvious that I would need to switch around a few things: The Khornate helmet crest I had used on my older Lorimar version, for instance, wouldn’t work, because there was simply less space to work with, so I had to swap in a different crest (shaved off a Wrathmonger/Skullreaper helmet). The (Skullcrusher) shoulder pads wouldn’t work either this time around: Since I knew I wanted to use the brilliant, tattered cape that came with the Abaddon model, I was pretty much stuck with the “official” left shoulder pad, seeing how the cape was sculpted to perfectly conform to the shape of the pauldron underneath. So I had to go with something different on the right shoulder as well and ended up using a shoulder pad from Forgeworld’s Lord Zhufor model — which had the added advantage of sporting some rather lovely World Eaters iconography!

During the conversion process, I kept comparing the new model to the other versions, to make sure it would seem like a natural progression of those designs and still end up similar to both Lorimar’s 30k and previous 40k incarnations:

The breastplate turned into one of the model’s most involved parts: My previous versions of Lorimar are wearing a bandolier of skulls across their breastplates, and that was an element I very much wanted to keep, both because it ties perfectly into the World Eaters’ background lore — but also because skulls strapped to the breastplate are awesome, period. So I made a quick mockup of what this might look like:

And even though this was a really early mockup, it didn’t quite click — in fact, someone over at The Bolter & Chainsword even called the design the “skull tits” — Tsk, tsk 😉

In the end, I decided on something quite a bit more complicated and spliced together an entire original, incorporating elements from Abaddon’s stock breastplate (which is brilliant) as well as a couple of skulls from the Citadel skulls kit as well as one particular skull with a Khornate rune from an AoS Slaugherpriest. Take a look:

I started by gluing on the centre skull (without the mandible, by the way. That was added later.). Then I carefully cut the lower two cables away from the stock bit that normally goes on top of Abaddon’s breastplate and carefully glued them on in the right way (making sure they were positioned correctly by making sure they lined up with the cables on the back of his torso). Then I added the right skull (and shortened/shaved away the cable underneath as needed), and then the upper right cable (again, I made sure to line it up with the cable bit on the back piece of the torso). Then I repeated the previous step with the skull and upper cable on the left side.

All of this required lots of dry-fitting and waiting for things to dry. Finicky though this part of the conversion may have been, however, I am really happy to have gone with something a little more complicated in the end: The finished design is one of my favourite parts of the model now.

So here’s the model, with most of the “heavy lifting” already done and dusted:

The next step was to try and attach Abaddon’s cape:

Surprisingly enough, everything fit together rather nicely, with just a few required tweaks on the right shoulder (because I had used a different shoulder pad there).

One thing I am almost perversely proud of is that the model is still ridiculously modular at this point, which I hope should make the painting process somewhat easier:

The tweaks and changes to the model kept getting more and more minuscule at this point, which is always a pretty clear sign that the conversion is basically finished at this point. I still used the opportunity to feature some of the visual cues from the older 40k Lorimar, though, such as the small tilting plates on his shoulders:

So here’s a comparison with the new conversion and my previous 40k Lorimar which I think shows how both really read as the same character — even though the new guy is monstrously tall 😉

And here’s the new 40k Lorimar next to his younger, slightly more idealistic Horus Heresy era counterpart: I think there’s quite a resemblance here as well!

Ironically enough, the conversion is also really close to one of my main inspirations back when I originally built Lorimar:

image appears courtesy of Games Workshop

All that is left now, before I can call the conversion finished, is to figure out the final setup of some minor bitz and bobs, such as the collection of bitz used on Lorimar’s tabard:

All in all, however, I couldn’t have been more pleased with the way this conversion has developed so far: I will admit that I was a little afraid that I might have lost my touch, because converting the new CSM didn’t come to me quite as easily as it used to. But working on this conversion has been an absolute joy so far — in all fairness, I actually think the new Abaddon should be the new go-to model for building massive chaos lords. It’ll be interesting to see how much mileage (and variety) we’ll all manage to wring from the sculpt! If anything, I am slightly surprised by how few people seem to have used the model for conversion projects so far. At the very least, I love the fact that fellow hobbyist Gederas has used some of my ideas on his own Abaddon-based Chaos Lord, Khadon Drachstur, but has managed to come up with a very original looking World Eaters lord!


So yeah, that’s it for today’s update. It goes without saying that I would love to hear your thoughst on my new Lorimar version, so feel free to leave a comment! And, as always, thanks for looking and stay tuned for more!

Lord of the Pit

Posted in 40k, Chaos, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , on February 14, 2014 by krautscientist

Some of you may already have wondered whether my recent focus on Plague Marines, apart from earning me Nurgle’s blessing by way of the flu, had made me forget about the 4th assault company altogether. Far from it! In fact, thoughts of Khorne’s Eternal Hunt have been slowly coagulating at the back of my head, and the recent rumours of possible new plastic kits to be released for Chaos Space Marines have only added to that pile of half-formed ideas. What’s more, I could never abandon this army, especially not in favour of followers of weak and inferior gods. Anyway, it’s time for another servant of Khorne to grace this blog! So, for now, let me show you a project that actually started quite a long while ago, but that only finally came to fruition in the last weeks:

Back in late 2012, I watched The Hobbit – An Unexpected Journey – as, no doubt, many of you did. And one of the most interesting things about the film, at least in my opinion, was Azog. His character design had been kept a closely-guarded secret just up to the release of the model, and so he became one of the visually more surpising elements of the film, and one that really inspired me: There was something about that pale, overmuscled creature and the sheer audacity of going into battle stripped to the waist that really made me think of the World Eaters’ gladiatorial leanings — and as a matter of fact, I had already begun exploring that angle with my first gladiator models:

Gladiator (21)

But what if I were to take that idea even further? What about a model straddling the line between those gladiatorial World Eaters and Azog? The idea fascinated me, to be honest! And the model resulting from such a project would be the perfect character to lead a squad of gladiators in battle.

The next step towards transforming these half-baked ideas into an actual model was coming across kevinholcomb’s Angron conversion on CMoN. He had used the upper body of Hasslefree Miniatures’ “Wolf” barbarian model to great effect in order to come up with a model very similar to the look I was trying to achieve. So while ordering stuff via a big German hobby retailer some time ago, I picked up one of these as well, just in case:

Gladiator Lord WIP (3)
I really love this sculpt, because while the model has the ‘roided-out look expected of an Astartes, there is also a certain nobility, even dignity, in both the pose and the face (on a mostly unrelated note, I found out by sheer coincidence that the model looks amazingly similar to this particular picture of Nathan Jones).

But I still needed to find a suitable lower body for the model, and experimenting with various Terminator legs didn’t amount to much. So the project seemd to be on indefinite hold…

…until it picked up steam again when I purchased a rather beat-up, incomplete metal Abaddon as part of a bigger ebay auction:

Gladiator Lord WIP (1)
As you can see, even after I had stripped the paint off it, the model remained pretty rough in places, and there was also the fact that the Abaddon model looks rather puny when placed next to more recent Terminators. So the model was basically surplus to requirements — until I put it next to the Hasslefree barbarian:

Gladiator Lord WIP (2)
Dear old Abby might no longer cut it as a model in tactical dreadnought armour, but what if I were to use the legs as part of my Azog-inspired conversion to represent power armoured legs for a giant of an Astartes instead? Things just fell into place at this point…

One thing bothered me, though: Both models were made from metal, and I am certainly not a fan of conversions involving all-metal models. But this time, there seemed to be no easy way around that, so I started sawing. The first part was to slowly disassemble poor Abaddon piece by piece, so as not to damage any of the parts I wanted too heavily:

The so-called Warmaster of Chaos -- armless once more...

The so-called Warmaster of Chaos — armless once more…

Then I cut off the barbarian’s legs model, unfortunately taking off part of his lower stomach as well. Both halves were then pinned together using a piece of paperclip:

Gladiator Lord WIP (5)
As you can see, both parts of the model had been slightly damaged during the sawing, so a touchup with liquid GS would be in order. Before that, though, I greenstuffed a stomach section to fill the gap between upper and lower body. Then I used some more GS to sculpt a Triumph Rope scar for the torso.  And this obviously wouldn’t be one of my conversions without some additional plastic bitz stuck on. Here’s the finished conversion before painting:

Gladiator Lord WIP (6)
I added a double-headed battle axe to the model — the bit, originally from the Marauder Horsemen kit, had been lounging in my bitzbox for quite a while, and this seemed to be the perfect opportunity to finally make good use of it! I also added a CSM shoulder pad and a Marauder shield to the left arm, both because I liked the asymmetrical look and because it was a nice way of making the guy look at least slightly more plausible. Most of the damage to the model was also repaired using Liquid GS.

When it came to painting the model, I really stuck to my usual formula, content in the knowledge that the contrast between the bare torso and armoured legs would make for an interesting effect. This being the first World Eaters model I painted in quite a while, the paintjob turned out slightly rough around the edges, but I didn’t mind too much.

So here he is, ladies and gentlemen:

Vorl Dustwalker (5)
Vorl Dustwalker (1)
Vorl Dustwalker (3)
Vorl Dustwalker (4)
Being my first (and quite likely my last) conversion involving metal models like this, I do of course realise that the model could look smoother. I am not to bothered with that, however, because I think that the overall effect still comes across rather nicely.

But who is this half-dressed giant of a man? As usual, figuring out a background for the model was the last stage of the project:

Vorl Dustwalker (2)
Vorl Dustwalker, Lord of the Pit

Some members of the War Hounds Astartes Legion may have loathed the brutal, gladiatorial style of warfare introduced by the Primarch Angron, but Vorl Dustwalker was not one of them. Even before the legion’s reunion with its Primarch, he had already established himself as a master of the fighting style that would become a trademark of the legion in later years. On the War Hounds’ vassal world of Bodt, Vorl was one of the Astartes tasked with training the legionaries in combat at close quarters. And many mighty champions of the World Eaters still hold in their hearts a feeling of shame at being brought low by him during sparring matches, the acrid taste of Bodt’s volcanic soil still etched into their memory as a reminder of their failure.

After gladiatorial fighting had become one of the mainstays of the World Eaters’ cobbled-together warrior culture, Vorl became known as the Dustwalker, a legend in the fighting pits, almost on par with mighty Delvarus, the legion’s uncontested champion on the Hot Dust.

How the Dustwalker came to be a member of Lorimar’s 4th assault company after the madness at Skalathrax is difficult to ascertain. But ever since, he has been serving as a combat instructor and an insurmountable contestant in the fighting pits nestled in the bowels of the company’s capital ship.

Vorl Dustwalker is not often seen outside the pits, for ordinary fights tend to be beneath his notice. Once the Dustwalker’s interest is piqued by a battle or an adversary, however, he may take to the field, accompanied by a coterie of his most talented gladiators. Their only partly armoured bodies and comparatively primitive weapons are both a mockery of their opponents and a testament to their skill, and Vorl is the first among these capricious warriors.

Vorl Dustwalker (6)
As always, thanks for looking and stay tuned for more!