Archive for wayne england

Lord of the XII Legion – A Triptych, pt. 6

Posted in 30k, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on March 8, 2017 by krautscientist

Wait, what? We’re back to this guy again?

Indeed, another post focused on the XIIth Primarch, Angron Thal’Kr, The Conqueror, The Red Angel. So what’s up today?

You all know that building different versions of Angron was a pretty big part of my 2016 hobby life: I built and painted a version of Angron in his daemonic form, something I wouldn’t even have thought myself capable of a few years ago:

But I also went back to Angron’s past, converting a version of him inspired by this piece of artwork, probably showing the Primarch during his pitfighting days on Nuceria:

Butcher's Nails cover artwork
It turned out that one of the AoS Slaughterpriests of Khorne makes for a pretty convincing Angron, with a couple of tweaks:

So there was only one last planned model: The “official” Forgeworld Angron very kindly sent to me by Adam Wier. So just get that one painted and we’re done, eh?

Yes, well. It all ended up being a bit more complicated than that…

Here’s what happened: When White Dwarf was relaunched as a monthly magazine, the first issue came with a free Slaughterpriest — incidentally, the design I hadn’t used for my Angron conversion. And at the same time, I had also picked up the same version a bit earlier, when my beloved FLGS went under (still sore, you know).

So I ended up with a spare Slaughterpriest. And I started thinking. What if I were to build…just one more…?!

So yeah 😉

In order to come up with a model that wouldn’t just be a retread of the versions I already had, I thought it would be fun to base this next Angron on the pre-Forgeworld era artwork, such as the iconic illustration of Angron created by the late, great Wayne England for the Horus Heres Trading Card Game:

Angron by Wayne England

And, of course, on the similarly iconic illustration by John Blanche:

Angron by John Blanche

In the era before Angron actually had a dedicated Forgeworld model, there were a couple of elements that appeared in almost every piece of artwork. Most of these were later incorporated into Simon Egan’s model, but some fell by the wayside. Such as the two-handed axe with the ornamental wing and the three spikes crowing Angron’s collar. And of course there’s a certain, stylised and angular charm to Wayne England’s piece of artwork above that would be fun to reproduce.

So I started messing around with a couple of bitz, and I’ve actually already shown you the first attempt at this new model a while ago:

But while this guy already looked pretty cool, he didn’t actually read as Angron all that much — at least not in a way that moved beyond what was already present on the other versions in my possession. And since the model just didn’t come together for one reason or another, I just set him aside for a while.

Until I found myself playing around with some of the new plastic Custodian bitz last week, and suddenly it seemed like I might have the solution on my hands! So after some rigurous cutting, here’s what I ended up with:

Whoa, much better, wouldn’t you agree? Replacing the entire torso with that of a Custodian might seem like a rather radical approach, but it instantly moved the model a lot closer to the artwork that inspired it! And I was able to keep the versions of the previous version that already worked well enough — such as the arms and legs. And, of course, that brilliantly sculpted Slaughterpriest face (that just happens to instantly turn into Angron as soon as you add some cabling).

However, I wasn’t quite there yet: The Khorne icon on Angron’s belt buckle needed to be replaced, for fairly obvious reasons, and I also made some minor tweaks to the pose. Which led to this:

A Custodian tasset served as a pretty good replacement for the Khorne symbol and also recalled the aquila symbol appearing in the aertwork.

Almost there! I did feel the model needed a bit more presence at this point to really read as a Primarch, though. And the collar around Angron’s head wasn’t quite as prominent as in the artwork — it just turned out that fitting all that cabling in there made the entire ensemble a bit less striking than I had hoped:

Good thing, then, that the next addition was really a bit of a happy accident: I always knew that he’d be getting some kind of cape, so I fooled around with a couple of different options. And the solution arrived from the unlikeliest of places, i.e. the cape that comes with the Chaos Terminator Lord kit. With a bit of cutting and fitting, it ended up working very well, plus the cape also gave me the chance of incorporating those three spikes that are another staple of Angron in the classic artwork:

The cape also adds the right sense of bulk: I already liked the model well enough before, but it now has the massive, overmuscled look that sells it as a Primarch, if you ask me. Granted, some fine tuning may yet be in order, but I think I’m on the right track!

Time for a comparison with the other versions of (pre-ascension) Angron in my collection:

Regarding the size of the model, it must be noted that FW’s Angron is still quite a bit taller — he only doesn’t look like it because he’s posed at a very low crouch. But even so, I think the three of them look fairly good together.

So I only made one last addition to the model. Here’s what the latest version of Angron looks like right now:

I’ve added two leather straps to either side of Angron’s chest, in order to add an element resembling the straps appearing in Wayne England’s illustration. They also happen to camouflage the slightly hokey joints where the arms meet the torso. And, once again, they add some more oomph to the model and its stature.

The model is pretty much finished at this point, except for a finishing touch or two: I want Angron to be holding the same tangle of viscera he has in the artwork in his open left hand. And there needs to be something underneath the Primarch’s right foot. Incidentally, this also ties into the question of where my newest version of the XIIth Primarch fits into the timeline:

I see this version of Angron as a depiction of him about halfway through the Great Crusade, shortly before or during the event known as The Night of the Wolf (an event where the XII and VI Legions actually came to blows over Angron’s order of outfitting his legion with the Butcher’s Nails, thereby turning the legionaries into bloodthirsty madmen): There’s a throwaway line in Aaron Dembski-Bowden’s Betrayer about the first and greatest of Angron’s two-handed axes, Widowmaker, being broken and discarded at the end of that battle, so it would be fun to imagine my new version of Angron in that context.

Which is why there’ll probably be a suitably mangled Space Wolf underneath his foot — at least the XIII Legion is off the hook, for once… 😉

One last interesting detail about the model is how the shoulder pads (from MaxMini, I believe) were originally used as a mere stopgap solution, but I really rather like the way they look: They have a certain gladiatorial flair, plus the pteryges on the sides basically perfectly match the ones in the Wayne England illustration. And what’s more: Through sheeer coincidence (or maybe through intervention from the powers of the warp, who knows…) all three converted version of Angron I have built so far have ended up with shoulder pads that were originally sent to me by Augustus b’Raass as part of a bitz drop — that in itself would be enough reason to stick with those shoulder pads, wouldn’t you agree?


Anyway, I am pretty happy that the model has finally come together like that! And just when I thought I finally had all the Angrons I needed, I stumble upon this little gem the other day and almost find myself reaching for my AoS starter box sprues…damn!

Anyway, I would love to hear your feedback! And, as always, thanks for looking and stay tuned for more!

The State of the Hunt — Week 44

Posted in 40k, Chaos, Conversions, Fluff, paintjob, state of the hunt, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on November 1, 2016 by krautscientist

Hey everyone, I’ll be at a conferece for most of the week, so this week’s post is basically a recap of things I am currently working on. Hopefully you’ll still appreciate the glimpse at my chaotic workshop 😉

I. Iron and mud

So first up, a small update regarding my ongoing work on my Call of Chaos vow: I already showed you a mostly completed Iron Warriors Apothecary directly after my recent vacation, but back then the model still needed a suitable base. And while I realise I have been taking my sweet time with this, I really wanted to make the base suitably interesting — I’ll let you be the judges as to whether or not I have suceeded with this.

So, without further ado, I give you Apothecary Phastos of the Iron Warriors:

Like I said, I wanted to include a little “special effect” on the base, both to support the model’s narrative and because I had pledged this guy as a “trophied” model for The Iron Without, a small Iron Warriors centered sub-event over at The Bolter & Chainsword’s Chaos forum.  So I placed a fallen Imperial Fist at Phastos’s feet, trampled into the mud underfoot:

What’s more, if you look really closely, you can see a telltale hole punched into the flex fitting covering the Astartes’ throat:

It’s where Phastos has just used his Narthecium gauntlet to extract his fallen loyalist cousin’s geneseed. After all, the Iron Warriors have been known to use other legions’ geneseed to create new legionaries — in fact, this little nugget of lore is the reason for having an apothecary as one of the character archetypes feature in my Killteam in the first place!

Beyond the aspect of adding to the model’s narrative, the base was also a chance of trying my hand at a new technique for the first time, because the Imperial Fist was created using a mold and some GS. Now I certainly don’t want to go crazy about copying huge amounts of stuff, but I thought it might be an interesting tool to make certain effects easier to achieve, and having a “standard” fallen Astartes template would have been pretty useful, plus I wanted the profile of the fallen Marine to be pretty flat without having to shave down 5mm of plastic. So here’s a quick comparison shot showing the “master” for the fallen Marine, the mold I made and the finished base:

Unfortunately, the experiment was only partially a success, because the GS Marine ended up slightly warped and with softer details than I would have liked. Granted, my pathologic lack of patience might have had something to do with it as well. Anyway, I thought the poor guy was still good enough for a base — I had to pull off all kinds of tricks, however, to suggest depth where none existed.

All in all, I really like the finished model, though: It immediately reads as an Iron Warrior, and the cold and implacable feel of the model is arguably underlined even further by the tiny amount of bare skin visible on Phastos’ face. Plus I like the sinister implications of an Iron Warriors’ Apothecary harvesting the geneseed of the legion’s fallen enemies…

So regarding my Call of Chaos vow, this means two down, three to go 😉
I didn’t stop there, however, but made some time to rebase the other two power armoured Iron Warriors I had built and painted last year:

I briefly considered leaving the guy on the left on his original base, seeing how he was just an early tester and will never be anything more, but in the end, it was only one more base, and I did go through the trouble of touching up the hazard stripes and decals on him when I painted the first “new” Iron Warriors last year, so it would have felt kinda wishy-washy to stop there 😉

The champ really profits from the added breathing space, though:

The whole business of rebasing these guys also led to the discovery of a very effective and quick recipe for duing muddy bases: Just cover the base in Vallejo’s Sandy Paste for a cery convincing surface texture, spraypaint with Chaos Black (once the paste has dried), cover with an even coat of Vallejo Charred Brown (or any suitably brackish colour you like, really) and finish the base by coating it in gloss varnish — done!

While I was at it, I also snapped some new pictures of Warsmith Greimolt Sturm:


So yeah, that’s the whole (albeit small) IV Legion collection I own so far:


II. What’s in a name…?

Some of you probably still remember the models I painted for the ETL V event earlier this year: Among those models was a converted Kastelan Robot turned into an engine of destruction by the 4th assault company’s Master of the Forge, Lord Deracin.

However, back when I painted the model, I did not yet have a detailed idea about its possible background, and the poor guy didn’t even have a name. Thanks to the suggestions of my readers, however, this sad state of affairs is now at an end: Thanks to the suggestion of Llamahead, the converted Kastelan henceforth belongs to the “Confractura-pattern”. Now my Latin has grown a bit rusty, but I understand Confractura means “Breach” — which seems like a rather apt designation, given the fact that the robot is wielding a massive hammer 😉

But wait, there’s more: Thanks to an exchange of ideas, the machine also has an excellent little background vignette telling its story, courtesy of fellow hobbyist Inquisitor Mikhailovich (cheers, buddy!). Enjoy:

Khornate Kastelan conversion (11)
Brazenskull, “The Crimson Destroyer”, Confractura-pattern battle Automaton

Monger had been proud of the weapon.

The fact that the task of restoring such an ancient and powerful relic had been entrusted to him was, in his mind, a higher honour than even his elevation to the Deathwatch had been. If anything exceeded his elation at receiving the task, it had been his pride at his success.

Monger knew that becoming an Astartes, for all the honour it represented, was to be denied many of the emotions experienced by mortal humans, and yet when the machine finally woke from its eons long slumber for the first time, when it took its first halting steps after millennia of inaction, his joy was not entirely unlike what a proud parent might feel. And when its updated combat protocols first outclassed those of the combat servitors he tested it against, his was not only the pride of a tutor, but also the terrifying satisfaction that only an engineer of death could feel.

When it took to the battlefield for the first time, he felt a mix of all those emotions, as the child of his mind shredded Tyranic opponents for the first time on the plains of Ter’notha. On Veldictus it proved its worth when it routed the Cleansers of Ladon renegade Astartes in less than three days, tirelessly and furiously forcing them into retreat. When it finally fell against the monstrous World Eaters and could not be recovered, it had been mourned as a brother.

Now, however, the Tech-Marine felt an odd mixture of pride and, utter disgust. His machine had survived, exactly as he had planned it to. He recognised its reactions, its movements and attacks, even if its outer form had been terribly warped: Something had corrupted its noble adamantine shell. Like the Prodigal Son of legend, it had turned against its father.

The Marine braced himself as the machine charged him, sheathing his weapons and slaving his Servo-Arms to his mostly biological ones for enhanced speed. He barked curt orders to the Marines behind him – Wrecker, Pyro, Bookworm, and Archangel – his usual fiery voice replaced with the cold, hard steel one would expect from an agent of the Omnissiah. They obediently fanned out, retreating ever so slightly.

Monger met his creation head on, clamping his mag-boot and bionic foot to the Necrontyr living metal beneath him. With flawless timing he clamped the rampaging machine’s powerfist in one Servo-Arm, its new and unrecognisable hammer arm in the other.

Like a giant contesting a god, he forced it to slow its charge.

He adjusted his grip so as to crush the smaller and more vulnerable wrist of its right hand, forcing it to drop the hammer.

“I would know how to bring you down better than anyone. Next time, don’t be so foolish as to attack me,” he spat, angrily, before calling into the Vox, “Wrecker! I need you and Archangel to coordinate a volley on the head, explosive shells, plasma discharge oh-point-six seconds ahead of frag cannon fire, three rounds, fourth with armour penetrating rounds. Pyro, disable the powerfist with your melta, Bookworm, try and knock out the leg servos. Fire!”

The squad’s weaponry was in motion before he’d even finished delivering the command.

The automaton’s head jerked to one side and Monger’s optics flared, trying desperately to make visual sense of the fireworks display happening less than two metres away. His right arm and slaved Servo-Arm slipped forward as the weapon they had clutched was expertly disintegrated from between its servo driven claws, and the machine fell to one knee, then both, held up by the one Servo-Arm that still gripped it.

Monger deactivated his direct control over the right Servo-Arm, returning it to a storage position, and drew his relic combi-melta. Without a word, he placed the barrel against the shattered remains of the machine’s featureless faceplate, and pulled the trigger, obliterating its entire head. Then he relinquished his grip entirely, letting the broken automaton fall to the ground.

He turned to his squad and silently gestured for them to move out before returning to the machine. He rolled it over onto its back and, pressing one hand to its chest, uttered a prayer, commending its machine spirits to the Omnissiah.

Then, without another backwards glance, he followed his squad. There were wars to be fought, and this was no longer one of them.



Huntmaster Deracin dropped to one knee with a snarl of servo-joints and the clinking sound of chains, taking in the mechanical corpse of the Crimson Destroyer before him, as the robed Forge Adepts scurried around him, beginning to search the scrap metal for salvageable components.
This was the work of a Tech-Marine. The damage to the right arm showed marks that could only have been left by a Servo-Arm, so that much was obvious. The head and left arm had been shorn off cleanly, obviously by a melta weapon, and the small craters at the knees were evidence of precision bolter fire, no doubt.

What little remained of Deracin’s organic features drew into a smile, even as his augmetic eye surveyed the destruction, a cold and detached part of his mind already taking stock of the damage and plotting out the necessary repairs. The Loyalists were always so hasty to pronounce a machine dead. But no, this one’s hunt was far from over.

One of Deracin’s clawed servo-arms brought the automaton’s cracked faceplate in front of his face, and his smile turned into a wolfish grin. This is where he would start. The test runs so far had been promising, but the conversion process would only be truly completed once the machine was granted a new face, in honour of its new master. He would craft a new visage for it, one that would remind the Loyalists that he was not so easily bested.

A face in the image of death itself.


III. Ooops, I did it again…

Before I wind up this post, allow me to share one last sneak peek at the latest conversion I am working on: This last weekend, I felt the need to build something, and I still had that free Slaughterpriest from WD knocking about, so this happened:

As some of you may already suspect, this will become yet another homemade version of Angron — whatever obsession with the Lord of the XII legion fellow hobbyist Reg is suffering from, I seem to have been infected with it as well!

Anyway, I am going for a model inspired by this piece of artwork from the late, great Wayne England:

Angron by Wayne England

Angron by Wayne England

Since I already have the stock Forgeworld model wielding Gorefather and Gorechild, it made sense to go for a version with the two-handed axe that appears so often in the classic artwork, such as the one shown above, but also in what is probably the oldes sketch showing Angron by none other than the legendary John Blanche:

Angron by John Blanche

Angron by John Blanche

The “winged” axe is also a part of my Daemon-Primarch version of Angron, as you will probably remember, so this should make for a nice visual shout out.

The model is still a very, very early WIP at this point, however, so it’ll be a while before we can consider this chap finished. But in any case, it seems like my series on building various incarnations of Angron will have to turn into a “quadtych”, after all — is that even a word…?


So yeah, I hope you’ve enjoyed this week’s look at my desk! I would of course love to hear any feedback you may have! And, as always, thanks for looking and stay tuned for more!

Inquisitor 28: Can’t stop!

Posted in 40k, Conversions, Fluff, Inq28, Inquisitor, paintjob, WIP with tags , , , , , , , , , , , , , , , , , on March 1, 2016 by krautscientist

More INQ28-related work this week, which may or may not be good news for you, depending on what it is you want from this blog 😉 But I really can’t help it, I seem to be on a bit of a roll when it comes to INQ28 lately, in spite of everything, so I guess you’ll just have to indulge me.

There are two projects I would like to share with you today, and the first is basically a further exploration of the things I talked about in my previous post, that is the idea of exploring INQ28 characters by building retainers and familiars to further their background. Hot off my recent work on Inquisitor Gotthardt’s retinue, I focused my attention on this gentleman here, Praetor Janus Auriga of the Golden Legion, my first true scale Marine:

Praetor Janus Auriga (13)
I am still tremedously pleased with the model, but there were still a couple of loose ends for me to tie up: Shortly after completing the original conversion, I came up with two retainers for Janus Auriga, creating something like a “mini-warband” of sorts.

The first of those was a converted chapter serf carrying Praetor Auriga’s helmet:

Chapter Serf
This model was originally created for a fairly mundane reason: I had a nice helmet for my true scale Marine, but I also definitely wanted the model to be bare headed. Of course I could have just glued the helmet to the model’s belt, but building a chapter serf for the task of carrying the helmet just seemed like such a great way of channelling the medieval nature of the Space Marines, so I just went for it. You also don’t usually see too many chapter serfs in model for, so there was that, too.

Afterwards, ing simply fell into place: I still had a cherub carrying a bolter back from when Codex: Witchhunters was originally released. My cousin Andy gave the model to me a while ago:

And while the sculpt is not without its problems, this little guy just seemed like the perfect addition to Brother Auriga’s small retinue: One servant to carry the helmet, one to carry the bolter — ideal, really! So I merely rebased the cherub, and he was ready for painting.

Bolter Cherub WIP (1)

What I ended up with was a rather characterful little group, if I do say so myself:

Brother Sergeant Auriga and Retainers WIP
And in addition to giving up a very strong 40k vibe, the two retainers also contextualise the Astartes, making him seem even more massive and monstrous.

So with my recent success while working on some older models for Inquisitor Gotthardt’s retinue, I felt it was finally time to return to Brother Auriga’s servants and finally complete them.

First up, the chapter serf. Here’s a PIP shot:

Golden Legion Chapter Serf PIP (1)
It was clear from the start that the helmet would be painted to match the Praetor’s armour. So in order to really make the helmet stand out as the priceless chapter relic it probably is, I had to paint the chapter serf in mostly drab, earthen tones, so as not to make him to overwhelming from a visual perspective. This proved to be an interesting challenge, because while I did want the model to clearly read as a servant and chapter menial, I also didn’t want the character to come across as (too) filthy and downtrodden, because while that would certainly have highlighted the whole medieval angle about him, it would also have felt somewhat unsuitable for a Space Marine chapter, even a rather archaic one. What’s more, while this guy may be a mere menial for the chapter, his task is still an important one, and he takes pride in it (I am actually feeling reminded of the Bright Carvers from Gormenghast, if that makes any sense).

I also realised that I would need something beyond the helmet to suggest the model’s affiliation with the Golden Legion chapter, and golden armour was out of the question, for fairly obvious reasons. Hence the inclusion of a small heraldic plate featuring the Golden Legion’s trademark black and white checkerboard pattern (that also appears on Praetor Janus Auriga’s left pauldron).

So here’s the finished chapter serf:

Golden Legion Chapter Serf (2)
Golden Legion Chapter Serf (1)
Golden Legion Chapter Serf (3)
As you can see, I added a backpack to the model. I really wanted to invoke the impression that, in addition to carrying that helmet in a suitably dramatic fashion, the chapter serf also serves Janus Auriga as a personal artificer:

Golden Legion Chapter Serf (4)
Golden Legion Chapter Serf (5).JPG
Golden Legion Chapter Serf (6)
Something I really like about the finished model is the combination of fairly mundane equipment (like the hammer and wrench) with the more esoteric gear underneath (small caskets of what I imagine to be holy oils and unguents, and a small book containing the correct rites of maintenance for the Astartes warplate): In spite of all the mysticism surrounding technology in the 41st millennium, what are you going to use, at the end of the day, to get a dent out of an armour plate but a hammer? Of course you’ll be singing the required hymyms of repair at the top of your lungs during the act, but my point still stands 😉

So here are Janus Auriga and his chapter serf. I really like the dynamic between the two models:

Janus Auriga of the Golden Legion and Chapter Serf
After the challenge of painting the serf model, getting some paint on the cherub was a pretty straightforward affair — the main challenge here was to work around some of the kinks inherent in the model itself. I’ll be honest with you: I am really just about through with metal models at this point. But the little guy made such a beautiful retainer for Janus Auriga that I gritted my teeth together and persevered:

Bolter Cherub (1)
Bolter Cherub (2)
Bolter Cherub (3)
So here are all three models together:

Praetor Janus Auriga and retainers (3)
I really think the combination of Janus Auriga’s somewhat archaic artificer warplate and his two servants underlines the quasi-medieval and archaic nature of the Astartes as monastic warrior knights, for lack of a better word.

Interestingly enough, the whole project wasn’t really about rules or gaming concerns — …appearing, so to speak, and they felt like a great way of fleshing out the nature of the Golden Legion. That said, the helmet bearer and cherub really have the feeling of a fancy wound counters, don’t they? Maybe one mini-mission could even be to reunite the Astartes with his helmet and bolter, with the two pieces of equipment being carried by those familiars…?

Anyway, I am pretty happy with this “mini-warband”, and it feels good to be able to cross two more formerly unpainted models off from my list 😉


The other project I would like to share with you today is one that really makes me profoundly happy, even if it began with a very sad event: As you’ll remember, Wayne England passed away recently, and we have seen all kinds of tributes to him across the blogosphere and the forums. One particularly beautiful  tribute came in the form of a very elegant conversion inspired by one of Mr. England’s illustrations courtesy of the very talented Brothers Wier.

Now when I saw their model, I actually felt a pang of envy, both because the conversion was excellent, but also because I really didn’t feel able to come up with a similar tribute in model form, and that irked me a bit.

But then the strangest thing happened: PDH posted some thoughts about a new Inquisitorial Ordo, the Ordo Scriptorum, over at the Ammobunker. To quote Peter on the matter:

Ordo Scriptorum
The main task of the Ordo Scriptorum is to find errors and failures within Adeptus Administratum and Adeptus Astra Telepathica. The Ordo examines and investigates the communications and record keeping of the Imperium. Since its inception it has branched out and subsumed the roles and responsibilities of Ordo Scriptus, preserving the official historical records of the Imperium too. The Ordo Scriptorum maintains and scrutinises the record keeping of the entire Imperium from the present and going back to its inception, prior to the Horus Heresy and the Great Crusade. For millennia the Ordo Scriptorum has been based solely on Terra but factions within it have begun moving resources off the Throne World; they feel a presence in Sectors throughout the wider Imperium would reduce the error rate and the time it takes to discover and rectify mistakes. Plus being able to proportionate blame in person is seen as a good deterrent to scribes of the Adeptus Administatum.

Some find is surprising how well armed and militant Ordo Scriptorum Inquisitors can be. But the Ordo Scriptorum often finds itself acting within the remit of the Ordo Hereticus upon bureaucults and the fallen within the Adeptus Administratum. Plus the philosophical wars with the Ordo Scriptorum mean that its members are often required to bear arms for protection (…)

And while this already reads like a rather promising outline, Peter also added a piece of artwork by none other than the late and great Wayne England to illustrate what he thought an Inquisitor of the Ordo Scriptorum might look like. Incidentally, I have featured the very same illustration as part of my recent tribute post to Wayne England, and it’s easily one of my favourite pieces of art done by him:

illustration by Wayne England

illustration by Wayne England

And seeing these ideas and concepts being brought together by Peter just resonated with me, for some reason: Things just started to fall into place, and suddenly I found myself starting to convert a model, and I didn’t really come to until I was halfway through the project.

At first I merely started trying out some bitz and shapes. One thing I really wanted to get right was the stunning silhouette and pose from the original artwork. So this is what I ended up with after a bit of messing around:

Redactor early WIP (2)
Redactor early WIP (3)
Redactor early WIP (1)
I was lucky enough to have some bitz lying around that really came in handy during this process: The robed legs from the WFB/AoS Chaos Sorcerer were a bit of a no-brainer. Then I discovered that the bitz best-suited to producing the pose and overall look I wanted came from the Dreamforge Games Eisenkern Stormtroopers. And the part that really made the conversion promising, even at this early stage, was a servitor head from the Space Marines Stormraven kit — easily one of the best overlooked bitz from GW’s entire catalogue, if you ask me.

So I was off to a fairly promising start, but the model wasn’t quite there yet, obviously. So I didn’t stop until I had this:

Redactor WIP (1)
Redactor WIP (2)
Redactor WIP (3)
Yes, definitely getting there!

And thanks to an abundance of helpful feedback on the Ammobunker and Dakka, I was able to make the final push and complete the conversion:

Redactor WIP (15)
I decided to add another book to the model’s hip, in spite of my misgivings about it possibly messing with the silhouette: What really won me over was the parallel between those books and twin pistol holsters: It seems as though this Inquisitor were wielding his knowledge as a weapon…

I also added a scroll (from the 54mm Eisenhorn model, no less) to the left hand. And a key from the WFB Empire flagellants, an element hinting at hidden knowledge and a certain mysticism.

Redactor WIP (14)
I also couldn’t help myself and added a small Inquisitorial symbol to one of the books 😉

Redactor WIP (13)
The model’s back is where I deviated from the original sketch: I didn’t recreate that big, augmetic sack of scrolls appearing in the artwork, but rather went for something a little more subdued, mostly because I think it better fits the character: An Inquisitor of some standing should have a menial to carry around all of those scrolls, after all (which also gives me a handy excuse for building yet another model):

Redactor WIP (12)
All in all, I am really very, very happy with the model! Here’s another comparison between the orignal illustration and my interpretation of it:

illustration by Wayne England

illustration by Wayne England

Redactor WIP (15)
As for a possible retinue, I think it would have to have a very special feel, like the Inquisitor himself. Right now, I am considering at least one menial carrying books and scrolls (similar to a couple of models PDH is building at the moment). And maybe a hulking member of the Guild of Parchment Scroteners, doubling as a bodyguard? This model would probably be based on the Brian Nelson Nurgle Lord (or a Putrid Blightking) and use an approach similar to conversions done by PDH and Jeff Vader. Maybe I’ll also have to source those scribes/assistants from the Celestial Hurricaum kit…? Anyway, I am open to suggestions for possible characters, of course!


So yeah, so much from the wonderful world of INQ28 for today! It goes without saying that I would love to hear any feedback you might have!

And, as always, thanks for looking and stay tuned for more!

Wayne England – In Memoriam

Posted in 40k, Pointless ramblings with tags , , , , , , , , , , , , , on February 10, 2016 by krautscientist

It’s only February, but 2016 certainly hasn’t been pulling its punches so far, with some spectacularly talented people sadly departed from this planet these last few weeks. Unfortunately, Wayne England is now among those departed, and I was very sad to learn yesterday that he had passed away, because he has been an all time favourite among GW’s artists for me: His very stylised, angular illustrations of heavily armoured – and mostly very evil – guys were one of the most effective gateway drugs for getting me in this hobby and played a big part when permanently roping me into assembling and painting little spiky plastic men. In fact, Wayne England’s work was probably just about as important for getting me into the hobby as the iconic illustrations by John Blanche, especially during my younger years, when the latter’s work sometimes just seemed a bit too trippy for me to grasp 😉

By the same token, some of GW’s publications – and indeed some stages of my own hobby life – will always be inextricably tied to Wayne England’s artwork, so in honour of this great artist, allow me to reminisce for a bit:


Army Book Realm of Chaos and the Champions of Chaos Supplement

These were the first chaos army books I ever owned, and I can still remember poring over Wyne England’s tableaus of jagged chaotic weaponry and armour in search of possible conversion ideas as a lad:

Wayne England artwork (18)

And his cover for the Champions of Chaos supplement was probably even more iconic (and also served as the cover for my first ever issue of White Dwarf, incidentally):

Wayne England artwork (17)

This bad boy really embodied everything that I loved about the hordes of chaos back then: He’s heavily armoured, faceless, spiky and utterly menacing – what’s not to love?


3rd edition Codex Chaos Space Marines cover

My first CSM Codex  — and the one iteration of the book that I think most chaos players would rather like to forget: This Codex was one of the first to follow GW’s somewhat questionable idea of radically reducing the Codices in scope (in order to be able to produce more of them at a faster rate). Alas, it didn’t end well, as the resulting books ended up feeling rather thin in more ways than one. But something that still stays with me is the warped, iron-toothed champion of the ruinous powers to adorn the book’s cover, once again courtesy of Wayne England:

Wayne England artwork (8)

In a way, this illustration actually serves as a perfect companion piece to the aforementioned cover of “Champions of Chaos”, with both pictures creating perfect avatars of the WFB and 40k sides of chaos, respectively.


3rd edition Warhammer 40k rulebook
This book ‘s background section has often been called one of the darkest versions of the 40k universe, and this is at least true when looking at the very dark, brooding black and white artwork appearing throughout the book. Wayne England created a couple of extraordinarily dark pieces, giving us, among other things, some very grimdark interpretations of the three monkeys,…

Wayne England artwork (20)

Wayne England artwork (19)

…a brilliantly creepy illustration presumably showing a Dark Eldar Haemonculus that had me marveling at how monstrous these guys seemed…

Wayne England artwork (21)

…a splash page perfectly capturing the Astartes’ duality between noble and righteous warriors and creepily inhuman weapons of mass destruction:

Wayne England artwork (22)

….and finally what may still be my favourite piece of Dark Eldar art, even after all these years:

Wayne England artwork (11)


2nd edition Codex Chaos

Actually published earlier than at least the two previous entries on this list, of course, but I didn’t own the book until well into the 2000s. It remains one of my favourite GW books ever, as you may remember. Of course I was delighted to discover some very cool Wayne England artwork in this book as well. Such as one of my all time favourite World Eaters:

Wayne England artwork (23)

I actually think Wayne England may also have been responsible for the original version of the various traitor legion symbols published in this book – at the very least, they seem to show quite a few hallmarks of his style. I still love these symbols and the amount of detail that has gone into them – Forgeworld’s treatment of the traitor legion heraldry notwithstanding, these older versions blow all of the newer interpretations out of the water, if you ask me.


And all of this is really merely scratching the surface: How can I not mention the excellent illustrations for Kharn the Betrayer or Angron from the Horus Heresy trading card game, along with more excellent work from the same source (In fact, his work for the setting really managed to give the Heresy an epic and mythical quality, something that seems to be missing from the more codified, cleaner artwork of recent years)? Or the beautifully forlorn voidborn? Or the seminal Sons of Sekh art? In fact, let me just share just a few of my favourite pieces by Wayne England that appeared beyond the books mentioned above:

In short, Wayne England’s work has always been emblematic of GW’s style during some of my formative hobby years, especially when it came to portraying the forces of chaos. I remember reading about him participating in the Oldhammer scene a fair bit recently, and while that scene’s old school sensibilities don’t always fully agree with me, I was still very happy to see him make an appearance there. He also created a brilliant illustration for morbäck, depicting the latter’s Chaos Lord Korthalis a while ago. It’s an excellent piece of art with all the strengths of his vintage GW artwork, and Maxime must be incredibly happy to have received it – even moreso in the light of recent events.
Wayne England’s artwork still speaks to me many years later, and his trademark style added a layer of visual identity to GW’s publications that is sadly lacking from the newer books – and has been for quite a while.

My heart goes out to his family. And thank you, Mr. England, for all the wonderfully spiky evil guys! And all the best to you, wherever you may be now!