Archive for Terminator

Heeding the call…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , on October 23, 2014 by krautscientist

Alright, everyone: There’s quite a bit going on at the moment, so let me give you a rundown of my current projects. Most of these are chaotic in nature — in more than one sense, I suppose 😉 Anyway, here goes:

1. The Call of Chaos

In a rather uncharacteristic move, I have decided to join the VIIth Call of Chaos over at The Bolter & Chainsword, vowing to paint four new units for my World Eaters before January 15th. I am using this occasion to force myself to finally get a couple of things that I really want to see finished painted, but make no mistake: I am such a huge hobby butterfly that participating in a vow like this is quite a challenge for me. There’s a very real danger of failing this thing, so if you have any fingers left, keep them crossed for me, okay?

Anyway, which models are part of my Call of Chaos vow, you ask? Well, let me walk you through them. The first two should already be known to you:

First up, I am finally going to complete the Forgefiend I built and undercoated what feels like ages ago:

Forgefiend WIP (3)
Since then, the poor thing has remained completely untouched, and it’s definitely time to change that!

The next model is a character I am really looking forward to seeing finished:

The Doomwall WIP (22)
“The Doomwall”, my World Eaters Terminator Lord in Mk 1-ish armour. I am still extremely happy with this conversion, and I hope I’ll be able to make the model look even cooler when painted!

But I am not limiting myself to models you already know for this challenge: I will also paint two model’s you haven’t seen yet:

First up is a Chaos Dreadnought/Helbrute that I recently converted, using the AOBR Dreadnought as a base. I wanted another Dread because I’ve built so many different interchangeable weapon arms for my existing Dreadnoughts that it only felt logical to have another model that could make use of them. Plus I really enjoy converting Dreadnoughts for some reason. Anyway, here’s the model:

Breacher Dread WIP (1)
Breacher Dread WIP (2)
Breacher Dread WIP (3)
It actually took me quite a while to wrap up this conversion, because the AOBR Dread is a rather limiting base model to use. I also couldn’t get too crazy with the pose, because the model needed to be flexible enough to be able to use all (or at least most) of the extra weapon arms I had built. I kept messing around with various parts, but the model just refused to come together — as it turned out, what I needed in order to finally make this Dread happen was an idea about him as a character: I needed to figure out what kind of guy he was.

In the end, I decided that he is a former Breacher Sergeant whose calling is still reflected in some elements of his ironform — the Mk. 3-ish helmet, the shield on his left arm recalling a stylised boarding shield and the melta, for example. And that was the spark of inspiration that made the whole thing happen.

One thing I am pretty happy with is the brutal looking siege claw on his left arm: The standard powerfist was just looking so boring, so I just tried adding some spiky bitz from the wheels of the WFB Chaos Chariot — and I think the result really works!

The final part of my Call of Chaos vow will be an old acquaintance, in a way. Take a look:

Kharn the Betrayer (3)
Kharn the Betrayer (2)
Kharn the Betrayer (1)
Kharn the Betrayer (4)
It should be pretty obvious who this is supposed to be, right? 😉 As it happens, the model was actually built for the latest Painting/Converting contest over at Throne of Skulls: The theme of the contest was to take one of the Khornate characters from among the 40k and WFB universes and build a better/updated/reimagined version of them — and what better character to choose for that than dear old Kharn the Betrayer?

Since this is going to be a piece for the contest, above all else, I took the liberty of truescaling Kharn a bit, and I think he wears it well 😉

Oh, the head was, once again, very kindly provided by my fellow hobbyist Belphoebe, by the way. Thanks a lot, mate!

So, like I said, I’ll be trying to get these painted until January 15th. I am slightly scared. Wish me luck, boys and girls! 😉

2. The art of chaos

And while we’re still on the matter of The Bolter & Chainsword, I am supremely happy to announce that I am one of the winners of a recent challenge by fellow hobbyist Greyall. If you don’t know his thread, you should check it out right away: Greyall does incredibly detailed and intricate drawings of (Chaos) Space Marine characters in black and white, and he held a little conversion challenge where all the board members could enter one of their converted models, and Greyall would draw a number of them. I entered my conversion for Lord Captain Lorimar…

Lorimar WIP (10)
…and guess what: I am one of the chosen few. I am so happy! Especially since the competition was absolutely amazing. Definitely make sure to head over there and check out those models! Anyway, I can hardly wait to see Lorimar rendered in Greyall’s trademark style — this will be SO awesome!

3. Creeping Rot

Like I said, I am a hobby butterfly of the first order, so I couldn’t resist opening yet another can of worms…literally: You’ll probably have seen GW’s recently released Putrid Blightkings. Well, one look at the models was enough to decide that I needed a box of these, and I finally picked them up late last week.

So far, I’ve only spent a bit of time with the models due to having been super buys last week, but allow me to share some initial observations:

  • the level of detail in this kit has to be seen to be believed! Seriously, those guys are every bit as spectacular as they looked in WD Weekly
  • the amount of bitz you get is equally impressive: Even after building five complete models, you should have lots and lots of leftovers for the rest of your Nurglite conversion needs: The amount of heads, rusty weapons and armour plates alone is staggering!
  • the kit is pretty flexible, and you’ll be getting quite a few very different looking models out of this one — however, the kit is not as flexible as many “classic” multi part plastic kits (most of the (Chaos) Space Marine range comes to mind), due to the way the models are put together. This is not a problem per se, but it does mean you’ll need to plan ahead in order to convert these guys…
  • …speaking of which: (Chaos) Terminator parts will work great on these, from a size perspective.

This last point is pretty important, I think, because many people planning to use these models in 40k seem to be unsure as to their actual size: I’ve seen speculations that the Blightkings are Ogre/Ogryn-sized, and I’ve snapped a quick comparison shot for you:

Blightkings WIP (1)
As you can see, these guys are definitely NOT Ogryn-sized. In fact, they are slightly smaller than Terminators. In my opinion, that makes them useful as stand-ins for Chaos Terminators (probably what I am going to do), true scale Death Guard Marines or something of the sort.

In fact, I have made a few – very early – attempts at “40k-i-fying” the Blightkings:

Blightkings WIP (4)

Blightkings WIP (3)
Nothing huge so far, just messing around with a few 40k parts and seeing what works. A more involved conversion was trying to add a breastplate to the one Blightking in the set that normally HAS to be assembled with a bare belly:

Blightkings WIP (5)
That did take quite a bit of cutting (and the model still needs some serious gap-filling).

But those are just a few brief initial impressions — I guess you may expect a more in-depth writeup about the ins and outs of this kit at some point in the near future 😉

4. Pretty pictures

To wind up this post, let me share one more thing with you: Since messing around with pictures of my models and some image editing software turned out to be so much fun (see my last post), I gave it another try and tackled some more involved photomontages.

First up, a picture of the Hellrazor in action:

Hellrazor
I used both Pixlr and Photoshop to create this image, and while there may be a lot of stuff that can be improved, I am still reasonably happy with the outcome.

I also found this very interesting post over at Tyler Mengel’s blog and decided I needed to try something similar. So here’s a composite picture of Khorne’s Eternal Hunt having some fun on the plains of a conquered Hive World:

The Red Tide
Once again, both Pixlr and Photoshop were used in the creation of the image. I also found out that Pixlr is great for quickly obscuring rough areas noticeable seams between different parts of a composite picture.

Granted, I still have much to learn, but I definitely like where this is going!

 

Anyway, so much for my current chaotic projects. I’d love to hear any feedback you might have in the comments section! And, as always, thanks for looking and stay tuned for more!

More chaotic kitbashes…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , on September 10, 2014 by krautscientist

I almost feel bad for making you look at yet more unpainted plastic, but what can I say: Kitbashing’s just my favourite hobby activity, and certainly the most productive one right now! So let me share my latest chaotic projects, some of them further iterations of conversions you’ve seen before, some entirely new models. Step this way to my lab:

I. An Angel revisited

Some time ago, I showed you a couple of Fallen Angels I had kitbashed to accompany my Cypher conversion. The last of these was a champion in Terminator armour, and I have added some finishing touches to the model since you last saw it:

Fallen Angels Terminator WIP (7)
Fallen Angels Terminator WIP (6)
As you can see, I added a couple of bitz in order to make the armour look even more ostentatious, among them a heraldic shield and something resembling an Iron Halo (but also strangely close to a chaos star…). The main change to the model, however, was the head: While the helmet still sports a sword, I swapped in a far smaller blade that better fits the facemask, in my opinion:

Fallen Angels Terminator WIP (8)
All in all, I wanted this model to look like a brooding black knight figure, and I think I can consider that mission accomplished, don’t you think?

II. An Avatar of the Blood God

From the abiguously fallen to the downright chaotic: I also put the finishing conversion touches on my gladiatorial daemon prince. Take a look:

World Eaters Daemon Prince (24)
World Eaters Daemon Prince (18)
World Eaters Daemon Prince (19)
World Eaters Daemon Prince (22)
World Eaters Daemon Prince (21)
World Eaters Daemon Prince (23)
Most of the work left to do was gap filling and cleaning up the conversion. I did spend quite some time on the daemon’s belt, though, because I wanted to add some armour plates and skulls in order to camouflage the somewhat wonky connection between the torso and legs as well as, well, the daemon’s bare butt cheeks…

I am really very happy with this model, especially since I wasn’t really sold on the stock Daemon Prince kit as all — but now, I think that the kit can really be reworked into something rather cool with a  bit of thought and an influx of suitable bitz!. I’ll also likely keep the wings, because I like the added bulk and presence they create — plus I already have a wingless daemon prince, so having both options in my collection seems like the sensible approach here.

III. An Apothecary…and how to deal with collateral damage

Those of you who have been following this blog for any measure of time will know that I love building new characters for Khorne’s Eternal Hunt. And I like coming up with models that work both as a character as well as a special unit type — even in those cases where it doesn’t even make that much of a difference from a rules perspective.

Case in point, my recent project to convert the 4th assault company’s Apothecary: Sure, Apothecaries cannot be used in CSM armies, but I’ve had a couple of ideas regarding this character’s background for a long time, and I think an Apothecary would be instrumental to the 4th assault company’s attempt at keeping corruption and madness at bay.

Those tasks fall to Brother Dumah, Keeper of the Seed and Chooser of the Slain. And now I have finally converted a character to represent Dumah:

World Eaters Apothecary (8)
World Eaters Apothecary (7)
World Eaters Apothecary (9)
World Eaters Apothecary (10)
Dumah was created by combining the upper half of a Ravenwing biker sergeant from Dark Vengeance with the legs from a CSM Chosen from the same kit. I wanted Dumah to wear a robe, both as a sign of office as well as an element resembling a slightly sinister, Grim Reaper like figure, and this particular combination of parts allowed me to create the intended effect. The left arm with the Narthecium gauntlet came from the same Chosen, with the tools from a GK Terminator Apothecary added to the powerfist (a surprisingly good fit!). The left arm came from a different Chosen model (I really went all out on this guy), with a spear from the WFB plastic Chaos Lord. I’ll admit the spear was a bit of an experiment: The first idea was to give Dumah a scythe (for an even more Grim Reaper like look), but that didn’t really work all that well. I did want a weapon with a longer handle, and his epithet “Chooser of the Slain” made me think of the mythologic character that goes by the same name: Valkyries. Hence the spear.

The various vials and doodads were carefully cut off a Space Marine Apothecary’s torso and added to the model, and two icons of Khorne were used as additional decoration. The backpack came from the Chosen yet again, with the incense burners from the limited edition Interrogator Chaplain Seraphicus added on top — it just seemed right to me 😉

All in all, while Dumah turned out quite different from what I had originally imagined, and while it was a rather fiddly conversion at first, I am still immensely happy with the outcome: Dumah can certainly hold his own against his fellow Huntmasters from a coolness perspective, and I think he has a focused, slightly sinister look that perfectly fits my idea of his character. Come to think of it, he could probably be used as my own version of Fabius Bile, don’t you think?

In an awesome turn of events, the conversion inspired fellow hobbyist Hruotland over on Dakka to post a small piece of background about World Eaters Apothecaries. Check it out:

The battle tide was ebbing for a while. In the distance the mortars were still thundering, their rythmic bass accentuated by the staccato of rapid-fire. Like lost souls, the high-pitched artillery artillery grenades screamed. The rustle of the brazen forest, the fiery rain on the scarlet fields. One of his more introverted squadmates had once written a sonnet about it in the long silent hours of the Between, while the battle barge plunged the void from one hunting ground to the next.

On this side of the battle fields there was another such a moment between. Maybe that was the reason his thoughts went this direction, Zighurt mused. The fury in his veins had ebbed now, like the battle around him. Soon it would rise again, and he would be on the hunt once more, drowning the world in a tide of crimson and fire.

In the clearing before him there was a small spring. Somehow it had evaded the flood of body liquids and intestines turning the ashen soil into black mud everywhere else. After a short lookaround Zighurd knelt down and took off the horned helmet, Carefully he laid his trusted chainsword beside him, then he formed a cup out of his gloved hands and ladled some of the water. Even the enhanced and blessed body of a khornate marine had it’s needs, had to fuel up in order to burn in rage. Zhigurd took another sip –

The tip of a spear,thrown from behind, protruded from his chest. Zhigurd looked down in wonder. Then came the pain.

Slowly the now liveless carcass tilted forward, his tribute to his god spiraling into the depths of the pond, Already the water had turned to pink. From the shady glen another marine emerged, also bearing the mark of the World Eaters. His boot came down on Zighurds back, then with a decisive pull he retrieved his spear.

Hagen looked down on his prey. “The hunt never ends, Zighurd. Khorne WILL have your offering, He will not allow you to diminish it by dwindling away!” This was the way of the hunt. The predator would rise in it’s terrible glory, gathering strength and cunningness, until it was on the zenith. Then inevitably would come the moment of weakness. The former king would fall, would turn prey to it’s rivals, maybe end on the antlers of a not-so-easy kill or just find out there was always a mightier raptor. A good hunter would spare the glorious ones the humilation of the decline.

Hagens glovesaw screamed, as he took the legion’s toll, then what belonged to his grim God. “Blood for the Blood God” the Apothecarius intoned, dipping his index into the hole he had driven into Zhigurds power armor. “Skulls for the Skull Throne!” he completed the invocation, while he drove his spear into the detached head of his former comrade. Without looking back he walked away, his macabre trophy staring into the skies from broken eyes.

 

Now while my own ideas for Dumah are somewhat different, I still thought this a great read and wanted to share this with you. Thanks a lot, Hruotland!
One problem about the model was that it made me end up with two badly cut up Chosen models as “collateral damage”. Never one to pass up an opportunity for kitbashing, however, I started working on those two fallen soldiers, breathing new life into them:

The first one received some new arms and a new head and will probably become a Chosen of Khorne, a Skull Champion or something similar:

Chosen Kitbash WIP (6)
Chosen Kitbash WIP (5)
I am not quite sure regarding the head yet, so I also tried a helmeted version:

Chosen Kitbash WIP (8)
Chosen Kitbash WIP (7)
As you should know, I am a huge fan of shoutly bald guys in my army, but I also like the “faceless killer” look created by the second helmet — which version do you prefer?

For the other damaged Chosen, I was feeling a little more adventurous, plus some desparate measures were in order, seeing how the model was missing its lower half. So I combined the Chosen upper body with a pair of legs from the WFB warshrine priest and added some bitz in order to create a Nurglite sorcerer. Take a look:

Nurgle Sorcerer WIP (1)
Nurgle Sorcerer WIP (3)
As you can see, the right hand was replaced in order to make it look like the sorcerer was just channeling his psionic powers. I also gave him a staff — and then couldn’t resist turning it into a hideous, semi-organic scythe — after all, this is Nurgle we are talking about 😉

This model is a personal favourite of mine at the moment, because it really started out as a happy accident: Combining the body and legs was just me messing around, but I am really happy with the result.

Nurgle Sorcerer WIP (2)
This guy will probably be painted to fit in with my squad of Plague Marines:

Plague Marines (31)
I think he’ll make a great leader for them!

 

IV. A Lone Wolf

And finally, one last kitbash that just came together rather organically one evening after work: A champion for my traitorous Space Wolves, making rather heavy use of bitz from the WFB chaos catalogue:

Lone Wolf (1)

I have told you time and time again that kitbashing is my favourite part of the hobby, and I suppose this is because it’s such a versatile activity: Whether I keep coming back to a conversion I have been working on for a long time, tweaking it until everything is just so, just create something totally without planning in half an hour, or keep messing around with bitz until something just clicks, kitbashing is just perfectly relaxing to me — hence my rather huge output, I suppose…especially when compared to the models I actually manage to get painted…

Anyway, I hope you like my new chaotic kitbashes! Please let me know any suggestions or feedback you might have! And, as always, thanks for looking and stay tuned for more!

Kitbashes from opposite ends of 40k, pt. 2

Posted in 40k, Chaos, Conversions, Custodes, WIP, World Eaters with tags , , , , , , , , , , , , , , , on August 17, 2014 by krautscientist

You might feel inclined to call my scheduling slightly scattershot – and you’d be right – but I already have an update to my last post, further eloborating on each of the respective conversion projects, and I simply want to share the results with you, so let’s take a look: 😉

 

1. Custodes

Certainly the smallest of the updates, but even after showing you this Custodian in archaic power armour…

Squad Asklepian 31
…I just couldn’t stop myself from tweaking the kitbash even further. The photo above made me realise that the model’s waist seemed rather waspish, for one, so I tried bulking it out a little:

Squad Asklepian (34)
I used some leftover Terminator armour plates for this task, and I have to say I rather like the added bulk! And while I was added, I could not resist replacing the left shoulder pad with a studded one from the Sternguard kit, mirroring the studded leg armour on that side — in fact, I should probably have done this from the get go!

Squad Asklepian (35)
Just some small changes, admittedly, but they help me homing in on what I want the finished model to look like!

2. More Fallen Angels

I should have known before that converting my own version of Cypher wouldn’t be the actual end of this particular project. As a matter of fact, it only took a small remark from fellow hobbyist ghosty over on Dakka to provide me with the urge to kitbash some additional Fallen Angels — stupid hobby ADD!

Fortunately enough, I still did have quite a few DA bitz as well as some leftover Dark Angels from the Dark Vengeance boxed set lying around, so indulging my fancy was really easy enough 😉

So I built two test models for a small squad (or Kill Team) of Fallen Angels. Take a look:

Fallen Angels (1)
This first model was built from the DA Sergeant that came with Dark Vengeance. I simply replaced his weapons and head and added some additional bitz and bobs.

The second model was mainly a kitbash from different Space Marine bitz with a chaos bit or two thrown into the mix:

Fallen Angels (3)
Fallen Angels (2)
One thing that was important to me was that these guys’ allegiance was supposed to be somewhat ambiguous. Yes, they are more ragged and more sinister than your average Dark Angel, but even if they are followers of chaos at this point, it’s out of necessity rather than conviction. That’s why I restrained myself when it came to adding chaotic and spiky bitz. They’ll also fit together nicely with my Cypher conversion, I believe.

I also started working on a Fallen in Terminator armour to accompany these guys. Once again, instead of going for straight out chaotic spikyness, I tried to achieve the brooding, sinister look you see in some of GW’s own artwork for Fallen Angels, with only some slightly heretical touches here and there…

Fallen Angels Terminator WIP (2)
Fallen Angels Terminator WIP (1)
Fallen Angels Terminator WIP (3)
Granted, the huge daemon sword is a bit of a giveaway, but again, I like the idea that this is a weapon that the Fallen picked up by necessity rather than inclination. I also have to admit that the helmet remains a bit of an experiment at this point — feel free to let me know what you think!

Here are all of my Fallen together:

Fallen Angels (5)

 

3.  World Eaters Daemon Prince

Some more work went into my World Eaters Daemon Prince, in order to tidy up the conversion a bit.

World Eaters Daemon Prince (6)
The main addition is a tangle of Butcher’s Nails implants on the model’s back:

World Eaters Daemon Prince (7)
I am pretty happy with how that turned out!

my original plan for the huge collar the Daemon Prince wore in the previous post was to place it around the model’s neck and have it rest atop the crest of cables — but that didn’t end up looking quite as cool as I had hoped. So I tried a slightly different approach, halving the collar and using it almost like a heretical version of the Space Marines’ Iron Halo:

World Eaters Daemon Prince (13)
World Eaters Daemon Prince (14)
One last thing I did was to try adding the wings from the Daemon Prince kit. I wasn’t even sure whether I wanted to add any wings to this guy, to be honest, but I at least wanted to find out how the model would look with them:

World Eaters Daemon Prince (16)

World Eaters Daemon Prince (17)
And to be perfectly honest with you, I really rather like the bulk and presence they add to the model — what do you think?

 

So yeah, those are the three kitbashing projects that have kept me occupied this weekend. I would love to hear any feedback you might have! Oh, and a warning in advance: The next update might be slightly late for work related reasons, so use this one to tide you over until then, alright? 😉

In any case, thanks for looking and stay tuned for more!

More chaos – some of it intentional…

Posted in 40k, Chaos, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , on August 7, 2014 by krautscientist

I realise this week’s update is late again, plus it might be slightly less substantial than I would have liked. But since I’ve been suffering from a bad back for the last two days, I wasn’t really in shape for any earth-shattering content, so all I can offer you today is a small update on my various chaos projects — I hope you won’t mind 😉

So anyway, let’s take a look at what’s on my desk right now:

I. Hey, it’s that guy again…

This will be our last look at the unpainted model for the Doomwall, promise 😉 I added some chaotic decoration to his warhammer, and with that the model is finished:

The Doomwall WIP (17)
The Doomwall WIP (18)
The Doomwall WIP (19)
The Doomwall WIP (20)
The Doomwall WIP (21)
The Doomwall WIP (22)
Like I said before, I am super happy with how this model turned out, and I will hopefully start painting this big guy as soon as my back stops acting up!

II. Red Butcher

While I was working on a Terminator model anyway, I took the chance to also revisit another model in TDA: You may remember the two Red Butchers I purchased a while ago. One became a character named Raas the Butcher:

Raas the Butcher (2)
And the other one looked like this when we last saw him:

Second Red Butcher WIP (1)
However, there was a problem with this guy: I want all of the Terminators in Captain Lorimar’s retinue to be fairly unique characters. And this guy shared exactly the same face mask as Raas the Butcher above — actually one of my main gripes with the Red Butchers in the first place! What’s more, in this case the mask really seemed to work against the model’s overall pose, leading to a model that’s neither here or there composition-wise. So I carefully started cutting (and also swapped in a new arm). Here’s what the WIP looks like right now:

Second Red Butcher WIP (5)
Second Red Butcher WIP (6)
Both the face and arms may still be subject to change at this point, but I feel like getting rid of the original head was the right decision!

III. Knight Fever

And finally, a look at the current state of my very own Chaos Knight. As you may remember, the overall conversion was basically finished last time, so only a bit of detail work remained.

Chaos Knight WIP (80)
So I only made some minor changes to the prior version of the model: Thanks to a bitz drop from my buddy Biohazard, I was able to use a defiler bit as a muzzle on the Knight’s main cannon — the part is just a perfect fit for that! I also added some spikes to the gun barrel in order to make it look slightly less plain. And a chain was added to the Knight’s left greave, bringing it more in line with the pauldron on the same side.

Anyway, this is what the pretty much finished Knight looks like now:

Chaos Knight WIP (77)
Chaos Knight WIP (83)
Chaos Knight WIP (85)
Chaos Knight WIP (87)
Chaos Knight WIP (89)
Chaos Knight WIP (90)
Chaos Knight WIP (92)
The one thing still missing at this point are some dangling chains that I want to add to the weapons and arms, and after that, I suppose I don’t have any more excuses to put off painting this guy any longer?! Speaking of which, I am already making plans for one particular area of the paintjob, at least:

Those of you who have been following my work on this model so far might remember one particular idea supplied by fellow hobbyist dantay_XV. In his own words:

The other idea I had, but again might not work would be bloody hand prints on the lower limbs and small totems or skulls at the feet of the knight like offerings or devotions. As the 4th company go to war, they walk by Harrowthorne’s Knight & touch a bloody hand to its armour in the hope of receiving Khorne’s blessing for a good hunt etc before going to battle.

Not only did this seem like a beautifully fluffy addition to the Baron’s background, but I also began asking myself whether it would be possible to incorporate the bloody handprints on the actual model. So here’s what I did: I used a GW plastic hand trophy (from the old Night Goblin kit, if memory serves) and made a simple press mold from it, using GS. The two hands were made, using more GS. And these were then coated with Tamiya Clear Red to be used as some kind of “stamp”, so to speak:

Handprints (1)
So far, my attempts at creating the “bloody handprint” effect have been limited to paper, though. Here are the first results:

Handprints (2)
As you can see, while some of the handprints do look pretty convincing, I am not yet able to make sure that this effect works 100% of the time. So I’ll need to work on the process a bit, in order to make sure it’s more or less foolproof, lest I ruin a very expensive model. But the results so far definitely merit some further exploration, don’t you think?

Chaos Knight WIP (79)

IV. A new home for the XIIth

And finally, a shout out to a thread you might find interesting: All those of you who either contemplate starting their own World Eaters force or who already are commanders of the Eaters of Worlds (both in their Heresy and post-Heresy incarnations), let me just point you towards a little community topic recently started over at The Bolter and Chainsword by renowned Skull Championess Flint13, with a little support from some other blood crazy maniacs, including yours truly:

The World Eaters players over there are having a little roll call to assemble all the various companies and warbands of our glorious legion, and we are hoping this topic can become a new home for the forumites at B&C for discussing topics relevant for our great legion, as well as a way of assembling the full might of the XIIth. So whether you want to join the ranks of the World Eaters, already own a warband or are just looking for some inspiration, it’s all in good fun, so head over there and go take a look:

WE_banner_02

And with that, our little emergency update is complete. Wish me a speedy recovery, people 😉 And feel free to let me hear any feedback you might have.

As always, thanks for looking and stay tuned for more!

Another brick in the wall…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , on July 31, 2014 by krautscientist

Just a short – and belated – post for today, but one that is still very close to my heart: Thanks to the feedback of my fellow converters and kitbashers, I have been able to improve my recent model for the Doomwall. So here’s where we left off last time:

The Doomwall WIP (2)
First up, fellow hobbyist Moltar suggested adding an ammo feed to the “Not-Talon of Horus”, and he was totally right, of course. Good thing I still had an ammo feed from an old CSM heavy bolter lying around, which made this addition a very easy one! Here’s the result:

The Doomwall WIP (6)
The Doomwall WIP (5)
I also realised that an earlier, tacked-together incarnation of the model had sported a shaved down chaos knight pauldron above its head as an additional cowl:

Hammertime (9)
The original idea behind this was to make the head look more recessed, creating an even closer resemblance to the actual Mk 1 Terminator artwork:

Mk_01_concept
When I tidied up the conversion last week, this element just fell by the wayside at first, because it seemed like there was no space for the cowl. But after a bit of deliberation, I tried to incorporate it once more. Which ended up looking like this:

The Doomwall WIP (8)
I was already pretty pleased with the even more bulky, hulking look created by the cowl. But there was also a problem: The added element slightly changed the alignment of the shoulder pads, so it became more obvious that they were basically hollow if one looked at the model from straight above:

The Doomwall WIP (10)
Not the biggest problem in the world, certainly, but as Moltar very succinctly pointed out:

I like the idea, but hate the hollow holes. They would eat away at my soul every time I notice them.

And while this may sound slightly overdramatic, he was totally right of course: It’s little things like these that distinguish a fairly cool model from a great one, so I realised I had to address this problem — or feel utterly defeated every time I looked at the model from the wrong angle…

Fortunately enough, help arrived from the online community once again, with Obsidian Raven making an excellent point:

To fix the issue of his pauldrons appearing hollow from the top,why not use some well-sized plasticard Rod to add visible Struts to the interior of the pauldron, so that it seems like its deliberately raised off the shoulder as part of the armour design?

With this idea in mind, I dug around the old tool shed in order to find something that would help me. And lo and behold, I came across this:

The Doomwall WIP (11)
And, for some reason that probably hits at something severely wrong with my neuro-chemistry, I was immediately reminded of the support struts appearing in various pieces of Mk 1 artwork. So maybe plugging those holes in the shoulder pads would actually lead to a chance at making the armour look even more accurate?

So I cut off some short sections from the whole and glued them to the underside of the pauldrons. My hope is that, when painted silver, they will actually suggest the support structure underneath the pauldrons. Here’s what the result looks like:

The Doomwall WIP (15)

As you can see, the red parts do a pretty good job of filling the empty space. Plus they could reasonably pass for some hydraulic struts hidden underneath the armour.

Now in a perfect world, I would have had this idea before the topknot had been glued in place, so I would have had the chance to build something approximating the “spine” you can see running along the back of the armour in the piece of artwork above. But maybe it’s for the best I didn’t: I really like the topknot, and it’s an element I definitely wanted to include, yet it would probably have interfered with the armour spine.

Anyway, here’s the model as it looks like now:

The Doomwall WIP (13)
The Doomwall WIP (12)
The Doomwall WIP (14)
Of course it does look a little strange now, with those bright red parts visible on top. So here’s a greyscale image for you, to better appreciate the conversion:

The Doomwall WIP (16)
Granted, fussing over minuscule details like this might seem a bit overly obsessed. But then, precisely because the model doesn’t wear perfectly accurate Mk 1 armour, it’s all the more important to get enough of the key visual cues right to make it suitably believable. And, once again, I am indebted to the great feedback I’ve received from fellow hobbyists online!

The last thing left to sort out is the hammer: Several people have pointed out that the SW runes are slightly distracting on a Khornate model, and I already have a couple of small brass Khorne runes set aside to be glued to the sides of the weapon. And after that, it’s off to the painting table for the Doomwall, I suppose.

Until then, though, feel free to share any feedback, suggestions or questions you might have! And, as always, thanks for looking and stay tuned for more!