Archive for peedee the monkey

Monkey Wrench

Posted in 40k, Blood Bowl, Conversions, Inquisitor, paintjob, Pointless ramblings with tags , , , , , , , , , on June 11, 2014 by krautscientist

Hey everyone, just a smallish update for today: Even though the combination of a couple of days off and a massive bitz drop (courtesy of several fellow hobbyists) should have provided the perfect circumstances for a rather productive building and painting spree, the exceptionally warm weather has managed to throw a monkey wrench into the works, so to speak: It’s so warm outside that my modelling putty isn’t holding together at all (or too well, in places), my paint is drying on the brush, and even typing this already makes me break a sweat. Awesome, huh?

Well, fortunately, it’s not all bad: I’ve soldiered on regardless, so you can expect a more substantial look at my current projects in the near future. For now, let me just share two models I have recently painted:

First up, speaking of monkey wrenches reminds me of monkey, and maybe you’ll recall this little guy:

PeeDee the Monkey WIP (1)
I already told you that PeeDee, named for none other than PDH, would be next on the painting table — and indeed he was! Here’s the finished model for you:

PeeDee (1)
PeeDee (2)
PeeDee (3)
Even though it’s a very small model, I still took my time painting it, and I think it was well worth the effort. Since PeeDee is the favourite pet of Rogue Trader Iskander Gagarin, I felt that bright and vibrant colours were the right choice for his little uniform — Rogue Traders do like to show off, after all ๐Ÿ˜‰

The thing I am really pleased with is PeeDee’s face, though, complete with a pupil in his right eye. This may have been the first and only well executed pupil I have painted for about a decade, so I am really stupidly happy with it — and good thing I gave PeeDee a bionic left eye, because otherwise I would have had to paint two eyes and make sure the pupils were correctly lined up. And, as we all know, that way madness lies…

All in all, though PeeDee’s only a familiar on par with a servo-skull or psyber-eagle, I couldn’t be any happier with the paintjob — and painting this little guy was a blast, too!

And it goes without saying that, even though PeeDee may be small, he certainly isn’t too small for a few lines of background ๐Ÿ˜‰

PeeDee (5)
PeeDee the Monkey

Many Rogue Traders like to flaunt their wealth, dressing in the finest clothes and carrying priceless artifacts. Iskander Gagarin is no exception to this rule, always cutting a dashing figure in his sharply cut uniforms and rare furs, armed with weapons that are either highly exotic or priceless family heirlooms. However, one of Gagarin’s favourite trophies is a living being: A small, excessively augmeticised monkey going by the name of PeeDee. This small creature is a highly complex familiar, possessed of an uncanny intelligence and capable of completing complex tasks that would baffle any servitor. Usually dressed in the same vibrant colours as his master, PeeDee isa sign of the Rogue Trader’s wealth and taste, but also a highly useful retainer in his own right. Indeeed, creating a familiar of such complexity is a task for the brightest minds amongs the Genetors and Magi Biologis of the Adeptus Mechanicus. And, as a matter of fact,ย  it is rumoured that Gagarin won his favourite pet during a protracted game of Regicide against a particularly eccentric member of that secretive order…


So yeah, so much for PeeDee the Monkey! Like I said, I am really happy with the finished model, and I hope that PDH, as his namesake, likes him as well ๐Ÿ˜‰ After all, he was the one to give me the model in the first place. Thanks again, mate!

The other model I would like to show you today is a bit of a departure from my usual projects: Some of you might remember my various forays into the world of Blood Bowl, prompted by my colleague Annie (whose wonderful Lustria Team I also featured on this blog).

Anyway, Annie has been hard at work on a truly stunning new team, full of clever conversions and great models, for a while now. The team will be pirate-themed, and I certainly hope that I’ll be able to share it with you, once it is finished.

Now when Annie’s birthday recently came up, it was absolutely clear to me that I would have to build a model for her team, codenamed the Piratz, so I gathered up all the slightly pirate-y bitz I had and tried to come up with something. Unfortunately, I had already scoured my bitzbox for anything looking like it might fit a pirate team earlier in order to provide her with a small bitz collection. As a consequence, I really had to make ends meet this time around, but in the end I came up with this model, intended to serve as a cheerleader for the Piratz:

Piratz Cheerleader (1)
Nothing too fancy, as you’ll agree: Some WFB Empire bitz gave me the right base to work from, and adding a Marauder head, a peg leg and some suitable weapons were enough to come up with a fairly convincing pirate. While painting the model, I tried to channel all the fond memories I had of the Pirates of the Carribean films ๐Ÿ˜‰

Anyway, I only had two evenings to build and paint this model, so I was a bit pressed for time. In the end, though, I managed to finish the model in time. Take a look:

Piratz Cheerleader (2)
I used a fairly limited palette of colours, making sure the model looked unkempt enough to read as a pirate. Still, going for lighter and more vibrant colours was a nice bit of contrast when compared to my usual, darker painting style.

I wanted the flag carried by the pirate to do double duty as both a variation of the venerable Jolly Roger and also work as a banner supporting the team. So here’s what I came up with:

Piratz Cheerleader (3)
Piratz Cheerleader (6)
While the motto on the front of the flag needed to be freehanded, one of my chaos decal sheets luckily provided me with a suitable skull! As you can see, I also built a suitable base for the model, in line with the bases Annie is building for her team. Let’s take a closer look at that part of the model:

Piratz Cheerleader (8)
What would a true pirate be without a drink, right? ๐Ÿ˜‰

One thing that is a bit of a recurring visual motif in Annie’s team is that each model features a rat — hence the name Piratz, I suppose. Anyway, it was clear that I would have to do the same, so I used one of the venerable old HeroQuest rats for that role. Take a look at the rat in its hidey hole:

Piratz Cheerleader (7)
Definitely not award-winning stuff, but Annie was still very happy with her new cheerleader. And I can already imagine this jolly guy waving that flag of his and singing bawdy songs as my own Orkheim Ultraz are pounded into the ground by the Piratz. We shall see…

So yeah, that’s it for today. Let it not be said that the head totally killed my productivity ๐Ÿ˜‰ And like I said, stay tuned for some serious WIP action very soon! ๐Ÿ™‚

As always, thanks for looking and stay tuned for more!

Inquisitor 28: Kitbashing spree pt. 3 โ€“ The Gothic and the Eldritch

Posted in 40k, Conversions, Inq28, Inquisitor, WIP with tags , , , , , , , , , on May 28, 2014 by krautscientist

Welcome, dear readers, to the third part of my INQ28-related kitbashing showcase! I have yet more Inquisitorial agents and ne’er-do-wells to show you today, but where the first and second installment of this mini-series dealt with more ostentatious, “in your face” style servants of the God Emperor, today sees a return to the somewhat more shadowy and quirky parts of the 40k universe. Let’s take a look:

1. Xenobiology

First up something rather simple: Some time ago, I picked up one of the servitors accompanying FW’s Hector Rex model from a fellow hobbyist for a really great price. Rather than using it as a servitor, however, I believe I’ll make this guy into a Magos Xenobiologis:

Magos Xenobiologis WIP
I really like the look of the model, both because it’s rake thin, which makes for a rather unique visual footprint, and because it’s really close to my archetypal idea of a Magos of the Adeptus Mechanicus. Like I said, I believe this guy will become a Magos Xenobiologis, maybe to join Inquisitor Alvar’s retinue. The one thing I have done so far (apart from scrubbing the mold release agent off the model, mind you) was to cut off the tangle of cables serving as the model’s left hand. It will be replaced by a fairly regular hand — or maybe by that DV cultist champ hand with the blade tipped fingers? Anyway, this guy is not very far along yet, but I really love the base model!


II. Familiar faces

As evidenced by the retainers I recently built for Brother-Sergeant Auriga, I have developed a bit of a soft spot for servants, retainers and familiars — the kind of characters you always see loitering around in the background of the GW artwork, but that usually aren’t all that well represented in model form. Well, what better setting than INQ28 to do these unsung characters any justice?

First up, a small conversion that is really close to my heart: A while ago, fellow hobbyist and all around great guy PDH let me have a wonderful little powder monkey from one of the WFB Empire kits. The monkey is pretty much perfect in and of itself, and so the minuscule changes I made to the model were only intended to bring it more in line with the 40k setting.

I added some very subtle touches to turn the little guy into an augmeticised familiar, either for my Rogue Trader, Iskander Gagarin, or for a particularly eccentric AdMech priest (maybe even the WIP Magos pictured above)? In any case, here’s the model:

PeeDee the Monkey WIP (1)
Since the model’s so tiny, the conversion had to be rather subtle: I gave the monkey a tiny bionic eye and replaced the tail with a cable from a servo-skull, in order to make it look like it could be used to interface with machines. I would have replaced the barrel held by the monkey with a servo-skull for an even more grimdark look, but the very real danger of losing that perfectly sculpted little paw was enough to scare me off ๐Ÿ˜‰

I also needed to make the monkey familiar a little taller, and I used this opportunity to add even more of a 40k-feel to him by putting him on top of a techy bit (actually pilfered from an old model truck kit):

I really love this guy, to tell you the truth. Oh, and since Peter was awesome enough to give this wonderful model to me in the first place, what better way to thank him than to name the character after him, right? So, henceforth, this little guy will be called “PeeDee” by way of thanks ๐Ÿ˜‰

PeeDee the Monkey WIP (2)
The other familiar I built was a really fast and dirty kitbash that I completed one evening after work when I needed to do something creative in order to relax: I decided to build a servo-skull heavily inspired by the type of extra-grimdark skulls that appear in the Witch Hunter artwork. Take a look:

Grimdark Servo Skull WIP (1)
Again, a really easy conversion: I just added the top of a Empire flagellant’s head to a resin skull and blended in the seams with a bit of GS. Then a parchment was added, making it look like the skull was carrying around Imperial liturgies. And finally, some cables were used to provide a suitably tech-y look (and a certain sense of movement) to the whole affair. The whole thing didn’t take longer than rougly half an hour, but it was a fun little exercise to take my mind off things.

Grimdark Servo Skull WIP (2)

III. A charioteer to the stars

Last but definitely not least, a combination of different circumstances led me to build yet another, slightly more involved model: Maybe everything started when I first laid eyes on weirdingway’s absolutely spectacular Navigators and their household guard. I then read up on the Navigators’ background over at the Warhammer 40k Wiki, where I was also confronted with a particularly evocative piece of artwork done by none other than John Blanche himself:

artwork by John Blanche, Copyright: Games Workshop

artwork by John Blanche, Copyright: Games Workshop

I really love this piece because it perfectly combines some of the most interesting characteristics of the Navigators: The fact that they are shadowy and secretive, but with a certain flair and ostentatiousness. The subtle mutations and deformity created by millennia of incestuous intermarrying between the same cluster of houses. And the strange combination of hi-tech and mysticism that is so typical of the 40k setting. Anyway, all of these circumstances together really made me want to build a Navigator of my own!

There was also the fact that FW’s new event only model is a Navigator, providing a further motivation to come up with my own version in glorious plastic. So I merrily kitbashed away. Here’s the result:

Navigator (1)

Navigator (5)

Navigator (3)
Navigator (4)
As you can see, a WFB Empire Battle Wizard formed the base for the conversion, and the same kit did indeed provide most of the bitz I needed. The two things I wanted to push the most, from a visual perspective, were the Navigator’s ostentatiousness and his possible physical deformity (the exact degree of which is rather hard to ascertain, due to his billowing robes).

For the former effect, I took a page out of Forgeworld’s book for the model, giving the Navigator a rather flamboyant feather collar instead of one made of fox tails. The staff from the wizard kit is also the perfect sign of office for a powerful representative of an ancient Navigator house.

In order to achieve the latter effect, I had to be rather crafty, since the model’s robed body left me precious few options to hint at mutations, but a careful selection of bitz helped in giving the impression that the Navigator was somewhat …twisted. Chief among these bitz was the head from the Dark Vengeance Chosen champ — actually the bit that inspired the whole conversion in the first place! The model’s nose had already been slightly damaged and flattened during transport when I opened the box for the first time, and so I ultimately decided to replace the head. The third eye wasn’t all that fitting for a servant of Khorne anyway, but just the right thing to build a Navigator! And the slightly misshaped nose could be explained away as yet another manifestation of the poor chap`s rather limited gene pool. Beyond that, I added several additional subtle hints at physical deformity to the model — can you spot them all? ๐Ÿ˜‰

Navigator (2)
This guy will be used as a high-ranking representative of House DeVries, the Velsen sector’s pre-eminent navigator house. I also cannot help seeing this character as a bit of an evil guy: Not a clear-cut villain or a follower of chaos, mind you, but a schemer and slightly depraved individual. Here’s a short quote that came to my head – unbidden – while I was working on the model:

“I am aware, my lord, that my kind disgust you. I need not look into your soul to see your revulsion, for it is written all over your face. You shiver at our nature, and at our perceived unwholesomness. But oh, my lord, if you could only see us how we really look, in the realms behind the veil…” (insert malicious chuckling here)

Another thing I would like to do is to add a couple of retainers to him, representing members of his personal household guards. These will be ruthlessly inspired by weirdingway’s amazing rag tag Navigatorial retainers, so take a look at his thread (wait, you should do that anyway!) and you’ll know what to expect.


So yeah, so much for my recent fit of kitbashing inspiration. I hope this mini-series has been interesting enough for you to follow — now I’ll have to work up the motivation to break out the paints, lest all of these models end up in my cupboard of shame. Let’s keep our fingers crossed, shall we? ๐Ÿ˜‰

In any case, I’d be happy to hear any feedback or criticism you might have! And, as always, thanks for looking and stay tuned for more!