Archive for mk 1 terminator

Blood and Brass, pt. 1: Silent Behemoth

Posted in Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on February 4, 2015 by krautscientist

“There are rumours that Brother Garron hasn’t uttered a single word since the beginning of the Long War, and there may be some truth to that. But tell me: After being felled and left for dead by those he considered brothers on the blasted plains of Istvaan, after the shame of Terra and after the sundering of our once glorious legions during the hellish night of madness on Skalathrax, what is there left to say?”
Huntmaster Deracin

 

Alright, everyone, I promised you red and brass, and I intend to make good on that promise! So let’s kick of a mini-series focusing on my World Eaters in order to show you the models I have managed to complete over the Christmas holiday, as part of my Call of Chaos vow over at The Bolter & Chainsword! You may already have seen the first model that was part of the vow, my custom Khârn the Betrayer. Today, let’s continue with a model I am particularly proud of.

I am talking about the Doomwall, a Chaos Lord named for his massive suit of ancient Terminator armour. The armour is the most important thing here, because this project originally began as an attempt to build a (plastic) model incorporating visual elements from GW’s elusive Mk 1 Tactical Dreadnought armour, as seen in this plan view:

Mk_01_concept
Or in this concept sketch for Terminators in the original Space Hulk by Jes Goodwin:

Mk_01_concept
If you want the full story, the project originally started here and then massively improved thanks to a fantastic piece of advice by fellow hobbyist Carnosaur93 regarding the placement of the shoulder pads. More inspiration for the actual conversion was drawn from two excellent pieces of art by Greyall for his characters Pramus Kholosk (of the Imperial Fists) and Mjuron Vvharkhor (of the World Eaters). Greyall’s art was especially helpful for this project, because it moves beyond the somewhat clunky and outdated original design and explores what a modern interpretation of the Mk 1 armour might look like, were Forgeworld to explore the idea today.

So after much to and fro, I settled on this final version of the Doomwall:

The Doomwall WIP (22)

I do realise of course that this is not a perfectly accurate rendition of Mk 1 armour: There are far more faithful renditions of the original designs around — just check out Dark Rage’s excellent Mk 1 Terminators, for example. There’s also the fact that I have incorporated a number of visual cues from different armour variants on the model: The crest of hair came from the original artwork in the Horus Heresy trading card game depicting Cataphractii armour, while the reactor section was inspired by the actual Forgeworld Cataphractii models. The legs have remained unchanged, representing the chaos version of Indomitus armour, rather than the actual Mk 1 design — you could probably say that this model is my attempt at a “best of” collection of pre-heresy Terminator armour design cues, with a noticeable Mk 1 bend.

Oh, and I’ve explained it before, but just in case: The Space Wolves thunder hammer was chosen because the wolf head on it could also be interpreted as a representation of the War Hounds’ original legion badge, before they were reborn as the World Eaters.

So the conversion had been finished for a while, but I was still waiting for the right moment to paint it (which basically translates to: I was too afraid and/or lazy to actually start painting in my case). But the Call of Chaos provided the perfect incentive! And so, a short while later, the Doomwall was finished (this was actually the last model I painted in 2014, finished on December 31st):

The Doomwall (1)
The Doomwall (9)
The Doomwall (8)
The Doomwall (7)
The Doomwall (5)
The Doomwall (4)
The Doomwall (2)

The Doomwall (6)
There’s not that much to say about the paintjob, really: I basically gave the Doomwall my usual World Eaters treatment, and he really does look pretty sexy in red and bronze, don’t you think? I also added a bit of a visual flourish to the base, in the form of an unfortunate, long dead loyalist Astartes.

And here’s the Doomwall together with the other members of Lord Captain Lorimar’s retinue that have been finished so far. Behold the beginnings of Lorimar’s Fist:

Lorimar's Fist (2)
The objective I am trying to accomplish for these guys is to come up with a squad of Terminators where every model is quite unique, with their own individual set of weapons and customised armour (which is a bit ironic, really, when you consider that most of the models so far are based on the same Chaos Lord in Terminator armour…;) Anyway, I am really happy with the way these guys are coming along, because they look very much like World Eaters (at least to me), without merely aping the look of the FW World Eaters Terminators. Alright, yes, one of them actually is a FW World Eaters Terminator, but that’s besides the point 😉

All in all, I am very happy with the Doomwall: The model looks massive and intimidating, yet there is also something almost contemplative about this guy, don’t you think?

The massive armour and closed helmet also makes him seem somewhat mysterious, if you ask me, and it was this quality that I wanted to expand upon for the character’s background:

 

Brother Garron, “The Doomwall”

Silent Behemoth
In battle, the hulking figure of Brother Garron is a sight to be feared, a towering, utterly silent warrior, smashing all opposition with mighty swings of his enormous thunder hammer, his baroque suit of artificer warplate seemingly impervious to damage. This has earned him the epithet Doomwall, and it is a name spoken with a certain tenseness by the legionaries of the 4th, for so much about this silent Behemoth is shrouded in mystery: Why does his weapon still bear the heraldic device of the War Hounds? And while his heavily modified suit of prototype Tactical Dreadnought Armour stands as a testament to Huntmaster Deracin’s ingenuity, what remains of the man within?

Some whisper that Garron actually fought in the first wave at Istvaan III, as part of the loyalist remnants of the legion that were to be purged by their own brethren. Yet how he survived that ordeal and why he now serves as a silent enforcer to Lord Captain Lorimar remains an enigma. Only the Master of the Hunt himself and his most trusted lieutenants could divulge more of the Doomwall’s history, yet they seem reluctant to do so.

And in any case, the only mind holding the absolute truth of the matter would be that of Brother Garron himself — and he remains ever silent…

 

As always, thanks for looking and stay tuned for more!

More chaos – some of it intentional…

Posted in 40k, Chaos, Conversions, Fluff, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , on August 7, 2014 by krautscientist

I realise this week’s update is late again, plus it might be slightly less substantial than I would have liked. But since I’ve been suffering from a bad back for the last two days, I wasn’t really in shape for any earth-shattering content, so all I can offer you today is a small update on my various chaos projects — I hope you won’t mind 😉

So anyway, let’s take a look at what’s on my desk right now:

I. Hey, it’s that guy again…

This will be our last look at the unpainted model for the Doomwall, promise 😉 I added some chaotic decoration to his warhammer, and with that the model is finished:

The Doomwall WIP (17)
The Doomwall WIP (18)
The Doomwall WIP (19)
The Doomwall WIP (20)
The Doomwall WIP (21)
The Doomwall WIP (22)
Like I said before, I am super happy with how this model turned out, and I will hopefully start painting this big guy as soon as my back stops acting up!

II. Red Butcher

While I was working on a Terminator model anyway, I took the chance to also revisit another model in TDA: You may remember the two Red Butchers I purchased a while ago. One became a character named Raas the Butcher:

Raas the Butcher (2)
And the other one looked like this when we last saw him:

Second Red Butcher WIP (1)
However, there was a problem with this guy: I want all of the Terminators in Captain Lorimar’s retinue to be fairly unique characters. And this guy shared exactly the same face mask as Raas the Butcher above — actually one of my main gripes with the Red Butchers in the first place! What’s more, in this case the mask really seemed to work against the model’s overall pose, leading to a model that’s neither here or there composition-wise. So I carefully started cutting (and also swapped in a new arm). Here’s what the WIP looks like right now:

Second Red Butcher WIP (5)
Second Red Butcher WIP (6)
Both the face and arms may still be subject to change at this point, but I feel like getting rid of the original head was the right decision!

III. Knight Fever

And finally, a look at the current state of my very own Chaos Knight. As you may remember, the overall conversion was basically finished last time, so only a bit of detail work remained.

Chaos Knight WIP (80)
So I only made some minor changes to the prior version of the model: Thanks to a bitz drop from my buddy Biohazard, I was able to use a defiler bit as a muzzle on the Knight’s main cannon — the part is just a perfect fit for that! I also added some spikes to the gun barrel in order to make it look slightly less plain. And a chain was added to the Knight’s left greave, bringing it more in line with the pauldron on the same side.

Anyway, this is what the pretty much finished Knight looks like now:

Chaos Knight WIP (77)
Chaos Knight WIP (83)
Chaos Knight WIP (85)
Chaos Knight WIP (87)
Chaos Knight WIP (89)
Chaos Knight WIP (90)
Chaos Knight WIP (92)
The one thing still missing at this point are some dangling chains that I want to add to the weapons and arms, and after that, I suppose I don’t have any more excuses to put off painting this guy any longer?! Speaking of which, I am already making plans for one particular area of the paintjob, at least:

Those of you who have been following my work on this model so far might remember one particular idea supplied by fellow hobbyist dantay_XV. In his own words:

The other idea I had, but again might not work would be bloody hand prints on the lower limbs and small totems or skulls at the feet of the knight like offerings or devotions. As the 4th company go to war, they walk by Harrowthorne’s Knight & touch a bloody hand to its armour in the hope of receiving Khorne’s blessing for a good hunt etc before going to battle.

Not only did this seem like a beautifully fluffy addition to the Baron’s background, but I also began asking myself whether it would be possible to incorporate the bloody handprints on the actual model. So here’s what I did: I used a GW plastic hand trophy (from the old Night Goblin kit, if memory serves) and made a simple press mold from it, using GS. The two hands were made, using more GS. And these were then coated with Tamiya Clear Red to be used as some kind of “stamp”, so to speak:

Handprints (1)
So far, my attempts at creating the “bloody handprint” effect have been limited to paper, though. Here are the first results:

Handprints (2)
As you can see, while some of the handprints do look pretty convincing, I am not yet able to make sure that this effect works 100% of the time. So I’ll need to work on the process a bit, in order to make sure it’s more or less foolproof, lest I ruin a very expensive model. But the results so far definitely merit some further exploration, don’t you think?

Chaos Knight WIP (79)

IV. A new home for the XIIth

And finally, a shout out to a thread you might find interesting: All those of you who either contemplate starting their own World Eaters force or who already are commanders of the Eaters of Worlds (both in their Heresy and post-Heresy incarnations), let me just point you towards a little community topic recently started over at The Bolter and Chainsword by renowned Skull Championess Flint13, with a little support from some other blood crazy maniacs, including yours truly:

The World Eaters players over there are having a little roll call to assemble all the various companies and warbands of our glorious legion, and we are hoping this topic can become a new home for the forumites at B&C for discussing topics relevant for our great legion, as well as a way of assembling the full might of the XIIth. So whether you want to join the ranks of the World Eaters, already own a warband or are just looking for some inspiration, it’s all in good fun, so head over there and go take a look:

WE_banner_02

And with that, our little emergency update is complete. Wish me a speedy recovery, people 😉 And feel free to let me hear any feedback you might have.

As always, thanks for looking and stay tuned for more!

Another brick in the wall…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , on July 31, 2014 by krautscientist

Just a short – and belated – post for today, but one that is still very close to my heart: Thanks to the feedback of my fellow converters and kitbashers, I have been able to improve my recent model for the Doomwall. So here’s where we left off last time:

The Doomwall WIP (2)
First up, fellow hobbyist Moltar suggested adding an ammo feed to the “Not-Talon of Horus”, and he was totally right, of course. Good thing I still had an ammo feed from an old CSM heavy bolter lying around, which made this addition a very easy one! Here’s the result:

The Doomwall WIP (6)
The Doomwall WIP (5)
I also realised that an earlier, tacked-together incarnation of the model had sported a shaved down chaos knight pauldron above its head as an additional cowl:

Hammertime (9)
The original idea behind this was to make the head look more recessed, creating an even closer resemblance to the actual Mk 1 Terminator artwork:

Mk_01_concept
When I tidied up the conversion last week, this element just fell by the wayside at first, because it seemed like there was no space for the cowl. But after a bit of deliberation, I tried to incorporate it once more. Which ended up looking like this:

The Doomwall WIP (8)
I was already pretty pleased with the even more bulky, hulking look created by the cowl. But there was also a problem: The added element slightly changed the alignment of the shoulder pads, so it became more obvious that they were basically hollow if one looked at the model from straight above:

The Doomwall WIP (10)
Not the biggest problem in the world, certainly, but as Moltar very succinctly pointed out:

I like the idea, but hate the hollow holes. They would eat away at my soul every time I notice them.

And while this may sound slightly overdramatic, he was totally right of course: It’s little things like these that distinguish a fairly cool model from a great one, so I realised I had to address this problem — or feel utterly defeated every time I looked at the model from the wrong angle…

Fortunately enough, help arrived from the online community once again, with Obsidian Raven making an excellent point:

To fix the issue of his pauldrons appearing hollow from the top,why not use some well-sized plasticard Rod to add visible Struts to the interior of the pauldron, so that it seems like its deliberately raised off the shoulder as part of the armour design?

With this idea in mind, I dug around the old tool shed in order to find something that would help me. And lo and behold, I came across this:

The Doomwall WIP (11)
And, for some reason that probably hits at something severely wrong with my neuro-chemistry, I was immediately reminded of the support struts appearing in various pieces of Mk 1 artwork. So maybe plugging those holes in the shoulder pads would actually lead to a chance at making the armour look even more accurate?

So I cut off some short sections from the whole and glued them to the underside of the pauldrons. My hope is that, when painted silver, they will actually suggest the support structure underneath the pauldrons. Here’s what the result looks like:

The Doomwall WIP (15)

As you can see, the red parts do a pretty good job of filling the empty space. Plus they could reasonably pass for some hydraulic struts hidden underneath the armour.

Now in a perfect world, I would have had this idea before the topknot had been glued in place, so I would have had the chance to build something approximating the “spine” you can see running along the back of the armour in the piece of artwork above. But maybe it’s for the best I didn’t: I really like the topknot, and it’s an element I definitely wanted to include, yet it would probably have interfered with the armour spine.

Anyway, here’s the model as it looks like now:

The Doomwall WIP (13)
The Doomwall WIP (12)
The Doomwall WIP (14)
Of course it does look a little strange now, with those bright red parts visible on top. So here’s a greyscale image for you, to better appreciate the conversion:

The Doomwall WIP (16)
Granted, fussing over minuscule details like this might seem a bit overly obsessed. But then, precisely because the model doesn’t wear perfectly accurate Mk 1 armour, it’s all the more important to get enough of the key visual cues right to make it suitably believable. And, once again, I am indebted to the great feedback I’ve received from fellow hobbyists online!

The last thing left to sort out is the hammer: Several people have pointed out that the SW runes are slightly distracting on a Khornate model, and I already have a couple of small brass Khorne runes set aside to be glued to the sides of the weapon. And after that, it’s off to the painting table for the Doomwall, I suppose.

Until then, though, feel free to share any feedback, suggestions or questions you might have! And, as always, thanks for looking and stay tuned for more!

Stop…Hammer Time!

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , on July 25, 2014 by krautscientist

So, another small update today: Having converted that big Chaos Knight model, I thought I’d work on something a tad smaller in order to relax a bit. So I went back to a couple of models I had built earlier, making an addition here and there and touching them up a bit. Today, I’d like to show you two of those models that share quite a few characteristics: Both are Chaos Lords in Terminator armour, both share quite a few common bitz and both are wielding pretty huge hammers — hence the title of this post. So, let’s take a closer look:
First up, an Iron Warriors Warsmith I converted a rather long time ago (back when Warsmiths were still a thing and Warpsmiths did not yet exist). Here’s the old version of the model:

Iron Warriors Warsmith early WIP
This guy was based on the stock Chaos Lord in Terminator armour, obviously, with a couple of custom additions: My idea was to add a few touches that would make the Lord’s allegiance to the Iron Warriors obvious. Among those touches was a huge hammer, built by combining the staff that comes with the Chaos Lord kit and a hammer head from the Ogre Kingdom’s Ironbreakers: My idea was that the stone at the centre of the hammer head had been taken from some fortress razed by the Warsmith — maybe even from the Imperial Palace on Terra?

The other slightly eclectic choice was to add a Dark Eldar Talos claw to the model’s right arm: Though the sinister, augmetic look was rather nice, the hand did end up looking a bit too big…

Anyway, when I recently came across the model, I realised that both of those ideas had been pretty cool, but that I could do better, replacing those slightly eclectic elements with bitz that would keep the overall look but fit the model better. So here’s the touched up model for you:

Iron Warriors Warsmith WIP (1)
Iron Warriors Warsmith WIP (2)
Iron Warriors Warsmith WIP (3)
The Talos claw was replaced with a very cool power claw from the Raptor kit. It may be ever so slightly less sinister, but the proportions seem far more plausible now! The new hammer head came from the Dragon Ogres, and while the weapon still looks like its head could have been cut from the remains of a razed fortress, I think the weapon is now far more befitting a commander of the IV legion.

All in all, the model seems like a more seamless kitbash now, and I am rather happy with that — I should probably make some time for getting this chap painted, come to think of it…

The second model isn’t quite as old: Some of you might remember my attempt to build a model wearing armour inspired by Mk 1 Tactical Dreadnought Armour earlier this year. Here’s the model that came from that attempt:

Hammertime (7)
When we last saw this guy, quite a few parts of him were still provisionally tacked together with modelling putty. I also wasn’t perfectly sure about the weapon in his right hand.

Anyway, I am really happy to say that I have finally sorted out the last few rough patches on the model and can present the mostly finished conversion to you today. Take a look:

The Doomwall WIP (1)

The Doomwall WIP (2)
The Doomwall WIP (4)
I do of course realise that the armour does not perfectly represent Mk 1 armour, but I still think the sloped shoulder pads serve as a very strong callback to that particular design. In any case, I just wanted to make this armour look like an ancient, artificer crafted piece of equipment, a true relic from the earliest days of the Great Crusade.

Beyond the shoulder pads, I tried to incorporate several elements recalling older armour marks, such as the crest of horse hair atop the armour (a callback to the older Cataphractii artwork). I also built a weapon system resembling that seen on the Talon of Horus for the left hand — basically for the heck of it, to tell you the truth, but also because I like the idea that an immensely old and valuable suit of warplate such as this would feature equally impressive integrated weapons.

Oh, and you will have realised that the DA maul has been replaced with a Space Wolves thunder hammer: My reasoning behind this is that the stylised wolf head on the weapon would work equally well as a representation of the War Hounds, the original identity of the XII legion. So the hammer is an ancient relic of the legion as well, predating its name change and descent into madness.

I also worked on the model’s back quite a bit, using a shaved down old CSM backpack in order to make the armour’s back resemble the reactor section that can be seen on FW’s Cataphractii models:

The Doomwall WIP (3)
It has taken a very long time to finish this model, but I am really happy with the result: I imagine this guy to be Lord Captain Lorimar’s taciturn bodyguard, called “The Doomwall”. I actually already have quite a bit of backstory for this guy in the back of my head, but all in its good time. For now, I am more than happy with the hulking, implacable look I have managed to create on the model!
Here are both models next to each other:

Chaos Lords with Hammers
Even though both are based on the same model, I think I have managed to make them look reasonably different, don’t you think?

Anyway, working on these has been rather refreshing after working on that huge Knight model 😉

Feel free to let me know any feedback or suggestions you might have! And, as always, thanks for looking and stay tuned for more!