Archive for Lheorvine Ukris

“Don’t call me Firefist!”

Posted in 40k, Chaos, Conversions, paintjob, Uncategorized, World Eaters with tags , , , , , , , , , , , , , , , , on December 19, 2015 by krautscientist

A rather late post this week, for which I apologise, but I do have something new to show you! Let’s keep talking about the World Eaters for now, although we’ll be moving back towards the 40k time frame for a bit — you didn’t really think I’d forget my favourite guys in red and brass, just because I painted my first Heresy Era model, did you? 😉

A while ago, I showed you a conversion intended to represent Lheorvine Ukris, my favourite character from Aaron Dembski-Bowden’s The Talon of Horus. The entire book is amazing, taking Abaddon into a very interesting direction and actually showing the former first Captain of the Sons of Horus and later Warmaster of Chaos as the capable and charismatic leader we have been told about so often in the fluff.

Anyway, Lheorvine Ukris is a World Eater (which explains my sympathy), but he is also one of the coolest characters in the book, believably combining a fair amount of comic relief with some deeper character traits, such as the inner conflict between his need for brotherhood and loyalty and the madness brought on by the Butcher’s Nails (an overarching theme also present in ADB’s World Eaters-centred novel Betrayer). There’s also a surprising and slightly tragic twist to his backstory — how is it that ABD’s Khornate characters are always so surprisingly compelling? The same was also true for Uzas in the Night Lords Omnibus, come to think of it…

So, anyway, here’s the conversion I made for Lheor:

Lheorvine Ukris WIP (1)
Lheorvine Ukris WIP (3)
The legs of a Dark Vengeance Chosen and a Forgeworld torso (both kindly provided by Commissar Molotov earlier this year) formed the base of the conversion. I wanted the model to look bulky and menacing, and the recipe seemed to do the trick. In addition to that, I used a head from the AoS Wrathmongers, some beastman arms and, of course, a CSM heavy bolter, as well as some bitz and bobs.

The model was inspired both by Lheor’s description in the story as well as this piece of artwork, included with the limited edition of the novel:

Lheor_artwork
Some parts of the model are very close recreations of the art (the bare arms, the entire heavy bolter and some smaller details like the chain links dangling from the right pauldron), while with other areas, I aimed more for a general similarity in design and chose the bitz I liked best. The two areas where I actively departed from the artwork are the hands (my Lheor has the bare arms, but wears armoured gauntlets for a reason that will make sense to everyone who has read the book) and the breastplate (Lheorvine wears a loyalist’s winged skull motif both in the art and the book, yet I was too much in love with the archaic look of the Mk 3 breastplate Molotov sent me, plus the lightning emblem could also be seen as a callback to the plate’s loyalist origin).

When it came to painting the model, it was clear from the beginning that Lheorvine wouldn’t appear in my army as a canon character: By the time of the 41st millennium, he no longer wears the XII Legion colours, but has become a Black Legionnaire and member of the Ezhekarion. So I was free to treat the model as a “special guest star”, so to speak, which liberated me from having to adhere too closely to my usual recipe.

Which was really for the best, as my tried and true World Eaters recipe unfortunately relies one some OOP colours — which made Lheorvine the perfect guinea pig for experimenting with a new possible approach to painting World Eaters armour.

I am happy enough with the result, although there’s a certain looseness to the paintjob that wasn’t planned. That said, it suits the character rather nicely, I think. Anyway, without any further ado, here’s the model:

 

Lheorvine Ukris, “Firefist”
XII Legion warrior, born of Nuvir’s Landing. Leader of the Fifteen Fangs warband, and commander of the warship Jaws of the White Hound

Lheorvine Ukris (1)
“When Lheor’s boarding party arrived, they entered without ceremony or order. A pack of warriors among soldiers, walking without formation. Helms crested with stylised crowns wrought in the War God’s symbol regarded the chamber. Their brass-edged battle plate was the colour of blood on iron, showing the resealed cracks of endless repair and mismatched scavenging.
None of them made any pretense of sweeping the area with their bolters. Most didn’t even carry standard bolters; they held chainaxes in their hands, chained to their wrists, or carried massive rotor cannons slung over their shoulders (…)
Their leader carried a heavy bolter with the practiced grace of one born to the burden. This, he tossed in the gravity-less air to one of his underlings, and gestured for his men to remain by the southward entrance.
Before the war, he had been Centurion Lheorvine Ukris of the XII Legion’s 50th Heavy Support Company. I hadn’t known him then. Our association came in the years of dwelling within the Empire of the Eye.”

Aaron Dembski-Bowden, “The Talon of Horus”

Lheorvine Ukris (2)
Lheorvine Ukris (3)
Lheorvine Ukris (4)
Lheorvine Ukris (5)
Lheorvine Ukris (6)
Lheorvine Ukris (7)
Lheorvine Ukris (8)
So yeah, that’s my version of Lheorvine Ukris. You may have noticed that I swapped in a different right pauldron (kindly donated by Augustus b’Raass, by the way), as I really liked the even more archaic look. Oh, and I added a kill mark decal on the back of the heavy bolter,  since there is a throwaway line in Abaddon:Chosen of Chaos, mentioning how Lheor has taken to scratching kill marks on his armour in later years, so I thought this might be a nice shout out to that habit 😉

Oh, and before I forget, Lheor is really rather massive, by the way! Here’s a comparison picture with my recent 30k Legionary:

Lheorvine Ukris (10)
In closing, I would be remiss not to mention that I am not the only one who has built a model for Lheor: Both Flint13 and InsanePsychopath have created wonderful versions of the character — in fact, their models really sparked my own project, in a way. Anyway, I guess this goes to show that Aaron Dembski-Bowden has really managed to touch a nerve with this character, right?

So here’s to Lheor, one of the coolest World Eaters ever. Such a shame he had to become one of Abaddon’s lackeys (just kidding) 😉

It goes without saying that I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

Lheorvine Ukris (9)

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News from the Brazen Forge…

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , on June 2, 2015 by krautscientist

The original plan for this week was to present to you an in-depth look at the recent Cult Mechanicus release, but unfortunately some RL related issues are currently wreaking havoc on my hobby mojo, so that particular post will yet have to wait for a while — please bear with me 😉

But we cannot have a week without some fresh content, of course, so let me whip up a small consolation price: My latest set of Khornate kitbashes, never before shown on this blog. I hope you’ll find something to like about these, even if they are not AdMech. So, shall we…?

 

I. Chosen by Khorne

As you have seen in my recent Iron Warriors related post, I’ve been rather enthusiastically cutting up some of those Dark Vengeance Chosen models. Now they are beautiful models, make no mistake, but after an initial reluctance to cut them apart and convert them, they have turned out to be a remarkable source of kitbashing fun. Which is why I not only use them as a base for my Iron Warriors Killteam, but also for some World Eaters:

Let’s start with a model that was actually inspired by a piece of art from Fantasy Flight’s Tome of Blood: Ever since I saw this piece by Diegogisbertllorens, I wanted to convert a model resembling the berzerker in that illustration. So I cut up one of my leftover Chosen models and started to experiment. Here’s what I came up with:

WE_Chosen_kitbash (7)
As you can see, the model diverges from the art in some places, but the inspiration is still pretty obvious. And even the parts that do diverge from the source material have been a conscious choice. For one, several people have pointed out that one of the FW berzerker heads with a rebreather would have been a much closer match for the artwork, and I actually tried it on the model. But it did feel a bit much: He already has the spiky and warped Chosen armour, and he ended up looking a tad too monstrous, if that makes any sense. I also tried all the other rebreather heads I had in my collection (loyal and chaos Terminators, the rebreather head from the Raptors with shaved down horns,…), but none of them worked for me quite as well as the one I ultimately chose: A humble rebreather head from the very first version of the 90s multipart plastic Space Marines:

It’s heavily scarred (maybe not easy to make out in the picture), which is a plus. But it also has a special, almost – dare I say it – forlorn quality to it that I think serves as a nice counterpoint to the rest of the model. This is clearly not a berzerker running at his next victim, but rather a guy who slowly advances. Sure, there’ll be bloodshed and murder at the end, but I like the very slight ambiguity created by the head. As if he’s saying “I cannot help what I am, so let’s get this over with.” The smaller hatchet held in his right hand underlines the effect even further, lending the model a workmanlike quality, if you ask me: Only a truly fearsome fighter would step onto the battlefields of th 41st millennium wielding a relatively diminutive weapon like that… 😉

On a related note, this conversion actually led straight into the next small project, because the head transplant on the Chosen left me with half a chopped-off head, and since I am always careful not to throw away anything the might yet prove useful, I tried my best to repair that helmet for future use. The solution was to splice it together with the jaw of a WFB Cairn Wraith skull. Take a look:

Chosen_helmet_WIP
I was just stupidly happy with this for some reason…

Working from there, the combination of my fellow World Eater Biohazard’s feedback, browsing through Wade Pryce’s excellent World Eaters again and the memory of a certain piece of Adrian Smith artwork from the 3.5 codex made me realise that there was just one way to go for this helmet:

Chosen_helmet_WIP02
And while I was super-happy with the helmet, the usual routine of dry-fitting it to a couple of possible bodies I had lying around didn’t really work out all that well: The head just looked too “special”, for lack of a better word, to be squandered on yet another Chaos Space Marine. But then, fate intervened, because I still had a spare Kranon the Relentless model. I had picked this up a while ago from a fellow forumite, but the problem was that the previous owner seems to have been very fond of the old superglue, and while the regular Chosen are easy enough to cut apart, even once assembled, the way Kranon is designed has really prevented me from working with the model so far — all that superglue really made it impossible to take the model apart. So it basically went to the bottom of the pile, with very little chance of ever seeing the light of day again.

But lo and behold, it turned out to be the perfect base for a conversion using the newly converted head. And so, a short while later, I had the following model. Let’s call him “Huntmaster Korann” or “Kornan” or whatever anagram of Kranon we can think of, for now:

Huntmaster Korann WIP (16)
Huntmaster Korann WIP (14)
Huntmaster Korann WIP (15)
Huntmaster Korann WIP (17)
Getting the pose and details on this model just so took a bit of doing — and I am very much indebted to the feedback of many fellow hobbyists over at The Bolter & Chainsword for providing feedback on this model. It nearly drew me up the wall at the time, but in the end all those suggestions really were for the best 😉

I also built yet another Huntmaster for Khorne’s Eternal Hunt: Barras Ergha, the 4th assault company’s Master of Signal:

Barras Ergha, Master of Signal WIP (1)
Barras Ergha, Master of Signal WIP (2)
Barras Ergha, Master of Signal WIP (4)
Barras Ergha, Master of Signal WIP (5)
Granted, Master of Signal may not be the most obvious battlefield role for a World Eaters, but seeing how I imagine the 4th to be a bit more disciplined and focused than your average force of bloodcrazed madmen, I thought it was fun to have them retain some of the command structure of a Pre-Heresy legion, including the various specialists. The fact that one of Flint13’s coolest Night Lords characters is also a Master of Signal may have had some influence on my decision as well…

At the same time, this guy is still a World Eater, so he needed to look like a true warrior. I think I’ve managed a pretty good balance.

Once more, this conversion was made possible by Commissar Molotov’s recent bitz drop, since the right arm, head and legs came from his little care package — the legs are even from one of the web-exclusive Space Marine Captains released a while ago!

Some of you may have noticed the helmet mag-locked to his belt. I added it because, even though I am a huge fan of bareheaded Marines, it seemed sensible for a comms-officer to have the option of donning a helmet that certainly has some additional sensors and communications functionality. Speaking of which, I lost my marbles a bit and obsessively added some comms-equipment and additional sensors to the helmet to make it look more plausible:

Barras Ergha, Master of Signal WIP (6)

 

II. More Skullreaper Shenanigans

It goes without saying that I didn’t forget about all those wonderful Skullreaper/Wrathmonger bitz I still had lying around either. For instance, I finished the conversion of my plastic Herald of Khorne/Counts as Skulltaker. You may remember the model from a while ago:

Plastic Skulltaker counts as WIP (2)
I was still considering a cape for the model at this point, to bring it closer in line with the stock model for Skulltaker. After quite a bit of deliberation, however, I ultimately decided against it: A cape would have destroyed the dynamic, lithe look of the model, which is basically my favourite part of the conversion. It might have worked better on a more static, bulky model like the original Skulltaker. In the end, though, I rather wanted to end up with a model that I like than with a model that instantly reads as a Skulltaker counts as.

That said, the model’s back did seem a bit barren, so what to do? Funnily enough, trying to give this guy some wings was as easy as digging out some Vargheist leftovers from my bitzbox, because a pair of vestigial wings is included with the kit. Take a look:

Plastic Skulltaker counts as WIP (5)
Here’s the thing, though: While it did look alright, it just wasn’t what I was looking for for the character. I love how the model seems to be running towards its next prey, and the winged version somehow loses that feeling — plus the wings really messed up the model’s silhouette. So back into the bitzbox they went (just for a short while, though — we’ll be getting to that in a minute…).

But what about some kind of trophy pole? Sure, most standard trophy poles were straight out, because the model’s elongated skull would make a normal trophy pole impossible: Even if I had managed to find a position where both elements didn’t interfere with one another, the model would still have ended up wearing a trophy pole that prevents it from turning its head. Ouch!

I did have a trophy rack from the Dark Eldar Kabalite warriors, though — and I think it really works! Take a look:

Plastic Skulltaker counts as WIP (7)
Plastic Skulltaker counts as WIP (6)
Plastic Skulltaker counts as WIP (8)
It doesn’t interfere with the skull, plus I like the blade-like look it has. It even has some 40k bric-a-brac dangling from it, which is nice as well. I think we may finally consider this conversion finished!

But wait, there’s more: Ever since I first saw those Skullreapers, I wondered whether it would be possible to use them as a base for truescaled World Eaters, so that was definitely something I wanted to try! It was Martox’ true scale Khornate Marine that provided me with the inspiration I needed for my own conversion, and I chose a similar approach to come up with this model:

Truescale World Eater WIP (1)
Truescale World Eater WIP (2)
Truescale World Eater WIP (3)
Truescale World Eater WIP (4)
Just like Martox, I used a Chaos Terminator torso for the upper body, but I shaved mine down until it worked (and until the original Skullreaper breastplate fit over it). The axe was spliced together from a Chaos Terminator weapon and an axe from the Skullreaper kit. And the right pauldron came from a very sweet bitz package Augustus b’Raass sent me a while ago (cheers, mate!).

As for the model’s size, here’s a scale comparison shot showing the WIP World Eater next to my (pretty big) true scaled model for Praetor Janus Auriga:

Truescale World Eater WIP (5)

 

III. “Don’t call me Firefist!”

Those of you who have read Aaaron Dembski-Bowden’s (highly recommended) novel “Talon of Horus” may remember one Lheorvine “Firefist” Ukris, a World Eater who steals every scene he’s in.  There’s even a piece of artwork representing Lheor:

Lheor_artwork
I liked the character so much that I definitely wanted to build him in miniature form, as some kind of cameo character for my World Eaters, so to speak. Granted, building Lheor seemed a bit derivative, seeing how both InsanePsychopath and Flint13 have come up with stunning interpretations of the character, but then those two models were what inspired me to go for it in the first place — I just couldn’t resist.

So here’s my interpretation of the character (still slightly WIP):

Lheorvine Ukris WIP (1)
Lheorvine Ukris WIP (4)
Lheorvine Ukris WIP (2)
Lheorvine Ukris WIP (3)
Lheorvine Ukris WIP (5)
Some parts of the model try to faithfully recreate the depiction of the character in the novel and accompanying artwork, but I did take some liberties: For instance, I ditched the aquila breastplate, because…well, screw aquila breastplates, alright? 😉  Seriously, I just loved the “Great Crusade” look created by that particular torso, so I just rolled with it.

 

IV. Let loose the dogs of war

And last, but definitely not least: A conversion I am really proud of, and a project that came about very spontaneously: I was looking at some WFB Dragon Ogre bitz and one of the leftover heads from the plastic Bloodthirster a while ago, and before I knew what I was doing, I had made this:

Massive Fleshhound WIP (1)
Massive Fleshhound WIP (2)

The beginnings of a rather huge Flesh Hound of Khorne: I have always loved the Flesh Hound concept and design, and the creatures are certainly a fantastic fit for an army designed as a hunting party. I really hate the most recent models, though, since they seem so clunky and ill-proportioned.

Using the leftover Bloodthirster head was a spontaneous idea, when I realised it should fit the Dragon Ogre bodies rather well. In the end, it took very little shaving (and the addition of a plastic Daemon Prince neck) to create the basic construction.

With the basic construction worked out, I added the characteristic neck frills and collar of Khorne — both indispensable parts of the Flesh Hound archetype, of course:

Massive Flesh Hound WIP (7)
Massive Flesh Hound WIP (8)
As a matter of fact, those frills are the same vestigial Vargheist wings that didn’t make the cut on the Skulltaker model shown further up in this post — waste not want not, and all that… 😉

And here’s a comparison picture showing both the kitbashed Flesh Hound and a standard Space Marine:

Massive Flesh Hound WIP (9)
As you can see, this guy is roughly the same size as a juggernaut (albeit a bit less bulky), so he could be used as a mount for a Marine. I think I’ll rather be using him as one of Lorimar’s hunting dogs, however. Oh, and those front legs will probably be gripping some kind of rocky outcrop, with a mangled Astartes corpse right below the creature’s head — at least that’s the plan for now

 

So yeah, so much for my recent Khornate kitbashing activities. When any of these will actually be painted is anyone’s guess of course — but I would still love to hear any feedback you might have! Just drop me a comment!

And, as always, thanks for looking and stay tuned for more!