Archive for Legion

A day in the limelight…

Posted in 40k, Conversions, Pointless ramblings with tags , , , , , , , , , on May 2, 2014 by krautscientist

Whoa, what a day: Imagine my utter amazement as I browsed through the latest issue of Warhammer:Visions today, only to turn the page and see this:

Blanchitsu
Seems like my dear Legion is really going places, eh? Anyway, it probably won’t come as a surprise to you that being featured in an official GW publication – and in Blanchitsu, no less – is really a hobby dream come true for me! And the whole story of Legion has been one chain of awesome moments, ever since PDH was nice enough to get me involved! Read all about our favourite AdMech monstrosity here, in case you’re not yet in the know.

Anyway, a huge, huge thank you to John Blanche for featuring my model in his wonderful column! And to Peter, of course, without whom none of this would have happened! This is so amazing! I might as well quit the hobby now, because I’m not sure how exactly I will ever surpass this…NUTS!

liebster_logo

In other news, two people nominated me for a Liebster Award on the same day: Thanks a lot to Henry South and Jimmy Grill!

In case you’re not familiar with the Liebster Award, it’s basically a friendly kind of Ponzi Scheme, with the single goal of giving readers the opportunity to discover new and interesting blogs. So not only am I happy to receive this nomination, but I’ll also happily help to spread the word:

As per the rules of the award, I am required to…

  • tell you eleven truths about me
  • answer eleven questions posed by the person who nominated my blog
  • nominate eleven blogs for a Liebster Award
  • pose eleven questions of my own, to be answered by my eleven nominees

So, without further ado, here we go:

Eleven Truths:

1. I am supremely lazy, which often proves to be a challenge in this hobby, especially while painting, and also unbelievably impatient when working on models, which has ruined more than one pretty cool paintjob or conversion, because I just couldn’t wait until everything was dry.

2. The GW kit I have purchased the most often is the plastic Chaos Lord in Terminator armour: I could always build another one of these.

3. My “grownup” reasons for picking up blogging were to teach myself stuff about blogging software and to keep practicing my English: Both missions accomplished, I suppose 😉

4. Fairly surprisingly for a devout follower of Khorne, I am not into Heavy Metal.

5. I still believe that the Police are the greatest band on the planet!

6. I love everything written by Neil Gaiman

7. If you try to interest me in a new tabletop game, make sure I am excited by the actual models: I am terrible with rules and forget them as quickly as I learn them, so the models have to be awesome enough to capture my interest.

8. I am a huge videogame nerd and have a pretty big collection of game systems.

9. Believe it or not, I have never been to an English speaking country – although I plan on remedying that sooner rather than later.

10. I love being complimented on my models (who doesn’t?), and I will sometimes feel awful when a model I am extremely proud of doesn’t get a lot of feedback online.

11. I am not actually a scientist 😉

 

Eleven blogs:

Since I know that several of my favourite blogs have already received a Liebster Award, they will be missing from the following list. That said, these eleven blogs are amazing and definitely deserve more traffic. So, in no particular order…:

1. Le blog dè Kouzes:  some of the most stunning kitbashes and paintjobs you will ever see. Definitely worth learning French for 😉

2. Die Würfelwiese: the blog of an extremely talented, fellow German hobbyist. Just check out his magnificent Tallarns!

3. K.M.B. Some of the best World Eaters kitbashes and conversions on the net. I just wish AMaximus would update more often…

4. Beneath the Mire: Great content from a group of bloggers, especially noteworthy for Drone21c’s wonderful INQ28 models.

5. CerxiS World: Another fellow German’s blog, and some of the best Alpha Legion models and miniature photography you’ll ever see!

6. Thenickeninja’s blog: Amazing Blood Bowl conversions and the best underhive terrain in existence, period.

7. Miniature Tim: A very talented and friendly artist, and a pleasantly levelheaded and costructive take on our favourite hobby.

8. Tarvick the Artisan: wonderful conversions and inspiring paintjobs — what’s not to like?

9. Ex Profundis: Wonderfully creepy stuff by Bruticus and meade, masters of the bizarre. Dark Mechanicus craziness galore!

10. Eldritch Epistles: A wonderful look at models from the olden days. Makes you feel all warm and fuzzy inside!

11. Mordian 7th: One of the most productive hobbyists you’ll ever see: The pace at which Mordian7th finishes great armies has to be seen to be believed!

Eleven answers…

…although, seeing how two people nominated me on the same day, I think it’s only fair to answer both sets of questions. Plus I love interview-ish stuff like this, since it makes me feel like a true rock star 😉 So here goes:

Eleven Answers (questions by Henry South):

1) Your most satisfying moment while painting.

Quite a while ago, I started following an approach for quickly achiving great results while painting as laid down by Steve Buddle : Paint the base colours, then generously apply washes, then go away and let them dry, then come back to the model and apply any highlights and details you want. This seems common sense now, but back then, it looked like witchcraft to me. Anyway, after applying all the base colours, the model looked so terrible that I could have screamed. Then I slapped on the washes, already considering the model a lost cause. When I returned to it after a few hours, I found the model completely transformed by the washes, which gave me a huge kick and really changed my approach to painting: I’ve been using that technique ever since (although I still feel terrible right before the washes come out 😉 ).

2) Your worst painting disaster.

Saving up a lot of allowance money during my youth in order to be able to buy a Dark Eldar Raider, then finding out I hated painting it and ending up with a paintjob that was less than exciting – scared me away from painting vehicles for more than a decade, I suppose.
3) Can you “cheat” while painting. And is it wrong if you can?

Hmm, I guess you can cheat by only painting areas that will be clearly visible on the finished model and leave the hard to see parts mostly untouched, by that doesn’t work for me because I will always know that when I look at the model 😉 The other possible kind of “cheating” is to use shortcuts and easy recipes for creating reasonably good versions of effects that would need many, many working steps otherwise, but that’s not really cheating and I’m doing it all the time 😉
Oh, and you can of course try to make your models look even better by taking really good photos of them, but again, that’s what you should be doing anyway, so can this really be considered cheating in the first place.

4) The one tip you would tell yourself when you started painting

Don’t try to slavishly follow the ‘Eavy Metal approach to painting: You’ll never be able to paint like that anyway – at least not at first. Find a technique that you’re comfortable with and go for a nice, clean paintjob. All else must follow. Don’t try to force it!

5) How do you get over your painting block?

– by stepping away from the model I am working on for a while, returning with a fresh perspective later
– by painting something completely different from what I am currently working on
– by painting something that I know will be fun (followers of Nurgle usually work like a charm)
– by looking at other people’s inspiring stuff until I get that itch for painting again

6) Pub garden or trendy winebar?

Pub Garden all the way. But then, I am not a great wine aficionado anyway, so yeah…

7) Which Chaos god would you sell your soul to?

Khorne. Definitely Khorne. My soul belongs to him ever since I painted my first chaos warrior, so it would have to be him. I am probably the least aggressive and brutal person you will ever meet, and I would likely suck in a fight, but there’s always the reassuring knowledge that Khorne cares not from whence the blood flows, only that it flows.

8) Who do you blame for getting you into miniture painting?

Hmm, I suppose it was a combination of my fascination with the painted models on the back of the HeroQuest mission booklet and the gentle urgings of a childhood friend who had already started to paint his own HeroQuest models (using terrible enamel colours and markers, no less).

9) What hobby would you be doing if you didn’t do this?

Hmm, I think I am somehow juggling all the nerd hobbies that interest me (videogames, RPGs, tabletop wargaming) at the same time, so I suppose this hobby doesn’t prevent me from any other hobby. Maybe if I wasn’t spending so much time cutting up little plastic men, I’d be free to do something grownup like learning another language or finding a cure for cancer, though. We might never find out 😉

10) Chocolate or jellybeans?

Tough call. Though I really like jellybeans, I’ll have to say chocolate, though, because it forms the base for so many awesome things. Why does it have to be one or the other again?

11) What do you listen to while painting?

I usually have my ITunes on shuffle while painting, since I have a fairly extensive musical collection. That said, chances are there’ll be something indy rock-ish in the playlist, with the odd, tacky 80s pop number thrown in for variety 😉

 

Eleven Answers (questions by Jimmy Grill)

1) If you could wish for one thing except more wishes, what would that be?

Robust health for me and those close to me, I suppose, because health is so very important for our lives, but something we all tend to take for granted until it’s no longer there.

2) What was the first miniature you painted?

A HeroQuest Zombie: I gave him bright blue skin and bright yellow eyes…and then stopped painting because it looked utterly ridiculous. Still have that model lying around somewhere, come to think of it…

3) What was the best miniature released last year?

Hmm, I’ll have to say the Lord of Skulls: I realise many people hate it, but it really blew me away and I think it really pushed the envelope and paved the way for a number of really impressive releases (the Imperial Knight, for example).

 4) What was the latest movie you watched in the cinema?

Huh, the second Hobbit film, I believe. It has been ages since I went to the cinema – and I didn’t even think it was that good a film either – too much CGI and silly acrobatics, even for my taste.

5) Would you rather die now or live forever?

Both seem like pretty bleak prospects, when you think about it. Can’t choose one, they are both horrible 😉

6) Whom do you consider the worse geek, yourself or the hobbyists around you?

Aha, that’s a bit of a Catch 22 there, isn’t it? Of course I could easily name people who are worse geeks than me, but then, is there anything geekier than taking comfort in the fact that others are worse geeks? 😉

7) The discontinued GW game you wish GW would bring back the most?

Hmm, this would be a neck and neck between Necromunda, Mordheim and Inquisitor. Each of these would be brilliant, especially with new models. All things considered, I’d have to say Inquisitor, though: at the 28mm scale, please 😉

8) How many DVDs would the internet take up if you removed all the porn?

Loads. Don’t forget all the Lolcat videos and borderline retarded selfies, though! It’s not all porn, you know 😉

9) In how many years will tabletop miniatures be 3d holograms?

Hopefully never:  Where’s the fun and artistry in using 3d holograms? I like obsessing over little plastic figures far too much to find such a prospect interesting.

10) If John Blanche and H.R. Giger had a child together, what would it look like?

Like something not even a mother could love. I am guessing lots of nipples, augmetic implants and a dashing renaissance costume.

11) I accidently the box. Is this bad?

I don’t understand the question, so I guess it might be…

 

And finally, eleven questions for my nominees:

1) Warhammer 40k or Warhammer Fantasy Battles? And why?

2) Who’s your favourite miniature sculptor?

3) What’s your best hint for painting (“Thin your paints!” doesn’t count!)

4) Who’s your favourite author?

5) What’s your favourite Traitor Legion?

6) Which Ordo of the Inquisition would you belong to?

7) Which army would you never start and why?

8) Which is the most important part of the hobby for you?

9) Your favourite band or musician?

10) Which is the most spectacular conversion/kitbash you would like to do, provided you had the bitz?

11) What was the best moment in your hobby life?

 

So yeah, what a day! Make sure to check out the blogs I nominated! Have a great weekend! And, as always, thanks for looking and stay tuned for more!

 

Meanwhile, aboard the Arrke… pt.2

Posted in 40k, Battle report, Conversions, Inq28, Pointless ramblings with tags , , , , , , , , , , , on April 19, 2013 by krautscientist

It’s been almost a week since the last game set aboard the Arrke, and a huge cache of delicious information about the event has since turned up on the net. So like I promised, let’s take another look at this strange and demented world, and let me finally show you my dear Legion in action:

I’ll be honest with you: After having sent the model to England, I was of course dying to know how it would all play out: Would Legion fit the overall aesthetics of the game? Would he blend in well with Neil’s fantastic board? Would John Blanche and all those other talented guys like the model?

And then I checked my e-mail account on Saturday, to discover that none other than John Blanche himself had sent me a snapshot of Legion in action:

Legion at home (1)

Look at you, Hacker! …no, wait, wrong game!

I really couldn’t have been any happier! And I am only a little ashamed to admit that I spent quite a while during that afternoon repeatedly pressing F5, in order to see whether there were any news from the Arrke. And, indeed, John was good enough to send me multiple pictures during the game. Thanks so much, JB!

By all accounts, it must have been a fantastic event! And now that lots and lots of pictures from the event have started turning up, everybody can see the glory of it all: The amount of crazy modelling and painting talent on display was stupenduous. And what’s more, PDH somehow managed to weave it all into one game and one narrative, even though it must have been a pretty busy afternoon aboard the Arrke.

Anyway, let’s take a look at some more photos of our favourite insane AdMech monstrosity, shall we? All of the following pictures were very kindly provided by Neil101, by the way.

Legion at home (2)

Legion emerging from the Arrke’s dark nooks and crannies. Check out that fantastic, flaking paint on the wall in the background!

Legion at home (8)

Some time later, Legion is gazing across the derelict and rusty halls of the Myth Shippe from a lofty vantage point.

Legion at home (5)

And finally, having arrived at the banks of the vile Sump, Legion casts a contemplative glance across the frothing waters — awfully introspective for a biomechanic monstrosity, isn’t he?

Legion at home (6)

I really love how the Cult of the True Journey’s sniper seems to be drawing a bead on Legion in this picture

And finally, what has to be my favourite picture of Legion to date, taken by Fulgrim:

Legion at home (7)
As you can see, Legion does indeed look like he’s emerging from the very underbelly of the Arrke itself. I am very pleased that I managed to achieve that!

So what about all the other amazing models? Though I would like dearly to post them, I won’t do that. Not in order to keep all the glory for myself, mind you: I think you should really head over to the other guys’ respective blogs to check out what they have to say about their marvelous creations! And don’t fret, I’ll provide a handy list of links for your perusal. You ABSOLUTELY need to check out this stuff! Seriously!

To begin, Fulgrim has started a brilliant writeup of the event, introducing all the different gangs and walking us through the narrative (with lots of pretty pictures):

Arrke retour

Part I
Part II
Part III

I imagine the series will be running for the rest of the week. And I, for one, can’t wait to read more of this stuff!

 

Then there’s JRN’s Sump Huntress Hanin. A class act, as usual!

 

The Spiky Rat Pack don’t disappoint either, with Kari posting his brilliant Stryderre, complete with sinister poetry, and Mikko’s Living Coffin following hot on his heels.

 

And finally, be sure to check out PDH’s Yggdrassillium threads at Dakka and the Ammobunker. Again, lots of pretty pictures and well deserved awe.

And while you’re there, don’t forget leaving a nice word or two for PDH himself: It only becomes clear now what a spectacular job he has managed to pull off with this: Models from several countries, lots and lots of characters, and he even had to GM the whole thing. The mind boggles!

 

So, once again, a million thank yous to everyone involved! It’s been a pleasure, and I have certainly never had so much fun with an event without even being present 😉

To wind up this post, just because I can, let me share a picture of Neil’s spectacular Arrke board:

Legion at home (4)
The only question is: How are we ever going to surpass this? 😉

In any case, thanks for looking and stay tuned for more!

Meanwhile, aboard the Arrke…

Posted in 40k, Conversions, Fluff, Inq28, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , on April 13, 2013 by krautscientist

I’ve stated before that interacting with other hobbyists in general and blogging in particular can offer many exciting hobby opportunities. Today, I would like to show you one particular project that only happened because of the exchange between various bloggers and hobbyists. It’s also one of the most exciting hobby opportunities I have ever had, but all in good time. Now, what is this about?

If you frequent the same, dark corners of the 40k blogosphere as me, you may have heard of the Arrke and the Yggdrasillium Pilgrimage (unnervingly, never to be spelled quite the same way twice 😉 ) — and if you haven’t, let me give you the gist of it: Some time ago, a group of players including, among others, PDH, Neil101, Fulgrim and none other than John Blanche himself, started playing a series of games set on the “Arrke”, a huge, derelict fusion of countless vessels drifting through space. This huge space hulk is home to many demented and strange people and creatures, yet it is also so ancient and so enormous that most of its denizens have forgotten that they are actually living on a spacefaring vessel in the first place: What remains of their original respective cultures and backgrounds has become as warped as their bodies and minds, and the ship itself has become a world unto itself, encompassing both a strange and unforgiving ecosystem as well as a sinister and unique society. The initial idea for this vessel came from John Blanche, and all of the events play out on the breathtaking “Yggdrasilium” table built by Neil101. I’d love to link you to Neil’s blog to give you a chance to learn more about this fantastic adventurescape, but alas, he has decided to delete it. You still can (and definitely should) check out his Dakka thread on the subject, though, along with Fulgrim’s blog and PDH’s thread, describing the gang of chaos misfits he built for the games aboard the Arrke.

Anyway, I learned of these games and the strange world they were set in through the various threads and blogs linked above, and I was fascinated by the whole project: These guys were basically using tweaked Necromunda rules for their games, yet they had come up with something entirely unique on both the narrative and modelling/painting side of things. So I gobbled up all that I could learn about the Arrke and its denizens and kept marveling at the sinister brilliance of it all.

Now, imagine my surprise when PDH contacted my with a very special proposal: He suggested that a couple of hobbyists (PDH himself, Tears of Envy, Migsula, Jakob Rune Nielsen, First Points of Aries, Kari and Mikko from Spiky Rat Pack and me) should each build and paint a character to be used in the next game set aboard the Arrke. We could come up with whatever character we wanted, provided it fit into the setting. And all of the models would be given to John Blanche as a gift after the game.

I think it’s quite obvious by now why an offer like that would have me very ecxited indeed.

Anyway, I was really honoured that PDH would include me in this, and I was quick to accept. The next days were spent pondering what kind of model I wanted to contribute. And I quickly realised that I wanted to do some kind of Adeptus Mechanicus character, or, at least, creature. And, given the background, the character would have to be really creepy and sinister. That was quite a challenge, because members of the Machine Cult can be scary enough on their best days, but I was gunning for something even more disturbing…

So I asked myself: Why would a priest of the Ommissiah board the Arrke in the first place? And what could go wrong if he did? Drawing inspiration from all kinds of sources, ranging from everything ever done by David Lynch to videogames like System Shock 2 and Bioshock and to the decidedly lowbrow, yet horribly visceral horror film Virus, I came up with the concept of a band of Adeptus Mechanicus explorators, boarding the Arrke in search of lost technology and being transformed into something …else.

And thus, Legion was born.

Here’s my initial concept for the character:

 

The creature known to the denizens of the Arrke as “Legion” is what remains of an enterprising group of Explorator Magi, sent out by the Tech Priests of Mars. The Magi were sure that the ancient vessel would house an unfathomable cache of lost technology and miracles from the Dark Age of Technology. They were right in this, yet the price for such knowledge would turn out to be far greater than they had envisioned.

A team of explorators, accompanied by their Skitarii retinue, came aboard the Arrke and began a quest to uncover the ancient ship’s technological secrets. Initially, the Magi were pleased, for there were many secrets uncovered, and much was learned. They were already considering themselves heroes of their order and imagining their triumphant return to Mars with their many discoveries in tow. Alas, it was not to be.

For the Arrke does not take kindly to strangers, and so the explorators found themselves beset on all sides by the vessel’s strange and demented denizens as well as by environmental hazards and the powers of the Warp. With their Skitarii bodyguard all but wiped out, and some of the Magi themselves succumbing to the hostile environment, the Tech Priests did the only logical thing: They pooled their resources, in order to protect the valuable technological knowledge they had acquired: Whenever one of them was critically wounded, his working remains would be integrated into another Magos’ brain and body, thus protecting the knowledge and strenghtening the survivors. The remaining Magi thus became walking treasure troves of knowledge. But something went wrong.

Maybe it was the taint of the Warp, maybe it was the desperate nature of the Tech Priests’ struggle, but their fusion turned out to be flawed and incomplete. Corruption slowly seeped into their neural engrams, and what would normally have been a standard procedure for the disciples of the Mechanicum slowly turned into a nightmare.

The resulting creature is a horrifying amalgamation of the explorators’ bodies and minds, malformed and insane, its mind fractured into countless shards, its body misshapen and terrifying, yet utterly deadly. Legion now eternally prowls the deepest reaches of the Arrke in its half-remembered quest to find a way back to the red star. But even though a wealth of technological information and scientific marvels still lies protected within the creature’s twisted shell and mind, one shudders to imagine what would happen if the erstwhile explorators would somehow manage to escape their eternal prison and be let loose upon the galaxy…

 

With this basic idea outlined, I thought about what I wanted Legion to look like. Like I said, tech priests are scary enough in any case, so I tried to come up with an even more strange and corrupted look exploring the fusion of organic and machine parts, with a generous helping of body horror ladeled on top. Here’s a – very early and horribly rough – sketch of Legion:

Legion_sketch
As you might be able to tell, I wanted to use the plastic Cairn Wraith as the base for this conversion, even at this early stage. Several people have used the model to great effect to convert disturbing AdMech characters, so I thought this was a good base. I would then add all kinds of technical bitz as well as two very creepy “tendrils”, secondary creatures serving as additional parts of Legion. All of the creature’s different components would have sinuous, serpentine bodies, the better to move and wiggle through the Arrke’s dark nooks and crannies.

Obviously, the first step was to get the plastic Cairn Wraith, so of course that was where everything started:

Legion WIP (1)
I just used the Cairn Wraith’s cloak, discarding the scythe, inner body, face and base. I used a 40k servo skull as a replacement head, and the remains of a lasher tendril from the Forgefiend kit served as the base of Legion’s serpentine body. In the picture above, you can see the first basic build, attached to a Terminator base with a lump of putty.

I then added more and more technical bitz and doodads to the main body, making it look more and more like something that had originally begun its existence as a tech priest. Here’s the finished main body:

Legion WIP (2)
Legion WIP (3)
Legion WIP (4)
Legion WIP (5)
The most obvious addition was that of a GK Psy-gun on the model’s back, both to give it some potential oomph on the table and to create a strange, malproportioned look. I also added a ghoul hand to give the model a clawlike, organic left hand, and a vestigial arm from the Dark Eldar Talos/Cronos kit for a wicked looking scalpel-like right hand. To represent the “neural network” created by several Magi being fused together within Legion’s body, I added an additional servo skull beneath the first one, as well as two more “regular” skulls. I imagine the actual body beneath the cloak to be a horrible cluster of skulls plugged into each other with cables, serving as what is, for all intents and purposes, the 40k version of a Local Area Network.

The next step was to build Legion’s secondary tendrils. Once again, I used leftover lasher tendril pieces for a serpentine lower body. The rest of the tendrils was built from different Zombie and undead parts, more vestigial Talos arms, a couple of cables and some Greenstuff.

Here’s a very early mockup of the first tendril:

Legion WIP (7)
While the look was there, I wanted the tendrils to be far more disturbing and horrible. So I tried my best to make the tendrils look even more malformed and disgusting. Here’s the same tendril, some time later:

Legion WIP (13)
Legion WIP (12)
Legion WIP (11)
I wanted Legion to look like its transformation and evolution had not been a well-planned process but had rather happened spontaneously and chaotically. So this tendril looks like the body of a Magos has been crudely grafted onto the serpentine body, with only one arm remaining. Greenstuff was used to create a crude seam between the organic and machine parts.

I wanted the other tendril to look more combative, so I added an additional arm, with two of the creature’s arms tipped in cruel claws and blades:

Legion WIP (8)
Legion WIP (9)
Legion WIP (10)
Crude bionic eyes were added to a flagellant head to make the face look inhuman and threatening. I also added a cable from a servo skull as some kind of horrible, proboscis-like tongue.

When it came to actually painting the model, I wanted to achieve a striking contrast between distressed flesh and cold, oily metal. I began with the tendrils, picking out the major areas in different colours:

Legion WIP (19)
Legion WIP (18)
Legion WIP (17)
Legion WIP (16)
Legion WIP (15)
A combination of different washes (mostly Ogryn Flesh, Leviathan Purple and Baal Red) was used to make the skin look bruised and sickly. The metal parts were heavily washed with GW Nuln Oil to give them a dark, oily look.

Legion’s main body was painted in a similar way, although I decided to paint his cloak a striking red, in order to make him more recognisable as a former member of the Mechanicum. I had originally planned to make the red look bleached out and dirty, but seeing the cloak after painting it with GW Mephiston Red, I realised that this kind of spot colour was just what I wanted:

Legion WIP (23)
Some washes were used in the recesses of the cloak, though, to at least make it look suitably dirty and grimy. As you can see, I also added a striking blue to the different bionic eyes to create a point of focus.

And in the picture below, you can see the additional skulls in Legion’s stomach region quite well:

Legion WIP (24)
I’ll be honest with you: It took ages until I was finally satisfied with the different parts of the model. But a challenge like this doesn’t happen every day, so I absolutely wanted to give it my best shot.

When all of Legion’s components were finally finished, I still had to build and paint a base and decide how the different parts of the model should be attached to it. In my initial drawing, I had planned for all tendrils to emerge from under the red cloak. But not only did that seem pretty hard to get right, but I also realised that it would potentially be far more creepy to have several tendrils emerge from the same hole in the ground, making it look like the three aspects of Legion were maybe just tendrils of a much larger creature…

One interesting option would have been to have the different parts of Legion on different bases. That would also have allowed for some pretty interesting rules options. In the end though, due to the time allotted for the project,  I chose to rather go for one really cool base instead of three okayish ones. But if there had been more time (and if I hadn’t been so damn lazy), I might have put the different tendrils on multiple bases.

When it came to the one base I did want to build, I wanted it to blend into Neil’s fantastic Yggdrasillium board as well as possible, making it look like Legion was emerging from the very surroundings, not so much a character but rather an environmental hazard. I wanted to create some kind of opening or pipe for Legion to emerge from, so I built a basic construction from a Predator turret hatch and plasticard pieces I cut from an old phone card. Then I heavily coated the construction in wood glue to close all the gaps and create a bulgy, warped surface. And I added modelling sand and small pieces of cork on top to create dirt and gravel. Then the whole thing was undercoated black. Here’s a test fit of Legion’s body parts on the undercoated base:

Legion WIP (25)
When painting the base, I let myself be inspired by PDH’s fantastic scenic bases, trying to make it as rusty and grimy as I possibly could. I painted the whole construction a dark green, with the dirt and gravel picked out in brown. The whole base was then liberally washed in GW Agrax Earthshade. Then I used thinned down GW Vermin Brown as a wash, creating a rust effect. And finally, The edges were picked out in GW Boltgun metal to show scratches and nicks in the colour, with the metal appearing beneath. Here’s the finished base:

Legion WIP (27)
I also added some Tamiya Clear Red to one side of the grate, making it look like Legion had dragged some unfortunate victim to its doom…

Legion WIP (28)
Oh, and I used a hazard stripe decal from the CSMs decal sheet, suitably aging and weathering it along the way:

Legion WIP (26)
And so it finally came to attaching all the parts of Legion to the base. Finding a configuration that worked took some doing, but in the end, I succeeded. So without further ado, I give you Legion:

Legion (16)
Legion (21)
Legion (22)

Legion (25)
Legion (27)
Legion (20)

Legion (19)

Legion (18)

Legion (24)
Legion (28)

Probably the biggest part of the adventure was actually sending Legion to England. But the postal service didn’t let me down for once, so everything went well. Now, looking back on the model after having spent so long working on it and obsessing over every detail, I am not really sure how to feel about it. I am happy with the model, without a doubt, but will it hold up when stood alongside models from enormously talented artists such as PDH, JRN and the Spiky Rats? Don’t get me wrong, I am really happy with how Legion turned out, but all the small imperfections are also driving me up the wall at the same time 😉
Maybe it’s just the fact that I will actually have to let some very talented people take a firsthand look at this piece — so no hiding behind fuzzy photos this time! And, of course, I hope John Blanche himself will like the model. Oh well, there’s no crying over spilt milk, I guess…

In any case, what really surprises me is how close the finished model is to my inital sketch. I am also amazed by how much I found myself thinking about Legion as a character…or at least, as a creature: I have a very vivid (and actually quite unpleasant) image of Legion in my mind: a creepy and sinister figure, perpetually surrounded by disturbing whispers and bursts of corrupted code language as the remains of the integrated Magi are communicating and argueing, with some of them almost perfectly sane while others are completely mad, full of rage, or just spouting untintellegible gibberish (I don’t know if any of you are into videogames, but if you are, picture the different cores of GlaDOS in Portal, or the different voices of the dark goddess Xel’ lothat in Eternal Darkness, turned up to eleven, and you’re not too far off the mark).

One of the personalities could be ceaselessly reciting the Mechanicus main tenets. Another might still be sane enough to broadcast intelligible Imperial/Mechanicus distress signals (System Shock 2, anyone?). Still another might be constantly reciting all kinds of disturbing Madness Mantras  (“We are many. We are one. We are many. We are one…” or  “Make whole that which was shattered. Make whole that which was shattered. Make whole…”). Also, PDH came up with this disturbing image of some of the denizens of the Arrke hacking into some random cable or mechanical bit during their exploration of the ship, then hearing bellowed binary screams and see the cable retracting, only to be faced with one of Legion’s “tendril creatures”.

Then there’s also that idea I briefly outlined above: Maybe those three tendrils aren’t really the whole creature, but only points of interface with the outside world, not unlike the lure of an Anglerfish. Maybe they connect back to the lair of the actual creature: a subterranean cavern filled with cogitators and technical equipment, much like a dragon’s hoard. The real Legion resides within this cavern: a vast, entropic and incomprehensible creature…

So, in any case, I think the concept of Legion is really just as disturbing and creepy as I wanted it to be. Whether the actual model lives up to it is not for me to decide, yet of one thing I am sure: Legion makes for a fitting new denizen for the mysterious Arrke…

So, to wind this up, let me give you one more picture of Legion, along with a broken little nursery rhyme that I came up with — written in true Yggdrassilliumme style 😉

Oh, and should you wish to use Legion (or something like Legion) in your games of Necromunda, number cruncher and all around great guy PDH has you covered with some rules he cooked up:

Legion (26)

In the bowels of the shippe
Dwells a being most unkynde
Knowledge wyll from metal strippe
Passage to the red starr fynde.

Legion, Legion, he is many.
Legion, Legion, they are one.

Legion

M WS BS S T W I A Ld
4 3 3 4 4 2 4 D3 10

Weapons – Laser Blaster, Mechanical Claws

Short Long Short Long Strength Damage Save Mod Ammo
0-8 8-24 +1 3 1 3+ Sustained Fire Dice


Special:
Binary Scream (Fear),  Immune to Psychology, Never Pinned 

Fractured Psyche: At the beginning of each turn, roll on the following table to determine Legion’s actions

1-2: Flesh is weak. Purge the organic! – 50/50 chance of shooting or charging.
3-4: Obtain knowledge – Will move towards the nearest mechanical object/terrain and then spend the turn examining it.
5-6: To the red starr! – Will move as quickly as possible in a random direction. If Legion comes into contact with a model, it will count as charging but will break off from combat at the end of the turn, continuing to get away.

 

So yeah, I realise that was quite a post! I understand the game in question has already taken place earlier today, so there’ll be some quite a bit more information soon, I guess. Look forward to learning more about Legion in action, as well as about the fantastic entries from all the other hobbyists involved.

Until then, I’d be happy to hear any feedback you might have on Legion, so drop me a line or two in the comments section!

And, as always, thanks for looking and stay tuned for more!