Archive for inquisition

INQ28: This girl is on fire

Posted in 40k, Conversions, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , , on March 19, 2018 by krautscientist

Yet more INQ28 content this week, as I have finally managed to complete one of my longest running projects: The retinue of Inquisitor Erasmus Gotthardt.

Now Gotthardt himself is one of my oldest INQ28 models at this point, as are some of his retainers: The models were built back in 2011, and from a much smaller bitzbox, I might add. I have been working on the warband ever since, adding a character here and tweaking a paintjob there. But for the most part, the retinue has been finished since 2016 — except for one last elusive model.

And to be perfectly honest, I have been putting off this one paintjob for a long time, mostly because I didn’t know whether or not I could do the model justice. But thanks to the various community challenges from fellow hobbyists Azazel and Alex, I have been blazing through quite a few neglected models lately, so I thought I would use this surge of motivation to finally face my fears, so to speak.

But what is this dreaded missing model I keep referring to? Well, this lass here, Elisha Gorgo:

The model was actually built all the way back in 2013, if you can believe it, when I was lucky enough to get my hands on the female vampires from the Coven Throne kit and really wanted to use them to create some characters for INQ28. I still think those are some of the best female models GW has ever released, even if the “vampiresses in period dresses” shtick might not be for anyone ๐Ÿ˜‰

Anyway, I chose my favourite model from the trio to build a member for Inquisitor Gotthardt’s retinue. Unfortunately, the vampires had already been assembled by the previous owner, and due to the very delicate, slender sculpts, there was only so much I could do to convert them — which somewhat explains Elisha’s seemingly tranced-out pose ๐Ÿ˜‰

I thought this actually worked well for a psyker, though, so that was what she would become. I spent ages looking for the right pair of legs, finally coming across some High Elf archer legs that worked really well (although not everyone was a fan of the “harem pants” look when I originally posted her on the various forums). I also exchanged her clawlike hands for gloved hands from the Dreamforge Games Eisenkern Stormtroopers that looked much less cronelike. But really, it was a rather straightforward kitbash. The prospect of having to paint the model was the difficult part: I really didn’t want to mess up, mostly because I wouldn’t be able to get another shot at working with these bitz without having to purchase an entire Coven Throne.

And even with my fresh committment to finishing the model, I was still nervous enough about this paintjob to actually mock up the intended colour scheme beforehand in Photoshop, something I don’t think I have ever done before:

We usually don’t get to see much blue in Inquisitor warbands, and I wanted to change that. I also really like turquoise as a spot colour, so that informed my colour choices as well.

The actual painting process mainly consisted of trying to match the mockup as closely as possible while doing my best not to ruin the face ๐Ÿ˜‰

Which turned out to be a bit of a challenge: I found out that I really don’t have the brush control and technical finesse to sail through a delicate paintjob like this. But here’s what I came up with after a while:

I actually do wish I had managed to pull off a neater paintjob on her face. That being said, I did manage to bring it back from the brink after almost considering it ruined, so I think I should probably be reasonably happy.

Something that doesn’t really come across in the photos is how both the corsage as well as the pants have a slight metallic sheen, in order to hint at different materials and fabrics used for her dress: I simply mixed some Leadbelcher into the paint for those areas. Apart from that, her entire dress has been painted in different mixes of black, white and Vallejo’s Milenario Turquoise.

At this point, I was basically prepared to call the model finished — to tell you the truth, I was actually still terrified of ruining it ๐Ÿ˜‰

But at the same time, I couldn’t stop thinking about how a subtle blue OSL effect on the palms of her hands could be used to both hint at her channeling her powers and also explain her pose a bit better. But the hands were very small, and I didn’t really want it to end up looking tacky. In the end, I buckled up and just did it, though. I’ll let you be the judges of whether or not I succeeded:


Elisha Gorgo

born Countess Elisha Haxta di Colasante Mordina-Gorgo

Elisha Gorgo is the eldest daughter of the influential Imperial House Mordina-Gorgo. The girl started displaying psykana powers at a very young age. Under normal circumstances, this would have meant a dreary and possibly short life aboard one of the Blackships, but her influential father used every ounce of his authority to keep her โ€œafflictionโ€ a secret. Due to her powers, she has been sequestered away from other people for most of her life and has grown up very shy and demure as a consequence.

Her secret was only uncovered when Inquisitor Gotthardt visited her homeworld as part of an investigation. And, for an undisclosed reason, he chose to make her a member of his retinue, arguably saving her from the far more dire fate that might have awaited her, had she encountered one of his more hardline colleagues.

When all is said and done, I am pretty happy with the way Elisha has turned out: Painting a model after such a long time always means you have to compromise — to settle on one definite way the model will look over all the possibilities you have been pondering in the back of your head. All technical gripes notwithstanding, I do think she makes for a rather stunnig addition to Inquisitor Gotthardt’s warband — because let’s not forget that the retinue is now actually finished. Take a look:



Inquisitor Erasmus Gotthardt and retinue
Ordo Hereticus Velsen

Once again, let us take a look at all of the warband’s members in turn:

Inquisitor Erasmus Gotthardt, an Inquisitor of the Ordo Hereticus Velsen in uneasy pursuit of his former friend, Inquisitor Lazarus Antrecht.

Cpt. Esteban Revas, former Regimental Champion of the 126th Haaruthian Dragoons, publicly dishonoured for an honourable deed.

Trooper Salvador ‘Sal’ Koltz, also formerly of the 126th Haaruthian Dragoons. An unashamedly lowbrow, yet surprisingly resourceful, individual. Bound by a debt of gratitude, he serves as personal retainer to Esteban Revas.

Iskander Gagarin, flamboyant Rogue Trader and merchant-prince. Claims to be a scion of one of the very first families to have sailed out into the Great Void Sea, even predating the Age of Unification.

PeeDee the Monkey, a priceless cyber-familiar and exotic pet to Iskander Gagarin.

Elisha Gorgo, of House Mordina-Gorgo, an imperial debutante, possessing strange psykana powers.

Father Endric Harlan, a Schola Progenium Drill-Abbot and survivor of the Quelling of St. Berthold, a highly classified Inquisitorial operation.

Remus Ingram, a former member of the Riftyr Hiveguard turned inquisitorial investigator, and Balzepho, his cyber-mastiff.


Looking back at my three “big” finished retinues so far – Inquisitor Antrecht and his freakshow, Inquisitor Arslan and his sinister Ordo Hereticus operatives, and now Inquisitor Gotthardt and his retainers – it’s fun to see the different design approaches at play: Antrecht and retinue were a way to explore radicalism and the way rogue Inquisitors are driven towards more and more monstrous and inhuman allies. Inquisitor Arslan’s retinue was, in many ways, an exercise in cohesion, with all of the members sharing a very similar colour palette and overall visual aesthetic. Now Gotthardt and his crew take yet another approach:

Like Arslan, Gotthardt is a puritan, but he is also less extreme in his views: Think Eisenhorn in his earlier years, and you’re not far off the mark. And unlike Arslan’s warband, Gotthardt’s followers are a pretty colourful bunch. As I’ve said before, the warband makes use of many of the classic character archetypes from the Inquisitor rulebook, taking direct inspiration from actual 54mm models or artwork from the book in more than one case. I think of the retinue as just the colourful collection of individuals an enterprising Inquisitor would meet during his work and turn into a highly individual group of followers.

Again, each of this groups embodies a different aspect of the Inquisition: Antrecht and his crew embody radicalism that borders on the heretical. Arslan’s warband is full-on fire and brimstone and Inquisitorial ostentatiousness. Gotthardt’s team has a swashbuckling, picaresque feel by comparison — more Dan Abnett than John Blanche, for once.

Interestingly enough, this is probably also the retinue with the biggest amount of backstory so far, mostly because the whole project has basically taken on a life of its own over the years:ย  PeeDee the Monkey joined the group when PDH sent me that little powder monkey that just seemed ideal as a pet for a flamboyant trader like Iskander Gagarin. Trooper Koltz only came into being because Esteban Revas just looked like the kind of noble fop who would have a manservant lugging around his smoking utensils — but both characters actually grew into something way more interesting and fleshed out. Just take a look at Esteban’s backstory, in case you are interested.

Anyway, enough rambling — I am just happy to have finished this long running project!
Oh, and since the completion of Elisha’s paintjob actually finishes the retinue, I think I’ll be counting this as yet another completion for Azazel’s Squad:March! challenge ๐Ÿ™‚

And with that, we have come to the end of the road, at least for today.

Once again, I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!


INQ28: The Lion of Velsen

Posted in 40k, Conversions, paintjob, Pointless ramblings with tags , , , , , , , , , , , , , , , , , , , on March 12, 2018 by krautscientist

Another week of fire and brimstone Ordo Hereticus Madness — I sincerely hope you aren’t fed up yet! But I am really on a roll right now, blazing through model after model, which is more than a bit uncommon for me. I also know how fickle motivation can be, so I’ll just let myself be swept along by the tide for as long as it lasts ๐Ÿ˜‰

Anyway, last week I shared more models for Inquisitor Arslan’s warband with you, and those completions left me with only two models to go before the warband would actually be finished. This seemed like an excellent goal to work towards for my participation in Azazel’s Squad:March! challengeย as well, so I got to work. And, indeed, I do have some new models for you again. So let’s take a peek:

I. A blade from the Shadows

One of the last two missing models was this death cult assassin I converted a while ago:

The character was very much inspired by Severina and Sevora Devout (as well as the accompanying miniatures) from back when the original 54mm Inquisitor was released:

Granted, the concept of female assassins clad in latex bodygloves may not feel quite as fresh and risquรฉ in 2018 as it did back in 2001 (or rather, than its inclusion in an Inquisition-themed game seemed back then). Even so, I have been working my way through basically all of the old character types from the awesome Inquisitor rulebook, trying to put my own spin on things, so I couldn’t shy away from this archetype, could I? I also still think there’s something pretty entertaining about taking a concept that is so ridiculously pulp-SciFi in many ways and finding a grimdark angle for it.

The conversion itself was fairly straightforward, especially since the model is really mostly a repurposed Dark Eldar Wych, from back when I briefly considered getting back into Dark Eldar after the beautiful new plastic models had been released. I added some small tweaks, such as the purity seal, to make the model a bit more Imperial.

The most important part for turning the wych into an inquisitorial operative, however, was the gas mask from a Dark Vengeance cultist: Plus the slightly weird look of the mask as well as the creepy layout of the eye lenses was intended to hint at the fact that she may have been augmented underneath the mask or to just suggest a certain kind of eerie wrongness that seemed fitting for the character.

When it came to painting the assassin, I basically used the same palette I had set down for the rest of the warband. Fortunately enough, it was really similar to the colours of GW’s official death cult assassins, so I could take some inspiration from those:

And of course I also tried to make the paintjob call back to John Blanche’s illustrations from the Inquisitor Sketchbook as well:

Illustration by John Blanche

So here’s the finished model: A still unnamed assassin from the Order of the Blade Unsheathed:

The only thing about the paintjob that proved a bit difficult was the mask: I knew I didn’t simply want to keep it black, so I tried red first, but that just didn’t work. So after trying numerous highlighting and tweaking stages, I just went for an off-white/cream colour that still stays within the palette I had set for the warband, while also turning the face into enough of a focus point, I hope.

Incidentally, the assassin still needs a name, so if anyone can come up with something suitably medieval and slightly sinister, let me know! ๐Ÿ™‚

II. The Lion of Velsen

Happy as I am with the finished assassin, she is really just a prelude to today’s main course: Inquisitor Nabreus Arslan himself.

Now it must be said – again – that Inquisitor Arslan is a model that I have been coming back to again and again for several years now. He started back in 2011 or so as an attempt at creating a no-nonsense puritan Ordo Hereticus or Ordo Malleus Inquisitor. My bitz box was still far smaller in those days, but I did the best with the tools I had. The model started out looking quite different from the modern incarnation, though:

Most of the elements were already there, but the model didn’t quite click yet. Then I came across this model over on DakkaDakka, and realised that the hooded Dark Angels veterans head would be much better for an Inquisitor:

Do you know who created this guy? Please let me know!

And from then on, the model took shape, growing far closer to its current incarnation:

After even more nipping and tucking the conversion was basically finished back in 2014 — which is already a ridiculously long time for a model of this size. But even then, I kept returning to the model, adding a tweak here and changing a detail there, keeping the poor guy unpainted, while his retinue (likewise unpainted) kept growing. Until I finally committed to painting this version of the model earlier this month:

As an aside, looking at the finished conversion also made me realise that Arslan resembles the Inquisitor from the last edition of Codex: Inquisition rather closely, wouldn’t you agree?

It’s a rather cool illustration — unfortunately, the model it was obviously based is really rather awkward and hasn’t aged all that gracefully:

So maybe I would be able to improve on this basic template with my model for Arslan…?

One thing that was clear to me from the start was that I wanted the entire warband to hinge on Arslan and his interrogator, the Lady Chastity. Now the latter was already finished, and my idea was to simply inverse one key colour for Arslan’s colour scheme. So where Chastity wears red armour with black cloth over it, I wanted to paint Arslan’s armour black, with red cloth.

So with those ideas in my head, I took Arslan along for one of the frequent painting sesssions hosted by my good friend Annie. Those sessions are awesome, and I usually walk away with some kind of breakthrough on one of my current painting projects.

So here’s Inquisitor Arslan after a short while, with just the base colours in place:

And this is what he looked like when we packed up for the night:

While I was already reasonable happy at this point, one thing about the model just confounded me: The red left shoulder pad just didn’t work. This felt especially weird as it looks quite lovely in the picture above, doesn’t it? Yet for some reason, in real life, it kept drawing the view away from more important parts of the model, and I kept glancing back at it, so in the end, I decided to repaint it black. Apart from that, it was mainly smooth sailing the rest of the way.

So let’s take a look at the finished model:


Inquisitor Nabreus Arslan
Ordo Hereticus Velsen

I don’t want to sound too full of myself here, but I am incredibly happy with the finished model! Especially given Arslan’s rather troubled history ๐Ÿ˜‰

However, I did end up losing some sleep over some key visual decisions:

Probably the scariest thing was to paint Arslan’s sword: Its sheer size clearly turns it into an important part of the model, and I realised during the painting process that, by limiting the entire warband to a colour palette of mostly black, white, red and gold, I had actually deprieved myself of the option to just paint the sword a stunning blue — it simply wouldn’t have gelled with the rest of the warband, but more importantly, it wouldn’t have led to the sinister look I wanted. I also realised that a simple metal sword wouldn’t cut it this time around, so I did a bit of research, taking lots of inspiration from fellow hobbyists like Alex Marsh, Jeff Vader and Midnight Runner, among others. Then I took a deep breath and tried to create my own effect for the blade, adapted from their work:

In the end, I am pretty happy with the finished effect, seeing how I managed to make the sword look both blisteringly hot and quite sinister ๐Ÿ˜‰ But painting it was so far out of my comfort zone that it wasn’t even funny ๐Ÿ˜‰

True to Arslan’s history as “that model that I was never really able to finish”, I did end up making one last unexpected tweak: I actually swapped in a new shield!

Now I originally had the shield with the stylised “Knight vs. Daemon” battle scene from the Nemesis Dreadknight kit on there, but my colour choices for the model meant that I had boxed myself in regarding the shield: The warrior on the shield would obviously have to represent Arslan himself, so I would have needed to paint him in black. That would have left only gold and red for the daemon, with red being the obvious choice. That, in turn, would have left me with a golden shield, which wouldn’t exactly have matched the rest of the model all that well. Anyway, to make a long story short, I decided to try a different shield and create the inconography on it from scratch (or rather, via decals):

The idea here was to go for a medieval-style seal that would fit Arslan’s very medieval overall look. I also thought that this design might be his actual Inquisitorial seal, the one he uses to sign Exterminatus orders, and other jolly missives like that ๐Ÿ˜‰
The “A” stands for “Arslan”, and the “V” for “Velsen”, the name of the sector. The whole thing was also ever so slightly influenced by designs like the Chi Rho.

Oh, and based on Inquisitor Mikhailovich’s comment, I also tweaked the position of the shield a bit, so it might actually be attached to Arslan’s arm in an at least slightly believable way ๐Ÿ˜‰

Here’s a picture of Arslan and Chastity, showing off the aforementioned fact that they use an identical palette, and their colour scheme is very similar, save for one key colour that has been reversed between the two models:


III. A project finally finished

And would you believe it: With that, the warband is actually finished. After several years of hemming and hawing. I actually cannot quite believe it. But here it is. Take a look:

In fact, I have used this occasion to go back and take pictures of all the warband members once again, so meet the crew:

Inquisitor Nabreus Arslan, a powerful Witch Hunter of the Ordo Hereticus, known among the devout as “The Lion of Velsen”.

The Lady Chastity, a former Sister of Battle from the Order of the Martyred Blade, now serving as Arslan’s Interrogator.

Inquisitorial Operative Tybalt Renner, a veteran of the Saarthen Draugr, and an operative specialising in infiltration and stealth missions.

Brother Goderich the Pure, a member of the Church of Redemption, serving Arslan as a vicious, albeit utterly loyal, attack dog.

Father Ravion Ishmael, a veteran of the Astra Militarum turned intinerant priest of the Imperial Cult, currently serving as personal confessor to Inquisitor Arslan.

A mysterious, mute assassin from the Order of the Blade Unsheathed.

The Angel of Penance, a cyber-familiar cast in the shape of an avenging angel in order to strike terror into the hearts of heretics and instill fearful respect in the devout.

Horatio, a servo-skull.


It’s slightly weird – but also very fulfilling – to realise that I’ve had most of this retinue for years now, and now I’ve finally manage to finish the models in very short order. Oh, and this also means I’ve managed to complete my first, proper committment for the Squad:March! challenge! Yay! ๐Ÿ™‚

Speaking of which: Many thanks must go to fellow hobbyists Azazel and Alex: I couldn’t really have done it without you, guys, as your hobby challenges finally provided me with the incentive to actually get this project on the road, at long last!

As for my next plans, I want to ride this wave of inspiration out yet a bit longer, so I think I’ll be staying in the INQ28 world for a while yet: There’s one last model for Inquisitor Gotthardt’s retinue I need to get finished (another project that has been going on for ages). Then I think I’d like to paint a truescale Deathwatch Marine conversion. And then there’s an Ordo Scriptorum retinue I am really proud of that I hope to get started on while my motivation still lasts.

Until then, I would truly love to hear your thoughts on Inquisitor Arslan and his retainers! And, as always, thanks for looking and stay tuned for more!

INQ28: I see fire

Posted in 40k, Conversions, Inq28, Inquisitor with tags , , , , , , , , , , , , , , , , , , , , , , on March 5, 2018 by krautscientist

So, with the festivities out of the way, I find myself quite motivated to keep painting stuff, which, given my usual laziness, is a bit of a surprise. It looks like the hobby challenges issued by Azazel and others are having quite a beneficial effect on my completion schedule, though. So after the “Neglected Model/Fembruary” challenge finally prompted me to paint a model I had wanted to finish for years at long last, I thought I might just take a peek at the next challenge. And Azazel didn’t disappoint: His current Squad:March! challenge once again provides the perfect incentive to keep working on my Ordo Hereticus warband and actually finish it until the end of the month — after leaving the models unpainted for years, this basically amounts to a record attempt for me ๐Ÿ˜‰

Anyway, what do I have?

First up, two callbacks to my previous post: Inquisitorial Operative Tybalt Renner now finally has his base:

I made things than they needed to be by not building, undercoating and then painting the base along with the rest of the model: Like most old metal models, Tybalt still has the metal tag that connects both feet and slots into the base. Now I could have carefully sawed it off, of course, but I was actually glad for the added stability. So I carefully textured and painted the base around the already painted model, which is hardly an ideal approach…

Oh well, at least I think he really ties into the rest of the warband rather beautifully now.

I have also added the last finishing touches to the Imperial Missionary (actually a Brian Nelson sculpt, by the way: Eric Wier very helpfully cleared that up for me — cheers, mate!):

That’s not all, however, as I also have some new models to show you, though: One of the parts that are really iconic of the Inquisition (and, by extension, of the entire setting) for me are the many servo-skulls, cherubim and familiars appearing in the artwork. They really embody the quirkiness and gothic horror of the 40k universe, and at the same time, they recall painters like Hieronymus Bosch, among others. This is especially true of most pieces of art depicting the Ordo Hereticus, with many familiars and creepy little creatures flitting hither and yon in the background.

Unfortunately, we don’t get nearly enough cherubs and familiars in actual model form, and the ones that are (or were) available can be a bit of a mixed bag. I knew I wanted Inquisitor Arslan’s retinue to have some grimdark familiars in it, though, so I had to get creative.

Hence these guys:

The servo-skull was actually inspired by a small illustration from the old Codex Witch Hunters:

This little guy actually appears in many pieces of Ordo Hereticus related artwork, so I felt I needed him – or at least a similar model – for my own collection.

It was an easy enough conversion to get right — which is probably why I had already built the servo-skull quite a while ago:

A resin skull (sent to me by fellow hobbyist Biohazard) was combined with one of the firy headdresses from the Empire Flagellants kit. The dangling scroll came from a vehicle kit, I believe. Or maybe the old Ravenwing sprue?! Anyway, because the model was so light, creating the illusion of it floating was easily accomplished by gluing it to a plastic beam from an old Tamiya kit.

As for the paintjob, there were two main things to get right: The flames, for which I used the same approach that had already worked like a charm on my Redeptionist. Many thanks must go, once again, to Tales of Painters’ amazing tutorial for painting flames). The other effect I really wanted to nail was the scripture on the dangling parchment. So I used the – still pretty amazing – Ordo Hereticus/Sisters of Battle decal sheet to puzzle together something suitably convincing.

So here’s the finished model again:

Of course the servo-skull comes with its own dedicated promethium supply to keep that fire going ๐Ÿ˜‰

The little Angel of Death familiar, on the other hand, came about as the consequence of wanting to do something with some bitz from the Coven Throne I got via ebay (in an attempt to get my hands on the female vampires that come with the kit). Anyway, I thought a floating skeleton with a scythe seemed suitably menacing for a Hereticus warband ๐Ÿ˜‰

Once again, the conversion itself was fairly straightforward: The upper body was combined with the cabling from a Tempestus Scion servo-skull, and some wings from the Blood Angels’ Sanguinary Guard were added to the model’s back. I even wedged in a small exhaust port between the wings, to hint at some kind of propulsion system. Oh, and I exchanged the standard skull head for an actual servo-skull, to make the model look slightly more tech-y.

I went for a fairly no-frills paintjob, adding some gold to the wings for a slightly more luxurious, sculptural look:

So with these models painted, I already have a rather nifty looking group of Ordo Hereticus operatives, if I do say so myself:

There are only two members of the retinue left to finish at this point:

A female Death Cult Assassin:

And the big man himself, Inquisitor Nabreus Arslan:

I already have a big painting session scheduled for tomorrow, and I think I am going to have a go at Arslan — if only to prevent myself from making yet another dozen tweaks to the model. Wish me luck! ๐Ÿ™‚

On a partially related note, even before painting the most recent models, I realised that I have accumulated over 50 INQ28 models at this point — another small anniversary of sorts:

Anyway, I would, of course, love to hear your feedback! And, as always, thanks for looking and stay tuned for more!


Six Years!

Posted in 40k, Conversions, Inq28, Inquisitor, Pointless ramblings, WIP with tags , , , , , , , , , , , , , , , , , , , , , , , , , , on February 26, 2018 by krautscientist

As of last week, Eternal Hunt is actually six years old. Huzzah! ๐Ÿ™‚

Six years of blogging — that’s actually a fairly long period of time, isn’t it? It’s longer, for instance, than I have ever managed to hold down a single job (Pro career tip: Remember kids, never go for the nonprofit sector). Anyway, it does feel like an achievement, and I am really happy to have kept at it for so long!

On the one hand, there are the numbers: The blog hit the mark of one million views back in December, and I’ve had 391,000 visitors and accumulated 371 followers (cheers, people! You rock!). But that’s only half of the story, really, as beyond the numbers, this blog has really been an instrumental part of my hobby for a long time now: Looking back on the last couple of years’ worth of content on this blog, as well as the models produced alongside it, I realise there are many hobby related things I would never have achieved, had I not started this blog. And it goes without saying that your feedback has been an invaluable part of that as well, so thank you very much, dear readers!

It is true, blogging has become harder over the years: It’s no longer quite as easy for me to churn out post after post, and I am sometimes forced to take breaks in my posting schedule, for one reason or another. There’s also the fact that social media and platforms like Facebook and Instagram seem to be far more en vogue at the moment than classic blogs or forums — as I may have mentioned before, I am not really a fan of this particular development, but that doesn’t change anything about the fact that social media are having a very obvious (and rarely positive) impact on the amount of interest single blogs can generate.

Even so, I’ll keep doing my best to keep this place in business! And you can all help me by reading my ramblings, looking at the (hopefully) pretty pictures and letting me know what you think every now and then, alright? Do we have a deal? I surely hope so, because it’s also very obvious to me your feedback is a very important fuel to keep my hobby motivation going.


Anyway, what kind of anniversary would this be without any new content to celebrate the occasion, right? When I realised this date was coming up, I knew I needed something to immortalise the moment. Now under normal circumstances, I would have shown you some of my oldest (and ugliest) models from all the way in the back of the cupboard of shame, and we would all have a laugh at my expense, but you already know all of my early failures, so what was I to do? I did want to share something to us all a warm and fuzzy retro feeling, though — and then I realised I had just the thing:

Back in 2014, fellow hobbyist Drone21c was awesome enough to send me an ancient plastic Imperial Guardsman from the Rogue Trader era.

Now those were wild and adventurous days, back when the Imperial Guard was far different from its modern incarnation. Illustrations and models from the time show an army precariously balanced halfway between Spanish Conquistadors IN SPACE! and a classic, clean SciFi-look:

And what better way to do that old chestnut above justice than to tap into that crazy Oldhammer era, right? So that’s what I set out to do.

Anyway, a retro project like this deserved the right approach as well as the right reference material, so I chose to work from vintage publications, taking this depiction of a soldier in the 5th Arcadian regiment as my main inspiration:

For the most part, I tried to faithfully reproduce the paintjob seen in the illustration — with two small caveats: One, I didn’t have access to any old skool decals, so I had to make to do with a mix of modern symbols and – very basic – freehanding, going for a reasonable approximation of the vintage look. Two, some of the elements from the illustration actually worked less well on an actual model — such as more symbols on the helmet actually throwing off the colour balance. So I made some adjustments based on what did and didn’t work. That being said, and with no further ado, I give you (in honour of Drone21c) and to celebrate Eternal Hunt’s sixth birthday:


Trooper Gibbson Rikkert of the 5th Arcadian Rifles

I truly had a blast painting this guy! Trying to reproduce the elements of the drawing was a fun challenge, and I tried the best I could to make something that could have appeared in an old issue of WD from back in the day. The biggest amount of time was given over to trying to reproduce the various unit markings and symbols.

For instance, I spent quite a bit of time getting the platoon marking on the left side of his chest just so — only to realise that it would be mostly covered up by the lasgun. It’s still visible from an angled view, though:

In hindsight, given the subject of today’s post, I realise it would have made far more sense to have him belong to the Sixth Arcadian Rifles. Oh well…

Of course the model also needed a base, and I did my best to make it resemble the designs we would see in old issues of WD (with a few modern touches here and there, though). Fun fact: It was completely clear to me that a suitably retro-looking base would definitely need some bright green static grass, and I actually still have most of the bag of GW static grass I bought at the Cologne GW store while on a trip about twenty years ago — so the grass is actually genuinely retro ๐Ÿ˜‰

When it came to painting base rim, I went back and forth over which colour to go with a couple of times, only to realise that there was really only one possible answer to that particular question…

Matching the hue of the old Goblin Green took some doing, though ๐Ÿ˜‰


In spite of the anniversary, its not merely fun and games over here at Eternal Hunt, however, and work on my recently begun Ordo Hereticus retinue continues apace. As I’ve already stated in my previous post, next in line to be painted was the OOP Van Saar turned Inquisitorial Operative:

While the Interrogator and Redemptionist are very obviously and loudly Ordo Hereticus, I chose a slightly more subdued approach this time around: My reasoning was that even a proud and righteous Witch Hunter might have a use for a slightly more covert operative every now and then, and by its very look and feel, the model struck me as a likely candidate for all kinds of black ops and sneaking missions — I am not going to lie, I was also thinking of a grimdark version of Venom Snake/Big Boss from Metal Gear Solid V a fair bit, so there’s that, too.

So, meet Inquisitorial operative Tybalt Renner, formerly of the Saarthen Draugr:

The key visual element here is the matte grey stillsuit juxtaposed with glossy black armour plates. I did add the suggestion of woodgrain to the casing of Renner’s longlas, both to hint at the fact that it’s a keepsake weapon and to recall the medieval look that is so common for the Ordo Hereticus.

I also wanted to feature the red that is so prominent elsewhere in the warband, so I added the red lenses, the red field on his left shoulder (with the “S” as a callback to Renner’s former regiment, the Saarthen Draugr) and half an Inquisitorial symbol in red on his facemask:

At first I wasn’t sure whether I liked the outcome, but I have grown rather fond of the model: I think the slightly more lowkey appearance really works for the model. He still needs a proper base, though.

Oh, and since the Saarthen Draugr are a regiment DexterKong came up with for our shared Velsen sector, here’s one of Dexter’s actual Draugr soldiers (still in PIP form) for comparison:

Saarthen Draugr WIP by DexterKong

I like how the models look different enough to show that Renner’s position is now different from his former life as a soldier in the Draugr, yet they also share enough similar visual cues to hint at a common origin.

While I was still suitably inspired, I decided to keep chipping away at the retinue. So I am already hard at work on the next model for the warband, an itinerant Missionary based on one of the old GW metal missionaries:

The model came into my possession years ago, as part of a job lot. I made some slight tweaks — the chainsword was missing, and I replaced it with a trusty autopistol. And the book standard was great, but didn’t tell the story I wanted, so I replaced it with a slightly more angular Inquisition symbol/reliquary.

Here’s the painted model so far:

It’s a fantastic sculpt, full of character and still very much at home next to current models. Does anyone have an idea who sculpted this guy? I am tempted to say Jes Goodwin — there’s an amount of detail and care in the sculpt that just screams Goodwin to me. The backpack, with all the stowed equipment, for one, is a tiny piece of art in itself:

Most of the paintjob is already in place, and the missionary just needs some finishing touches before he can join the ranks of Inquisitor Arslan’s retinue for good — speaking of which, here’s a look at the current state of the warband:

So, as you can see, Eternal Hunt is well on its way into a busy seventh year. Let’s make it a successful one — I cannot do it without your help, tough, so please let me know what you think! And as always, thanks for looking and stay tuned for more!


Bringing a boltgun to a masked-ball — a closer look at Death Masque

Posted in 40k, Conversions, Inq28, Inquisitor, Pointless ramblings with tags , , , , , , , , , , , , , , , on August 11, 2016 by krautscientist

Hey everyone, it has been quite some time since the last review here on the blog, because for what is probably the first time in my hobby life, I am productive enough to keep showing you finished models instead of talking about releases. Go me! ๐Ÿ˜‰

At the same time, however, the backlog of released stuff I want to talk about keeps building up, so the recent release of Death Masque seemed like a good excuse to dip my toes into this particular pool again (I also want to discuss Silver Tower in more detail one of these days, probably as the last hobbyist in the world, but that will have to wait until I finally get my act together and write the rather comprehensive post I know the game deserves).

Death Masque release (1)
Anyway, here we are with a new boxed game, and it’s centered around the Deathwatch once more. Which is pretty cool, because the Deathwatch has always been a bit of a red-haired stepchild, at least when it comes to the Inquisitorial Ordos’ Chambers Militant: The Ordo Malleus’ Grey Knights have now enjoyed full faction status for years, and the Sisters of Battle, allied by ancient decree to the Ordo Hereticus…well, let’s not get into the whole drama and tragic release history surrounding them right now — suffice to say that they at least did form a complete army at one point.

The Deathwatch, on the other hand, was always restricted to a couple of conversion bitz, so if you wanted to run a Deathwatch killteam or, god forbid, an entire army, some OOP metal conversion bitz and a couple of plastic shoulder pads were all the material at your disposal.

All of this has changed with Deathwatch:Overkill, which provided us with some pretty excellent characters that already defined a general outline of what the modern Deathwatch could look like. And now we get another boxed game — this time chock-full of actual multi part kits and delicious conversion fodder! We also get a Deathwatch Codex to boot, but as my perspective is chiefly that of a converter, let’s focus on the models and discuss their strenghts and flaws as well as possible conversion ideas:


Team Xenos

The Xenos are definitely getting the short end of the stick in this box — at least in terms of new sculpts: All of the models (except one, but we’ll be getting to that in a minute) are the plastic Harlequin kits that were released a while back. They are still pretty cool, of course, but there’s really no need to talk about those models again — all my thoughts on the plastic Harlequin models can be found here, in case you’re interested.

But like I said, there’s one notable exception. This guy:


Eldrad Ulthran, Farseer of Ulthwรฉ

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Well, quite a surprise, this one! I don’t think many people were expecting a plastic version of this classic 2nd edition character, seeing how Eldrad seemed to have died a typical Disney villain death at the tail end of the Eye of Terror campaign all those years ago, but mostly because the original Jes Goodwin sculpt is certainly one of the most iconic 40k models:

Death Masque release (3)
Confession time: I consider this one of the best 40k models ever, period. Easily one of my top five if one considers the whole 40k catalogue, and certainly one of the models you should show somebody if you were trying to explain to them what 40k is. Sure, the model is slightly two-dimensional, being very much a product of its time, but the amount of detailing, strong triangular composition and perfect pose make this model one for the ages, in my opinion. And now they have chosen to update this piece. Ho hum…

GW’s respect for the original Eldrad model shows in that they basically chose to keep almost every part of the original model: The staff and sword are virtually identical, as are most of the clothes and various doodads dangling from Eldrad’s belt and arms. The helm is also really similar, although I really hate the fact that Eldrad now sports one of those silly “pharao beards” that have been the bane of every Farseer design for quite a while now.

The pose is also very similar to the original, but while adding a bit of depth to the original sculpt, it also ends up looking ever so slightly less iconic. Now maybe this is just nostalgia getting the better of me, but for some reason the new Eldrad, for all his excellent detail, doesn’t seem to be quite as tightly composed as the original piece:

Eldrad comparison
While some will certainly welcome the slightly airier pose and sense of depth and motion to the model, but I just cannot get over how brilliant the original is. Nothing is better proof of this than the fact that the new Eldrad instantly becomes far inferior if you drop the sword arm and use the alternate, “casting” hand for him:

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Of course it’s a huge boon that the new model is plastic, so it lends itself to converting much better than the old metal model, allowing for using it as the base as a customised Farseer conversion (or for smaller tweaks like, for instance, getting rid of that beard…):

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When all is said and done, it’s a very nice and fitting model when taken on its own merits. When compared to its legendary predecessor, however, I have to admit that it doesn’t quite hold up: If I were to build the new plastic Eldrad, I would do my darnedest to make him look as much as the original metal model as possible by tweaking the pose (and by GETTING RID OF THAT BEARD!), and I think that says al lot about which version is the superior one…

I wonder what this means for the (rumoured) plastic update of Khรขrn the Betrayer…?


Team Deathwatch

It takes no rocket scientist to figure out that the Deathwatch are the more appealing faction in this particular set, mostly because there’s more original content for them. But even so, the Deathwatch side of things also makes heavy use of pre-existing kits: It looks like you basically get one Vanguard and Venerable Dreadnought kit and then the new Deathwatch Veteran sprue to build five Veterans and use the remaining bitz to spice up the other models to your heart’s content. Regarding the base kits, all of them are excellent kits, whether you’re starting a new Astartes force or adding to an existing one. Some detailed thoughts of on the Vanguard kit can be found here.

But yeah, beyond those kits, there’s the new Deathwatch Veteran sprue — and quite a sprue it is:

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Looks like we are getting lots of weapons and decoration, but also a dedicated set of bodies and legs, which is very nice! And here’s what the bitz from the sprue will look like when used to create a squad of Deathwatch Veterans:

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The inclusion of already establised visual elements,ย such as the Inquisition symbols, shoulder pads covered in scripture and special bolters, was a given, of course. What I really like, however, is how the main point of this new sprue seems to be to give the Deathwatch its own visual identity: Deathwatch Marines basically used to be standard Marines with a special bolter and one slightly more interesting shoulder pad. The new parts, however, really create a new look for them:

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Their armour has a more streamlined and modern look to it (is that an Mk8 breastplate, I wonder?), which befits an Inquisitorial special force. If anything they have a sleek “Spec Ops” looks that is rendered even stronger by their armour being black.

It’s very interesting to see how they differ from their obvious counterparts, the Grey Knights: The Grey Knights look like, well, Knights: very ornamental and medieval. The Deathwatch, on the other hand, look like a particularly bad-ass black ops team from your favourite 90s military shooter, thrown into a blender and turned up to eleven — which also happens to make them look far more believably like an Inquisitorial sub-organisation now!

In addition to the sleek new armour designs, the sprue also seems to be featuring some of the Ordo Xenos’ more…esoteric gear, such as the sword on the squad leader:

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Seems like we’ve been stealing some tech from the Necrons, eh? ๐Ÿ˜‰ Now while this particular weapon seems a bit hit or miss to me, I still think it’s neat that some of the equipment seems to be both more esoteric and seemingly inspired by Xenos tech.

For those of you who want boisterous and ostentatious instead of sneaky and subdued, however, the good news is that the new Deathwatch bitz seem to allow for that option as well:

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Ah, what would we be without huge hammers and crazily ornate boarding shields, eh? They are looking awesome, though!

But whatever happened to the handle on this poor fellow’s hammer…?

Death Masque release (14)There’s also a collection of shoulder pads bearing quite a plethora of different chapter symbols on the sprue, which should really help to make any given Deathwatch force look like it has actually been assembled from Astartes hailing from many different chapters. And the fact that we don’t just get yet more heraldic elements of the “big” chapters like the Ultramarines, Dark Angels or Blood Angels, but rather a collection of more obscure iconography, is both a great shout out to the wider 40k lore and a great modeling opportunity!

And finally, the bitz on the sprue can also be used to convert Dreadnoughts into a Deathwatch variant:

Death Masque release (15)All in all, the new sprue seems like a deliciously versatile new toy, and I can see it becoming really popular, both with 40k players and the INQ28 crowd alike! For instance, Commissar Molotov, being both the Godfather of INQ28 and quite the Deathwatch fiend, will probably find much to like about the new sprue ๐Ÿ˜‰


Watch-Captain Artemis

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Well, this was another really excellent surprise: Whom do we get as the Deathwatch commander but a veteran of 54mm Inquisitor? For those of you who haven’t been into this hobby for years and years, Artemis will merely seem like a cool enough Deathwatch model. But if you remember the old 54mm Inquisitor line of models, you will also remember Artemis, arguably one of the most spectacular models at the bigger scale. And just check out this comparison to see how closely the new model matches the earlier incarnation:

For the sake of the comparison, both models are displayed at the same size, when they are really anything but...

For the sake of the comparison, both models are displayed at the same size, when they are really anything but…

It’s really crazy how GW’s sculptors have managed to incorporate almost all of the visual elements from the 54mm Artemis! Especially if you consider that one of the huge draws of the original Inquisitor models was how 28mm plastic couldn’t hope to capture the same amount of detail — I think it’s a testament to the quality of GW’s modern plastics that almost all of the detail has been retained at about half the size!

There are some smaller differences: Artemis seems to have done rather well for himself since we last saw him , earning the right to wear a snazzy cape. His Deathwatch boltgun has also been exchanged with an actual combi-weapon, and both his sword and his backpack have received some additional bling. I kinda miss the Crux Terminatus necklace, though, as it provided a nice extra bit of dynamism to the model. And I think I’d add a purity seal to the front of his left shoulder pad, just for old times’ sake ๐Ÿ˜‰

The main difference is in the face, if you ask me: Where 54mm Artemis’ face is classically handsome (in the way many retro Space Marines used to be), the 28mm models have noticeably broader features — whether this is merely due to technical factors or an actual attempt at giving him the broader, heavier features that seem to be a trademark of Space Marines in some of the literature, I cannot say. Personally, I prefer the 54mm face, not because of the additional detail, but because the callback to the older, more handsome Marines appeals to me in an entirely nostalgic way. Curiously enough, the bare head that came with the old Dark Angels veteran sprue really resembles 54mm Artemis, though, so if you want to change that part, that’s the face I’d recommend — in fact, there’s a fantastic older 28mm Artemis conversion by Siamtiger that happens to be using the head in question.

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But that’s obviously nitpicking: Artemis’ new incarnation is a brilliant call-back to a classic miniature and also a fantastic looking centrepiece for a Deathwatch army in its own right — very nice!


Conversion options:

It goes without saying that I won’t be discussing the general conversion options for the older kits contained in the boxed kit, for obvious reasons, although my thoughts on possible conversions may be found in the aforementioned reviews of the respective kits linked above.

So this leaves us with the two special characters and the new Deathwatch sprue to discuss:

Eldrad could obviously become a building template for your own custom Farseer with just a few cuts and a bit of kitbashing. The prospect isn’t hugely exciting, certainly, mostly because we already have a generic clamshell Farseer who can fill that role, although it’s nice to have the option. Seeing how his breastplate (with most of the Eldaresque decoration) seems to be a separate piece, it should be possible to use the model as the base for a non-Eldar robed character, such as an Inquisitor, Imperial Psyker, Chaos demagogue or what have you. And of course it goes without saying that his sword and staff would also be cool conversion bitz for any Eldar players.

But really, when all is said and done, there’s no doubt that this model should probably be used to build Eldrad, above all else. So the most appealing conversion options here would be to make minor tweaks to make him resemble his classic incarnation even more closely (rotating the head counter-clockwise by a few degrees, and OFF WITH THAT BEARD!).

Artemis should be easy enough to tweak as well with some careful cutting — but once again, I find myself strangely reluctant to even think about using the model for a conversion. It’s such a cool shout out to the 54mm model, and using it for anything else would just lose that — and there’s really no shortage of Space Marine bitz to use, so we might as well leave this guy in one piece, eh? Just this once ๐Ÿ˜‰

Come to think of it, the one tweak I think would improve the model would be to slightly rotate its head so as to mirror the 54mm version’s pose even more closely.

So with the two special characters best left untouched, for the most part, the Deathwatch sprue is obviously the true star of the show here, and rumours have it that GW really intends to package it with a huge number of Space Marine kits to give the Deathwatch a real push. And why shouldn’t they? The designers have been building up the compatibility of the various Space Marine kits literally for decades now, and towards this end, releasing a sprue that will allow you to turn virtually every Space Marine kit into a Deathwatch kit is a pretty shrewd move!

There’s also the fact that the sprue seems far more comprehensive than the Dark Angels and Black Templars sprues that were its distant predecessors (and those weren’t half bad either): If you carefully divide the contents of the sprue between your squads, you’ll get quite a bit of mileage out of those bitz!

Possibly the best part of the sprue, however, is that it really plays to the appeal of the Deathwatch: The great thing about them is that they allow you to build a Killteam or force that is very much centered around the individual models, as they all hail from different chapters. So if you want to test some ideas for a DIY chapter or build a model belonging to one of the more obscure chapters, building a model for your Deathwatch project will allow you to do just that without having to commit to an entire squad or army.

And we finally get a distinctive look for the Deathwatch — one that goes beyond the concept of standard tac Marines with black armour and a silver left arm. True enough, these are still Space Marines, but even if they lack the plethora of kits the Grey Knights have nowadays, at least they now have their own visual identity!

The flexibility of the sprue means that it should also become quite popular with converters: Whether you are looking to add a killteam (or a single Deathwatch veteran) to your army or want some suitably original and esoteric equipment for your chapter masters or Inquisitors, there should be something for you on this sprue. Even if you are going for true scale Deathwatch (because true INQ28 aficionados will only ever settle for true scale Astartes), you’ll be thankful for the Terminator-sized Deathwatch shoulder pads.


All in all, Death Masque seems like a cool boxed set that basically combines several of GW’s most successful recent ideas: If you look at the kits in the box, that’s some pretty major bang for the buck. The game functions as a standalone entity, drawing in new people and working as yet another gateway drug, so to speak. The redesigned Deathwatch will pluck at the heartstrings of veteran players and hobbyists. And the special characters provide that extra bit of sugar sprinkled on top — well played, GW!

So what’s your take on the new models and conversion bitz? I would love to hear your opinion, so feel free to drop me a comment! And, as always, thanks for looking and stay tuned for more!