Archive for brazen hunters

Lord Valkar, the Scarred One

Posted in 40k, Chaos, Conversions, Fluff, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , , on May 7, 2014 by krautscientist

Still full of energy from my recent “hobby apotheosis” (sorry, couldn’t resist), I would like to show you a new finished model today, and a rather massive one, at that.

Those of you who have been following this blog for a while may recall my ongoing work on a couple of World Eaters riding massive juggernauts of Khorne. Even though there are currently no rules for such a formation, every self-respecting follower of Khorne should have some juggernaut riders in his army, period.

Anyway, my first test model on the way to a whole squad was actually built and painted quite a long time ago:

Jugger Knight (7)
I am still reasonably happy with this guy, especially since the WFB Skullcrushers of Khorne had not yet been released back then, so building the rider actually took some doing (erm, and the “borrowing” of an idea from Sprugly’s amazing thread here).

Speaking of the Skullcrushers, the release of that kit did of course make my whole life a lot easier, and I snatched it up for the bitz alone. But the kit also gave me the opportunity to build three more juggernaut riders, my Brazen Hunters:

Brazen Hunters WIP (19)

These were actually named for fellow hobbyists who had greatly inspired me with their respective chaos projects. And I imagine the squad will be a sight to see, once I finally work up the motivation to get them painted (fingers crossed 😉 ).

But during all this time, I did not yet have a suitable Chaos Lord on juggernaut, even though such a model is the one highly viable way of currently using a Chaos Space Marine on a juggernaut to begin with! However, I am basically addicted to building Chaos Lords, and it was entirely clear for me that this guy would need to be really impressive.

It may surprise you to learn that I have been quietly pottering away on a suitable Chaos Lord for a rather long time now. In fact, a first test version was built as early as 2011:

Jugger Lord early WIP
But while I look back on that first effort with some fondness, the model really wasn’t as cool as I wanted it to be. So the rider was ditched, I kept the juggernaut and waited for a suitable rider model to go on top.

I finally found a solution to my problem when my cousin Andy gave me a Chaos Lord on Manticore as a birthday gift in 2012. I have gone on record stating that the kit is basically worth it for the rider bitz alone, and you even get two riders (and the Manticore can have its uses as well…).

Anyway, while one of the Manticore riders was turned into a rogue Primaris Psyker for my Traitor Guard, it was always clear to me that the other one would end up as the lord riding that leftover juggernaut — but the project still stalled for some reason.

Until the recent 14th Painting/Converting Contest over at Throne of Skulls provided the perfect occasion for me to finally clean up my act and finish the model. So I sat down and combined rider and jugger. Here’s a look at the WIP version of the model:

Valkar the Scarred WIP (1)
Valkar the Scarred WIP (2)
Valkar the Scarred WIP (3)
Valkar the Scarred WIP (4)
Valkar the Scarred WIP (5)
Valkar the Scarred WIP (6)
Granted, this conversion might have been quite a bit more exciting before the release of the WFB Skullcrushers, but I think it still holds up. The Manticore kit comes with some absolutely brilliant bitz, among them the heavily scarred head I used for the rider. The chain cloak is another personal favourite of mine, since not only does it look badass on any Chaos Lord, but chains feature rather prominently in the World Eaters’ legion aesthetics, so what better place to use this wonderful bit.

In order to suitably “40k-i-fy” the fantasy model, I added a plasma pistol (if only to give me an excuse for paining some light blue plasma coils every once in a while 😉 ), some grenades on the model’s belt and a backpack from the Dark Vengeance Chosen. The juggernaut was also subtly converted in order to make it look a little more impressive: The main additions were two Marauder shields on the hind legs and two tusks (made from a set of horns from the Chaos Knight horses). The latter idea was borrowed from an excellent diorama created by Keith Robertson and Kornel Kozak and published in an issue of WD:

Jugger_diorama (1)

Picture from WD. Copyright: Games Workshop

When it actually came to painting the model, I had to be really disciplined for once, since I had let the deadline for the ToS contest approach without lifting a finger, lazy bum that I am — maybe this was a subconscious attempt at forcing myself to perform well under pressure?

Anyway, I actually painted rider and jugger back to back over a matter of three days, which was quite a drag, but also didn’t give me any time to dawdle or lose interest. I started with the rider, because I instinctively realised that he would be far more fun to paint. Here’s the finished rider (looking like the victim or a particularly nasty groin hernia without his steed):

Valkar the Scarred PIP (1)

Valkar the Scarred PIP (3)

Valkar the Scarred PIP (4)
The funny leg pose notwithstanding, painting this guy really was a blast! I basically used my usual recipe for World Eaters, but this model gave me the opportunity to combine two of my favourite effects on the same model: glowing plasma coils and a turquoise daemon weapon. As a matter of fact, I added another light blue area to the model’s backpack, making it look like some kind of reactor core:

Valkar the Scarred PIP (5)
Painting the juggernaut was mainly an exercise in patience and perseverance, because the model is pretty big and has quite a few nooks and crannies (and I had, of course, been idiotic enough to glue together all the different parts, save the head, before painting). I went for the same, dark turquoise I used on my last juggernaut, both because it makes for a nice contrast against the red of the rider’s armour, but also because it provides an added bit of visual consistency for my army: my daemon weapons or daemonic steeds all use variants of the same turquoise.

Painting this guy in such a relatively short timespan was quite a bit of work. Fortunately, when I was already on my last leg, my copy of Warhammer:Vision arrived and seeing my model for Legion in Blanchitsu helped me release some hidden reserve of power 😉

So, without further ado, here’s the finished model. I give you Lord Valkar, the Scarred One:

Valkar the Scarred (12)
Valkar the Scarred (2)
Valkar the Scarred (3)
Valkar the Scarred (4)
Valkar the Scarred (5)
Valkar the Scarred (6)
Valkar the Scarred (7)
Valkar the Scarred (8)
Valkar the Scarred (9)
The one problem with the model, from a construction perspective, is that the chains of Valkar’s cloak seem curiously gravity-defying.  Unfortunately, there was nothing I could have done to change that, short of cutting apart the entire cloak — and I was too much of a chicken for that 😉
Let us just presume that Valkar’s a) gallopping so fast that even the heavy chains are streaming in the wind or b) some kind of sorcerous power is keeping them afloat?! Yeah, sorcerous power, that makes sense! Let’s totally go with that!

Anyway, let me share a couple of detail shots with you:

Valkar the Scarred PIP (2)
I am actually really happy with the model’s face, even though I just used my usual, minimalistic approach. The scars actually play into this guy’s background — but more about that in a minute.

Valkar the Scarred (10)
Valkar the Scarred (11)
So yeah, that’s my finished Chaos Lord on juggernaut of Khorne, at long last. Only what, three years from inception to finished model? That’s really slow, even for my sloppy standards. But well worth it, of course 😉

Seriously, though: I really am pretty pleased, both with the model and with the fact that I finally managed to complete this particular task. Whatever his chances might be in the ToS contest, I am already super happy at having added another bigger model like this to my collection.

And, of course, a tried and true tradition here on Eternal Hunt, let’s get to know the latest model better: Who is this guy? What are his dreams and ambitions? Allow me to share the background I came up with for the model:

Valkar the Scarred (1)
Huntmaster Valkar, the Scarred One, Lord of Chains and Master of the Brazen Hunters

In the latter days of the Great Crusade, Brother Valkar was fighting as a line officer in the 12th legion’s assault formations, and it was during the pacification of a cluster of feudal worlds in the eastern fringe that he incurred a wound that would change his life forever: A maddened cultist attacked him with a weapon wreathed in sorcerous flame, taking Valkar’s right eye and leaving him with a hideous, eight-pronged scar over the right side of his face. To make matters worse, the damaged eye socket wouldn’t take any augmetic replacement for some reason unfathomable even to the Legion’s Apothecaries, leaving Valkar permanently one-eyed. In any other Astartes Legion, that would have surely relegated him to the place of an Auxiliarii or a diplomat – a bleak prospect for one who had been bred for war. But Angron’s legion had little use for diplomats, and even crippled officers could hold a command as long as they knew how to hold their own in the fighting pits. So Valkar learned to balance the consequences of his disability and returned to battle, seemingly as effective as before.

However, it seemed his scars ran deeper still, as Valkar started hearing voices: Harsh whispers now spurred him onward in battle, inciting him to ever growing acts of bloodshed, bellowing excitedly at every kill, and howling in frustration at each denied killing stroke. Valkar feared he might be growing insane, but in a legion wracked with the influence of the Butcher’s Nails, sanity was not exactly a priority.

For Valkar’s seeming descent into madness only mirrored that of his legion: The World Eaters became ever more brutal and uncontrollable, finally siding with the Warmaster Horus and becoming one of his most effective terror weapons. And Brother Valkar was always there, swept along with the tide.

The last time he heard the mysterious voices was when the drop pods of the XII legion rained down on the blasted hellscape Istvaan III had become: When the doors of his Dreadclaw hissed open and Valkar began charging at his erstwhile brothers and their fellow loyalists with a blood curdling roar on his lips, the voices broke into triumphant laughter one last time – and then fell silent. The pact had been sealed.

Over the following centuries and millennia, Valkar has become a mighty champion of Khorne. He was one of the first officers in the World Eaters’ 4th assault company to be granted a daemonic steed by the powers of the warp, and riding this beast wrought from brass and hellfire, he became nigh invincible. He has gathered similarly gifted brethren around him, forming an elite cadre of mounted legionaries called the Brazen Hunters.

And once again, there are voices: Whispers in the shadows that Valkar the Scarred One could one day challenge the Lord Captain himself for the command of the company.


As always, thanks for looking and stay tuned for more!

Here comes the cavalry!

Posted in 40k, Chaos, Conversions, Pointless ramblings, WIP, World Eaters with tags , , , , , , , , , , , , , , , , on December 4, 2013 by krautscientist

Right, I promised you a more substantial update for this week, and I fully intend to keep my promise! So what is this about?

World Eaters riding juggernauts of Khorne, often referred to as “Brazen Knights”, are a bit of an ongoing dream for those of us who have pledged themselves both to the Blood God and the XIIth Astartes Legion. Even the fact that no rules for using such a squad on the table are available doesn’t stop hobbyists all over the world from building their own version of this Khornate cavalry. As a matter of fact, I myself also built and painted a test piece some time ago:

Jugger Knight (7)
My original plan was to add a couple of models to form an entire squad, but for some reason the plan fell by the wayside for a while, and then GW went and released their spectacular Skullcrushers of Khorne for WFB.

And of course, it didn’t take me long to pick up the kit: After all, it’s chock-full of fantastic Khornate bits and bobs to squirrel away for conversion projects: If you want to add some extra flavour to your World Eaters army, that kit is the place to go! Plus you get three juggernauts and their riders on top — what’s not to love?

Well, here’s the problem: So far, I had mainly been using pieces from the kit to spice up some Chosen and Biker models as well as building special characters for my army, such as my custom Warpsmith, Huntmaster Deracin, or even the supreme commander of the fourth assault company, Lord Captain Lorimar. The actual centrepiece of the kit, the juggernauts and riders, sat mostly untouched in my bitzbox while I squandered all the beautiful little bitz on different models 😉

But no more, because this last weekend finally gave me some time to build three Brazen Knights! Of course I do realise that this leaves me with even more unpainted stuff in my backlog, but I simply cannot help it — kitbashing World Eaters is just so much fun!


So what did I want to achieve? The Skullcrushers are fantastic models in their own right, but I did want to make them look a little more 40k: The body and legs of the Skullcrushers are very archaic and medieval looking, but they are also fantastically detailed (and, to make matters worse, a bit bigger than your standard Marine parts). So I wouldn’t cut them up in the attempt to make them look more futuristic, but would rather try to incorporate elements that are fairly representative of Chaos Space Marines, such as chainswords, power weapons, backpacks and CSM shoulderpads.

I also didn’t want to use the – admittedly really cool – lances that came with the kit, because those would make the models look a little too static and encumbered for my taste. I went for less cumbersome weapons, and since there are no official rules for these guys anyway, I was free to do as I pleased, with the Rule of Cool as my only guideline.

And, my last objective: I wanted to make each of these guys look like a true champion: Winning the gift of a daemonic steed from the Blod God is certainly no mean feat! So each of the models would have to look the part, impressive enough to serve as a Chaos Lord in any lesser force.

Now while the models were taking shape, I had yet another idea: Fellow hobbyist Brother Heinrich has been offering people to name models in his (fantastic) Night Lords army for a while now. I myself have been thus immortalised as a heavy weapons specialist in the Night Lords’ 15th company (more on that soon, I guess). And while I was working on my Brazen Knights, or Brazen Hunters, as it were, I realised that I too wanted to take the opportunity to honour some fellow hobbyists who have enormously inspired me in the past.

Now choosing three people to be honoured in this way might seem a tad unfair — after all, there are many more people who have managed to inspire me and influence my hobby life over these last years, and each of them would be worthy of their own model. So for now, in order to keep things fair, I chose the three guys whose work has provided the most inspiration for my actual World Eaters army — after all, it makes sense that they should earn a place in the army they helped to shape, right?

Anyway, before I knew it, my three Brazen Hunters had been assembled. Of course they will need some more work and attention to detail here and there, but I am already pretty pleased with them. Let me introduce you:


Brother Hynnark:

Brazen Hunters WIP (1)
Brazen Hunters WIP (2)
Brazen Hunters WIP (3)
Brazen Hunters WIP (4)
Brazen Hunters WIP (5)
Brazen Hunters WIP (6)
Since I knew that one of the juggernaut bodies would be charging forward aggressively, I wanted a rider to match that look, swinging his sword in a wide arc and aggressively snarling at the oncoming enemy. I think the finished piece captures that look fairly convincingly!

The sword came from the Bloodletters of Khorne, since I think their sinister, serrated Hellblades make for a perfect weapon for any champion of Khorne. The arm holding the blade was slightly tweaked in such a way that it looked like Hynnark was swinging his sword at his opponents while plowing through them on the back of his daemonic mount.

When it came to choosing a face for this guy, the bare head of the GK Nemesis Dreadknight pilot came in handy, since the cabling on the head made for perfect Butcher’s Nails. The rim of the psychic hood was carefully shaved down to make it look like the cables were emerging from the champion’s very head. And finally, a very cool plastic power fist from the mid-90s was used on the model’s other hand. I only ever had one of these in my bitzbox, and I thought this was a worthy occasion to use it!

Brother Hynnark was named for fellow hobbyist Brother Heinrich, whose brilliant Night Lords army is not only a constant source of inspiration, but who has also made me look at the individuals in the army in a new way. Cheers, mate!


Next up, Brother Rask:

Brazen Hunters WIP (7)
Brazen Hunters WIP (8)
Brazen Hunters WIP (9)
Brazen Hunters WIP (10)
Brazen Hunters WIP (11)
Brazen Hunters WIP (12)
I knew I wanted to make use of the fantastic banner that came with the Blood Crushers, so Brother Rask became a favoured banner bearer of his god. To balance out the extra archaic element, I went for a chainsword in his left hand — the essential 40k weapon, if you ask me. The model also received a rebreather head as another piece of visual shorthand for the futuristic setting. I also like this particular head a lot, since it seems grizzled and scarred without being over the top.

The model was named for none other than the ever-inspirational GuitaRasmus, who owns some of the snazziest World Eaters on the interwebz and whose mindblowing kitbashes are a constant motivation for me to push the envelope on my own conversions instead of just settling for “good enough”.


And finally, a champion among champions, I give you Brother Garic the Hound:

Brazen Hunters WIP (13)
Brazen Hunters WIP (14)
Brazen Hunters WIP (15)
Brazen Hunters WIP (16)
Brazen Hunters WIP (17)
Brazen Hunters WIP (18)
I really went all out on this model, making it look like Garic was issuing a challenge to an opponent. A sword from the WFB Chaos Knights made for a suitably impressive weapon, while the left arm came from the Raptor/Warp Talon kit, featuring one of my favourite lightning claws in the entire set.

Maybe you’ll remember that shouting head with the mohawk from my look at the Centurion kit. Even then, I was sure that it was the perfect face for a World Eater, and I believe this model offers pretty good proof of that!

Garic is my favourite model in the squad, and who better to choose as his alter ego than my buddy Biohazard, whose boundless generosity in exchanging bitz as well as ideas have made many of my projects possible in the first place. And his kitbashes, particularly his amazing daemon engines, are truly something to behold as well! Here’s to you, buddy!


So cheers, guys! I hope you like your new function in Khorne’s Eternal Hunt! And I hope you like the models I chose for you! As for the names, I tried to find a middle ground between the design sensibilities of my army and either your true names or forum handles. If any of you should want to come up with a better name for “his” model, though, just shoot me a message! Likewise, if you have any suggestions regarding what to add to the models, let me know as well!


In any case, these guys do need some more detail work as well as a couple of additional bitz. And there will have to be a Chaos Lord on juggernaut to lead the squad, of course…

Oh, and I actually think I may continue to name models in the honour of fellow hobbyists! And with a long list of spectacularly talented and generally awesome people to work through – PDH, TJ Atwell, DexterKong, migusla or Kari, to name just a few – I imagine this army will keep expanding for a looong time 😉


So yeah, here are my three Brazen Hunters together, ready for a new day of hunting:

Brazen Hunters WIP (19)
So what do you think? Was I successful in coming up with some badass models? Are they 40k enough? I’d love to hear your feedback in the comments section!

And, as always, thanks for looking and stay tuned for more!