Archive for bloodletter

The State of the Hunt — Week 37

Posted in 40k, Chaos, Conversions, Inq28, Inquisitor, paintjob, Pointless ramblings, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on September 14, 2016 by krautscientist

Hey everyone,

I think I’ll be turning “State of the Hunt” into a semi-regular feature to show you smaller stuff I am currently working on and to discuss various subjects that maybe wouldn’t warrant a post of their own but are still important to me. So today let’s look at a collection of Khornate Miscellany:

 

I. A Champion Reborn…

What else could be the first item of interest for today, if not the release of the new plastic version of Khârn the Betrayer? There have been rumours about new versions of the iconic Chaos characters for a rather long time now, and now here’s Khârn, hopefully ushering in a slew of releases (one can always dream…):

plastic-kharn-the-betrayer-release-1Now before we take a look at the new model, allow me to mention that I have written at lenght about Khârn and his various incarnations in the art, the lore and in model form, so you may consider the following thoughts a late addendum to the respective post from 2014.

So as I’ve said in the aforementioned post, I really consider the original Khârn the Betrayer a model for the ages (but then that’s Jes Goodwin for you). I would also argue that the old model has managed to age far more gracefully than most special characters from 2nd edition. For instance, while Abaddon just looks rather puny next to the much bigger modern models in Terminator armour, Khârn still seems imposing, even twenty+ years later. He’s also a thoroughly iconic piece, debuting (or at least refining) so many of the visual elements that define the look of the World Eaters and the Khorne Berzerkers in particular to this day: the chains, the skull motifs, the bare arm. And, of course, the iconic crested helmet.

Now updating such an iconic model is not without its dangers, and when a new plastic version of Eldrad Ulthran was recently released, I felt it lacked the original model’s iconic quality. So what about Khârn then?

plastic-kharn-the-betrayer-release-5
When we look at both versions side by side, I think the one thing we can all agree on is that the new version still definitely reads as Khârn — and that alone is no small feat! In my opinion, the best decision of the new model was to basically stick to the classic design of the helmet and only make very minor tweaks to it. Back when I converted my own true scale version of Khârn, I quickly found out that no model will look like Khârn unless that particular helmet design enters the equation, and by the same token, Khârn’s helmet is the one helmet that isn’t easy to kitbash by using available bits. So basically leaving the helmet alone was a fantastic – and ultimately crucial – design decision, in my opinion!

All of the other classic elements are there as well: The bare right arm (after Forgeworld’s Khârn version switched the axe to the other arm, it’s interesting to see how GW chose to stick with the layout of the 90s version), the chains wrapped around it, the various skull motifs adorning the armour, and countless other little touches. All of this sells the model as Khârn without a doubt!

Of course things only really get interesting when one considers the parts that have been changed when compared to the original model: First of all, Khârn seems to have bulked up quite a bit, to account for about two decades of scale creep. And he wears it really well, as a look at some additional angles reveals:

plastic-kharn-the-betrayer-release-1
plastic-kharn-the-betrayer-release-2
Another really cool part is how GW has managed to bring the armour in line with the very baroque look of the Dark Vengeance Chosen or the plastic Raptors/Warp Talons without resorting to adding any wanton mutations: I think this basically works as the perfect template for new chaos models: Give us more jagged and baroque looking armour that clearly differs from the smooth contours of loyalist Astartes armour, but focus the gribbly stuff on optional bits and upgrades. That way, everyone would be happy, right? 😉

Anyway, the redesign achieves the trick of making the new Khârn look right at home next to both vintage and modern chaos models, which is great, and arguably my favourite part about the model!

Then there’s the pose, of course: Where Khârn’s pose used to be very static (and powerful), he is now running forward like mad — which, admittedly, is a pretty great fit for the character. Now to be perfectly honest with you, I wouldn’t have minded a static pose on the new Khârn, but then most people seem to have taken issue with it, and the new running pose also creates a nice resemblance with Forgeworld’s Khârn model, albeit mirrored:

plastic-kharn-the-betrayer-release-6
Of course the problem with highly dynamic running poses is that the model in question might end up looking as though it were tripping over its own feet, and the new Khârn is getting a bit of flak over possibly tripping over those dangling skulls — but seriously, I am not really seeing it. In my opinion, the running pose is more believable than the slightly awkward pose of Forgeworld’s version. And if you take a look at the 360 degrees view of the new model over at the GW website, there’s a depth and three-dimensionality to the model now that is hard not to admire.

So do I love everything about the model? No, I do have my gripes, of course. So let’s take a look at the bad parts:

plastic-kharn-the-betrayer-release-1
Those weighed down chains dangling from Khârn’s left wrist are easily my least favourite part of the model: They just seem too clunky and kill the flow of the model. I think I would have gone with something a bit more subtle, and my first tweak to the model would be to take off those chains or pare them back a bit.

It also seems to me that the ripped muscles on Khârn’s bare arm look slightly too angular and sculptural, although that could always come down to the paintjob. I will say, however, that the pose is maybe slightly too stylised for its own good, with Khârn looking more like the statue of a running guy that an actual running guy, if that makes any sense.

And my third gripe with the model is the design of Gorechild, Khârn’s axe:

plastic-kharn-the-betrayer-release-2
Considered on its own, it’s a very cool and vicious looking Khornate axe — and look, they’ve even redesigned the teeth to more closely resemble the Mica-Dragon teeth from the lore. So the design is pretty cool, but by changing it, the entire sense of visual continuity goes out of the window. Because one thing I have always loved is that, regardless of whether you were looking at Forgeworld’s Angron, Forgeworld’s 30k Khârn or the 40k Khârn model, they were all definitely wielding the same axe, and that sense of continuity is now lost. Now you could argue that the axe had probably undergone some warping and mutation over the 10,000 years of the Long War, but after so much work on the sculptor’s part has gone into ensuring that the axe looks exactly the same on all three models, this change almost seems like an oversight now, and while the axe itself looks cool enough, that really, really bothers me (because I’m an obsessive weirdo like that 😉 ).

I have one very minor gripe: The backpack seems strangely narrow to me, but I’ll reserve judgement until I have seen the model firsthand.

Interestingly enough, a closer look at the sprue reveals that the model might actually be pretty conversion-friendly:

plastic-kharn-the-betrayer-release-3
For one, it should be pretty easy to return the new model to a more static standing pose, should you want to: Just some careful cutting and maybe a set of DV Chosen legs, and Bob’s your uncle! Those bothersome chains should be easy enough to leave off or tweak as well, seeing how they come as a separate part. And I guess one could even replace Gorechild’s blade, if one were that way inclined.
The fact that the plasma pistol arm, axe and backpack could easily be used as conversion bits is a definite plus as well!

So, what’s the final verdict?

All in all, I am pretty happy with the new Khârn! Where the plastic version of Eldrad failed to capture the coolness and iconic nature of the original model, it feels like Khârn is definitely a step into the right direction! While I do have a couple of minor complaints about the model, the new version also brings enough to the table to be a strong model in its own right. Maybe it’s not quite as timeless a classic as the original Khârn, but that also seems impossible to ascertain right now, especially given the fact that I’ve grown up with the original 2nd edition model. Anyway, I like this guy! Where Eldrad was a bit of a disappointment, Khârn is – at the very least – a modest success.

At the same time,  I still think my custom, true scale Khârn from 2014 manages to hold up:

true-scale-kharn-the-betrayer-conversion
At the same time, I can pretty much guarantee that I’ll also be purchasing the new version: I think it’s a pretty awesome new interpretation of an iconic character, and the parts I don’t like about the model should be easy enough to tweak. I’ll keep you posted 😉

plastic-kharn-the-betrayer-release-4

 

II. Travelers from afar…

My hobby life has been massively improved by other people’s generosity for a rather long time now, and I’ve been fortunate enough to receive two more incredible additions for my collection from fellow hobbyists recently.

First came BrotherJim, who recently completed a rather stunning Nurglite CSM force as part of the ETL V event: I provided some feedback to him, and he actually built me a model and sent it over to me by way of thanks — how awesome is that? Now the really cool thing about BrotherJim’s conversions is how much they are inspired by Adrian Smith’s rather iconic art from the 3.5 Codex Chaos Space Marines, and how BrotherJim is pretty much the first person to have managed to give his models the same, massive, lumbering look. This leads to a very distinctive style, and I was really happy the day one of his creations arrived allll the way from Australia to bolster the forces of Khorne’s Eternal Hunt:

Conversion by BrotherJim

Conversion by BrotherJim

Note the amount of gear and the imposing backpack, both trademarks of BrotherJim’s style. Now I was really happy with the model, but wanted to make one small alteration – a different head – mostly because that particular berzerker head already appears on more than one model in my army, and I felt this guy deserved something more original. So I spliced together a suitably ornate helmet, and here’s the new Huntmaster soon to be part of the 4th assault company:

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

 

Model converted by BrotherJim

Model converted by BrotherJim

Just get a load of the amount of weapons on this guy! 🙂

Anyway, thanks again to BrotherJim for this amazing gift! And make sure to check out his excellent work on a growing chaos collection here.

But wait, there’s more: When I came home yesterday, the cutest little package had arrived from the UK. Inside I found this wonderfully sinister and bloodied champion of the War God built and painted by none other than spectacularly talented Terrain-Overlord extraordinaire Neil101 of Opus Maius’ fame:

Model built and painted by Neil101

Model built and painted by Neil101

 

Model built and painted by Neil101

Model built and painted by Neil101

 

Model built and painted by Neil101

Model built and painted by Neil101

Now I was already aware that Neil had built this model for me a while ago, but the fact that he also chose to paint it in his trademark style was a wonderful surprise indeed! The result is something far more painterly and visceral than anything I could have come up with, and I am really in love with this guy right now. And that wasn’t all, because accompanying the Khornate champion came a wonderfully macabre “Bucket o’ Blood” (followers of Khorne never leave home without it!):

Model built and painted by Neil101

Model built and painted by Neil101

As is usually the case with Neil’s work, there’s a wonderfully macabre and demented nature to the whole affair, calling to mind both the infamous Yggdrassilliumme as well as the kind of characters you would see in the golden days of Realm of Chaos. And while I am already hard at work figuring out a suitable angle for this guy as a part of the Velsen Sector (he’ll be a member of the so-called “Duelists”, an insidious Khornate lodge operating in the sector), Neil was also kind enough to provide his own little vignette of background:

Models built and painted by Neil101

Models built and painted by Neil101

 

Coal black eyes kindled the embers of hate, as the headsman daubed his breastplate with the aged ichor of his enemies. His skull face plate chafed at the nape of his neck, the fitting too tight for comfort.

So much he had given, but the Blood God’s bucket had a hole. Never enough, always more.

The unsaturated hunger for power, for glory, always gnawed at his soul. Like the itch of his helm, the one he couldn’t scratch…reminding him that his work was never done. His bucket never full.

 

Anyway, thanks to Neil for the fantastic model! Job’s a good ‘un, mate! 🙂

 

III. Twenty years of bloodshed…

I myself have not been idle either, even though I felt I needed something small and fun to unwind after my recent, rather massive Daemon-Primarch-related shenanigans…

But the right opportunity did present itself, fortunately enough! Back when I showed you this OOP mid-90s Bloodletter…

Old Skool Bloodletter (2)
…fellow hobbyist AMaximus offered to send over some old metal Bloodletters of his own. Now the models he offered me were a slightly never incarnation, released around the turn of the century (teehee), between the mid-90s design you see above and the modern plastic Bloodletters. I had never been a huge fan of those particular models, feeling they didn’t really bring anything new to the table, but there’s always time for a little fun, so Andrew and I worked out a small bitz swap, and I got my hands on another Bloodletter version.

My eye was instantly drawn to one of the models that was missing his two-handed axe, and I decided to paint him right away and add a small tweak or two while I was at it. So here’s the mostly finished model (still missing its base):

bloodletters-wip-9
bloodletters-wip-8
Like I said, the standard armament for this model would have been a two-handed axe, but I decided to replace it with one of the modern plastic Hellblades (once again, I might add). And I actually think the model is improved by the change! I also had to replace the left hand, and a severed head seemed like a logical choice. It has been pointed out to me – and correctly so – that the head seems to be the victim of some wonky physics, but I think we can just consider this a match for the stock model’s inherent clunkiness and move on, eh? 😉

Seriously, though, this guy has really grown on me! This particular incarnation of the Bloodletters turned out to be a bit of an evolutionary dead end, and from a time of occasionally strange and slightly uneven releases on GW’s part, no less, but I think the model works pretty well with my established daemon recipe in place 😉

And while I was at it, I also painted one of the modern plastic Bloodletters in the exact same way:

bloodletters-wip-4
bloodletters-wip-3
And, once again, I am pretty happy with the result — take note that this model still makes used of the slightly tweaked skin recipe taken from Duncan Rhodes’ Bloodthirster tutorial!

Ultimately, the guy above will be joined by a full unit of Bloodletters. Until then, I have a nice little comparison of Bloodletter models from the last twenty years:

bloodletters-wip-6
I should probably paint one of the spindly, serpentine first edition Bloodletters to complete the set, but I really don’t like that particular version of the daemon, so this is not really a priority project at the moment. If someone wants to get rid of an old Bloodletter, though, I am always open to suggestions… 😉

On a related note, AMaximus was also awesome enough to include a pretty old vintage Bloodthirster head in his bitz drop:

vintage-bloodthirster-head-2
vintage-bloodthirster-head-1
Now what am I going to do with this lovely face…?

 

IV. Out of the woods, at last…

Now this last subject has nothing whatsoever to do with cutting up little plastic men, but I am still very happy to inform you guys that my time as an unemployed slacker is finally at an end: Starting October, I will finally have gainful employment once more! Yeehaw!

Now it’ll only be for a limited amount of time so far, but it sure feels good to be back in business! And while this could mean less hobby time in the immediate future, my sigh of relief when I learned the news could still have extinguished a raging bonfire. Work for the Work god! 😉

 

So anyway, so much for this latest news roundup. It goes without saying that I would love to hear any feedback you might have! And, as always, thanks for looking and stay tuned for more!

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Interlude: State of the Hunt

Posted in 40k, Chaos, old stuff, paintjob, Pointless ramblings, state of the hunt, Totally worth it, World Eaters with tags , , , , , , , , , , , , , on July 29, 2016 by krautscientist

After a couple of weeks of frantic, ETL-related activity, this last week has been a bit of a cooldown period for me, which leaves me with the opportunity to share some World Eaters-related miscellany with you. So what’s on the menu today?

 

I. A really good read

A while ago, I was approached by Adam Jones aka Ratboy. Adam runs a monthly hobby fanzine called “The Golden D6”, pulling together a digest of hobby related content from various blogs and websites and turning it all into a rather bespoke online magazine featuring the kind of quality hobby content that we all remember from the WD issues of the yesteryear.

To my shame, however, I didn’t know anything of this at first, so when Adam asked me whether I would be okay with The Golden D6 doing a feature of my World Eaters, there was a bit of back and forth between the two of us, and with Adam trying his utmost to cater to my various whims and fancies, we arrived at a rather expansive (and pretty nifty, if I do say so myself) photo feature of Khorne’s Eternal Hunt that now makes up the tail section of The Golden D6’s issue 5:

D6 Screenshot

Beyond this army feature, the issue is full of reviews, battle reports and tutorials and makes for a very pleasant read indeed! Adam’s passion for this project shows both in his personal dealings with me and in the mag’s quality, and I am happy to have been a part of this issue! I also urge you to head over to The Golden D6 website and check out an issue or two: The asking price of $ 5,95 per issue certainly seems fair for the quality content that is on show, and a passionate hobbyist like Adam surely deserves a buck or two for engaging in this kind of endeavour!

D6 Screenshot 02
Full disclosure: As a contributor to the mag, I was given free access to issue 5. I still consider it a good deal, however, especially if you are interested in the varied style of hobby content that made old skool White Dwarf such a success!

You can purchase the various issues of the mag here.

II. An old skool daemon…and a taste of things to come…?!

And while we are on the matter of old skool White Dwarf, back when I first got into Warhammer, it was the time of the Realm of Chaos army box and a slew of related models, especially a new generation of greater and lesser Daemons. I’ve already talked at lenght about my love for the – then brand new – metal Bloodthirster here, but there were also the Bloodletters of course. And so when I needed a model to test yet another iteration of my recipe for red daemon skin earlier this week, I came across this guy here, languishing in my bitz box:

Old Skool Bloodletter WIP (2)
Old Skool Bloodletter WIP (1)
An old, mid-90s metal Bloodletter (one of the pre-predecessors of the modern plastics). I received this guy as part of a bitz drop a while ago, courtesy of fellow hobbyist Sagal (cheers, buddy! 😉 ).

Granted, these guys have a couple of glaring issues that are pretty hard to ignore by today’s standards, among them a certain anatomical wonkiness and that general clunkiness that is a hallmark of many vintage GW modelsfrom the 90s. I remember them looking truly excellent as a ranked regiment (for WFB), though: like a wall of red muscle and spiky swords. And they were a hell of an improvement over the goofy first Bloodletter incarnation, with the comically serpentine body and the lanky arms *shudder*. In fact, one could say that the current plastics are a successful attempt at taking the idea of the first Bloodletters and actually making it work.

Anyway, in spite of all their shortcomings, the slightly clunky mid-90s metal Bloodletters will always have a place in my heart, and painting one for fun should be a nice little throwback to those inncoent times! I did allow myself one small tweak to the model, however, and replaced the Bloodletter’s sword with a modern plastic Hellblade: The original sword had been snipped off when I received the model, and while I still have the bit, I still decided to replace it, as the old swords are arguably the models’ weakest point (well, that and the anatomically dubious bare asses…).

When it came to painting the model, I once again used the recipe from GW’s Bloodthirster video tutorial as a basic template. However, I made one small change to the recipe, replacing Khorne Red with Mephiston Red. The model was a blast to paint — it almost painted itself, so to speak, so here’s the finished Bloodletter:

Old Skool Bloodletter (1)
Old Skool Bloodletter (2)
Old Skool Bloodletter (3)
Old Skool Bloodletter (4)
Old Skool Bloodletter (5)
I am really happy with the result — and also rather surprised at the impact the the use Mephiston Red has had on the skin tone: The red is quite deep and luxurious, but also a bit brighter and it has more pop than the red I have used on my Bloodthirster and Skulltaker. Here’s a comparison picture that shows the difference really well:

Old Skool Bloodletter (6)
With the exception of a single colour, these models share the exact same palette. And look how much of a difference that one colour makes regarding their respective skin tones!

Anyway, this tweaked red skin recipe will be used on a pretty big upcoming project of mine — but that is a story for another day 😉

Until then, as always, thanks for looking and stay tuned for more!

ETL V: Daemon Days

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , , , on June 2, 2016 by krautscientist

So in spite of rather sad recent events, I did manage to get some hobby time in — but then I did have an incentive, too! Once again, The Bolter & Chainsword is running its annual “E Tenebrae Lux” event, and once again, I have decided to join in on the fun — once more on the side of chaos, of course. Unlike last year, however, I fully intend to complete my vow this time around, and I can already happily announce that I have managed to make some headway! But we’ll be getting there in an minute.

One reason for failing to complete the models I had pledged last year was because I was simply too ambitious, including my Chaos Knight in the deal and then failing miserably to deliver. Granted, Gilgamesh did see completion eventually, so it all ended well enough, but I wanted to take it a bit more slowly this time around. So I went through my collection of unpainted chaos models and chose an ensemble of miniatures that would present a realistic challenge — but equally important was to choose some models that I really, really wanted to finally see finished! So here’s what I came up with for my first vow:

EL 2016 1st vow (1)
From left ro right, a counts-as Skulltaker that was converted when the Skullreapers/Wrathmongers were released, a converted Kastelan Robot now pledged to Khorne’s Eternal Hunt, and finally: Lord Dumah, the 4th assault company’s Apothecary. This last model had already been a part of my failed 2015 vow, and I have already made several attempts at painting it — so many, in fact, that I was just about prepared to consider the model jinxed for a while there. So he would definitely have to be a part of this year’s vow, if only in order to finally break the spell 😉

Before I started in earnest, however, I needed something fun and easy to get me in the mood: It has been quite some time since I painted my last World Eaters, so something to ease me back into the flow of things.

Fortunately enough, an idle half-hour’s work provided just the thing: I came acorr the huge icon of Khorne that originally belonged to the Bloodsecrator model from the Age of Sigmar starter box. But while the piece was brilliantly designed, it was also freakishly huge and certainly too big to be lugged around by a mere footlslogger… but then I started thinking about turning it into an optional banner to be mounted on my Chaos Knight, Gilgamesh, and then things just started falling into place. And I ended up with this:

Gilgamesh with banner (5)
Gilgamesh with banner (1)
Gilgamesh with banner (4)
Gilgamesh with banner (2)

As you can see, the icon’s size is indeed pretty much ideal for a Chaos Knight! And I was lucky enough to find a leftover piece from an old model truck kit (I am really getting quite some mileage out of those old leftovers, come to think of it!) that neatly fit into the hole at the center of the Knight’s carapace. Painting the icon itself was a quick and fun affair, because I could really make the most of the brilliantly executed bone texture:
Gilgamesh with banner (3)
It was mostly a matter of basecoating, then washing with brown wash, and then appyling two quick sets of selective drybrushing. That first coat of paint was a bit of a slog though, as it was pretty hard to get the paint into all those nooks and crannies.

Anyway, I am pretty happy with the result, especially since this was mostly just a fun little gaiden project 😉 Possibly my favourite part is how the icon neatly slots neatly into that hole in the middle of the top carapace without any need for glue or magnets. So I can add the banner or take it off again at will — maybe it could even work as some kind of extra equipment?! Whatever, I imagine Baron Harrowthorne just has the Sacristans mount it in place whenever he is feeling especially Khornate… 😉

So with this small appetiser out of the way, I turned my attention to the first proper ETL model. I chose the Skulltaker conversion as the first model to work on:

Counts as Skulltaker WIP (1)
There was a reason for this, too: Ever since I first watched Duncan Rhodes’ very interesting two-part video series about painting the plastic Bloodthirster, I have wanted to try that recipe on a model of my own. And the Skulltaker conversion seemed like the perfect occasion to give it a try, both because I wanted the model’s skin to resemble that of Duncan’s Bloodthirster, and because I needed a model to serve as a “test run” to see if the recipe might work on my own Bloodthirster as well at some point in the indeterminate future.

So I faithfully reproduced almost the entire first video on my own model (albeit using far smaller brushes, for obvious reasons 😉 ), and after a short while, I had this:

Skulltaker PIP (1)
The skin was mostly painted with several passes of drybrushing using different shades of red, rounding things off with a coat of the Bloodletter glaze and the application of some final highlights on the most prominent parts. I really loved the result and felt like I was definitely on to something here!

For the second half of the paintjob, I decided to deviate from Duncan’s tutorial: With the model’s skin looking fairly different from the red appearing in my World Eaters army, I decided I wanted to use the armour and weapon to create a bit of visual consistency, so I painted those areas using the same recipes for brass and daemon weapons that you can also see on my World Eaters. So only a short while later, the model looked like this:

Skulltaker PIP (4)

I was actually really happy with the result, and all that was left at this point was to add some finishing touches and to provide the models with a suitable base, so that’s what I did. Now under normal circumstances, I  I am not a big fan of skull bases, but it did feel appropriate to use one, just this once 😉

So here’s my first completed model for this year’s ETL, base and all: Calvarax the Exalted, my counts as Skulltaker (actually my first daemon of Khorne, strangely enough…):

Calvarax the Exalted, counts as Skulltaker (1)
Calvarax the Exalted, counts as Skulltaker (4)
Calvarax the Exalted, counts as Skulltaker (6)
Calvarax the Exalted, counts as Skulltaker (7)
Calvarax the Exalted, counts as Skulltaker (8)
Calvarax the Exalted, counts as Skulltaker (9)
Calvarax the Exalted, counts as Skulltaker (10)
Calvarax the Exalted, counts as Skulltaker (11)
Calvarax the Exalted, counts as Skulltaker (12)
Calvarax the Exalted, counts as Skulltaker (13)

And here’s a closer look at the (admittedly somewhat tacky) skull base:

Calvarax the Exalted, counts as Skulltaker (14)
Like I said, one thing that was important to me was that, although there would be a clear (and intentional) difference between the colours used on the daemon and the colours used on my World Eaters, the model would also feature enough visual touches to read as an ally to Khorne’s Eternal Hunt. And I think the sword and bronze part of the armour do a pretty good job with achieving that. Take a look:

Lorimar & Calvarax

I am really very happy with the model, to be honest! It may not look like it, but I really moved beyond my comfort zone with this piece, especially when it comes to the recipe for the skin! By the same token, I can only recommend you check out Duncan Rhodes’ video tutorials linked above, as it really provides a teriffic and very well-explained approach to painting Khornate daemons!

And with that, my first model for ETL V has been completed. Next up, that blasted Apothecary that I couldn’t seem to finish yet 😉

Until then, as always, thanks for looking and stay tuned for more!

Calvarax the Exalted, counts as Skulltaker (3)