Archive for Blood Warriors

State of the Hunt, week 43/2020: Blood on the tracks

Posted in 40k, Chaos, Conversions, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , on October 23, 2020 by krautscientist

Hey everyone, I have been sitting on this next update for quite a while, but it has been an “eventful” couple of weeks, so you’re only getting some new content now. It’s also nothing special, really — just a few more kitbashes I have been working on recently. But anyway, here goes:

On the one hand, I am currently still working on a couple of additional kitbashed World Eaters, bringing what was originally planned as “The Hateful Eight” to something that would be more correctly dubbed “The Hateful Sixteen-ish” — but I already suspected this might happen, so yeah… 😉

First up, here’s one of the models I shared with you during a previous World Eaters-related post a couple of weeks ago:

I only messed around with his pose a bit (as his arms and head have not been properly glued in yet) and added some some gear to his belt:



But messing around with the model again gave me an appetite for kitbashing yet another World Eater. And when I ended up looking at some of the unbuilt Blood Warriors from the 1st edition Age of Sigmar starter box on my pile of shame – these gentlemen here…

…I came up with an idea for the model in the in the top left spot and created this jolly chap:


Believe it or not, what actually kicked off this entire conversion was my observation that the little round vent from an old CSM backpack would neatly fit into the middle of that breastplate 😉


I really love the brutish, overgrown look of this guy — it’s also why I gave him that almost neanderthalian bare head from the Blood Warriors kit (minus the “Abaddon-lite” topknot, that is). Oh, and he’s wielding a proper chainaxe, too — in fact, the head of his axe is a venerable bit from a really old plastic CC weapons sprue, even predating the plastic berzerkers — hard to believe, I know 😉

Here are both models in a comparison shot:

An interesting conversion note for these two models is that they also serve as examples of two approaches to converting Blood Warrior legs into CSM legs: In both cases, the Blood Warrior lower legs were carefully removed from just above the knee down, then to be replaced with Astartes greaves: The first model uses plastic Mk. III legs that, while completely appropriate from a design standpoint, are maybe just a fraction too small and slender. They still work reasonably well if you don’t scrutinise the model too closely, but in an ideal world they’d just be a bit bigger.

Meanwhile, the new guy uses greaves from the new vanilla CSM kit, and they really do perfectly match those Blood Warrior parts — at the same time, they make a conversion that was already hilariously wasteful even moreso 😉

In other news, something completely unexpected happened to me while I was working on those kitbashes: I suddenly found myself setting aside hobby time to work on a freaking RHINO!

In my defense, it was all a reaction to seeing Apologist’s incredible Blood Angels Rhino that actually almost works as a character in its own right. And discovering that brilliantly realised model made me think of something I had wanted to try for quite a while. So I took one of the Rhinos I own (I put those together cleanly and meticulously, but without much flair, years ago, mainly because Rhinos were something you needed for a World Eaters army, but not something I was all that interested in). Anyway, here’s what the model looked like when I started:

It doesn’t show up in the picture above, but everyone who has already worked on a Rhino model will be aware that there’s a tantalisingly huge bit of empty space where the driver’s compartment of the APC should be. And if you have been following my blog for a while, you may remember that I’ve developed a bit of a thing for adding cockpits to models.

Now adding a fully realised driver’s compartment to a Rhino is something I had been thinking of every now and then, but it was Apologist’s attention to detail that finally took me over the edge, so I started to look for reference material that would help me.

This article over on Spikey Bits gave me a good idea about where to start. Even more important was Captain MAGpie’s conversion of a Command Rhino. And there were some “official” illustrations that proved to be an invaluable resource:

A Predator poster that came with an old issue of White Dwarf (in the early aughts, if I remember correctly). If you take a closer look, you’ll be able to make out some specifics regarding the cockpit/driver’s compartment:

And there are the schematics for a Damocles command Rhino — from a Forgeworld publication, I believe?!

So here’s an early mockup of the driver’s compartment:


The driver actually uses a torso from the new CSM kit as well as a head from the Havoc kit — the latter seems like a brilliant fit for a Rhino driver, what with all the cabling and bionic eye. And I did want to bring the model in line with the new CSM models.

There’s also a lot of emergency gear stashed in the driver’s  compartment — such as some extra CC weapons (in case the driver gets to join in on the action), some extra promethium and some spare pieces of tank track to allow for field repairs:

With the basic shapes blocked in, I next made some tweak to the driver and the area surrounding him:



And here’s what the whole ensemble looks like with the front armour in place — getting this all to fit together smoothly was more work than I thought!

Several people online suggested adding some kind of basket or platform below the turret hatch on the left part of the driver’s compartment. And while I didn’t manage to throw together an entire basket, I think this might be a pretty good compromise:




As you can see, there’s now a little metal platform directly underneath the hatch. It hasn’t been glued to the Rhino’s roof yet, though, and on second thought, might work even better if turned around by 90 degrees:

From a utilitarian standpoint, this whole conversion is completely pointless, obviously. But it has been a lot of fun to delve into exploring an area like this that doesn’t normally get shown, and come up with a believable setup for it. I imagine I’ll be working on this for quite a bit, and of course I’ll also be thinking about some additional decoration for the rest of the Rhino, in order to turn it into more of a character, so to speak.

So yeah, that’s it for today’s update. It goes without saying that I would love to hear any suggestions and feedback you might have.

And, as always, thanks for looking and stay tuned for more!

State of the Hunt, week 08/2020: Stop…Meteor Hammer Time!

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on February 17, 2020 by krautscientist

Hey everyone, it’s already mid-February, and the fact that I still haven’t managed to complete the second part of my Eternal Hunt Awards writeup for 2019 has basically become a millstone around my neck that actually prevents me from posting any update at all, and we cannot have that, so here’s what we’ll do:

For today, I would just love to share some of the stuff I have been working on lately with you, seeing how I keep making progress with my little World Eaters kill team project.

As for my various favourite blogs and recommendations, I will commit to turning those into a rather more forward-looking post of its own in the near future — scout’s honour! For those of you who are looking for an excellent look back at the projects of 2019 and want their fix *right now*, feel free to peruse the following, excellent articles courtesy of the Brothers Wier and Wudugast, respectively.

To those of you who had been looking forward to my post, I can only apologise — and promise you that something not quite unlike it will be along sooner rather than later. For now, however, in the interest of keeping this blog going, I’ll just have to go with sharing some stuff I am actually motivated to work on right now. I hope you guys understand!

 

So, anyway, with that out of the way, where were we? Oh, right, I remember: In my last World Eaters related update, I already showed you this guy who is part of my “Hateful Eight” World Eaters project:




I could really kick myself for forgetting, once again, to take step-by-step pictures while I painted him — I guess the model would have made for a pretty cool tutorial. Oh well, next time, I guess…

Anyway, this is what the model looked like with most of the paintjob already in place:


As you can see, I decided to add some glossy blood to the meteor hammer — because it just seemed really, really appropriate in this particular case. In fact, I tried to take this even further with my idea for the rest of the base:

It was always clear that I would want to add some kind of “special effect” to the base. A trail of blood, as the World Eater drags his bloodied weapon behind him, seemed like an obvious idea. But I wanted something even more gruesome:



The idea was to make it look as though the World Eater had just crushed some unfortunate opponent’s skull, so I went the extra mile and included some bone shards 😉

Here’s the finished model:








While the pose remains ever so slightly hokey, on account of the base model I used for the conversion, I am still pretty happy with this chap. The two things I wanted to achieve with him — having a model wearing a massive, ancient suit of armour that also has a bit of a gladiatorial flair, have definitely worked out: In spite of all the quasi-medieval stylings of the armour, you could still imagine a suit of ancient Mk. III Iron Armour as the starting point underneath it all.

And here’s a closer look at the base again, now with the meteor hammer in place, obviously:


And once again, in order to round out my progress report, here’s an updated group picture of the new World Eaters models I have managed to finish so far:

Regarding the general progress of this progress, I’ll admit that these models seem like a bit of an evolutionary step for me in that, after all these years of building and painting World Eaters, I have now arrived at the point where the models actually end up looking very close to the way I’ve always wanted them to be: massive, baroque, highly individual and very sinister. Are they perfect? No, certainly not — there’s still a lot of room for improvement. But it’s not hyperbole to say that these are the closest I have yet come to realising my personal vision of what the warriors of the 4th assault company should look like.

At the same time, however, it’s becoming painfully obvious that I’ll be ending up with more than eight models, mostly because I just cannot stop building stuff. Case in point, here are the next guys in line for the painting desk:

Granted, some (okay, alright: two) of these are older conversions. But I just keep adding to them. For today, I would like to point out two models in particular.

The first model was born from the desire to do something, anything, with that very weird, two-handed Bat’leth-style weapon that comes with the AoS Blood Warriors:

So I shaved off the secondary blade, and used some Blood Warrior, CSM and Mk. III Marine parts to make this:



As you can see, it’s yet another conversion that combines most of the parts from a stock Blood Warrior with Mk. III greaves, although I would argue that the graft is a much smoother one this time around. I also think the somewhat more medieval Blood Warriors armour, when used in moderation, creates a cool, somewhat gladiatorial look that really suits 40k World Eaters and moves the models beyond simply looking like vanilla CSM with bunny eared helmets. It was also cool to be able to re-use the backpack I had originally spliced together for the guy with the meteor hammer! 🙂

I am really stupidly happy with the guy, to be honest — he definitely has some presence, wouldn’t you agree?

Seeing how I have a prospective painting session at Annie’s place scheduled for later this week, and maybe I should just allow this guy to jump the queue 😉

The second model I want to focus on was converted just the other day when I realised the squad/kill team still needed some kind of icon bearer — I am a bit of a traditionalist in that respect: Every squad of traitor Astartes needs an icon bearer, and those new-fangled, backpack-mounted icons just don’t cut it for me.

On the other hand, the idea of a World Eater lugging around a massive standard always seems a bit iffy. However, there was one model I have always loved for just striking the right balance in this respect: the metal World Eaters icon bearer from the mid-90s.

And seeing how one side objective of this particular project has been to give shout outs to classic models or artwork, I couldn’t resist the temptation to just rebuild that particular model for the new millennium. Take a look:




I’ve had to flip the model horizontally for logistical reasons, but apart from that, the new guy is a fairly involved attempt at a proper re-interpretation of the classic sculpt. I didn’t have one of those old banner tops, unfortunately, so I used what felt like the next-best thing: a Wrathmonger/Skullreaper standard that seems like it could be used as a weapon in its own right with its many vicious barbs and bladed edges.

Here’s a comparison with the classic model and my new interpretation of the sculpt, side by side:

So as you can see, in spite of everything, I am at least reasonably successful at coming up with new members of the 4th assault company. And I would, of course, like to hear your thoughts on my progress, so please leave a comment!

And, as always, thanks for looking and stay tuned for more!