Archive for army showcase

Khorne’s Eternal Hunt — the 2016 Parade

Posted in 40k, Chaos, Conversions, paintjob, Pointless ramblings, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , on May 5, 2016 by krautscientist

In between all of the unpainted plastic, let’s look at something a little more colourful this week, because it is that time of year again: I’ve made the most of the good weather and assembled the World Eaters’ entire 4th assault company – or at least the part of it that has actually been painted so far – for a new round of army pictures.

Now I’ll have to admit that there haven’t been that many additions to the force since last year’s showcase article (except for one pretty big addition, but we’ll be getting to that), but all in all, the army still remains my biggest hobby achievement.

Just to remind you, this is what Khorne’s Eternal Hunt looked like back in 2012, the year I started this blog:

And this is the army earlier today:

Khorne's Eternal Hunt 2016 (1) big
Quite a development, if I do say so myself! At least for a glacially slow and immensely lazy painter like yours truly… 😉

The most noticeable addition to the army is the towering form of Gilgamesh, my converted Chaos Knight, now finally marching to war alongside the 4th assault company’s coterie of Daemon Engines:

Khorne's Eternal Hunt 2016 (7)
Another part of the army that I am still tremendously happy with is the Master of the Hunt, Lord Captain Lorimar, surrounded by his Terminator bodyguard, Lorimar’s Fist. Take a look:

Khorne's Eternal Hunt 2016 (3)
Khorne's Eternal Hunt 2016 (4)
Khorne's Eternal Hunt 2016 (5)
Khorne's Eternal Hunt 2016 (6)
And there are many other parts of the army that make me happy whenever I look at them. For instance, this was just a happy accident, but I really love the way my true scale Khârn seems to get psyched-up for battle in the following picture:

Khorne's Eternal Hunt 2016 (9)
And I didn’t even stop with the World Eaters either, but took photos of my entire 40k Chaos collection while I was at it! Next in line was my small detachment of Traitor Guard, known as “Urash’s Marauders”:

Urash's Marauders 2016 (2) big
Now this certainly isn’t a big army by any stretch of the imagination. But then again, it’s a rather sizeable collection when you consider the fact that these guys were mainly built on a whim, back when there weren’t even any proper rules for using Traitor Guard (beyond the Vraksian Renegade rules put out by Forgeworld, that is). Anyway, the Marauders can provide some support to the 4th assault company when needed, plus most of the models can do double duty as cultists in a CSM army.

I’ll really have to return to these guys at some point: Looking at them again makes me realise how happy I am with my chaotic Tempestus Scions:

Urash's Marauders 2016 (4)
I still have an unpainted icon bearer for this squad — maybe I should paint him next?

Anyway, it’s a fun little army project that can complement my World Eaters but can also work on its own — at least from a visual perspective 😉

But there’s more: Over the years, I have dipped my toes into several smaller chaotic warbands and sub-factions, and each of them could be expanded into a stand-alone warband or detachment at some point. For instance, remember the four models I built back when the then-brand-new 6th edition Codex Chaos Space Marines was released? One Astartes for each of the Cult Legions:

Followers of the Pantheon
I tried to capture the visual quintessence of each of the four legions aligned with a major chaos power, and I am still pretty pleased with the outcome. From left to right: Malchius Blight of the Death Guard, Gades Elphenor of the Emperor’s Children, Suresh Asp of the Thousand Sons and Targon Kel of the World Eaters.

Read more about his project here, in case you are interested.

Then there are my Blood Wolves, of course, created to fill the role of Chaos Space Marines with the Mark of Khorne in my World Eaters army:

Blood Wolves (2)
Joras Turnpelt and his damned brethren surely warrant some more attention — in fact, I have quite a few models already built for a whole squad of Blood Wolves. Ahh, so much unpainted plastic, and so little time (and, let’s face it, even less discipline).

There’s a squad of Plague Marines big enough to actually use in games, if the 4th assault company should ever require their scrofulous assistance:

Nurglite Detachment
Let’s not forget Warsmith Greimolt Sturm of the Iron Warriors and his first two soldiers, either. Iron Within, Iron Without!

Iron Warriors
Once again, these are merely the first models for a small kill team of Iron Warriors that will definitely be finished one of these days! Scout’s honour! 😉

Oh, and last -but very definitely not least – is PDH’s wonderful version of Lord Zhufor the Impaler, given to me as a fantastic gift a while ago:

Lord Zhufor by PDH (1)

Lord Zhufor by PDH (2)
So yeah, that’s the painted part of my 40k chaos collection. I just love chaos in all of its colours (especially in red, though), and I actually see the many projects I have already started – or partially finished – as great little or small hobby endeavours to get back to whenever I feel like it.

Anyway, so much for my collection. I hope you’ve enjoyed these latest pictures and I would love to hear any feedback you might have! As always, thanks for looking and stay tuned for more! 🙂

Khorne's Eternal Hunt 2016 (2) big


Khorne’s Eternal Hunt: Trooping the Colour

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , , on May 19, 2015 by krautscientist

Back in January, I promised you some updated army pictures of my biggest and longest-running hobby project, my World Eaters army. And today, I intend to make good on that promise, so let’s have a little army showcase, shall we?

I’ve said many times that my World Eaters continue to be my favourite hobby project, and while I am indeed a huge hobby butterfly, I usually try to put whatever I learn on my various other projects to good use on my World Eaters, endeavouring to imbue the army with as much character as I can: On the one hand, the 4th assault company may be a typical World Eaters force in that it features lots and lots of red and brass, scores of aggressive guys wielding chainweapons and a huge number of bunny ears 😉 But at the same time, pretty much every model of the army has been converted to fit my interpretation of the World Eaters and my aesthetic sensibilities.

What’s more, maybe the most important thing I have learned during those last few years in the hobby is that every model should matter. This may seem like a thoroughly outdated concept in these days of staggering, unbound Apocalypse battles with many thousand points on either side of the table, but it’s still my firm belief: Every model in this army is a grizzled veteran (often of ten millennia of fighting the Long War), and it should show in the models.

But I’m rambling, and you probably came here for the pictures, above all else, right? So here goes:

This is what the army looked like back in 2012:

And in 2013


And finally, here’s a big part of the army, photographed in late 2014 for the “We Are Legion” event over at the Blog dé Kouzes:

Khorne's Eternal Hunt 2014 02
But even this latest photo was missing some of the models, so it was time to troop them all out and take some new pictures — quite a task at this point, because the army has grown so big that it has become rather unwieldy for photo sessions 😉

But I persevered, and here are the results: The entirety of Khorne’s Eternal Hunt as of May 2015:

army shot 01 big colour
That’s quite a bit of red, eh? 😉

Seriously, though: It’s possibly not the biggest army out there (everything in the picture above adds up to about 4,000 points), or the best-painted one. But it’s easily one of my biggest hobby achievements so far, and the project I always keep returning to. And I do feel pretty proud when seeing them neatly arrayed like that — or at least, as neatly arrayed as is possible with a horde of bloodthirsty maniacs…

army shot 03 big colour
The lineup pitured above also includes some twelve or so Khorne berzerkers that were painted way back when, during the late 90s. The paintjobs are really showing their age by now, but I just couldn’t bring myself to exclude them from the picture (and the extra bodies also come in handy during games, of course).

On the other hand, when I look back at the development of the army over the last year or so, there have been some fairly recent additions that I am especially happy with, so let’s take a closer look at those:

First up, here are all the models added to the army since the last “official” army shocase back in 2014:

Newblood 2015
Not a huge mass of models, certainly, but some of my favourite pieces have been the work of the last one or two years:

There’s the Wargrinder, of course:

Wargrinder (26)
Still one of my favourite conversions, and a project I am particularly proud of. I remember I had never tackled a model of this size before, and working on this piece taught me that there’s really nothing to be afraid of — in fact, bigger models can be quite enjoyable to work on and provide and excellent change of pace!

Read more about the Wargrinder here, in case you’re interested.

Together with a – fairly recently completed – Forgefiend (that kept fighting me every part of the way, thus earning the name Gorespite for itself), the Wargrinder nicely rounds out my collection of bigger war machines and daemon engines. In-universe, these are the creations of this fine gentleman here, Huntmaster Deracin, Keeper of the Forge and Warpsmith to the 4th assault company (and yet another model I am really happy with):

Huntmaster Deracin (11)
And here he is once again, surrounded by his fiendish creations. A man and his daemons, so to speak:

A man and his daemons
And make no mistake: The great forge aboard the Aeternus Venator never sleeps, so there may yet be more daemons of steel and brass given shape by Deracin in the future…

Speaking of steel, there are also the Ancients of the company. Meet Brother Marax the Fallen, Damokk the Breacher, Khorlen the Lost and Khoron the Undying, Keeper of Trophies:

Barbershop Helquartet of Doom
I rather love Dreadnoughts, so making each of these into a true character in their own right has been a fun challenge. They now form the Barbershop Helquartet of DOOM!, obviously (overpowered dataslate pending) 😉

Then there’s my updated version of everybody’s favourite madman, Khârn the Betrayer:

Kharn the Betrayer  (1)
Kharn the Betrayer (2)
Now Khârn and my own Lord Captain Lorimar haven’t exactly been on speaking terms since Skalathrax, so it’s rather unlikely that they’ll be fighting alongside one another in battle. This was still a fun project, however, and I tried to stay true to the spirit of the – still excellent – vintage Khârn by Jes Goodwin. Speaking of which, I am still rather proud of my – pretty comprehensive – post on Khârn’s various incarnations over the years, so check that out as well!

While we are on the matter of legendary World Eaters, the project I am possibly most pleased with is the completion of Lord Captain Lorimar, Master of the Hunt and commander of the 4th assault company:

Master of the Hunt 02
Getting this model finished really took a long time, and I am particularly pleased that finally putting the finishing touches on Lorimar happened as a friendly hobby challenge between Biohazard and me. Read all about it here.

So Lorimar is finally leading his warriors from the front, as it should be:

Head of the Pack
So what’s next for Khorne’s Eternal Hunt? Let’s take a look:

One thing I would like to do is to finally paint the remaining members of my Gladiatorii squad:

The Gladiatorii
Building and painting these gladiatorial World Eaters has been great fun so far, and there are three more models that have already been built but have yet to see any paint before I can call this squad finished.

I also realised I should show more love to my Blood Wolves, because I really like the look of these guys:

The Bloodwolves
I already have some more converted traitorous Space Wolves to make up an entire squad of Chaos Space Marines. And maybe I’ll add a Dreadnought, based on the brilliantly versatile SW Dread?

And finally, my next big project: I finally need to get this guy painted: Gilgamesh, the Warrior King, the Twice-Consecrated, Son of the Ember Queen:

Chaos Knight Gilgamesh WIP (1)
But worry not, I’ve included the model in my first vow for the E Tenebrae Lux IV event at The Bolter & Chainsword, in order to finally force myself into action, so it won’t be long now…

As it happens, I’ve made one last addition to the model before painting: I stripped some cabling from the interior of an old PC and added them to the Knight’s cockpit, in order to make it look a bit more believable:

Chaos Knight interior cabling (2)
Chaos Knight interior cabling (1)
It’s a small thing, admittedly, but a detail I think will made a difference in the end.

And here’s a comparison picture with the Knight and a smaller, roughly Epic-scaled “Chibi-version” of the same model:

Chaos Knight Gilgamesh WIP (2)
On a related note, I am rather relieved that the Chaos Knight conversion kit recently unveiled by Forgeworld isn’t quite as spectacular as I had expected. Granted, it might still be a WIP version, but at least I am still very happy with my own take on a Chaos Knight! So yeah, expect to see some colour on this model this summer — and wish me luck!

So, anything else about Khorne’s Eternal Hunt? Yes, well, one small thing, actually:

This is just a fairly minor detail, but I like how all the leftover champions and stragglers almost form their own – pretty cool – squad by now. Take a look:

WE Stragglers
For an extremely lazy painter like yours truly, that is quite a nice little extra benefit 😉


So yeah, so much for this year’s World Eaters showcase. Don’t worry, there’ll be more madmen in red and brass in the future. But for now, I am very pleased with this army’s development over the last few years!

It goes without saying that I’d love to hear your thoughts and feedback on the project as well, so feel free to drop me a comment! And, as always, thanks for looking and stay tuned for more!

army shot 02 colour

100,000 views, and still the hunt continues…

Posted in 40k, Chaos, Conversions, Pointless ramblings, World Eaters with tags , , , , , , , , , , , , , , on July 19, 2013 by krautscientist


Today marks a pretty special occasion for me, because my blog has managed to garner its first 100,000 views. Which is rather amazing, seeing how I basically kicked off this small endeavour about one and a half years ago to show you my own, meagre hobby efforts. Back then, I was of course hoping that I would be able to attract some attention to my hobby projects, but never could I have foreseen so many visitors, readers and comments. So thanks a lot to all the people who have shown an interest so far! Getting some kind of feedback is a great motivational factor, even if it’s only seeing that people click on the site, download the odd image or what have you. It’s been a great experience so far, and I promise I’ll try to keep the content coming. Who knows, some of it may even be interesting 😉

So, what better way to celebrate the occasion than to show you some new pictures of where my World Eaters army currently stands? After all, this army was one of my main reasons for starting this blog!

Even though I may have been rather lazy since showing you the last family portrait some time ago, the army still fills me with pride. Take a look:

I only really painted some 15 new models since the last set of photos was taken, but at least some of them were pretty huge. The army also ends up looking rather imposing lined up like that, if I do say so myself!

The biggest addition to the army since we last saw it was of course the Hellrazor, my converted Heldrake:

But I also managed to paint some more lords (a lasting addiction of mine) and fellows in terminator armour. These three gentlemen can already make up a small Termicide unit, if push comes to shove:

And there’s an equally large collection of Chaos Lords in power armour, of course. Among them my converted Dark Apostle (shown on the left):


Then there’s a small collection of champions and models I painted just for fun (among them the starts of a dedicated gladiator squad). While several of those concepts may be spun off into an own squad, all of these “stragglers” together can almost make up another berzerker squad:

And finally, there’s the beginnings of Joras Turnpelt’s small detachment of traitorous Space Wolves, to be used as regular CSM, if the battle plan so requires:


But let’s not just look at already finished stuff! Blogging is all about new content after all, and seeing these guys neatly lined up like that actually gave me a pretty huge appetite for adding more stuff to my World Eaters — but where to start?


I recently discovered Chris’ fantastic kitbashed Decimator over at A Host of Word Bearers and was simply blown away by the model! Using a Dreadknight as the base model for his conversion, Chris managed to truly transform it into an excellent daemon engine for the dark gods. And it took all my strengths to resist picking up a Dreadknight right away to emulate his conversion.

Unfortunately, my resolve lasted all of 24 hours, then I hurried to the FLGS and made my move. And I spent the last weekend in a bit of a building spree, trying to convert my own, corrupted Dreadknight/Decimator.

At the beginning, I stuck closely to Chris’ recipe, only replacing a small bit here and there. After a relatively short while, this was what I ended up with:

kitbashed Decimator WIP (1)
As you can see, the basic construction is very similar. I was lucky enough to discover that the armour plates from the Maulerfiend’s forearms were a perfect fit for the Dreadknight legs. And as Chris’ conversion amply demonstrated, the  arms from the Forgefiend and Heldrake kits, respectively, make for great improvised Decimator weapons. Luckily enough, I still had both lying around, so the body was finished rather quickly.

Here’s where the problems started, though, since I lacked virtually all the parts used by Chris to make up the head and shoulders of his model. And I didn’t consider the chances of getting my hands on a warsphinx skull head to be all that great. So I realised I would have to improvise and started kitbashing:

My first idea was to use the skull from one of the 40k dice holders. I thought it would look reasonably close to that warsphinx head:

kitbashed Decimator WIP (2)
But once I had tried it, I really wasn’t too happy with the result: It just didn’t look as cool as I had hoped.

My next approach was to default back to every Khorne player’s bread and butter choice: A juggernaut head.

kitbashed Decimator WIP (3)
But while this would have worked rather nicely, it presented a whole new problem: I had already used a juggernaut head when building Marax the Fallen, and I didn’t really want to replicate a motif I had already used once…

And then I had an idea: I suddenly remembered that head I had originally wanted to use for my second Dreadnought:

Dread02 (2)
Back then, I ultimately had to discard the head because it was simply too big for a dreadnought body. But for obvious reasons, that wouldn’t be a problem this time around! So I made a mockup:

kitbashed Decimator WIP (4)

And in a strange way, it worked. I really like the blunt, brutal look of the head! With its cyclopean eyeslit, it really looks like an inhuman killing machine. And while I am normally not a big fan of using old toy parts on 40k models, I felt I could make an exeception here. After all, isn’t this a nice callback to a youth misspent on a different kind of plastic crack? 😉

Anyway, I continued working from there, building up the shoulders with a couple of bitz and bobs. I also started experimenting with a slightly more exciting pose.

kitbashed Decimator WIP (5)
I then posted the WIP shots on a couple of forums to confirm whether I was on to something here, and the reactions were largely positive, so I persevered. One criticism, however, turned out to be valid: Some guys over at GW-Fanworld pointed out that the toy head seemed to be far less detailed than the surrounding area. So I used a couple of additional bitz to address this problem:

kitbashed Decimator WIP (7)
kitbashed Decimator WIP (6)
It might not be perfect, but I am confident I can make it work during the painting stage. In an unexpected twist, I also decided against using the usual Khornate “bunny ears”, because I really liked the head’s blunt silhouette and didn’t want to clutter it with too many different elements.

I kept adding some additional bitz here and there, and a short while later, the model’s construction was basically finished. Take a look:

kitbashed Decimator WIP (8)
kitbashed Decimator WIP (9)
kitbashed Decimator WIP (10)
kitbashed Decimator WIP (11)
A few additional chains, skull trophies and chaos icons notwithstanding, I believe the model is close to finished. I have also resisted the urge to glue everything together right off the bat, so the model is currently kept in several larger sub-assemblies (and held together with several gobs of modelling putty and a huge amount of faith). It will probably be far easier to paint that way!

kitbashed Decimator WIP (12)
All in all, I am really pleased with this big boy at the moment! Though the original inspiration is still clearly visible, the different head and shoulders keep the model from becoming a mere retread of somebody else’s conversion. And I am also really looking forward to seeing this guy painted. I suspect/hope that painting the model will be slightly similar to painting a bigger dreadnought. I hope I am right in this, because painting my two dreads has been an absolute blast!

As soon as I get my hands on a fresh can of Chaos Black, expect this guy to hit the painting table! Until then, if you have any C&C on him, I’d love to hear it!

kitbashed Decimator WIP (13)

So yeah, as you can see, Khorne’s Eternal Hunt is still going strong! A huge thank you must go to Chris for providing the totally awesome inspiration for this conversion! And, of course, thanks to your for looking and stay tuned for more!

Here’s to the next 100,000!


Parade ground: Urash’s Marauders

Posted in 40k, Chaos, Conversions, paintjob, Traitor Guard with tags , , , , , , , , , , , , , , , on October 31, 2012 by krautscientist

Some time ago, I showcased all the World Eaters I had yet managed to paint on this blog. Today, I would like to do the same with my ever-growing detachment of Traitor Guard. This will serve two purposes: It will give me an excuse to show you all some pretty pictures, while it will also provide me with a way of collecting my thoughts on this army so far and to develop a couple of ideas about what’s next. If you are a regular reader, much of this will be familiar to you, but please bear with me 😉

So let’s start off with a little family portrait. That’s my detachment of Traitor Guard so far:

Not bad for something that I only started to keep me amused from a conversion standpoint, don’t you think? Incidentally, the history of my Traitor Guard is full of strange coincidences: Back when I started them, there was basically no way to legally use them: The “Lost and the Damned” army list from Codex: Eye of Terror was, by that point, terribly outdated, and the 5th edition rules did not allow for allies. Granted, I could simply have used them as straight up Imperial Guard, but I didn’t want these guys to turn into a full scale second army, but rather into a force that could complement my World Eaters or be used in far smaller games. Still, I kept plugging away at them, and the army grew…

Everything started with this company/platoon command squad I built: One traitor for each of the combat roles. From left to right: Medic, standard bearer, commander, veteran with Plasmagun and veteran with Voxcaster. I also added a Rogue Psyker.

Next came my regular traitors, kitbashed from Cadians and WFB Chaos Marauders. Another squad of these has already been built, but I yet have to paint them.

Then, of course, my Traitor Ogryns: These guys were enormous fun to build and paint, and I think I managed to come up with quite a characterful unit there. Depending on the army list used, these could be played as regular Ogryns, Ogryn berserkers (from the Vrakisan Renegade Militia list), Big Mutants (from the old LNTD list) or possibly even as Chaos Spawn (when used in a CSM army).

I also built some characters for the army of course:

First up, Lord Urash, commander of the Marauders for now — until I come up with an even better model or he is usurped by one of his followers…

Then a champion with an obvious Nurglite bent, to be joined by a fittingly pestilent squad of traitors, one of these days…

A champion of Khorne, who makes a great traitor commander even now, but could end up leading a squad of beastmen or something similarily brutal at some point.

As you’ll recall, I also built a rogue Primaris Psyker, to add a little magical Oomph to the army. He could also do double duty as a champion of Tzeentch, to balance out the other two guys…

And finally, a renegade Lord Commissar, converted from a Dark Vengeance cultist leader — the opportunity was simply too good to pass up!

This army also marked my first foray into the wonderful (?) world of tanks: I built and painted a Basilisk that had been captured by the traitors:

Quite a challenge for me, although I am pretty happy with the result!

And so, that’s the current state of the army. All of the above assembled for a family portrait looks like this (click for a bigger picture):

Again, I am quite awestruck at the amount of models I managed to convert and paint, seeing how this was basically intended as a “just for fun” project! I also think the different parts of the army work together rather nicely, from a visual standpoint. The army is still pretty small, though: All that you can see above will add up to about 750 points tops. It’s also quite possibly a case of style over substance: I only included what I liked, so I have no idea how these guys would perform on the table.

But that’s beside the point: My Traitor Guard will probably mostly come in handy to bolster the ranks of my World Eaters and to add a little extra flavour in bigger games. And since several of the units could also conceivably be used as selections from Codex: Chaos Space Marines (traitors as cultists and Ogryns as Chaos Spawn, for example), it doesn’t matter that the army is as small as it is. After all, it’ll never become a classic IG gunline army, I can promise you that much…

You might have noticed that the Lord Commissar is conspicuously absent from the picture above: That’s because he has been busy assembling a little retinue of his own:

Of course the release of the new cultist models was really a godsend for my Traitor Guard: I chose to paint them all in matching colours. So even though they are looking like a rather ragtag bunch, they still read as a unified force and tie together with the rest of my Traitor Guard pretty well, as you can see.

So all in all, I feel that the time and money have been well spent on this little endeavour: I ended up with a force that was a blast to build and paint, plus I can use them in multiple ways, either as a part of my main 40k army, or on their own in smaller games. Some of the models could also make pretty convincing cameos in games of INQ28 or Necromunda (The Primaris Psyker and chaos cultists come to mind…).

So what’s on the horizon for Urash’s Marauders? I already told you that another squad of traitors is ready for painting. And I am currently working on the second squad of cultists from the Dark Vengeance box (expect some pictures of the conversions very soon…). That will give me about twenty more models to add to the force.

I also have a couple of leftover horses and riders from the WFB Marauder Horsemen in my bitzbox, so I may just end up building a squad of Rough Riders — to be perfectly honest, I am already dryfitting parts…

Beyond that, a squad of followers for the Nurgle champ could be interesting. Or some beastmen to be led by the Khorne guy. And what about Slaanesh? I may have to add another champion, to round things out. And maybe, just maybe, I’ll go and add a Valkyrie to the army one day. Not for the combat effectiveness, mind you: I just think that it’s a gorgeous model that would look great in my Traitor Guard colour scheme 😉

Whatever will be next, though, the great part about this army is that it gives me lots of room for experimentation. And whenever I get tired of painting power armour (as every Marine player is wont to, from time to time), it’s always there to offer a nice change of pace.

If you want to know more about how this army was assembled, the different posts on Urash’s Marauders can be found here. I’d also love to hear your opinion on the army so far, so drop me comment!

As always, thanks for looking and stay tuned for more!