The State of the Hunt, Week 29/2018: Hot weather and heavy armour

A bit of a transitional post for today, as I don’t have any completed models to share with you at the moment — that’s what I get for touting my own productivity in my previous post, I suppose πŸ˜‰

But anyway, both the warm weather and various other distractions have kept me from painting anything lately. That doesn’t mean I haven’t been doing any hobby-related work, though: At least I have some WIP impressions to share with you! πŸ™‚

I. The Long Watch:

So far, my Primaris-based true scale Deathwatch killteam numbers four completed members, as you will probably remember:

Thanks to several bitz drops, I have been able to start work on the next two members of the team. First up, I wanted to include a Watch-Brother from the Castigators, a fourteenth founding Ultramarines successor, and Commissar Molotov’s own DIY chapter — given Mol’s role as the doyen of the INQ28 movement, I felt this would be a nice little shout out to him πŸ˜‰

So far, my Deathwatch conversions have been an attempt to convey the character of the Marines’ respective chapters through the actual conversion, and I did have a rather nifty idea for the Castigator, if I do say so myself: Seeing how the chapter icon prominently features a hand holding a whip, and given the fact that the Deathwatch seem to be all about crazy weapons nowadays, I thought it would be cool to get a little creative with the model’s equipment πŸ˜‰

Take a look:

The model is based on one of the Primaris Lieutenants from the Dark Imperium boxed set that I was able to snap up on ebay — the pose was quite perfect for what I had in mind, and it was really easy to replace the model’s power sword with the whip from the Necromunda Escher sprue — it’s a good thing we actually get two of those whips in the Necromunda boxed set πŸ˜‰

I wasn’t quite sure at first whether or not the whip look would work, but I do think the Marine wears it rather well: The bigger scale makes the weapon look a bit more plausible, and the model’s dynamic stance definitely matches the weapon.

Apart from the weapon swap, I only really added a bit of additional gear to the model’s belt and swapped in a Deathwatch backpack and shoulder pad (replacing the stock shoulder pad did take a bit of careful sawing, though, as the pauldron and arm were one bit). I also really wanted to have one member of the squad wear an Mk. VII helmet, for that classic mid-to-late 90s Space Marine look, and I still had a vintage metal Deathwatch head in my bitzbox, so that seemed like the perfect option to go with.

Commissar Molotov also kindly offered to send over a custom Castigators shoulder pad, although I am pretty much committed to freehanding the chapter icon onto the right pauldron — how much harder than an actual lion head can it possibly be, right? Plus it would save me the hassle of having to saw through another Space Marine arm πŸ˜‰ I would really like Molotov to name this fellow, though!

That’s not all, though: Thanks to a supply drop from fellow hobbyist Augustus b’Raass, I received yet another Primaris Marine, which allowed me to start yet another Watch-Brother, a Lamenter this time around. It felt like my kill team still needed someone with a massive gun, so I decided that the role would fall to the Lamenter. After doing a bit of research on the matter, I bought the model for Rodricus Grytt (from Kill Team Cassius), because it would give me both the weapon, backpack and Deathwatch shoulder pad I needed in one go.

So the biggest part of the conversion was to make Rodricus’ arms fit the Primaris body — something that actually turned out to be surprisingly easy, with just a bit of tweaking:


I did have to carefully cut off the right upper arm from both the “donor” model and the Primaris Marine, though, in order to make it all work together — I only really had to do this because I wanted to be able to replace the stock Primaris shoulder pad, however.

Regarding the details, I chose some bitz with teardrop symbols to match the Lamenters’ inconography. As for the helmet, I have a funny story to go with that one: Having tried, half a dozen times, and unsuccessfully, no less, to sell Commissar Molotov on this particular helmet for his true scale Lamenters Watch-Brother, I realised that the only way I was going to ever see this helmet used in that capacity was to build my own Lamenter — so here we are πŸ˜‰

In order to add to the bulky look created by the helmet and massive weapon, I also added some additional armour plates to the model’s hip, although they are not all that visible in the above picture — trust me, though: They are there πŸ˜‰

As for the pose, I would have preferred something a little more grounded and stable, but I only had the one Primaris Marine to work with, so I did the best I could. Given his pose, the Marine obviously isn’t in the process of firing his weapon, but rather seems to be lugging it from point a to point b. So what do you guys think: Does he work better looking straight ahead like this:

Or looking off to the side, like this:



I also tried having him look towards the barrel of his gun, but the model ended up looking very unbalanced that way, plus it would also obscure a lot of the detail on the faceplate. Anyway, would love to hear your feedback on this!

In any case, many thanks to Augustus b’Raass, of course, for sending over the model for the conversion! Cheers, buddy! πŸ™‚

 

II. Golden Girl

Ever since the recent release of Age of Sigmar’s 2nd edition’s starter box and the accompanying models, everyone and their mother have been going crazy over the new Nighthaunt models (and some hobbyists, like the ever-inspirational Jeff Vader, are already having a field day with the, admittedly very nice, skeleton-ghost thingies).

However, nobody’s been talking about what must be the entire release’s single coolest model: The female Stormcast Eternal coming with the Easy To Build Easy To Build Stormcast Sequitors:

Seriously, I love this model! It’s almost perfect, really: The pose, the very cool face, the clean lines. I don’t care much for the weird mace head, but that’s Stormcast Eternal weapon design for you. Anyway, I knew right off the bat that I wanted to turn this lady into an Inquisitrix — my first Inquisitrix, actually, something I have wanted to do for a long time, ever since seeing PDH’s brilliant take on Naeve Blacktalon.

So here’s what I have so far:

 

Like I said, I really love this model, which is why I have decided to keep the conversion fairly subtle for now: I merely replaced that weird He-Man-style weapon with something a little more 40k (a thunder hammer from the plastic Mk. III Marines with an eagle head from the Imperial Knight Questor) added a holstered pistol at the hip and an Inquisitorial rosette and replaced the design on the shield with an Ordo Malleus-style heraldic device (quite a bit of work, that last one):

I am actually a bit reluctant to add too many more gubbins to her: Much of the model’s coolness comes from its very clean lines, mostly created by juxtaposition of the static pose and the flowing robes, and I don’t want to ruin that by overcluttering her. A bit of extra gear on her belt, maybe, but don’t expect me to go crazy on the grimdark bitz. In the end, I am pretty confident she’ll look perfectly at home in the middle of an Inquisitorial warband.

If there is one problem with the model, it’s that this girl is tall — almost freakishly so, and even moreso when using the elevated base the model actually came with — a veritable plinth, that one. She is just as tall as a Primaris Marine, and that’s not counting the base.

So the first thing I did was to drop the base and go with something a bit less vertical — the very cool readymade base that came with the Primaris Marine Augustus send me seems like an excellent standin for now. As for her actual height, I guess I’ll be able to get away with it because she’s an Inquisitrix: The Inquisition definitely has the kind of crazy tech at its disposal that could allow for all kinds of body augmentation. It would arguably be more of a problem if I wanted to turn her into, say, a Sister of Battle, for instance.

 

III. This is going to sting a little…

There’s also another addition to my Blood Bowl team, as my friend Annie gave me a very cool model for my birthday. This delightful little Kromlech goblin nurse, who will be the Orkheim Ultraz’ medic from now on:

Expect to see this little guy painted sooner rather than later! And a heartfelt thank you to Annie for – another – lovely contribution to my team! πŸ™‚

 

IV. In closing…

Before I wind up this post, I want to elaborate about one of the aforementioned distractions that have kept me from painting. Some long time readers may remember that I am a bit of a video game fiend, so it’s probably not too surprising to learn that one thing keeping me from painting at the moment is…a video game:

I have been slightly addicted to playing Hollow Knight for the last couple of days, and I only really bring this up because I am fairly confident that quite a few readers of this blog might enjoy the game just as much as I do: It’s a 2017 indie action adventure that has been receiving quite a bit of hype recently, after being released for the Nintendo Switch. I bought the PC version last weekend and have been unable to tear myself away from it ever since. For those of you a bit familiar with videogames, it’s as though Dark Souls had been reimagined as a sidescrolling Metroidvania…with bugs (the animals, mind you, not the technical gaffes). It’s highly addictive, incredibly atmospheric, and also very cute and very creepy at the same time. If that sounds like it might be your thing, check out the game here.

 

So yeah, that’s it for today! Let’s hope I’ll be able to get something finished again before long — I’ll definitely keep you guys posted! πŸ˜‰

Until then, please feel free to let me know what you think about these WIPs! And, as always, thanks for looking and stay tuned for more!

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30 Responses to “The State of the Hunt, Week 29/2018: Hot weather and heavy armour”

  1. Yea, I really like the Commissar Molotov helmet. That is pretty cool looking. I think he looks better facing forward. Like an unstoppable juggernaut about to carve a straight path through the ranks!

  2. Pandoras Bitz Box Says:

    You’ve already seen my praise for these over on bolter but, its well deserved. Very cool ideas. I really Like that castigator, they whip is so dynamic on its own, it lends movement to the marine holding it. Also as a whip, i feel like it conveys a personality to the marine to, a whip to me carries a psychological trait of the wielder too, like the enemy should submit. Which is only complimented by his powerful stance and locked pistol arm. I’m also really enjoying the subtle cocking of his head, although I cant describe why it seems apt, I just know that if I imagine it straighter… it doesn’t look as good.

    As for the Lementer, I know there is some debate currently on the way the gun is being held, but I feared it might become too heated if I also chimed in for a second time. In a nutshell, I think it looks fine. I can appreciate that with such a bulky weapon its not easy to get him into a firing position. A choice between the head angle, I’m with Faust. I think it has a good weight of movement to it, and I know someone questioned the arm position as not being appropriate for lugging a weapon… but if he held it any lower it would bang into his thighs. I think go with forward facing purposeful stride.

    I LOVE the Inquisitrix… Im always looking at AoS models and trying to think of ways I can incorporate them into an army some how because so many of them look good. The modifications to make her into an inquisitor are really nice and simple, but leave no doubt as to her position. I think her size would be weird if she wasn’t and inquisitor but I think its amazing as an inquisitor! I’ve read a few books with strange inquisitors that after modification are huge in some way, shape or form, as an effort to become more imposing to their enemies or even to their own office! Oh actually, one thing i was wondering about was the shield, in the last picture, the blade of the sword doesn’t look like it lines up? it looks like the tip is deeper than the top? it looks like if you lifted the tip though then it would leave the decorative flag bit behind? Anyway, I love the shield, I just wondered if you’d noticed it.

    Very cool stuff.

    • As always, thanks for the very well-considered feedback! πŸ™‚

      The head cocking on the Castigator was a bit of an experiment, but I think it shows how he leans into the motion of wielding his whip, if that makes any sense? Anyway, glad somebody noticed that detail πŸ˜‰

      I’ve mostly made my peace with the Lamenter’s pose – and had – before, but I was actually surprised what strong reactions it drew from some commenters over at the B&C. Anyway, I’ll have to go with it, seeing how that’s just the pose the model came with.

      I see what you mean about the shield decoration, and while I do think it lines up pretty well, making the emblem fit the shield did include having to cut it apart — maybe I wasn’t 100% exact during that process and the finished design might need a bit of cleanup. Seeing how I’ll be filling in those Sigmarite squiggles on the banner with GS anyway (to make room for some proper gothic lettering), that should be the perfect occasion to tweak that detail as well, though.

  3. Great post!
    Highlight is definitely the Inquisitrix! A highlight reel model under the radar as I wasn’t even aware of it before you pointed it out.

    • Cheers, mate! It’s weird how that model mostly seems to have flown below the radar, in spite of it being one of the best Stormcast sculpts so far, if you ask me…

  4. Yeah!
    Boss is right… that lady is a charming conversion.
    But that whipswap works super great with the models pose as well.

  5. Excellent work mate, the Deathwatch additions are superb (+1 vote for forward facing on the Lamentor btw), and the gobbo nurse is really cool, but the Inquisitrix steals the show for me… can’t wait to see her painted! One question – did you have any issues gluing the coloured plastic?

    • Cheers, Alex! As for the coloured plastic, I’ve had different experiences with the different colours, weirdly enough:

      1. Golden plastic: behaves like “normal” plastic but starts looking really weird when you shave off the top layer — a non-issue, though, seeing how it’ll end up being painted anyway.

      2. Green plastic (used to the easy to build Nurgle stuff, for instance). Behaved weird when using plastic glue — seemed to melt easier – and messier – than grey plastic.

      3. Blue plastic (Easy To Build Primaris): Behaved normally again, but a chore to undercoat, because that bright blue always keeps peeking through in the unlikeliest nooks and crannies.

      I get why they are using the coloured plastic, especially on their Easy To Build stuff, but it’s a bit hit and miss when working with it, in my opinion.

  6. Love the Nurse haha, nasty little blightet.

  7. hi there,
    i think the way mr. lamenter is looking in your pic is the ideal version.
    hrld

  8. Great work on the marine with the whip, might try borrowing the idea for a Slaaneshi champion at some point. The Inquisitrix is also lovely and I agree, much and all as I remain unconvinced by Stormcasts she’s easily one of the best models from the recent batch of releases.

  9. FirBholg Says:

    Wow, that whip fits perfectly on the marine! Makes me wonder how large it must seem on the original model…

    As for the Lamenter, I think I prefer him looking straight ahead – it seems like he’s lugging his heavy weapon into a better firing position. I think it can also be quite easy to stereotype the roles in the squad based on their parent chapter (not that I think you’ve done that so far – it’s definitely something I want to be aware of if/when I tackle a Deathwatch killteam) – I love the fact that the Lamenter clearly reads as a Blood Angel successor, and a heavy weapons specialist, rather than defaulting to close assault specialist by default!

    Regarding your Inquisitrix…*insert high-pitched squealing here*
    I’ve been wanting to do something like this (or at least, see someone else take a crack at it) since I first saw this model. Great job, KS! Nice simple but very effective conversion, and good call about dropping her on to a lower base!

    I sense your goblin nurse will look great in your Blood Bowl colours, and thanks for the heads-up about a Hollow Knight – visually it looks awesome (bugs!), it sure how well I’d get on with a β€˜dark souls style metroidvania’ (two genres I’m not great at) but it I get the chance to try a demo or poke someone else’s copy, I will be sure to give it a try!

    • Cheers for the input, mate! I really appreciate it! πŸ™‚

      As for Hollow Knight, it’s really a rather special experience, and the design and world building alone justify the price of addmittance. Fair warning, though, it’s not going to hold your hand, especially not in the beginning — but it mellows out a bit later on (before occasionally becoming super hard again). Still, it’s a blast!

  10. very nice conversions all! The Castigator is just amazing, I’m really looking forward to see how you will paint the whip. As for the Lamenter, as many others above I think the “looking straight forward” stance is the best one, it makes me think he is just jogging to a better firing position while his squad mates get ready for close combat action. All in all, as usual, great job!

  11. Nice conversions as always !

    If I can add smth about the lamenter : I prefer his head turned a bit to the left, as on your last pic, but I also understand the stance with his head straight, so either way it should be good.
    What he really needs actually is a base that will set an environment in which his stance will become obvious. No wonder you can do that πŸ˜‰

    As for the inquisitrix, the model is really beautiful indeed, but I feel that the shield still drags her a bit too much in AOS rather than grim40k. I can’t help but imagine her holding back a cyberdog on a leash instead of resting her arm on a shield… If you happen to have a cyber dog in stok, I would love to see you going crazy on this girl !

    Gab

    • Cheers, Gab! While I am pretty sure I won’t be replacing the Inquisitrix’ shield with anything, a model holding a dog/cyber-mastiff on a leash is such a cool concept that I might just have to build such a character for her retinue — cheers for the idea! πŸ™‚

      • Can’t wait to see that !

        Btw, I just happened to stumble upon this, and… will just let this link here, on the very fertile ground of your blog, can’t resist to share :

      • Cheers, gab! Ohhh, great find! I think I am going to try something similar with some of those models — the use of bog standard Space Marine/Primaris helmets does seem like a bit of a missed opportunity, though.

  12. Oh good. That thing must have happened again where I write half a comment, get distracted by something, then assume it was done, except it wasn’t. So short version – Deathwatch look very nice. I see you’ve already had deep debate about head orientation, so I won’t muddy those waters any further, and the Stormcast Inquisitor also looks like the kind of great idea that I’ll buy a figure especially for, then never get around to doing. πŸ™‚

  13. hey krauty , l really like how characterful these deathwatch are, nice nod to to inq28 via the castigators too πŸ˜‰ also wanted to mention how much your amiger knight reminds me of the chaos dreadnought from space crusade ! must resist remaking space crusade homage ! (neil101)

    • Neil, izzat you? πŸ˜‰ Seriously, what is it with you and the many online identities? Are you a wanted fugitive or something? πŸ˜‰

      Seriously, though: Your feedback is always very much appreciated, and if you like the Armiger (you are actually correct — the Chaos Dreadnought resemblance becomes so obvious once you start paying attention), the today’s update should be right up your alley πŸ˜‰

  14. […] So, with those two guys finally documented over here on the blog, I also have a current kitbash to share with you. Now you may remember my kitbash for Inquisitrix Elianu, of the Ordo Malleus, from recently: […]

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