Engine of destruction, pt. 2

Right, I promised you that you wouldn’t have to wait long for the next update on my Dreadknight/Decimator conversion, so here goes. Let me begin by admitting that I’m a little disappointed by the lack of reactions to the painted model so far: That really doesn’t bode well for the publich opinion on this guy, I suppose. Let’s just hope people are holding back all their constructive feedback for the finished model…

Anyway, back to the matter at hand! Here’s where we left off last time:

Wargrinder PIP (5)
Time to get this bad boy some arms, right? Unfortunately, I didn’t take any PIP photos of the arms, as I painted them in one, frantic session, eager to finally see the model completely assembled and painted! Once again, the arms were detailed enough to almost be counted as models in their own right, yet the slightly bigger size made painting them a fairly pleasant affair.

I also made a list of all the little details that I had yet to paint and used the time it took for the paint on the arms to dry to get all the fiddly detail and additional accents out of the way.

When all the different sub-assemblies had been completed, the time had come to carefully glue everything together. While maybe I should have gone out to pick up some really strong superglue before putting everything together, I really couldn’t wait until the next day when I had finished all the components at about ten in the evening. So I used a couple of items to stabilise the position of the arms, while the model was resting on my keyboard, no less – yes, talk about patience and professionalism…Β  πŸ˜‰

Wargrinder PIP (17)
But after leaving the model to dry overnight, everything was stable enough, and the model itself was finally completed.

So now it’s finally time to take a look at the assembled model. Meet the Wargrinder, ladies and gentlemen:

Wargrinder (10)
Wargrinder (9)
Wargrinder (8)
Wargrinder (7)
Wargrinder (6)
Wargrinder (5)
Wargrinder (4)
Wargrinder (3)
Wargrinder (2)
Wargrinder (1)
Quite a beast, don’t you think? The arms do a pretty good job of making it look even less than a stock Dreadknight and more like a daemon engine. And as you can see, some final detail was added during the assembly process: Two Ogre gut plates were once again used to represent the World Eaters’ legion badge. And two semi-circular trophy racks from the chaos vehicle sprue provide some additional chaos flair while also bulking out the model’s silhouette some more.

Let’s take a look at a couple of details:

Wargrinder (13)
Like I said before, I realise that the head probably isn’t for anybody. But I am rather happy with the way it turned out: The model looks like an emotionless, relentless killing machine, and that’s exactly the look I wanted to achieve. And even if you don’t like the head, it should really be easy to find a suitable replacement, in case somebody is planning a similar conversion.

I also used one of my beloved, simple OSL effects on the weapon arm’s plasma coils:

Wargrinder (14)
The huge coils are really an open invitation to painters to go for an effect like that, and even though I kept it all rather simple, the finished arm makes for a nice eyecatcher.

Wargrinder (17)
Another look at the model’s back: The exhaust pipes were given a pass of Vallejo Smoke Ink to make them look even more dark and grimy. I am also very much in love with that brass etched symbol of Khorne sponsored by PDH!

 

To tell you the truth, all in all, I probably couldn’t be any happier with the model: The different head (while clearly a case of love it or hate it) makes it different enough from Chris’ conversion so as not to seem like a retread of the same idea. And the paintjob really ties together the different parts, making them look like they were meant to be used in that way. Painting this guy also was a real blast!

I am still not 100% done, though: The base still needs to be built and painted — and it goes without saying that a model as imposing as this deserves a suitably impressive base to go with it. Fortunately, I already have an idea, although it may take some time for me to get around to actually completing it.

Until then, I would love to hear your opinion on the model, so feel free to drop me a line or two in the comments section! And, as always, thanks for looking and stay tuned for more!

Wargrinder (16)

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17 Responses to “Engine of destruction, pt. 2”

  1. This is a fantastic piece. I have to admit, I was unsure about the head for ages, but its come through really well. Im impressed! Great work! Its a complex ‘kit-bash’ but you have delivered in such a way that makes you think hard where each part came from. Congrats again!

  2. Love it and all your work. the head is a great focal point and draws the eye nicely.

  3. Looks fantastic! Wow this came out so well.
    I’m not sure what you mean about the head because I think it looks amazing! You should be proud of this πŸ™‚

    • Thanks, man! If you like the head, no worries: It’s the same for me πŸ˜‰

      Seriously, though: The head is proving to be a somewhat divisive feature, seeing how I am getting equal amounts of praise and flak for it on the boards. You cannot win them all over, I guess…

  4. Old School Says:

    I have been really excited about this project since day one and have to say that you pulled it off like a pro. The true hallmark of a great conversion is when something looks like it was originally designed that way rather than being converted and this fits the bill. Your incorporation of chaos bits into the original design and your eye for scale, along with some really nice little details make this one of my favorite peices of yours and certainly your best large scale model to date.

    • Thanks for the kind words, mate! To tell you the truth, I was kind of scared to tackle conversions at that size, but projects like Biohazard’s Blood Stalker, Chris’ counts as Decimator or indeed anything by GuitaRasmus made me realise I had to give it a try πŸ˜‰

      I am tempted to do a writeup on my latest World Eaters projects for DFG, by the way. Do you think that would be a good idea, or just some tired rehash of the posts I already did over here?

  5. So as you said, the head is a love-it-or-leave-it personal taste thing, and I haven’t made my mind up on it yet πŸ™‚

    Truly though, I love the entire project. The detail work is perfect, and even though I KNOW the dreadknight model is under there somewhere, it is hidden so well. The best conversions are those that don’t look like conversions.

    Well done!!

    • Cheers, mate! The greatest thing is how easy it was to make it look so different from the refular Dreadknight: Those parts from the Maulerfiend and Heldrake kits do a great job of transforming it into something unique, while also making sure it fits the more recent look of rounded, somewhat organic armour.

  6. kumayl zaidi Says:

    The model looks excellent, brilliant job. I think the head fits well with the body and gives it an imposing upright stance which chris’s conversion was missing but, personally for me, its not khorne or chaosy enough. Still a great job nevertheless

    • I see what you mean regarding the head, although it has to be said that I wanted to achieve a somewhat different look: Instead of a snarling, bestial face, I wanted to go for something that looked like an uncaring, emotionless killing machine, probably a remnant of the Legio Cybernetica or something like that, and I think the head achieves that rather nicely.

  7. Hi there!! I have to say that I’m not a Khorne addict as you and that I dislike red over a big surface so I can’t say honestly that I like this model a lot nevertheless I think that your conversion is truly top notch and the painting appear to be nice too. The picture let me think that we can’t see all the work done properly ? For example your Bronze part seems a little flat on the picture, but I’m sure it doesn’t show the same way IRL… Concerning the head choice, I haven’t any problem with your choice, even if it’s not a GW part, even if it looks more like a Gundamn part than a true 40K bitz, that didn’t bother me in any way and I think it fits the bill well!!

    So all in all, a very nice work and a great piece to add to your credit and army by the way…

    Keep up!! Cheers, Keb.

    • Thanks, Keb! I can’t promise that the actual paintjob is better than what you see in the pictures, though: Usually, I try to make the photos as flattering as I can πŸ˜‰

      All things considered, it is one of my cleaner paintjobs, though: The bigger scale makes painting easier, so I guess I would consider this to be among my better work.

  8. Dominic Says:

    Models like this make it so hard to comment improvements as it all just works so well together. Great stuff, keep it up!

  9. Dominic Says:

    …Actually i do think a rotten head trophy would be a good touch.

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