Archive for May, 2012

Birth of a Chaos Dread Reloaded, pt. 4

Posted in 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , on May 11, 2012 by krautscientist

Once again, a Chaos Dread is nearing completion. To celebrate the occasion, let’s have a huuuge post with lots of pretty pictures! This time on Birth of a Chaos Dread Reloaded, we take a look at the finished model.

Having painted my first Dread a short time ago, I was positively surprised by the experience. The larger scale compared to regular 40k infantry made for much smoother sailing, while working in multiple sub-assemblies wasn’t nearly as exhausting as expected. So I had already developed some kind of routine before tackling my second Dread.

I started by laying down an undercoat of GW Chaos Black spraypaint. The lower body, upper body and weapon options were sprayed while the model was still disassembled, so I could be sure to get paint in all the little nooks and crannies. Also, as a first for me, I actually glued the different weapons to leftover pieces of sprue for easier access during spraying and painting.

With undercoating out of the way, I started on the actual paintjob. The base and lower body came first. Then I painted the upper body, the only complication being that I had elected to permanently attach the left arm before painting. But fortunately, everything worked out okay.

Here’s the completed Dread with just the weapon arm missing. Special care was giving to the pilot’s desiccated and ruined features. Yeah, I know, I probably need professional attention…

I then completed all of the weapons in two shorter sittings. Since I had resisted the temptation of glueing everything together beforehand, painting all the different parts was easy enough. Here’s what I came up with:

First up, the Lascannon:

Next, the Plasma Cannon (using the same arm, as previously mentioned):

I couldn’t resist painting a simple OSL effect on the plasma coils. It’s pretty subtle and not all that spectacular really, but I like it enough that the Plasma Cannon is now my favourite from a visual standpoint, even though I usually go for another option when I am actually using the model in games.

Next in line, the Heavy Bolter:

I’m a little ashamed to admit that the barrels have not yet been drilled out – there simply wasn’t a drill bit of the right size available. I guess I’ll have to get that fixed sooner rather than later though, since the black dots look even more silly due to the size of the weapon…

And finally, the Autocannon:

I am quite pleased with this one actually, considering it was the most involved conversion of the bunch. It looks suitably brutal and effective, doesn’t it?

And with that, my second Chaos Dread was finished. Here he is once again in all his glory:

In the photo, the model is equipped with the Plasma Cannon. The additional weapons are (from left to right): Lascannon, Heavy Bolter and Autocannon. The facemask can also be taken off.

All in all, I am very pleased with this guy. He turned out just like I had imagined, plus he makes an awesome companion piece for my other Dread. Speaking of which…

The true genius of this conversion is that Marax the Fallen can also profit from the additional weapon options. Take a look:

Since the model was planned with the dual CCW’s firmly in mind, I was a little hesitant to give him a different armament. But I have to say he looks just as pissed off with an Autocannon, don’t you think?

Anyway, those guys really add a lot of firepower and character to the 4th assault company. And it was a lot of fun to build and paint them. I could easily see myself completing an army consisting solely of Dreads…go figure.

As always, thanks for looking and stay tuned for more!

Birth of a Chaos Dread Reloaded, pt.3

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , on May 9, 2012 by krautscientist

Right, with the body of my Chaos Dread complete, it’s time to take a look at the different weapon options. Join me for Birth of a Chaos Dread Reloaded, part 4: the weapons.

The Venerable Dread kit comes with three different wapon options already, so much of the work had already been done for me by GW’s designers. The options present in the kit are a Lascannon, Plasma Cannon and Assault Cannon. As a very nice bonus, those three weapons can be easily exchanged by swapping out the gun barrels even after the model is finished. It doesn’t even need any magnetising.

It was clear to me that I would keep the Las and Plasma Cannons, since they are just as viable in a CSM list as in a loyal Marine army. The only thing I had to do was to make them look slightly less loyal and a lot more chaotic.

First, the Lascannon:

This one was the easiest conversion by far: I just clipped off the ends of the gunbarrels and exchanged them with dragon heads from the Chaos vehicle sprue. The arm itself would be used for both the Las and Plasma Cannon, so I only had to convert one version. I stole the idea to use a little icon of Khorne on the arm from Doombreed’s Dread conversion and added a dangling skull on a chain as well as another skull on a spike for good measure. As a rule of thumb, you can never go wrong with skulls and chains on a World Eaters model.

Next, the Plasma Cannon.

Once again, all I needed to do was to add a couple of bits to achieve the Chaos look. Easy, right?

And it was. I added a leftover daemon head from the Defiler kit which fit perfectly with only minor cutting necessary. I also added a chain hanging from the weapon’s muzzle, and the Plama Cannon was done as well.

So far, so good! Here’s where the fun started though: The third option that came with the Venerable Dread Kit was a modern day Assault Cannon. So as a true follower of the dark gods, I would have to come up with a weapon more in line with the Chaos Space Marine armoury. I chose the trusty Autocannon which meant that I couldn’t use the Assault Cannon bit. I also wanted a Heavy Bolter as another option, so I would have to convert that too. Luckily, my deep bitzbox contained several unused Dreadnought arms (some from the Venerable Dread, some from the Furioso kit I had used to buy my CC Dread), so I gathered my bits and got going.

First up, the Heavy Bolter:

An easy enough conversion, this one. I took another page from Doombreed’s book and pretty much stole his idea of how to build a heavy Bolter using weapons from the regular CSM kit. A little cutting and fitting was all it took. I added an old Warriors of Chaos shield and yet another piece of chain and a skull to the shoulderguard. A little repetitive, I know…

And finally, the Autocannon:

This was built by combining a leftover Frag Cannon arm from the Furioso Kit with Ork gun barrels. The requiste skull and chain bits were then added to acieve the Chaos look – you should know the drill by now…

And with that, the different weapon options were finished – although I feel I’ll have to build a Multimelta and Rocket Launcher somewhere along the way, just to have a full set.

Now it was once again time to paint the Dread. And with the body as well as four different weapon options, I really had my work cut out for me. But that, as they say, is a story for another time.

Next time on Birth of a Chaos Dread Reloaded: the paintjob. Coming this Friday. Until then, as always, thanks for looking and stay tuned for more!

Inquisitor 28: The Mandalorian

Posted in 40k, Conversions, Inq28, Inquisitor, paintjob with tags , , , , , , , , , on May 6, 2012 by krautscientist

Right, a smallish update about one of my less serious attempts at character creation for Inquisitor 28. Here’s “The Mandalorian”:

It’s really not that hard to guess who this guy is based on. It’s also not a very original idea: There’s lots of Boba Fett conversions all over the net, and many of them are much cooler than mine! I stumbled upon some of them and felt the ambition to build my own version. And that was it, I simply had to try it!

He’s a pretty easy kitbash too: I used legs from the Chaos Marauders, a Cadian torso, some old CSM arms and a helmet from the Khorne Berzerkers with the “bunny ears” clipped off. Then I added a couple of accessories from the Kroot kit. His pistol was spliced together from an old Boltpistol and the shaft of an old WFB Chaos Warrior halberd.

Since he’s more or less a fun project, I didn’t really envision him as a character the way I did with the other members of Antrecht’s retinue. I just thought that he’d make a cool enough Bounty Hunter. And the original Boba Fett’s freelancer attitude fit with Antrecht’s outlook quite nicely, so he became a member of this particular family.

However, after a bit of thought, a couple of ideas how to insert him into “official” 40k lore presented themselves:

Bounty Hunter “The Mandalorian”

Not much is known about the mysterious figure frequently accompanying Lazarus Antrecht on his more “colourful” outings. He is a Bounty Hunter, that much is clear. A sellsword to be sure. And, without any doubt, a professional. Few have seen him without his trademark suit of battered armour of an unknown provenience. However, those who have managed to catch a glimpse of his features and body maintain that his skin is a milky white, making him look more like a ghost than a man.Whether this strange feature is caused by his habit of always covering his body or is the product of something more sinister seems impossible to ascertain. Some whisper about an army created from the genestock of the Imperium’s greatest, a force of Albino warriors surrounded by misfortune and secrecy. And while no one would ever openly confront the Mandalorian with these rumours, there is a name that follows him wherever he goes, a whisper, passing through the shadows: “Afriel”…

Right, I guess that’s all there is to him. As always, thanks for looking and stay tuned for more!

Reasons why you should build your own terrain, pt. 2

Posted in 40k, DIY, Terrain, Uncategorized with tags , , , on May 4, 2012 by krautscientist

Last time, we talked about the fun to be had by building your own terrain. This time, we’ll look at the second argument for going DIY:

2.) Building your own terrain is cheap.

Well, perhaps that’s talking a bit too generally. Let’s rather say: Building your own terrain is as cheap as you want it to be. Let’s have a look at the piece of terrain pictured above: It’s another one of my earlier works and a true classic. It’s also fairly unimaginative, but come on: Space Marine monuments are a true staple of 40k gaming tables all over the world, right?

So, what did it cost me to build this? I used a bit of foamcore for the base, as well as the pillar’s plinth and capital. The floor tiles were made thin cardboard I got from a cereal box. The pillar itself was made from a cardboard roll that came with a pack of paper towels. The shell casings are small glass beads. The Space Marine on top (2nd ed. in the house, y’all!) and at the base came from my bitz box. Everything was basecoated with self-made texture paint and spraypainted with paint from the craft store. I then painted select parts with Citadel paints.

A first attempt at painting verdigris, courtesy of cousin Andy

Oh, the irony...

Looking at it now, those are some freaking HUGE shell casings...

The whole thing cannot have cost more than 2-3 Euros, bits excepted. Granted, it looks nowhere near as awesome or detailed as the stuff GW produces, but it’s quite alright for a testpiece. The great thing is that the cost will not go through the roof with greater projects: The most expensive part is probably the foamcore, and even that is fairly cheap. And many of the things you buy for your own terrain projects will last you for a long time, while other ingredients can be had for practically nothing (sand, cardboard, packaging materials of all shapes and sizes, interesting bits of styrofoam). To wit, I built a huge cathedral out of the same materials, and it probably cost me about 25 Euros tops. Here’s a teaser picture:

Rest assured that we'll be going over this in detail sooner or later...

So, even if your DIY terrain doesn’t look as spiffy as GW’s stuff, it’s far easier to get a lot of it ready for less money. And you can build stuff that would be atrociously expensive when using GW terrain. And that’s not even counting the option to mix your own stuff with parts from the GW kits.

Still, I said at the start that building your own terrain can be as cheap as you want it to be. This means that if you really want to go for it, you own projects can get pretty expensive too: Need special plants from the aquarium store? They usually carry a hefty price tag. Certain building materials can also be more expensive than foamcore and cardboard. So a part of the task is to keep a grip on the cost of your projects and to make the most of materials that come for free. But once you’ve started, that’s a big part of the fun!

In the next installment of this ongoing series, we will learn that terrain you built yourself is truly your own in more than one way. Until then, thanks for looking and stay tuned for more!

Birth of a Chaos Dread Reloaded, pt. 2

Posted in 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , on May 2, 2012 by krautscientist

Last time on Birth of a Chaos Dread Reloaded, we looked at my inability to guess the correct size for my Dreadnought’s head. Fortunately, that issue has been resolved, and so this instalment of my ongoing series can focus on finalising the models pose and building and detailing the body. Enjoy!

After deciding on a pose and overall look for the Dread, the only thing left for completing the main body was to tidy up the conversion work  and to add some suitable bits to achieve the chaos look I wanted. Here’s what I ended up with:

Fortunately, the Venerable Dread kit is chock-full of different options – not only for the weapons but also for the sarcophagus, the shoulders, shinguards, armour plates etc. I added a couple of plates which I decorated with Chaos stars. The shinguards were also “chaosified”. After some thinking, I decided to do away with the armoured gorget since I really liked the look of the orginial Chaos Space Marine’s torso wired into the machine. I kept the halo-like trophy rack from the Chaos vehicle sprue, but decided to use a different variant. The sandbag placeholder was replaced with a skeleton. I know it’s fairly unrealistic that a mere skeleton should resist the weight of the Dread’s leg, and it also doesn’t make that much sense in the first place, but it looked cool enough, so I kept it.

Like I already said, I wanted to change the pose of the left arm to break up the silhouette of the model a bit. I used all kinds of cables and machine bits to detail the joint between the torso and left arm of the Dread. While I was once again tempted to use chainblade fingers, the Pre-Heresy-style powerfist was just too cool to pass over. The flamer was a must though, even though a Bolter might have made slightly more sense for a shooty Dread.

I also added a skull-and-chain combo to the reactor on the back of the model. I didn’t use any dragon heads as muzzles for the exhaust pipes this time around, since that would probably have looked a little silly with four pipes in place. As a final touch, I used a leftover skeleton head as a head for the Dread pilot. I made sure to use a head that looked properly damaged and disfigured. I like the idea that you’ll be able to take of the larger skull mask to look at the Marine’s “true” face underneath.

And with that, the body was basically finished. All that was left to do was to build and detail the different weapon options. Like I said, the Venerable Dread kit offers lots of choices in this regard and comes with a Lascannon, Plasma Cannon and Assault cannon that can be easily exchanged, even on the finished model. I wanted to keep the Las and Plasma, but replace the Assault cannon with an older looking twin-linked Autocannon. And I would definitely need a Heavy Bolter as well. Fortunately, I still had some leftover parts from the Furioso Kit, so it was all just a matter of kitbashing and careful cutting. But that is a story for next time.

Until then, thanks for looking and stay tuned for more!

Next on Birth of a Chaos Dread Reloaded: the weapons.